Tag: PS5

  • GTA 4 PS5 and Xbox Series X Port May Launch by End of 2025

    GTA 4 PS5 and Xbox Series X Port May Launch by End of 2025

    Key Takeaways

    1. GTA 4 is not currently available on PS4 or PS5, but it may be ported to these consoles by the end of 2025.
    2. The rumor about the GTA 4 port comes from Tez2, a source known for predicting Rockstar Games news, but it remains unconfirmed.
    3. Rockstar Games faced criticism for shutting down the Liberty City Preservation Project, which could indicate plans for a standalone GTA 4 port.
    4. Players on Xbox Series X can experience 60 fps in GTA 4, but the game has graphical issues that require mods on PC for a smoother experience.
    5. There are rumors of a potential port for Max Payne 3 following the GTA 4 release, possibly as a Definitive Edition combining all three games in the series.


    With the rise of remakes and remasters, a lot of classic games are now easy to find on today’s consoles. Sadly, even though GTA 4 got a lot of praise from critics, it’s not available on the PS4 or PS5. On the other hand, players using Xbox Series X and S can enjoy backward compatibility, but there are some issues with it. According to a new rumor, there might be a port of GTA 4 for current consoles by the end of 2025.

    Rumors and Predictions

    The information about Grand Theft Auto IV comes from Tez2, who has successfully predicted Rockstar Games news before using data mining. However, he isn’t always right, so fans are waiting for something official. Still, he mentions a source within Rockstar Games who “hinted at the IV port.” If the game comes out soon, it could help ease the letdown from the delay of the GTA 6 release. But it seems that Take-Two Interactive won’t release the GTA 4 port too close to May 2026.

    Development Controversies

    Rockstar Games faced backlash when it shut down the Liberty City Preservation Project. This mod brought the GTA IV-inspired NYC environment into GTA 5, including operational subways. Tez2 believes that Rockstar was preparing the ground for its own standalone GTA 4 port for PS5 and Xbox Series X.

    Players can experience 60 fps on Xbox Series X while playing Grand Theft Auto IV, but this version has some graphical issues that can make missions tricky. Many players find they need mods and adjustments on the Steam PC version to avoid technical problems. It doesn’t look like Rockstar will give the game a fancy remaster like Oblivion, but fans hope for a more polished experience on PS5 and Xbox consoles.

    Possible Future Ports

    Tez2 also leaked that a port for Max Payne 3 might come after the updated GTA 4. There’s a chance that gamers could get a Definitive Edition that combines all three games from the third-person shooter series.

    Source:
    Link

  • Doom: Dark Ages PS5 and Xbox Discs Need Huge Downloads

    Doom: Dark Ages PS5 and Xbox Discs Need Huge Downloads

    Key Takeaways

    1. Physical copies of Doom: The Dark Ages have minimal data storage, requiring substantial downloads for console players.
    2. The Xbox version contains only 324 MB, while the PS5 version has just 85 MB on the disc.
    3. Players need a good internet connection to download most of the game, which can be challenging for those with limited bandwidth.
    4. The trend of physical copies requiring online downloads raises concerns about game preservation and the future of physical media.
    5. Xbox users are more accustomed to needing an internet connection for installations compared to PS5 users, affecting gameplay experience.


    Shooter enthusiasts might be facing a disappointing revelation regarding the release date of Doom: The Dark Ages. While physical copies are offered for both Xbox and PS5, the discs contain very little data. Players on consoles will need to download almost all of the game’s content before they can experience the much-anticipated title from Bethesda.

    Disc Content Details

    Those who got their hands on the game early shared that the Xbox version holds just 324 MB of files. In contrast, the PS5 version has even less, with only 85 MB of data stored. As a result, players have to deal with a significant download, which can be a hassle for those with limited internet bandwidth. For digital versions on PS5, Doom: The Dark Ages has a total file size of around 85 GB. Given that Ultra HD Blu-ray discs can hold up to 100 GB, the data should technically fit on the discs. However, Xbox Series X faces a setback, as its Blu-ray discs can only accommodate 50 GB.

    Online Connectivity Concerns

    Xbox users are generally more used to needing an internet connection to access new titles. Many Series X discs require an online connection for installation and activation. Conversely, this is not as common for PS5 games. These often need updates to the latest versions for unlocking multiplayer options. Nonetheless, single-player games like Doom: The Dark Ages may still operate without a constant online connection.

    The Debate on Physical vs. Digital

    Many frustrated gamers lament the trend of new releases that feel like digital downloads in disguise as physical copies. While players can still sell or trade these games since they aren’t linked to online accounts, advocates for game preservation express concerns about the long-term viability of servers.

    PlayStation users tend to point fingers at Microsoft for the growing trend of installations that require internet access. Doom: The Dark Ages adds to a list of first-party Xbox games that have appeared on the competing PS5. Meanwhile, with the introduction of data-less Game-Key Cards by the Switch 2, the future of physical media seems uncertain.

    Full reviews for Doom: The Dark Ages have been posted by Notebookcheck. You can also find a video showcasing laptop performance and gameplay impressions below:

    Source:
    Link

  • GTA 6 Trailer 2 Hints at Connection to Red Dead Redemption Universe

    GTA 6 Trailer 2 Hints at Connection to Red Dead Redemption Universe

    Key Takeaways

    1. The GTA 6 trailer has gained nearly 500 million views since its release on May 6, showcasing significant visual upgrades.
    2. The currency in GTA 6 features characters from Red Dead Redemption, suggesting a shared universe between the two games.
    3. Fans are theorizing possible connections between GTA 6’s lead character, Jason, and Arthur Morgan from Red Dead Redemption 2.
    4. The release date for GTA 6 has been pushed to May 26, 2026, to allow for further development and perfection.
    5. The trailer is a record-breaking success, with almost 87 million views on YouTube and over 475 million views across all platforms.


    Fans are going wild over the new trailer for GTA 6, which has racked up nearly 500 million views since it dropped on May 6 (as of now). The visuals show significant upgrades from the previous title, and fans are having a blast finding hidden details by examining every single frame. One interesting find is the currency featured in the game, hinting that GTA 6 could exist in the same universe as Red Dead Redemption.

    Links to Red Dead Redemption

    Typically, Rockstar keeps its major franchises, Grand Theft Auto and Red Dead Redemption, apart, with only a few Easter eggs connecting them. However, the latest trailer reveals that the cash used in GTA 6 displays the faces of President Hardin and President Thaddeus Waxman from the Red Dead Redemption series. This connection implies that the two games might actually share a universe.

    Fan Theories

    Could there be additional connections between these two titles? The community is buzzing with excitement and theories, suggesting that Jason, the lead character in GTA 6, could somehow be linked to Arthur Morgan, the main character from Red Dead Redemption 2.

    Originally, GTA 6 was set to launch in the fall of 2025, but Rockstar recently announced a new release date of May 26, 2026. The developers want to take extra time to perfect the game, which appears to have great potential based on the recent PS5 trailer. The game is expected to first release on PS5 and Xbox Series consoles, with a PC version likely coming a year later.

    Trailer Success

    While fans were bummed about the delay, the new trailer came as an unexpected treat. A report from The Hollywood Reporter revealed that the trailer achieved over 475 million views across different platforms. On YouTube alone, it has almost reached 87 million views, making it the biggest video launch of all time, as stated by Rockstar.

    Source:
    Link


  • Yotei PS5 Price Hike in Brazil May Raise First-Party Game Costs

    Yotei PS5 Price Hike in Brazil May Raise First-Party Game Costs

    Key Takeaways

    1. Price Increase in Brazil: The pre-order price for the Ghost of Yotei Standard Edition in Brazil has risen from R$349,90 to R$399,90, causing concern among gamers.

    2. Concerns Over Uniform Pricing: Sony appears to be moving towards uniform pricing across regions, which could lead to higher prices for PS5 games globally.

    3. Impact on Brazilian Gamers: The rising costs make gaming less accessible in Brazil, where the average salary is lower compared to the US and Europe.

    4. Shift Towards Digital Gaming: As physical game discs become less common, Brazilian gamers may need to seek deals or rely on second-hand copies.

    5. Global Trend of Higher Game Prices: The trend of $80 games is growing, with other companies like Nintendo and Microsoft also increasing their prices for first-party titles.


    Gamers have just found out the pre-order prices for the Ghost of Yotei Standard, Digital Deluxe, and Collector’s Edition. Most fans around the world weren’t caught off guard by these figures, except for those in Brazil. The PlayStation Blog had earlier stated that the Standard Edition would be priced at R$349,90, but it’s now R$399,90. When converted from Brazilian real, this new price is about 70 US dollars. This has raised worries that the cost of PS5 games might rise in other areas too.

    Rising Prices for Upcoming Titles

    Another upcoming first-party PS5 game, Death Stranding 2: On the Beach, is also seeing a price hike. It seems like Sony could be moving away from regional pricing, aiming for uniform costs across different nations. However, this change doesn’t offer much reassurance to gamers in Brazil. The average salary in the country is significantly lower compared to the US or many European nations. With the increasing prices of PS5 games, gaming is becoming less accessible to Brazil’s large population of over 211 million.

    Brazil’s Unique Position

    Up until now, Brazil has managed to avoid the recent price hikes on PS5 consoles that have hit Europe, Australia, and New Zealand. However, PlayStation Plus subscriptions are pricier throughout Latin America. Following Xbox’s decision to raise the MSRP for its consoles and first-party titles, Sony might take similar actions in more regions.

    Some retailers in Brazil are providing coupons for the physical version of Ghost of Yotei. Nevertheless, as digital gaming becomes more prevalent, physical discs are becoming less common. For the time being, Brazilian gamers might need to search for deals or wait for second-hand copies of the Ghost of Tsushima sequel to pop up.

    The Global Shift Towards Higher Prices

    The reality of $80 games is becoming a global trend. Nintendo has already established this with its $80 Mario Kart World title. Microsoft has also recently announced that its first-party games will be priced higher. It’s likely that PS5 games and consoles won’t stay free from tariffs and shifting economic circumstances for much longer.

    Source:
    Link


  • Indiana Jones and the Great Circle PS5 Sales vs Xbox Game Pass

    Indiana Jones and the Great Circle PS5 Sales vs Xbox Game Pass

    Key Takeaways

    1. Strong PS5 Sales: Indiana Jones and the Great Circle sold 117,200 copies on PS5 shortly after its release on April 17th.
    2. Steam Launch Performance: The game saw 91,200 purchases on Steam within a week of its November launch, aided by Xbox Game Pass availability.
    3. Game Pass Reliance: Significant player access to Indiana Jones and the Great Circle on Xbox was through Game Pass, with nearly 5 million gamers engaged on Xbox systems.
    4. Microsoft’s Strategy Discussion: There is debate over the profitability of Game Pass for single-player games, which can be finished quickly, making outright purchases more appealing for some players.
    5. Future of Game Distribution: Sales data indicates that traditional game sales methods remain relevant, highlighting potential profitability for titles outside of subscription services.


    Sales figures are already coming in after the release of Indiana Jones and the Great Circle for PS5 on April 17th. This action-adventure game has managed to sell 117,200 copies on Sony’s PlayStation console. According to Alinea Analytics, the game is outpacing its sales on Steam, which is set to release in November 2024. Additional data shows that Indiana Jones and the Great Circle heavily relied on Xbox Game Pass prior to its launch on PS5.

    Steam Sales Insights

    Just a week after its November launch, 91,200 users on Steam purchased the game, which was available on day one through Xbox Game Pass. However, there is no available data regarding Xbox and PC sales beyond Valve’s platform. Nonetheless, nearly 5 million gamers have played Indiana Jones and the Great Circle on Xbox systems. Alinea Analytics suggests that a significant number of players accessed the game via their Game Pass subscriptions.

    Microsoft’s Strategy

    In this scenario, Microsoft owns Bethesda, and the company is keen on attracting new subscribers. Still, there is an ongoing debate about whether Game Pass is a profitable model for game distribution. Single-player, non-live service games tend to thrive in a subscription model. Players can finish the main campaign of Indiana Jones and the Great Circle in about 15-20 hours. Opting for a month-long cinematic quest is significantly cheaper than outright purchasing the game. However, since Game Pass isn’t available on Sony’s console, the PS5 version of Indiana Jones and the Great Circle continues to draw interest.

    The Future of Game Distribution

    Phil Spencer, CEO of Microsoft Gaming, has openly acknowledged that Xbox Game Pass has its limitations. In an interview with Variety, Spencer noted that the service may not appeal to gamers with limited free time. For those who play only a few games each year, buying those titles outright could be more appealing.

    The sales of Indiana Jones and the Great Circle on PS5 suggest that the classic method of selling games is still very much alive. Alinea Analytics cautioned against being overly reliant on subscription services. Many games available on Xbox Game Pass could potentially earn greater profits if sold independently from the service.

    Source:
    Link


     

  • Nintendo Switch 2 Pre-Orders Surpass PS4 and PS5 Launch Projections

    Nintendo Switch 2 Pre-Orders Surpass PS4 and PS5 Launch Projections

    Key Takeaways

    1. The Switch 2 has received 2.2 million lottery requests in Japan, indicating strong interest and potential for record-breaking sales.
    2. Pre-orders began on April 24th in the US, with estimates suggesting up to 6.6 million pre-orders globally by the June 5th release.
    3. The Switch 2 is expected to surpass the initial sales of the PS5 and PS4 if Nintendo can meet demand, despite concerns about supply shortages in Japan.
    4. Nintendo is working to build inventory and combat scalpers, having sent over a million units to the US by the end of February, while keeping the Switch 2’s price stable.
    5. Predictions indicate that the Switch 2 could sell 20 million units in its first year, surpassing the original Switch’s launch record of 15.1 million.


    There has been a clear interest for the Switch 2, especially shown by new figures from Japan. The company noted 2.2 million lottery requests to secure the console from the Japanese Nintendo Store. An updated report from Bloomberg suggests that the handheld might become the biggest console launch ever, thanks to its pre-order sales.

    Pre-Order Insights

    Pre-orders for the Switch 2 kicked off on April 24th in the US, where some customers are still feeling let down, even with rumors of a good supply. However, even without solid figures from North America, the Switch 2 seems set to break records. Pelham Smithers Associates estimates that Japan makes up about a third of global demand. Therefore, Nintendo could gather as many as 6.6 million pre-orders before the release on June 5th.

    Comparing Sales

    The PS5 moved between 2.1 and 2.5 million units in its first two weeks, while the PS4 also had similar figures, with 2.1 million consoles sold in the same timeframe. The Switch 2 could easily surpass both of these, as long as Nintendo can meet the high demand. Nintendo’s President, Shuntaro Furukawa, indicated that the company might not have enough supply in Japan.

    Inventory Efforts

    Worried about scalpers, Nintendo is attempting to build a large stock of consoles. Reports suggest that the company sent over a million units to the US by the end of February. They are still increasing production, but tariffs from China have made pre-ordering the Switch 2 more complicated. After some delays, the gaming giant chose not to raise the price of the Switch 2, although the price for accessories has gone up.

    Future Projections

    Takashi Mochizuki from Bloomberg shared on social media that the Switch 2 could sell 20 million consoles in its first year. This would beat the original Switch’s record of 15.1 million units after its launch in 2017 and is higher than some earlier predictions.

    Source:
    Link


     

  • Console Sales Drop in March; Assassin’s Creed Shadows Tops Revenue

    Console Sales Drop in March; Assassin’s Creed Shadows Tops Revenue

    Key Takeaways

    1. March 2024 showed a decrease in console sales in the US, with overall revenue from gaming down by 6% compared to the previous year.
    2. PS5 sales led the market but dropped by 26%, while Nintendo Switch sales fell significantly by 37%, and Xbox saw a smaller decline of 9%.
    3. Despite lower overall game sales, the success of Assassin’s Creed Shadows helped limit the decline to just 6%.
    4. Digital premium game sales increased by 12%, indicating a shift away from physical media.
    5. Concerns over high tariffs on imports from China could impact console availability and prices, although Nintendo has chosen not to raise the price of the Switch 2.


    Despite the release of well-known titles across various platforms, March turned out to be a letdown for the gaming sector. Mat Piscatella from Circana shared that there were marked drops in console sales in the US when compared to March 2024. Even with strong sales for Assassin’s Creed Shadows, fewer games were bought. However, the ongoing pre-orders for the much-anticipated Switch 2 give some hope for the future.

    Revenue Trends

    According to Circana’s 2024 report, revenue from the PS5, Xbox, and Switch consoles has seen a clear downturn. Analysts predict that the industry may bounce back in 2025, yet this turnaround hasn’t materialized just yet. Sales for games and consoles are again trailing behind last year’s figures. Overall revenue from video game content, hardware, and accessories has decreased by 6% since March 2024.

    Console Sales Declines

    The most significant shifts compared to a year ago are in console purchases. Sony’s PS5 remains at the top of the standings but has dropped by 26%. Sales of the Nintendo Switch, the popular handheld console, have plummeted by 37%. Meanwhile, Xbox systems experienced a smaller decline of 9%, although Microsoft has reduced shipments of the Series X in certain areas. Spending on gaming accessories also fell, down by 11% from last March.

    Digital Sales Surge

    The numbers for cross-platform video games in March aren’t entirely grim. Thanks to the strong performance of Assassin’s Creed Shadows, overall spending was only 6% lower than in March 2024. Monster Hunter: Wilds moved down to third place behind MLB: The Show 25, which didn’t make its debut on Xbox Game Pass this season. As physical media continues to decline in popularity, digital premium game sales enjoyed a notable increase of 12%.

    While the Switch 2 might help boost hardware sales, the outlook has grown more complex. High tariffs on imports from China have raised concerns among US gamers regarding console availability and increasing prices. Nintendo opted not to raise the price of the Switch 2, but accessory prices were not spared. On the other hand, Sony has increased the MSRP of the PS5 in several regions while keeping the US market unaffected.

    Source:
    Link


  • Oblivion Remastered Surprise Release: What You Need to Know

    Oblivion Remastered Surprise Release: What You Need to Know

    Key Takeaways

    1. Todd Howard reflects on the significance of the original game and its impact over the past two decades.
    2. The remastered version of Oblivion features upgraded visuals and a more dynamic combat system.
    3. The remaster includes all original add-ons, such as ‘Knight’s of the Nine’ and ‘Shivering Isles’.
    4. The project was executed with a commitment to do justice to the original game.
    5. Oblivion Remastered is available on multiple platforms including Xbox Series X | S, Steam, PS5, and Xbox Game Pass.


    Here we are, two decades down the line. Todd Howard opens the livestream with a nostalgic look back. Before diving into the details, the team spent some time reflecting on how significant the original game was when it launched. Soon enough, the opening scene from the original game flashes on the screen, followed by a comparison with the remastered version.

    Reliving The Epic Moments

    “It doesn’t matter if you’re revisiting these memories or seeing them for the first time. The Oblivion Remastered world instantly looks and feels amazing. When we chose to remaster Oblivion, we were quite selective about picking the right partner. From the start of this project, we had one main rule: We wouldn’t proceed unless we could do it justice,” shares Tom Mustaine, who is the external projects and studio director.

    All-Inclusive Content

    This remaster includes every add-on from the original game, featuring both ‘Knight’s of the Nine’ and ‘Shivering Isles’, which means that everyone who purchases the game gets access to all of Oblivion’s features.

    There are numerous updates from the original game to the remaster. Virtuos specifically highlights both the upgraded visuals that have been rebuilt from scratch and the enhanced combat system, which is now more dynamic and contemporary compared to the initial release.

    Source:
    Link

  • Classic Doom Shooter in Box – Playable Version Included

    Classic Doom Shooter in Box – Playable Version Included

    Key Takeaways

    1. Limited Run Games is re-launching Doom and Doom II in various bundles for current consoles and PCs.
    2. The standard edition includes both games and expansion packs for $29.99, available on PS5, Xbox Series X|S, and Nintendo Switch.
    3. The Big Box Edition features collectible items like cassette tapes and trading cards, priced at $99.99 for PC (requires a Steam Key).
    4. The “Will It Run” Edition includes unique items like a Cacodemon figurine and a mini handheld device, limited to 666 copies at $666.66 each.
    5. All editions will be available for purchase this Friday at 10 AM EST.


    Doom has been officially brought back in a special retail box.

    Limited Run Games, a company famed for its niche indie releases and retro classics, has revealed plans to re-launch the iconic DOS shooters, Doom and Doom II, in various bundles for current consoles and PCs. The standard edition, which comes with both games and their expansion packs (TNT: Eviloution, The Plutonia Experiment, Master Levels for Doom II, No Rest for the Living, Sigil, Sigil II, and Legacy of Rust), will be available on PlayStation 5 (PS5), Xbox Series X|S, and Nintendo Switch for a price of $29.99.

    Big Box Edition

    Moreover, there’s a “Big Box Edition” that boasts all the games mentioned above along with some collectible items, such as cassette tapes featuring either the original MIDI soundtracks or updated IDKFA recordings, plus trading cards. This version is also offered for PC, but it requires a Steam Key. The retail price for the Big Box Edition is $99.99.

    Will It Run Edition

    The standout option, however, is the “Will It Run” Edition, which includes everything listed earlier and features a small Cacodemon figurine that can float above its base using magnets, a mini handheld Cacodemon capable of running Doom on a tiny display, and a large retail box that Limited Run Games claims is able to play Doom.

    From the pictures, it’s not clear if the box can actually run Doom, as it seems to have only buttons for power and volume.

    This edition will be in limited supply since Limited Run Games plans to sell only 666 copies, each priced at $666.66.

    Source:
    Link

  • Mario Kart Port for PS4 and PS5: Excitement on Hold

    Mario Kart Port for PS4 and PS5: Excitement on Hold

    Key Takeaways

    1. A developer named HoTsHoTz79 showcased an unofficial Mario Kart game for PS4 and PS5, based on Ishaan Patel’s open-source project created in Unity.
    2. The game currently has bugs and missing features, such as item usage and proper drifting mechanics.
    3. Ishaan Patel’s original project is a fan creation that resembles Mario Kart 8 but uses his own animations and programming while retaining Nintendo’s assets.
    4. There is no downloadable version of the game available, and its future completion is uncertain due to other commitments.
    5. Nintendo is unlikely to allow this fan project to continue, given their history of shutting down similar unofficial games.


    Amidst the recent buzz surrounding Nintendo, a developer known as “HoTsHoTz79” on X/Twitter has revealed a video showcasing an unofficial version of Mario Kart operating on PS4 and PS5 consoles, which are priced at $499.99 on Amazon. This particular port is not an official title from Nintendo; instead, it is a recreation of an open-source Mario Kart game created by Ishaan Patel using Unity (C#) almost four years ago.

    Visuals and Performance

    The shared footage depicts the game on Sony’s systems, but it comes with several visible bugs and performance hiccups. HoTsHoTz79 mentioned that the current version is incomplete, lacking essential gameplay features like item usage and effective drifting mechanics. Additionally, there are graphical flaws stemming from unsupported shaders and misaligned meshes.

    Origins of the Project

    Ishaan Patel’s original Mario Kart in Unity was a fan initiative aimed at capturing the essence of Nintendo’s beloved racing game. While it bears a strong resemblance to Mario Kart 8 in terms of visuals and gameplay, Patel is clear on his website that most of the assets, including character and level designs, are owned by Nintendo. However, all the animations and programming are his own creative work.

    Future of the Project

    HoTsHoTz79 also pointed out that there is no downloadable version available right now, and it remains uncertain if the project will reach completion due to other commitments. Nevertheless, this proof-of-concept, despite its bugs and uncertain future, showcases the potential for fan-driven Unity projects on PlayStation systems.

    While this news is thrilling for fans of the franchise, it is highly improbable that Nintendo would permit such a project to proceed, given their track record of shutting down fan-made games that incorporate official Nintendo elements.

    Source:
    Link