Category: Gaming

  • AMD RDNA 5 Desktop GPUs Expected to Have Up to 96 CUs

    AMD RDNA 5 Desktop GPUs Expected to Have Up to 96 CUs

    Key Takeaways

    1. AMD is developing new graphics cards called Alpha Trion 0 (AT0), Alpha Trion 2 (AT2), Alpha Trion 3 (AT3), and Alpha Trion 4 (AT4).
    2. AT2 is expected to outperform AT3 with 4 Shader Arrays (SA), 8 Shader Engines (SE), and 40 Compute Units (CUs).
    3. AT0 may achieve 96 CUs with 16 SEs and 4 SAs, potentially rivaling Nvidia’s top GeForce RTX cards.
    4. An upgraded Radeon RX 9070 GRE is anticipated to be unveiled this fall.
    5. Nvidia is expected to launch the GeForce RTX 50 Super series around the same time, but details on pricing and release dates are unclear.


    A few days ago, Moore’s Law is Dead revealed some information about new RDNA 5 or UDNA-based desktop graphic cards. To summarize, the well-known YouTube channel talked about the Alpha Trion 3 and Alpha Trion 4, which are typically referred to as AT3 and AT4.

    New Developments in AMD’s Graphics Cards

    Now, Kepler_L2 has mentioned that AMD is also developing Alpha Trion 0 (AT0) and Alpha Trion 2 (AT2) to provide more advanced options. Reports suggest that AT2 will outshine AT3 with its configuration of 4 Shader Arrays (SA), 8 Shader Engines (SE), and 40 Compute Units (CUs). In comparison, the current Radeon RX 9060 XT and Radeon RX 9070 XT (currently priced at $719.99 on Amazon) come with 32 CUs and 64 CUs, respectively.

    Performance Expectations

    On the other hand, AT0 is anticipated to achieve 96 CUs with 16 SEs and 4 SAs. If these specifications are accurate, then AMD’s next series might get much closer to the performance level of Nvidia’s top GeForce RTX desktop graphics cards. Furthermore, it’s expected that AMD will unveil an upgraded Radeon RX 9070 GRE this fall. It seems that Nvidia will also be launching the GeForce RTX 50 Super series around the same time. However, details about pricing, release dates, and even the actual names of the products are still unclear at this moment.

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  • Crystal Dynamics Layoffs: Tomb Raider Fans Reassured

    Crystal Dynamics Layoffs: Tomb Raider Fans Reassured

    Key Takeaways

    1. Crystal Dynamics has laid off several staff members due to evolving business conditions linked to the cancellation of the game Perfect Dark.
    2. The layoffs were announced on LinkedIn, but the exact number of affected individuals was not disclosed.
    3. Economic challenges have put Crystal Dynamics’ finances at risk, particularly related to the troubled development of Perfect Dark.
    4. Concerns have arisen among fans about the future of Tomb Raider projects, but Crystal Dynamics assured that these remain unaffected.
    5. Upcoming projects, including a new Tomb Raider game and a remaster of The Tomb Raider Trilogy, are still on track despite the layoffs.


    It’s unfortunate news that may cause concern among many supporters. Crystal Dynamics has recently revealed that they have let go of several staff members, likely as a consequence of Microsoft canceling the game Perfect Dark last July.

    The announcement was shared on LinkedIn last night, but they did not specify how many individuals were impacted:

    “Today we made the very difficult decision to part ways with a number of our talented colleagues as the result of evolving business conditions. This decision was not made lightly. It was necessary, however, to ensure the long-term health of our studio and core creative priorities in a continually shifting market. To those impacted, we recognize and thank you for your hard work, talent, and passion. We are committed to offering the full extent of support and resources at our disposal during this transition.”

    Economic Challenges

    If the cause mentioned relates to the current economic landscape, it’s important to note that Perfect Dark has experienced numerous challenges in recent months, putting Crystal Dynamics’ finances at risk. Furthermore, several employees who are now laid off have shared posts on LinkedIn about this game, which hints that these layoffs might be connected to it.

    Concerns for the Future

    In light of this decision, along with the dismissal of 17 employees earlier this year, some fans are questioning whether Tomb Raider and its associated projects will be in jeopardy. To ease their worries, Crystal Dynamics included in their press release:

    “To our teams, players, and partners, thank you for your continued support as we build a creative, sustainable, and resilient tomorrow together. This includes the future of Tomb Raider, which remains unaffected by this decision.”

    Consequently, the upcoming Tomb Raider game and the possible remaster of The Tomb Raider Trilogy appear to still be on track. This news provides comfort to the many fans around the globe.

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  • Nintendo Switch 2 Performance May Improve with DLSS in 2026

    Nintendo Switch 2 Performance May Improve with DLSS in 2026

    Key Takeaways

    1. The Switch 2 is more powerful than the original Switch, but still lags behind current-gen consoles like the PS5.
    2. Performance issues have been reported with games like Elden Ring and Borderlands 4 on the Switch 2.
    3. The Switch 2 supports Nvidia DLSS, which may help improve game performance in the future.
    4. Limited distribution of dev kits to developers may contribute to the performance challenges faced by Switch 2 games.
    5. Nintendo may release more dev kits soon, potentially leading to better-optimized games for the Switch 2.


    Nintendo spent a long time creating the Switch 2. The end result is a console that improves upon the original Switch in nearly every way possible. Even though the Switch 2 is significantly more powerful than its older version, there remains a noticeable gap in performance when compared to current-generation consoles like the Sony PS5. This performance gap, particularly in handheld mode, becomes very clear when playing modern AAA titles.

    Performance Challenges

    For example, reports indicate that Elden Ring doesn’t run well on the Switch 2. Likewise, Borderlands 4 is said to have trouble functioning on the device. This clearly shows that, similar to the original Switch, developers will need to invest a lot of work into ensuring their games run smoothly on the Switch 2.

    Upcoming Improvements

    Luckily, Nintendo appears to have anticipated these challenges, since the Switch 2 is compatible with Nvidia DLSS. According to a recent rumor from NashWeedle, the dev kits for the Switch 2 have received updates for DLSS. This means that more games for the Switch 2 are expected to incorporate DLSS by 2026, which should help tackle some of the performance issues.

    While NashWeedle also mentioned various other information, mainly about future game releases, the rumor regarding DLSS is especially significant. It seems that Nintendo didn’t distribute many dev kits to game developers, including some prominent AAA studios. This might shed light on the performance issues seen in Switch 2 games, as developers may not have the right hardware for testing.

    Future Prospects

    There’s a chance that in the next few months, Nintendo will send out more dev kits to additional studios. Coupled with the expected use of DLSS, games coming to the Switch 2 could be much better optimized.

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  • RedMagic 6R Review: Best Budget Gaming Phone of 2025

    RedMagic 6R Review: Best Budget Gaming Phone of 2025

    Key Takeaways

    1. The ZTE Nubia RedMagic 6R is an economical gaming phone with dedicated shoulder triggers for enhanced gameplay.
    2. The Snapdragon 888 chipset shows limitations compared to newer models, affecting overall performance.
    3. The 144Hz AMOLED display provides smooth navigation but is underutilized by many current games.
    4. Battery life is average by 2025 standards, lasting about 4 to 5 hours during intense gaming sessions.
    5. Software support is lacking, with slow updates and outdated security patches affecting user experience.


    Launched in 2021, the ZTE Nubia RedMagic 6R made its debut as a stylish device aimed at mobile gaming enthusiasts. It features a sharp 144Hz AMOLED screen, is powered by the Snapdragon 888, and includes capacitive shoulder triggers.

    Impressive Specs

    These specifications made the RedMagic 6R a strong contender in the gaming market, delivering high-level performance. At the time of its release, reviews highlighted its impressive battery life, thanks to a 4,200 mAh battery, and efficient charging capabilities (30W for the global version), often beating competitors in its price segment.

    Performance in 2025

    A few weeks ago, I got the chance to test out a RedMagic 6R. It felt modern enough, so I was curious to see how it performs in 2025.

    Equipped with the Snapdragon 888, the RedMagic 6R still manages to run most mobile games of 2025 without major problems. Heavy games like Wuthering Waves run seamlessly, and the shoulder triggers maintain excellent touch responsiveness because of a 400Hz sampling rate.

    Limitations Compared to Newer Models

    However, when stacked against today’s flagship devices with chips like the Snapdragon 8 Gen 4—like the RedMagic 10 Pro or ASUS ROG Phone 9—the RedMagic 6R falls short in sheer processing power.

    Its 144Hz display still provides a smooth experience for navigating the system and playing supported games like Real Racing 3, but the mobile gaming landscape hasn’t fully adapted. Many games still run at 120fps or lower, making the ultra-high refresh rate somewhat underwhelming. Nevertheless, it continues to impress during general use.

    Cooling and Battery Life

    Unlike the regular RedMagic 6, the RedMagic 6R lacks an internal cooling fan, relying instead on a passive cooling system. For my tests, I used a clip-on fan, and even with this addition, the phone holds its own. Tests indicated that it effectively reduces thermal throttling, maintaining better performance over long gaming sessions compared to many current passively cooled devices.

    As for battery life, what was once impressive now seems average. It lasts around 4 to 5 hours during intense gaming, particularly when I played 7DS: Grand Cross. Many newer phones now have larger batteries and more efficient processors that extend playtime considerably.

    Software Support Issues

    RedMagic phones typically don’t excel in long-term software support. Users have pointed out that updates are slow or sometimes don’t arrive at all. In 2025, this has implications for both security and performance, as the device remains on an older Android version with outdated security patches.

    Key Takeaways

    – An economical gaming phone with dedicated shoulder triggers.
    – The older chipset reveals its limitations.
    – The ultra-fast display enhances the interface’s smoothness.
    – Priced between $250 to $350 on Swappa.

    The older chipset is clearly becoming less relevant. Battery life is average compared to today’s standards. There’s no built-in active cooling fan, and the software support is almost nonexistent. The benefits of the 144Hz display are still not fully utilized by most games.

    In 2025, the RedMagic 6R is still a great option for budget-conscious gamers or those looking for a secondary gaming device. However, anyone seeking top-notch performance, better battery life, and up-to-date software will probably want to check out newer models like the RedMagic 10 Pro or ROG Phone 9.

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  • Capcom Teases Resident Evil Requiem Demo and Returning Characters

    Capcom Teases Resident Evil Requiem Demo and Returning Characters

    Key Takeaways

    1. No promises have been made regarding a downloadable demo for Resident Evil Requiem, according to director Koshi Nakanishi.
    2. Capcom is monitoring feedback from event attendees to consider future demo plans.
    3. The history of Resident Evil games suggests that a demo may be likely, with past games offering demos close to their release dates.
    4. Previous Resident Evil demos have been released just weeks before the games launched, indicating a similar timing for Requiem.
    5. While no new details were revealed, the game will focus on connecting players with the fear experienced by the new character, Grace Ashcroft.


    The Resident Evil Requiem demo showcased at Gamescom 2025 was among the most popular attractions at the event. However, many fans are eager for a chance to try the survival horror game in their own homes. IGN recently spoke with the game’s director and producer about the possibility of a downloadable demo.

    No Commitment on Demo

    Sadly, Resident Evil Requiem’s director Koshi Nakanishi hasn’t made any promises about a demo. Capcom mentioned that they are “keeping an eye on the feedback from folks playing the game at events, and we’ll think about that when making our future plans.” If the event goers have their wishes, they might get a chance to engage with the game again before its launch on February 27th, 2026.

    A History of Demos

    The legacy of Resident Evil games indicates that some form of trial might be on the horizon. A demo exclusive to Japan appeared as early as the original game in 1996. More recently, in 2022, players of Resident Evil Village across different platforms were allowed to sample the game. Additionally, the bloody Chainsaw Demo provided insight into what players could expect from the 2023 Resident Evil 4 Remake.

    Timing of the Demo

    Gamers might not see a demo until the release date of Resident Evil Requiem gets nearer. Many previous demos were released only a few weeks ahead of the actual game launches.

    During the IGN interview, there were also discussions about the potential return of characters from earlier survival horror titles. Speculation has arisen about a possible appearance from Leon S. Kennedy, possibly wrapping up his storyline.

    No Surprises Revealed

    Neither Nakanishi nor producer Masato Kumazawa shared any unexpected details. They emphasized that the fear experienced by the new FBI analyst Grace Ashcroft will connect with players. Although Resident Evil Requiem isn’t a remake, Capcom acknowledges the value of continuity. With Grace’s mother, Alyssa, making a comeback, it wouldn’t be surprising to see Leon make an appearance at some point.

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  • PlayStation Handheld Canis SoC Details Leaked: What We Know

    PlayStation Handheld Canis SoC Details Leaked: What We Know

    Key Takeaways

    1. The Sony Canis handheld gaming device features a six-core CPU with four Zen 6c cores and two Zen 6 Low Power cores, supporting up to 48 GB of LPDDR5X-8533 RAM.

    2. The estimated price for the Canis is projected to be between $549 and $699, potentially increasing by its market release in one to two years.

    3. Canis will include a 16 CU RDNA 5 integrated GPU, providing up to 75% of PS5’s rasterization performance when docked and impressive ray-tracing capabilities.

    4. Not all PS4 and PS5 games will work seamlessly on the Canis; some will require updates for optimal performance.

    5. A recent software update for PlayStation beta users introduced a ‘low power mode’ for the PS5, possibly to test game performance under limited power conditions.


    Moore’s Law is Dead recently shared detailed specifications for Sony’s new handheld gaming device, known as Canis. While some of the earlier information was somewhat speculative and included estimated ranges, the leaker has now provided clearer insights and updated some of the previous specs as well.

    CPU and RAM Details

    To kick things off, the Canis will come equipped with a six-core CPU, which includes four Zen 6c cores along with two Zen 6 Low Power cores. The device is designed to support up to 48 GB of LPDDR5X-8533 RAM, although the actual amount may be less. According to Tom’s analysis of the manufacturing expenses, Sony could comfortably fit in 40 GB without any problems. His projections suggest that the price could range from $549 to $699, but this price might rise by the time it hits the market in a year or two.

    GPU Performance

    On the graphics front, Canis is set to come with a 16 CU RDNA 5 integrated GPU, operating at a handheld clock speed of 1.2 GHz (and 1.65 GHz when docked). The device supports backward compatibility with both PS4 and PS5 games, delivering up to 75% of the PS5’s rasterization performance while docked. The ray-tracing capabilities are particularly noteworthy, boasting an impressive claimed 2.6x increase. However, not all games will function seamlessly on this handheld; several will need updates to ensure a smooth gaming experience on the device.

    Recent Software Updates

    In a recent update for PlayStation beta users, Sony introduced a ‘low power mode’ for the console that is meant to be used on a tabletop and does not operate on battery. While the official explanation pointed to energy efficiency, there’s a strong possibility that Sony is testing how PS5 games perform under limited power conditions, giving developers a chance to adjust their games accordingly.

     


     

  • Stardew Valley Developer Reveals New Project and Controversial Mechanic

    Stardew Valley Developer Reveals New Project and Controversial Mechanic

    Key Takeaways

    1. Eric Barone, known as ConcernedApe, released a new screenshot of his game, Haunted Chocolatier, on August 27, 2025, attracting nearly 3 million views.
    2. The game features a whimsical yet eerie forest landscape, highlighting the unique setting of a chocolate shop in a spooky castle.
    3. Barone confirmed that fishing will return in Haunted Chocolatier, a feature that was both praised and criticized in Stardew Valley.
    4. Fishing in Stardew Valley involved a mini-game where players had to align a green indicator with a moving fish to catch it.
    5. There is no information yet on whether the fishing mechanics have been modified for Haunted Chocolatier, and the game’s release date remains unannounced.


    After a long period of quiet, Eric Barone, who is often called ConcernedApe, finally released a new screenshot from his new game on August 27, 2025. His update on X (previously known as Twitter) quickly became popular, gathering almost 3 million views. The key takeaway: Barone confirmed the comeback of a controversial feature – fishing.

    A Peek into the Game

    The screenshot features a forest landscape: on the left, a gigantic tree stands tall like a structure you can walk on, while a character is positioned by the riverbank, with thick woods sprawling to the right. Haunted Chocolatier is evolving into an action RPG where players manage a chocolate shop located in a spooky castle, create sweets, gather ghostly helpers, and collect ingredients by fighting monsters. The image showcases the game’s whimsical allure mixed with a hint of eeriness.

    Fishing Returns

    A fan inquired if Haunted Chocolatier would have fishing similar to Stardew Valley. Barone simply responded: “there is fishing.” This response confirms that the fishing mini-game will return – a feature that sparked much discussion in Stardew Valley. While some gamers found it too difficult and far from relaxing, others enjoyed the extra challenge.

    How Fishing Works

    In Stardew Valley, fishing consists of catching a fish using a rod and keeping a green indicator aligned with a moving fish within a small bar. If players can maintain it until the progress bar is completely full, they succeed in catching the fish. It’s still unclear whether Barone has modified this system or made it easier in Haunted Chocolatier. The release date for the game has not been revealed yet.

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  • MagicX Two58: Powerful New Gaming Handheld for Nintendo DS Games

    MagicX Two58: Powerful New Gaming Handheld for Nintendo DS Games

    Key Takeaways

    1. MagicX announced a new gaming handheld, the Two58, shortly after the release of the Zero 40, priced at $94.99 on Amazon.
    2. The Two58 features a MediaTek Dimensity 7350 chipset, offering better performance than the Zero 40’s Allwinner A133P processor.
    3. It includes an active cooling system and a 7,000 mAh battery, providing 7 to 8 hours of usage.
    4. The device has an 800 x 600-pixel screen that can emulate two displays, replicating Nintendo DS games with two 3.7-inch screens.
    5. MagicX aims to launch the Two58 sometime next year, expanding its lineup for different gaming markets.


    MagicX has announced a new gaming handheld shortly after the global release of the Zero 40, which is currently priced at $94.99 on Amazon. They have also revealed the Retro DS while providing information on the Touch One 35 and Retro 45.

    Device Overview

    The three new devices cater to different markets, but the Two58, showcased below, appears to be a slightly larger version of the Zero 40. This model is a revamped version of the earlier Two45 that MagicX had introduced. The Two58 is expected to be powered by a MediaTek Dimensity 7350 chipset, similar to that found in the Nothing Phone (2a) Plus and the Motorola Razr 60 available in China. This suggests that the MagicX Two58 will offer much better performance compared to the Zero 40, which runs on an Allwinner A133P processor.

    Features and Specifications

    In addition, MagicX has stated that the Two58 will come with an active cooling system and a robust 7,000 mAh battery, providing between 7 to 8 hours of usage. Additionally, the device features a tall 800 x 600-pixel screen, which can effectively replicate two displays measuring 4.4 inches and 3.5 inches, with aspect ratios of 5:3 and 4:3. Alternatively, MagicX has demonstrated the Two58’s ability to emulate Nintendo DS games, utilizing two 3.7-inch displays that function at the same time. MagicX aims to launch the Two58 sometime next year.

    Conclusion

    In summary, MagicX continues to expand its lineup with exciting and innovative devices, appealing to various segments of the gaming community. The Two58 is shaping up to be a promising addition, especially given its powerful specs and features.

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  • Ayaneo Unveils Affordable Retro Gaming Handheld After Pocket DS

    Ayaneo Unveils Affordable Retro Gaming Handheld After Pocket DS

    Key Takeaways

    1. Ayaneo has launched two new gaming handhelds, the Pocket DS and Konkr Pocket Fit, to compete with existing devices like the AYN Odin2 priced at $379.
    2. The Code R-1, an upcoming device from Ayaneo, was first mentioned during their 2025-2026 Strategy Sharing Session as an affordable yet refined option for gamers.
    3. Ayaneo aims for the Code R-1 to lead in design, performance, and user experience within the entry-level gaming handheld market.
    4. The Code R-1 is being positioned as a product that will mark a ‘new era’ for retro gaming handhelds, although details about its design remain unclear.
    5. Ayaneo is expected to release more information about the Code R-1 soon, building on their history of providing updates about their products.


    Ayaneo has launched the Pocket DS and has also shared information about the release of the Konkr Pocket Fit and Pocket Fit Elite. These new devices aim to compete with popular horizontal Android gaming handhelds such as the AYN Odin2, which is currently priced at $379 on Amazon. Alongside this, Ayaneo is revisiting the Code R-1, a device that remains somewhat enigmatic.

    Background on the Code R-1

    Ayaneo first hinted at the Code R-1 almost a month ago during its 2025-2026 Strategy Sharing Session. The screenshots from that event suggest that Ayaneo aimed to present the Code R-1 as both ‘affordable’ and ‘refined.’ They stated:

    As the premier product in Ayaneo’s new entry-level range, [the Code R-1] maintains high standards with no sacrifices for newcomers. It leads its class in terms of design, performance, and overall system experience.

    Future of the Code R-1

    It seems that the Code R-1 will be the next device Ayaneo plans to showcase. In a recent post on X, the company claimed that this device heralds a ‘new era’ for retro gaming handhelds. However, the exact appearance of the Code R-1 is still a mystery. So far, we only have Ayaneo’s previous images to reference, which provide minimal insight into the device’s design. Still, we are optimistic that Ayaneo will disclose more information about the Code R soon, especially considering their past track record.

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  • Clair Obscur License to Get Sequel, Says Sandfall Interactive Director

    Clair Obscur License to Get Sequel, Says Sandfall Interactive Director

    Key Takeaways

    1. A sequel to the Clair Obscur series is in development, as confirmed by game director Guillaume Broche.
    2. The franchise will continue to evolve, with multiple stories planned beyond Expedition 33.
    3. Sandfall Interactive is working on new projects, but details about the next game are not yet available.
    4. There are currently no plans for downloadable content (DLC) for Expedition 33, as Broche prefers focusing on new projects.
    5. Clair Obscur: Expedition 33 has been very successful, with a 97% recommendation rate on OpenCritic.


    It’s been four months since Clair Obscur: Expedition 33 hit the market, and it keeps making news, whether it’s through player giveaways or exciting updates. Recently, Guillaume Broche, the game’s director, announced that a sequel to the Clair Obscur series is in the works.

    Future of the Franchise

    During an interview on the MrMattyPlays YouTube channel, Broche shared that the Clair Obscur brand will continue to evolve. He mentioned, “Expedition 33 is just one of the many stories we want to explore in this franchise.” He added that while it’s too early to detail what the sequel will entail, he assured fans that this is not the last we’ll see of Clair Obscur.

    New Developments Ahead

    This indicates that we can anticipate a new game, or possibly multiple games, created by Sandfall Interactive within this universe. Broche emphasized that the studio is already busy with its next project, although it’s unclear if it will be a direct continuation of Expedition 33 or an entirely different game altogether.

    Looking Towards the Future

    Moreover, there doesn’t appear to be any plans for a DLC at this moment. In the interview, Broche mentioned that he prefers to move on from his past projects when starting new ones. This suggests that all attention is focused on the studio’s upcoming title, which remains shrouded in mystery for now.

    To recap, Clair Obscur: Expedition 33 was incredibly well-received, boasting a 97% recommendation rate on OpenCritic. It looks like this game has a promising future ahead.

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