Tag: Gears of War: E-Day

  • Xbox CSO Denies Console Exclusive Reversal Amid Profit Doubts

    Xbox CSO Denies Console Exclusive Reversal Amid Profit Doubts

    Key Takeaway

    – Xbox confirmed Gears of War: E-Day and Clockwork Revolution remain exclusives, refuting reversal rumors.
    – CSO Matthew Ball stated there have been no conversations to reverse the exclusivity strategy.
    – Skepticism persists due to Microsoft’s inconsistent messaging, low console sales, and a thin 3% profit margin.
    – A leaked $400 million budget for Gears of War: E-Day raises doubts about recouping costs without a PS5 release.
    – Industry trends favor multi-platform publishing, but Microsoft is betting on exclusives and hardware innovation.


    Microsofts Surprise at Showcase

    Microsoft suprised some analysts by confirming two Xbox exclusive games at its recent showcase. Gears of War: E-Day and Clockwork Revolution will not see PS5 versions. With lackluster profits and slow console sales, the decision didnt seem to make financial sense, that prompted a report that the company had already reconsidered, wich Xbox CSO Matthew Ball has now refuted.

    Insider Claims and Fan Reactions

    On June 15th, leaker SneakersSO claimed that the announcement was “for show” and to appease fans. Many Series X and S users had called for a retreat from a multi-platform strategy. According to SneakersSO, Xbox consoles wont see a steady stream of exclusives in the future, as CEO Asha Sharma hinted at, but this is just one perspective.

    CSO Ball Sets the Record Straight

    After the rumor gained traction, CSO Matthew Ball took to social media to clear up any confusion. The executive explained, “There are no conversations and have been no conversations to reverse course.” He reiterated that players can “expect signature exclusives from us every year,” trying too reassure the fanbase regarding the financial approach.

    Observers Remain Skeptical

    Even with the clarification, not all observers are convinced Microsoft wont change its mind, cause messaging has often changed weekly, frustrating followers. Another round of studio closures and layoffs also doesnt give confidence that it will stay committed to the new exclusivity stance, wich is a major problem for brand loyalty.

    Industry Trends and Sony Competition

    There have been indications that Sony has begun locking more games to its hardware. Yet, to chase profits, the industry trend has been to embrace multi-platform publishing. Microsoft also faces the obstacle of having fewer Xbox consoles in the wild than PS5s, Sharma wants to increase hardware sales and lower manufacturing costs through “innovation”, but the memory shortage remains an obstacle they need to fix.

    Financial Performance and Budgets

    The company recently revealed that its gaming division has a dissapointing 3 percent accountability margin, as discussed at Pure Xbox, Microsoft boss Satya Nadella warned that it needs to become a “sustainable business”. Whether Xbox exclusive games will help achieve that goal is debatable, since costs are sky high and hardware sales are low.

    Gears of War Budget Concerns

    In the case of Gears of War: E-Day, Tom Henderson of Insider Gaming leaked that the shooter has a development budget of over $400 million. Critics are doubtful that without a PS5 port, revenue can possibly match that investment, wich is a huge risk for the entire Xbox division and its weaker profit margins.

  • Microsoft Cuts Xbox Game Prices in Europe, Including Gears Pre-Orders

    Microsoft Cuts Xbox Game Prices in Europe, Including Gears Pre-Orders

    Key Takeaway

    – Microsoft is lowering prices on select first-party Xbox games in Europe (e.g., €69.99 instead of €79.99).
    – CEO Asha Sharma is focusing on affordability through Game Pass value and financing options, not just game prices.
    – Project Helix may include lower-end configurations or a buy now, pay later program to address console cost issues.
    – U.S. prices remain stable, but European buyers benefit from the adjustment after currency conversion disadvantages.
    – Nintendo has taken a different approach, discounting digital Switch 2 titles while keeping physical versions more expensive.


    Xbox CEO Talks Affordability

    Recently, Xbox CEO Asha Sharma has addressed concerns over affordability. Much of the discussion has centered on the costs of current consoles and the upcoming Project Helix. Microsoft may also be lowering new Xbox game prices, with Gears of War: E-Day pre-orders discounted in Europe.

    European Game Prices Cut

    On social media, DanVMaul noted that select titles are €69.99 instead of €79.99. Other affected releases include the Fable reboot expected in February 2027 and the already available Forza Horizon 6. The change may not seem significant to U.S. consumers, since Microsoft backtracked on plans to sell $80 first-party Xbox games. However, European buyers have been disadvantaged after considering currency differences. For example, if Gears of War: E-Day was €79.99, it would convert to around $93. Now, the exclusive is a slightly more affordable $81.

    VAT and Regional Pricing

    One factor to keep in mind is that U.S. retailers generally don’t include sales tax when advertising sales. EU storefronts typically account for VAT (Value-Added Tax). Nevertheless, the final total usually ends up higher for gamers in Europe. Competitors like Nintendo are less hesitant to embrace higher price tags. That said, the company decided to discount digital Switch 2 titles, while physical versions are more expensive. Microsoft hasn’t followed, but in late 2025, Chief Content Officer Matt Booty pledged to consider “player value” in every decision.

    CEO Sharma’s Broader Plan

    Comments from CEO Asha Sharma haven’t focused on new Xbox game prices. Yet, she has taken steps to ensure that the ecosystem accommodates all budgets. The executive responded to criticism by cutting rates on some Game Pass tiers. Instead of committing to a Gears of War: E-Day pre-order, Ultimate and PC subscribers can access the shooter on day one. Reversing Xbox console price increases looks more problematic. Tariffs and the memory shortage inflated the MSRPs of the Series X and S systems. Those obstacles still exist, forcing Sharma to find creative solutions. With Project Helix, buyers could see lower-end configurations or opt for a recently leaked buy now, pay later program.

     

    Sources
  • Xbox Exclusives Risk: New Strategy That Could Work

    Xbox Exclusives Risk: New Strategy That Could Work

    Key Takeaway

    – Xbox plans to release at least one major exclusive title per year, starting with Gears of War: E-Day (2026) and Clockwork Revolution (2027).
    – Exclusives are seen as essential for driving console sales and making the investment in an Xbox worthwhile.
    – The strategy is contentious: some value exclusives for building a strong game library, while others criticize them for forcing players to buy multiple consoles.
    – Xbox leadership has internalized that exclusivity is a necessary business move, similar to Sony’s approach.


    Exclusives Are a Pain But They Do Help Move Consoles

    As unfortunate as it is, having exclusives will help Microsoft sell Xbox consoles. While the leadership is still finalising the details of how exclusivity will work, there are already two upcoming titles that will release for Xbox consoles only. But having a new exclusive title every year could make investing in a dedicated console worth it.

    What the Xbox Bosses Said in Their Secret Message

    At least that’s what Xbox CEO Asha Sharma and CCO Matt Booty are hoping for. In the recent internal memo that was publicly shared, one of the statements that stood out was, “We reintroduced exclusives with Gears of War: E-Day in 2026 and Clockwork Revolution in 2027. Players can continue to expect signature exclusives from us every year.”

    Why Some Gamers Hate This Strategy While Others Love It

    Console exclusivity in general is a contentious subject, be it first-party or third-party exclusives. Some see the appeal, while others label it as a bad move. Those who do see some value in it will surely appreciate getting new exclusive titles every year, depending on the games, of course. In fact, having a healthy library of exclusives is what drove people towards consoles in the first place. That, among other benefits, like couch gaming and ease of use.

    The Problem With Forcing People to Buy Multiple Machines

    The other side of the conversation is that exclusivity forces people who want to enjoy all kinds of games to invest in multiple consoles, which goes against the equally valid argument that all games should be accessible to everyone. That, however, would be tricky for Xbox and Microsoft as a business. Sony seems to have realized it as well.

    And Heres What We Know About the Release Dates So Far

    For now, Gears of War: E-Day will be a 2026 exclusive for Xbox, while Clockwork Revolution will be the 2027 exclusive. Xbox leadership has already stated that there will be more exclusives in the future, but having one every year is an interesting proposition.

    Sources
  • CEO Asha Sharma hints at Xbox exclusives despite slow sales

    CEO Asha Sharma hints at Xbox exclusives despite slow sales

    Key Takeaway

    – Microsoft plans to increase third-party Xbox exclusives
    – CEO admits underinvestment in key franchises and new IP
    – Historical Xbox exclusivity success faded after Xbox 360 era
    – Xbox install base is dwarfed by PlayStation, limiting leverage
    – Hardware shortages and weak sales make exclusivity deals unrealistic


    Microsoft Brings Back Old Exclusives

    Microsoft granted some supporters’ wishes by reintroducing Xbox exclusive games like Gears of War: E-Day. While the shooter is a first-party project, CEO Asha Sharma has also hinted at greater third-party exclusivity. Still, that may be unrealistic when considering the component shortage and lagging console sales.

    Memo Reveals New Strategy

    As news of impending layoffs broke, Sharma and Chief Content Officer Matt Booty made the surprising reference in a memo to employees. The executive acknowledged that the company hadn’t invested enough in its valuable franchises. She also said that “a reliable pipeline of first- and third-party exclusives and new IP are critical to our success.”

    Third Party Games Showcased

    The CEO mentioned that some third parties had already appeared at the Xbox Games Showcase. It’s unclear which candidates would meet the criteria, as Microsoft owns the studios developing Gears of War: E-Day and Clockwork Revolution. Nevertheless, the comments have reminded some fans of the Xbox 360 era.

    History of Exclusives

    Microsoft offered third-party Xbox exclusives regularly on its first three consoles. The original system boasted the popular Star Wars: Knights of the Old Republic, developed by BioWare and published by LucasArts. The trend continued with titles including Mass Effect and Dead Rising on the Xbox 360.

    Decline in Success

    During the Xbox One lifecycle, that success began to fade. Rise of the Tomb Raider launched as a timed exclusive, but failed to perform as well as the prior multi-platform game. The number of releases then dwindled in the Series X and Series S generation. That said, S.T.A.L.K.E.R. 2: Heart of Chornobyl thrived before it arrived on the PS5 a year later.

    Install Base Problem

    The problem for Microsoft is that the Xbox console install base is dwarfed by its PlayStation rival. Increasingly, games like Phantom Blade Zero will, at least initially, skip their systems. Publishers also now realize the potential for multi-platform profits. Even Sony has lost former third-party exclusives from the Final Fantasy series.

    Hardware Shortages Hit

    Another issue Sharma highlighted in the memo is that the manufacturer is struggling to produce enough hardware to meet demand. The storage and memory shortage has hit Microsoft particularly hard. Whether demand is high is debatable, although there have been signs of a rebound in console sales.

    Future Looks Bleak

    Considering these challenges, it’s difficult to imagine any partners willing to turn away the PS5 or Switch 2.


    Sources

  • Doing It Too Early: Digital Foundry Warns on Xbox Exclusives

    Key Takeaway

    – Xbox’s return to console exclusivity for Gears of War: E-Day and Clockwork Revolution is risky due to its small install base.
    – Digital Foundry analysts question the financial viability of AAA exclusives, especially with many players on Game Pass.
    – The decision could strain studios financially, potentially leading to layoffs or quality sacrifices.
    – Exclusivity may strengthen brand identity but is unlikely to significantly boost console sales late in the generation.
    – The success of Halo Campaign Evolved on PS5 could spark interest in Xbox, but the overall strategy remains uncertain.


    Xbox’s big exclusivity shift sparks debate

    Xbox moved away from console exclusivity for its games during the latter half of ex-CEO Phil Spencer’s tenure. This shift was viewed as Xbox transitioning from a console platform to a game publisher. It made sense given Xbox’s current status as a publisher owning giants like Bethesda and Activision/Blizzard. When new CEO Asha Sharma announced at the Xbox Games Showcase 2026 that Gears of War: E-Day and Clockwork Revolution are Xbox console exclusives, it ignited online debate.

    Fanbase celebrates, media raises concerns

    While the hardcore Xbox fanbase celebrated this return to catering to its core audience, media reaction was mixed. Digital Foundry falls into the latter category, discussing how Xbox’s sudden shift back to console exclusivity appears confusing. DF’s Oliver Mackenzie thinks Xbox’s latest experiment with console exclusivity will be short-lived. Per Oliver, a game like Gears of War: E-Day with an enormous budget might not be financially viable as an Xbox console exclusive due to Xbox’s small install base compared to the Sony PS5 and Nintendo Switch 2. Many Xbox players will play it on Game Pass, adding to the financial hit for The Coalition, the studio behind Gears.

    John Linneman shares this concern, explaining he is worried about impacted studios. Xbox CEO Asha Sharma recently shared an internal memo detailing Xbox’s precarious financial situation. If Gears of War: E-Day fails to be as big a hit as it could have been if also releasing on PS5, things could get ugly for Xbox Games Studios employees. We have already seen Microsoft close studios and fire thousands, so the threat of more mass layoffs is very real here.

    Timing and strategy questioned

    Interestingly, John Linneman thinks Xbox should have saved this return to console exclusivity for the next-gen Xbox Helix. He suggests that since Xbox fans were never going to leave the platform anyway, reinstated console exclusivity won’t “move the needle”. In other words, John thinks it is unlikely Xbox will manage to sway or onboard more people with a 6-year-old console that now costs much more than its first launch price.

    Financial strain on studios

    On one hand, DF’s concern regarding console exclusivity makes sense. Xbox has relatively small player numbers, and many, if not a majority, of these players use Game Pass. AAA games exclusive to Xbox are limited in their financial capacity, putting extra strain on studios. They will eventually have to sacrifice quality to lower budgets or downsize to become cheaper to run.

    That said, we can not deny that people buy consoles to play games they want. There is a reason almost every new console generation launches alongside exclusive games meant to attract people. While Microsoft’s primary rationale for bringing back console exclusivity might be to strengthen Xbox’s brand identity, we cannot dismiss the pulling power of a great game.

    Halo example and future outlook

    For instance, Halo Campaign Evolved is launching on July 28 on Xbox Series consoles, the Sony PS5, and PC. This will expose millions of PlayStation gamers who have never played Halo before because it was an Xbox exclusive to one of the most defining Xbox games. This could result in many players getting interested in the franchise and buying an Xbox to play other Halo titles.

    In the end, only time will tell how well Xbox’s latest pivot pans out. The new Xbox CEO looks to be taking the job seriously, and there appear to be many new developments regarding Xbox on the horizon.

    Sources
  • Xbox CEO Asha Sharma exclusives criticism reposted by CSO Matthew Ball

    Xbox CEO Asha Sharma exclusives criticism reposted by CSO Matthew Ball

    Key Takeaway

    – Xbox CEO Asha Sharma’s statements on exclusivity are seen as contradictory, causing fan confusion.
    – New CSO Matthew Ball’s accidental repost of criticism highlights potential leadership misalignment.
    – The June 7th showcase confirmed some key titles as Xbox/PC exclusive, but overall strategy remains unclear.
    – Profitability is now cited as the deciding factor for exclusivity, with case-by-case decisions adding uncertainty.
    – Retailers faced mixed signals, like the sudden delisting of PS5 pre-orders for Gears of War: E-Day.


    Xbox Boss’s Words Spark Confusion Among Fans

    Some fans have found Xbox CEO Asha Sharma’s statements about exclusivity contradictory. Content creator Timdog criticized her for conflicting positions on social media. Surprisingly, newly appointed Chief Strategy Officer Matthew Ball reposted the comments. Although he clarified it was a mix-up, it made gamers wonder if Xbox leadership is on the same page.

    Timdog Calls Out Sharma’s Mixed Messages

    The often-controversial Timdog said that Sharma has made “about 8” statements regarding Xbox exclusive games. He argued that the CEO only has a limited time to establish trust with her fanbase. Timdog then recommended that Microsoft task Matthew Ball with communicating the company’s plans.

    As several observers noticed, Ball endorsed the comments by sharing them with other readers. The CSO later removed the repost, claiming he meant to retweet only a question from another gamer. Nevertheless, the apparent mistake has added to the confusion surrounding Microsoft’s multi-platform intentions.

    Showcase Reveals Some Exclusives, But Questions Linger

    Appeasing some critics, the June 7th Xbox Games Showcase welcomed several Xbox exclusive games. The Gears of War: E-Day release date on October 6th will not include a PS5 version, contrary to what many gamers had anticipated. Likewise, Clockwork Revolution will only ship for the Series X, S, and PCs when it launches in 2027.

    The news left audiences wondering about the rationale for picking Xbox exclusives. Microsoft confirmed that games already announced for multiple platforms would not be affected. Yet, going forward, it’s not clear which titles will entice gamers to purchase first-party hardware. The CEO hinted at a case-by-case decision-making process, providing little clarity to fans.

    Profits Will Guide Future Exclusivity Decisions

    More recently, in a Fortune interview, the executive implied that future profits would influence those choices. Admitting that the “company isn’t healthy right now”, it can’t afford to exclude other gaming systems. If the outlook improves, Microsoft’s consoles could see a steady stream of unique software. However, that appears to be a more universal rule than previously described.

    Retailers are also hearing mixed messages. The sudden Gears of War: E-Day pivot forced several stores to delist PS5 pre-orders before the Games Showcase. Sharma and Ball may not be at odds, but the company’s constantly evolving strategy is raising doubts.


  • Gears of War: E-Day PS5 Logo Teased in Deleted Podcast

    Gears of War: E-Day PS5 Logo Teased in Deleted Podcast

    Key Takeaway

    – Evidence suggests Gears of War: E-Day’s Xbox exclusivity was a last-minute decision, with reports of a PS5 port existing internally.
    – A podcast posted by Xbox accidentally showed the PS5 logo on the game’s cover art, which was quickly deleted but widely captured.
    – Insider Jeff Grubb claims the decision to cancel the PS5 version was made just hours before the showcase.
    – Xbox VP Aaron Greenberg denies the last-minute change, citing a tight internal knowledge group and recent leadership shifts.
    – The conflicting narratives point to either intentional secrecy or a rushed, disputed exclusivity strategy for the title.


    While the Xbox Games Showcase made a huge statement with Gears of War: E-Day’s gameplay and positioned the title as an Xbox exclusive that will never leave the platform, many speculate that the exclusivity decision was rushed and made at the last minute. Evidence points toward a late change, with some insiders, like Jeff Grubb, reporting that a PS5 port of Gears of War: E-Day is sitting on a drive.

    The Podcast Blunder and The PS5 Logo

    The conversation flared up again during an episode of the Official Xbox Podcast featuring a deep dive into Gears of War: E-Day. During the podcast, viewers spotted cover art for Gears of War: E-Day featuring the PlayStation 5 logo, which was shocking given that this was broadcast on an official Xbox channel.

    Viral Screenshots and Video Removal

    Gamers quickly spotted this gaffe and circulated it online, and Xbox wasted no time in taking the episode off YouTube. However, people had already captured screenshots, so the evidence is out in the wild.

    Among the eagle-eyed viewers were users on ResetEra and Tom Warren of The Verge, who posted about it on X, stating:

    • “Microsoft changed Gears of War: E-Day to an Xbox exclusive at the last minute. If you want the ultimate proof of that, Xbox posted a podcast today and forgot to remove the PS5 logo from the E-Day art. Xbox has removed the video now.”

    Greenberg’s Denial and The Internal Shift

    Given the mixed messaging, Xbox’s vice president of games marketing, Aaron Greenberg, promptly responded to Tom Warren and pushed back against the narrative on X, stating:

    • “Hey Tom, I can confirm this is not true. We just limited the knowledge of this news to a very small internal group. The intention was to share this news first with our players and everyone watching the showcase.”

    However, when Aaron Greenberg was pressed further, he responded with:

    • “A lot has changed since Asha came into the role 107 days ago. We are moving fast, and it’s frankly pretty energizing inside the hallways here. I was made aware of these exclusives roughly a month in advance. Hope that helps!”

    Two Contrasting Narrative’s

    There are two sides to the story. Microsoft could have deliberately kept the exclusivity announcement tightly held to reduce the possibility of leaks. On the other hand, Jeff Grubb of Giant Bomb says that the call to drop Gears of War: E-Day’s PS5 port happened just hours before the Xbox Games Showcase.

     

    Sources
  • Gears of War: E-Day Xbox Exclusivity May Be Temporary

    Gears of War: E-Day Xbox Exclusivity May Be Temporary

    Key Takeaway

    – Gears of War: E-Day announced as an Xbox exclusive, but reports suggest the exclusivity may be temporary.
    – A PEGI listing and UPC code indicate a PS5 version of the game exists.
    – Leaks mention a finished PS5 build sitting on a drive, potentially ready for future release.
    – Fans and analysts compare the situation to Starfield, expecting a delayed PS5 launch.
    – There is still uncertainty, as the PS5 listings may not guarantee a non-Xbox release.


    Xbox Showcase Gears of War Announcement

    The Xbox Games Showcase introduced Gears of War: E-Day as the next instalment in the series. During the showcase, Xbox CEO Asha Sharma announced that the game will be an Xbox exclusive. Reports have claimed that this was a last-minute decision, but now, new information suggests the exclusivity may only be temporary.

    New Evidence from PEGI and Leaks

    The information comes courtesy of billbil-kun via Dealabs, citing a listing on the PEGI website that shows PS5 as one of the platforms for Gears of War: E-Day. The leak notes that a UPC or Universal Product Code was assigned to the physical version of Gears of War: E-Day for the PS5. This suggests that the Xbox exclusivity may be temporary, similar to what happened with Starfield, and that E-Day could eventually land on the PS5.

    • UPC assigned to PS5 physical version
    • PEGI website lists PS5 as a platform
    • Comparable to Starfield’s temporary exclusivity

    Conflicting Reports and Playable Builds

    It was originally believed that the game would release on PC and PS5, along with Xbox, and the recent short-lived Walmart US listing suggested the same. However, following Sharma’s Games Showcase announcement, journalist Jeff Grubb shared there’s a finished version of the game for PlayStation consoles sitting on a drive, suggesting it may never see the light of day. With the PEGI listing, UPC, and a seemingly playable build of the game for PS5, it would definitely make it easier for Microsoft to release the game on PlayStation at some point in the future.

    Fan Sentiment and Future Possibilities

    Fans echo the same sentiment as a lot of comments on Grubb’s Bluesky post call out Starfield, and that making E-Day exclusive to Xbox is a bad decision. They believe Microsoft will release the game on PS5 at some point in the future to recoup the losses from making it an Xbox exclusive. That said, there’s still a possibility that these PS5 listings don’t mean anything anymore, and that the game may never make its way to PlayStation.


  • Gears of War: E-Day PS5 Reportedly Done Before Xbox Shift

    Gears of War: E-Day PS5 Reportedly Done Before Xbox Shift

    Key Takeaway

    – Gears of War: E-Day was announced as an Xbox exclusive at the last minute, despite a reportedly finished PS5 build.
    – Microsoft reversed course on a multi-platform release, surprising retailers who had already listed pre-orders.
    – The decision reflects a shift back toward Xbox exclusivity, though it does not apply to all previously announced multi-platform titles.
    – Analysts warn that selective exclusivity could confuse consumers and hurt Xbox’s market position.
    – The game is scheduled for release on Xbox and PC on October 6th.


    Microsoft’s Surprise Announcement Confuses Everyone

    Microsoft surprised Games Showcase viewers by introducing Gears of War: E-Day as an Xbox exclusive game. The move confused retailers, who were readying pre-orders for the third-person shooter. Confirming that the decision was very last-minute, insider Jeff Grubb believes a PS5 port was complete.

    Insider Reveals Last-Minute Reversal

    Veteran journalist Grubb was the first to cast doubt on a Gears of War: E-Day PS5 version. Hours after pre-order listings leaked on Walmart, he revealed that the publisher reversed course. At the start of Xbox Games Showcase 2026, CEO Asha Sharma said the game would not ship for PlayStation consoles.

    Storefronts had to pivot, with Canadian Video Games Plus advertising a box shot of the canceled port on social media. According to the insider, The Coalition studio may also have received word of the change late. His latest Bluesky update reads, “So yeah, there’s a basically finished version of Gears for PlayStation sitting on a drive.”

    Release Date and Development Status

    The Gears of War: E-Day release date for Xbox consoles and PC is October 6th. While the project could need more development time, the Xbox Games Showcase Direct provided an extensive look at the title. Apparently, there was enough progress made to compile a PS5 build.

    Historical Context for PlayStation Versions

    Notably, a playable version of Gears of War 3 for the PS3 existed in 2011, but never shipped. However, Epic Games was testing Unreal Engine 3 on PlayStation hardware, rather than preparing retail copies.

    After many fans lobbied for Xbox exclusive games to return, the tactical shooter is fulfilling their wishes. In a new blog post, Microsoft explained that Clockwork Revolution would also be confined to PCs and their consoles. Yet the new strategy does not apply to already-announced multi-platform titles.

    Analysts Question the New Strategy

    Some analysts aren’t convinced that this approach benefits the company. Microsoft has to hope that Series X and S sales continue to rebound. In addition, selective exclusivity could also confuse buyers interested in its ecosystem. First-party candidates like Halo: Campaign Evolved, Fable, and State of Decay 3 will still debut on the PS5.

    • Jeff Grubb@Bluesky
    • Video Games Plus X account
    • Xbox Wire
    • Gears of War: E-Day Xbox Games Showcase trailer