Tag: Elden Ring

  • Lords of the Fallen 2 Devs Reject Elden Ring Copying Claims

    Lords of the Fallen 2 Devs Reject Elden Ring Copying Claims

    Key Takeaways

    1. CI Games faces criticism from Elden Ring fans for allegedly copying enemy designs after revealing concept art for a new character.
    2. CEO Marek Tyminski denies plagiarism claims, providing evidence that the design was developed in 2024, before Elden Ring: Nightreign’s launch.
    3. The controversy centers on similarities between CI Games’ Menaslide Soldier and Elden Ring’s Wylder, with fans drawing parallels in visual features.
    4. Tyminski shared an internal Slack conversation to clarify the development timeline, showing that the design was completed months before Elden Ring’s announcement.
    5. CI Games emphasizes their respect for FromSoftware and insists on the originality and creativity of their artists in the game’s design process.


    The team working on Lords of the Fallen 2 has faced harsh criticism from Elden Ring fans, with CI Games being accused of copying enemy designs from From Software’s related title, Elden Ring: Nightreign.

    This controversy ignited after the company released concept art for a new enemy character. However, Marek Tyminski, the CEO of CI Games, has firmly rejected these allegations and provided solid proof that the design was developed in 2024, almost a year prior to the launch of Elden Ring: Nightreign.

    Artwork Comparison

    The uproar began when CI Games revealed artwork featuring a new variant of an enemy, dedicated to the moon goddess Menaslide. This character was illustrated in blue armor, with cloth details and wielding a jagged greatsword.

    Fans rapidly drew parallels between this artwork and a character recently unveiled for Elden Ring’s Nightreign expansion, known as Wylder. Many pointed out that the design resembled Artorias from Dark Souls’ downloadable content, highlighting similar visual features, including the blue armor and the knightly pose, which justified their claims.

    The Backlash

    The primary focus of the comparison remains on Wylder from Nightreign, who shares a similar aesthetic and even includes an optional Artorias-inspired skin in Elden Ring: Nightreign. Gamers and fans online deemed the resemblance too striking to ignore.

    In response to the uproar, Tyminski addressed the criticism head-on and even posted a screenshot of an internal Slack conversation from July 2024, reinforcing his arguments.

    He mentioned, “Happy to demonstrate that the claims of plagiarism from yesterday are totally wrong.” The Slack exchange displayed an artist sharing a render of what was initially called “HallowedBro,” which eventually transformed into the Menaslide Soldier, recently highlighted in the news.

    Clarifying the Timeline

    He explained that the armor design was completed by July 14, 2024, almost four months prior to the official announcement of Elden Ring Nightrein. To strengthen his position, he noted that the character model for the Menaslide Soldier was integrated into Lords of the Fallen 2 by October 23, 2024. Tyminski stated simply, “The timeline is evident.”

    After addressing the situation, Tyminski remarked:

    There can be visual similarities in medieval fantasy design. We hold FromSoftware in high regard, but we do not replicate the work of other studios. The armor design in Lords of the Fallen received significant acclaim, and we believe that Lords 2 will follow suit. We fully back our artists, their creativity, and the authenticity of their creations.

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  • John Romero’s $50M FPS Revived as Innovative Indie Shooter

    John Romero’s $50M FPS Revived as Innovative Indie Shooter

    Key Takeaways

    1. Microsoft canceled several major projects, impacting Romero Games and their unnamed first-person shooter.
    2. Despite the cancellation, John Romero’s team is seeking new funding and has found a way to continue the project.
    3. The original FPS has been reimagined as a smaller indie game, moving away from AAA aspirations.
    4. The new game will be a single-player FPS, focusing on innovative mechanics and repurposing assets from the canceled project.
    5. Romero believes the gameplay will offer a unique experience, similar to the adventure of playing Elden Ring.


    Earlier this year, Microsoft made the decision to cancel several major projects and close down various studios. One of the affected was Romero Games, which was working on an unnamed first-person shooter. Thankfully, John Romero, co-creator of Doom and founder of the studio, shared that his project has evolved into something akin to Elden Ring.

    Development Journey

    Romero Games’ first-person shooter, backed by Microsoft, had been in the works for several years. The team, consisting of 110 dedicated members, invested their time into what Romero described as a “huge game,” with around $50 million put into its development. However, Microsoft decided to halt support due to restructuring plans earlier this year.

    A New Direction

    Despite the challenges, Romero’s FPS project is still alive. Speaking at the Salon del Videojuego de Madrid recently, he revealed that the studio is actively seeking new funding, even in the face of workforce reductions.

    Romero confirmed that they have found a way to move forward, but he has kept details about the funding and publisher under wraps. A representative from the studio commented, “We decline to reveal any details about funding or publishing at the time.”

    Innovative Changes

    Romero explained that the original shooter has been reimagined as a smaller indie project, stepping away from its AAA aspirations for something fresh and innovative.

    He noted during the panel:

    “We survived the cancellation of a huge game. A dedicated team of 110 has been working on this daily for years. The game has been completely redesigned. The new project is different from the previous version but includes several elements from it.”

    So, we’re not starting from scratch. With $50 million worth of assets, we can repurpose pieces into a new indie game.

    Currently, the game is confirmed to be a single-player FPS, without any co-op or multiplayer options. The main focus will be on introducing new mechanics that Romero believes will be a refreshing change.

    Romero also mentioned, “I’ve never experienced a game like it before, apart from it being a shooter. The gameplay will likely feel new to people, similar to how playing Elden Ring was a unique adventure.”

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  • Elden Ring Tarnished Edition on Switch 2 Outperforms Steam Deck

    Elden Ring Tarnished Edition on Switch 2 Outperforms Steam Deck

    Key Takeaways

    1. FromSoftware has delayed the Elden Ring Tarnished Edition release to improve visuals.
    2. Performance in handheld mode on the Switch 2 is reportedly better than on the Steam Deck.
    3. Initial mobile format issues included low frame rates and choppy battle animations.
    4. Docked mode shows improved exploration and fluid combat, despite some lingering slowdowns.
    5. Future updates could enhance performance, with expectations for better ports as developers optimize the Switch 2’s capabilities.


    FromSoftware has pushed back the release date for the Elden Ring Tarnished Edition to enhance its visuals. A recent demo from Milan Games Week suggests that this choice might be fruitful. Spanish YouTuber Ray Bacon discovered that the handheld mode of the game offers better performance. He even claims that playing on the Switch 2 now surpasses the experience on the Steam Deck.

    Performance Issues at Launch

    First shown at Gamescom 2025, the FromSoftware game had significant challenges in its mobile format. Frame rates frequently fell below 30 fps, especially in larger areas like Limgrave, which heightened the stuttering. Most concerning was the choppiness of battle animations, making it hard to perform precise attacks.

    Gameplay in Docked Mode

    Ray Bacon didn’t get to try the game on the Switch 2 in docked mode during the event. While there is some glare in the video, players can still enjoy the detailed buildings and lush vegetation. Exploring the open-world sections now runs smoother, with fewer major hiccups than before. Although combat still feels a little slow, the YouTuber found the encounters to be fluid enough to have fun.

    Future Improvements Expected

    There’s still plenty of room for FromSoftware to improve the Elden Ring version for the Switch 2. Sometimes, foliage in front of characters loads just in the nick of time, which can be distracting. Still, the tester believes that portable mode has met all of his expectations. He’s also excited to see how the extra power while docked will enhance performance.

    Ray Bacon also mentions that the Switch 2 is the better choice for playing the Souls-like game on the go. While Elden Ring is verified for the Steam Deck, it requires significant setting adjustments to reach over 30 fps. With its 1080p screen, Nintendo’s device seems to hold a clear advantage in visual quality.

    Looking Ahead to Future Ports

    When developers have the time to fully utilize the specs of the Switch 2, it can lead to better ports for the console. Although Star Wars Outlaws appeared rough in early demos, the final version proved to be much more polished. Fans are hopeful that by the time the Elden Ring Tarnished Edition is released, they too will witness similar improvements.

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  • InfernoPlus Brings Morrowind to Elden Ring with New Mod

    InfernoPlus Brings Morrowind to Elden Ring with New Mod

    Key Takeaways

    1. InfernoPlus is merging Elder Scrolls III: Morrowind into Elden Ring, revitalizing the classic RPG with modern gameplay mechanics.
    2. The project is halfway completed, with InfernoPlus initially starting with Dark Souls before switching to Elden Ring for its advanced engine.
    3. Previous mods like Tamriel Rebuilt and Skywind have aimed to update Morrowind, but InfernoPlus’s mod focuses on recreating Vvardenfell with enhanced weather and lighting effects.
    4. The world-building is mostly done, but gameplay integration is still in progress, with InfernoPlus seeking community help for technical challenges.
    5. The mod will not include Morrowind game files, requiring players to own both Morrowind and Elden Ring, using assets from a local Morrowind installation.


    Youtuber and modder InfernoPlus has embarked on a bold venture to merge two legendary RPG universes by transferring the entire Elder Scrolls III: Morrowind into Elden Ring. This project breathes new life into the classic Bethesda RPG from 2002, combining its expansive open-world and rich lore with the challenging combat and gameplay mechanics of From Software’s Souls series.

    Sneak Peek into the Mod

    In a recent YouTube video titled “I ported Morrowind to Elden Ring,” InfernoPlus offered an early look at the mod. He mentioned that the project is about halfway done after several months of hard work. Initially, he started the project with Dark Souls, but he switched to Elden Ring because of its more advanced engine.

    Motivation Behind the Project

    During the video, he shared his reasons for this change, saying, “Morrowind is one of my favorite games of all time, but goddamn it is dated.” He aims to blend the lore and world of Morrowind with the combat style found in Souls games.

    Previous Modding Efforts

    This isn’t the first instance of a modder attempting to update Morrowind. The Tamriel Rebuilt mod expanded Morrowind’s mainland in The Elder Scrolls III, allowing players to explore half of it. Another significant mod, Skywind, completely reconstructs The Elder Scrolls III from scratch using the updated Skyrim: Special Edition engine.

    Features of the Mod

    InfernoPlus’s mod for Elden Ring recreates the island of Vvardenfell from Morrowind, incorporating weather and lighting effects specific to the region to enhance immersion. Additionally, he revamped the water systems using assets from Elden Ring, but he took creative liberty by transforming Morrowind’s standard swamps into toxic environments.

    Current Progress and Call for Help

    He noted that the world-building aspect is mostly finished and fully explorabule. However, the gameplay integration is still missing, and InfernoPlus has reached out to the community for assistance with technical challenges, such as increasing character spawn limits, ensuring proper NPC pathing, and finding 3D artists to help recreate Morrowind’s armor and clothing.

    Future Aspirations

    Though the project is still in its infancy, InfernoPlus expressed his desire to “Morrowindify” some of Elden Ring’s most memorable bosses, like Radahn and Malenia, to align with the Elder Scrolls theme.

    Legal Considerations

    InfernoPlus has been mindful of potential legal issues, clarifying that the mod does not contain any game files or assets from Morrowind. Players will need to own both Morrowind and Elden Ring, as the mod will source assets directly from a local Morrowind installation to build its world in Elden Ring.

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  • Nintendo Switch 2 Performance May Improve with DLSS in 2026

    Nintendo Switch 2 Performance May Improve with DLSS in 2026

    Key Takeaways

    1. The Switch 2 is more powerful than the original Switch, but still lags behind current-gen consoles like the PS5.
    2. Performance issues have been reported with games like Elden Ring and Borderlands 4 on the Switch 2.
    3. The Switch 2 supports Nvidia DLSS, which may help improve game performance in the future.
    4. Limited distribution of dev kits to developers may contribute to the performance challenges faced by Switch 2 games.
    5. Nintendo may release more dev kits soon, potentially leading to better-optimized games for the Switch 2.


    Nintendo spent a long time creating the Switch 2. The end result is a console that improves upon the original Switch in nearly every way possible. Even though the Switch 2 is significantly more powerful than its older version, there remains a noticeable gap in performance when compared to current-generation consoles like the Sony PS5. This performance gap, particularly in handheld mode, becomes very clear when playing modern AAA titles.

    Performance Challenges

    For example, reports indicate that Elden Ring doesn’t run well on the Switch 2. Likewise, Borderlands 4 is said to have trouble functioning on the device. This clearly shows that, similar to the original Switch, developers will need to invest a lot of work into ensuring their games run smoothly on the Switch 2.

    Upcoming Improvements

    Luckily, Nintendo appears to have anticipated these challenges, since the Switch 2 is compatible with Nvidia DLSS. According to a recent rumor from NashWeedle, the dev kits for the Switch 2 have received updates for DLSS. This means that more games for the Switch 2 are expected to incorporate DLSS by 2026, which should help tackle some of the performance issues.

    While NashWeedle also mentioned various other information, mainly about future game releases, the rumor regarding DLSS is especially significant. It seems that Nintendo didn’t distribute many dev kits to game developers, including some prominent AAA studios. This might shed light on the performance issues seen in Switch 2 games, as developers may not have the right hardware for testing.

    Future Prospects

    There’s a chance that in the next few months, Nintendo will send out more dev kits to additional studios. Coupled with the expected use of DLSS, games coming to the Switch 2 could be much better optimized.

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  • Elden Ring Nightreign’s The Deep of Night Mode Now Playable via Mods

    Elden Ring Nightreign’s The Deep of Night Mode Now Playable via Mods

    Key Takeaways

    1. A new game mode called ‘The Deep of Night’ is suggested to be introduced in Elden Ring Nightreign, though not officially confirmed by FromSoftware.
    2. Modders have created a mod named ‘Deep of Night and Everdarks unlocked regulation’ that allows players to access this mode.
    3. The Deep of Night mode is more challenging than standard gameplay, featuring stronger red enemies and new weapons with unique buffs and debuffs.
    4. Players can equip up to six relics in this mode, but they will not earn points while playing.
    5. There is currently no official release date from FromSoftware or Bandai Namco for The Deep of Night, and related content may be removed from platforms like YouTube.


    Early this month, in August, a datamine suggested a fresh mode titled ‘The Deep of Night’ will be introduced to Elden Ring Nightreign. Although FromSoftware has not yet confirmed this mode, modders have already taken initiative and made it available for play. Be warned, there are spoilers ahead, but if you’re interested in experiencing the mode for yourself, mods are accessible online.

    Mod Unlocking

    A mod named ‘Deep of Night and Everdarks unlocked regulation’ has been posted on the Nexusmods website. This allows players of Nightreign to access The Deep of Night game mode. While it hasn’t been officially acknowledged, players can participate in at least one round of this significantly tougher mode. YouTuber Cell has posted gameplay (link below, beware of spoilers) and has provided details on what this mode includes.

    Gameplay Features

    This mode is infinite and presents a greater challenge than the standard gameplay. There are new red enemies that are stronger and inflict more damage. Additionally, new weapons are available, some featuring two passive buffs and one debuff. The Deep of Night mode also permits players to equip up to six relics, which will help them combat the more formidable foes. Currently, players can explore this new game mode, but they won’t earn any points in the process.

    Release Information

    Neither FromSoftware nor the publisher Bandai Namco has released any details regarding a launch date for The Deep of Night. As of writing this, Cell’s video remains on their YouTube channel, but it might be removed for revealing unreleased content. Likewise, the mod is still up for grabs, at least for the time being.

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  • Elden Ring Switch 2 Gamescom Performance Raises Third-Party Concerns

    Elden Ring Switch 2 Gamescom Performance Raises Third-Party Concerns

    Key Takeaways

    1. The enhanced specifications of the Switch 2 have attracted more third-party titles, but not all games perform well.
    2. The Elden Ring Tarnished Edition demo showed significant frame rate drops, especially in larger environments.
    3. There were restrictions on capturing gameplay footage of Elden Ring, leading to concerns among gamers.
    4. While character designs and environments are visually detailed, the overall performance experience was criticized as a “disaster.”
    5. Historical performance issues with FromSoftware games raise concerns, but improvements are possible before the Switch 2 version’s release.


    The enhanced specifications of the Switch 2 have attracted a greater number of third-party titles to back the handheld console. However, despite Cyberpunk 2077 making a good impression, not all games run flawlessly. The latest worry stems from the Elden Ring Tarnished Edition, scheduled to launch on Nintendo’s system in 2025. A number of media representatives tested a demo at Gamescom 2025 and reported notable frame rate drops.

    Recording Restrictions Raise Concerns

    A significant issue for some gamers was the ban on capturing any gameplay footage of Elden Ring Tarnished Edition. Yet, IGN and Nintendo Life have provided their thoughts on the game’s performance.

    Both outlets only experienced the Elden Ring demo on the Switch 2 in handheld mode. Initially, the frame rate was stable, but it dropped once players ventured into larger environments. Smooth camera movements are vital for effective combat, but they were particularly inconsistent. Although adjusting graphical settings could potentially reduce choppiness, IGN discovered there were no such options available in the game’s menus.

    Visuals Have Their Merits

    On a brighter note, the character designs, environments, and foes appeared adequately detailed. Still, static images fail to capture the challenges players face when navigating The Lands Between. IGN described the overall experience as a “disaster,” with Nintendo Life echoing a similarly harsh evaluation.

    Since the trailer for Elden Ring: Tarnished Edition was unveiled during the Nintendo Direct on April 2nd, updates about the Switch 2 version have been scarce. Nevertheless, keen viewers observed some irregular frame rates in the initial trailer.

    Historical Performance Issues

    FromSoftware games are not particularly well-known for their graphical optimization. Even with performance mode, users of the Xbox Series X sometimes notice stuttering while playing Elden Ring. Nevertheless, improvements have occurred since the game’s launch, and it’s quite likely that the Switch 2 version will see benefits from further development. As of now, Gamescom 2025 has yet to confirm a specific release date for Elden Ring: Tarnished Edition.

    Currently, the most effective portable option for the Soulslike action-RPG experience is the Steam Deck or a handheld gaming PC. Elden Ring has been verified for Steam Deck, which raises hopes that with the Switch 2’s specifications supporting DLSS upscaling, frame rates could see enhancements.

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  • Addictive Games with Fun Grind and Motivating Progression

    Addictive Games with Fun Grind and Motivating Progression

    Key Takeaways

    1. A great game should provide an enjoyable experience throughout its progression, not just at the end.
    2. Games like Elden Ring, Deus Ex: Human Revolution, and Monster Hunter: World have been highlighted for their engaging progression systems.
    3. Community favorites include Terraria and Satisfactory, known for their consistent growth and complex systems.
    4. Simple yet addictive games like Vampire Survivors also stand out for their rewarding gameplay.
    5. Players actively share and discover new games based on community discussions and personal experiences.


    A great game should not just depend on endgame rewards to keep players coming back – the experience along the way should also be fun and fulfilling. This is a belief expressed by Reddit user u/VayKote, who recently started a discussion titled “Which games have you played that had a really entertaining progression curve or an exciting grind?” Within just 10 hours, the post gathered about 150 comments, showing that a well-crafted grind is something many gamers truly appreciate.

    Highlighted Games

    The person who started the thread pointed out several exceptional games with enjoyable progression, such as Elden Ring, Deus Ex: Human Revolution, Subnautica, Metal Gear Solid V, and Deathloop. They gave special mention to grind-focused games like Monster Hunter: World and Tom Clancy’s The Division, even though the latter had a mixed reaction from fans. Many contributors added a diverse range of other notable titles to the conversation.

    Community Favorites

    Terraria was one of the most talked-about games, celebrated for its consistent sense of growth and numerous upgrades. Satisfactory also drew attention, engaging players with its complex automation systems and vast tech tree. Vampire Survivors is another title that stands out – its straightforward gameplay paired with a constant flow of upgrades makes it unexpectedly addictive. Other favorites include Hades, Disgaea, Warframe, Cyberpunk 2077, Black Myth: Wukong, and The Last Remnant. Users not only share their experiences but also find new games to play based on these suggestions. Even less popular opinions, like those praising The Division or Dynasty Warriors 5, spark genuine interest and lively discussions.

    Your Turn!

    Which game grabbed you the most with its progression or grind? Don’t hesitate to add your favorite in the comments!

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  • Tsunami Warnings Cause Delays in Elden Ring Nightreign Patch 1.02

    Tsunami Warnings Cause Delays in Elden Ring Nightreign Patch 1.02

    Key Takeaways

    1. FromSoftware postponed the Elden Ring Nightreign Patch 1.02 due to safety concerns following an 8.8 magnitude earthquake near Russia’s Kamchatka Peninsula and subsequent tsunami warnings.

    2. The release of the second batch of Everdark Sovereign bosses, including the new boss Maris: Fathom of Night, has also been delayed until after the patch distribution.

    3. The earthquake triggered tsunami warnings for several Pacific nations, leading to the evacuation of approximately 1.9 million people, with authorities advising residents to seek higher ground.

    4. Despite initial mixed reviews, Elden Ring Nightreign achieved significant success, selling over 5 million copies and reaching a peak of 313,593 concurrent players on Steam shortly after its launch.

    5. FromSoftware is prioritizing the safety of its employees while preparing for the release of the patch, with fans eagerly awaiting the new release date.


    FromSoftware has postponed the release of the Elden Ring Nightreign Patch 1.02, which was expected to bring a two-player co-op mode. This decision comes after a strong earthquake, measuring 8.8 on the Richter scale, struck near Russia’s Kamchatka Peninsula, leading to tsunami warnings across the Pacific Ocean.

    Delay Announcement

    The delay was announced by FromSoftware through their Elden Ring X account, citing safety concerns for their employees and infrastructure in the impacted areas. The announcement reads:

    “Due to the tsunami warning following the earthquake near the Kamchatka Peninsula, we have decided to postpone the distribution of the ‘ELDEN RING NIGHTREIGN’ Patch 1.02, which was scheduled for today, to tomorrow, July 31 (Thursday), after 10:00 CEST | 1:00 PDT.”

    Bosses Also Affected

    In addition, the release of the second batch of Everdark Sovereign bosses has also been postponed. One of the new bosses, Maris: Fathom of Night, is a tougher version of the existing Nightlord boss, Augur, who was previously seen as one of the simpler Nightlords. FromSoftware added in a follow-up message:

    “Additionally, the second cycle of Everdark Sovereign, which was scheduled to start at 03:00 CEST | 18:00 PDT (7/30) tomorrow, will also be delayed until after the update file has been distributed.

    Thank you for your understanding.”

    Tsunami Warnings and Evacuations

    The earthquake occurred late Tuesday, causing tsunami warnings for several Pacific nations, such as Japan, Hawaii, Indonesia, Guam, Peru, and the Galapagos Islands. Approximately 1.9 million people were ordered to evacuate, with authorities urging residents to move to higher ground.

    Japanese officials anticipated waves reaching as high as 9.8 feet to impact coastal regions and quickly issued evacuation directives. The first waves, already over 1 foot high, have begun affecting Hokkaido, a northern island in Japan.

    Fortunately, Japan’s Fire and Disaster Management Agency reports no injuries, and tsunami alerts have been downgraded for most of the country. However, some warnings remain in effect for areas in the Tohoku region and Hokkaido Prefecture.

    Elden Ring Nightreign Success

    Elden Ring Nightreign was launched in early 2025. Although it had a mixed reception at first, reports from SteamDB show the game reached an impressive peak of 313,593 concurrent players on Steam within just one hour of its release, falling short of Elden Ring’s record of 953,426 concurrent players.

    The game sold 2 million copies on its release day and has now exceeded 5 million copies sold worldwide. FromSoftware’s decision to introduce a two-player co-op mode came in response to player feedback and community requests.

    Currently, FromSoftware is focusing on ensuring the safety of its team as they navigate the release of Patch 1.02 amidst ongoing tsunami warnings. As alerts gradually subside, fans are eagerly awaiting the new release date for the Elden Ring Nightreign patch.

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  • Sony Acquires 2.5% Stake in Bandai Namco for Strategic Partnership

    Sony Acquires 2.5% Stake in Bandai Namco for Strategic Partnership

    Key Takeaways

    1. Sony has acquired a 2.5% stake in Bandai Namco, investing $464 million to strengthen its position in the gaming and anime sectors.
    2. The partnership aims to enhance Bandai Namco’s intellectual property portfolio, potentially leading to new anime and manga collaborations.
    3. Sony owns leading anime streaming services Crunchyroll and Funimation, which will support its global reach in fan communities.
    4. Sony has a history of significant investments in Japanese media, including stakes in Kadokawa and FromSoftware.
    5. The collaboration is expected to result in innovative anime projects and new merchandise, enriching fan experiences.


    Sony Group Corporation (TYO: 6758) has declared a new strategic alliance with Bandai Namco Holdings Inc. (TYO: 7832), acquiring 16 million shares, which amounts to about a 2.5% ownership in the firm. The investment, valued at $464 million (¥68 billion), was revealed through a press release on Sony’s official site.

    Expanding Global Presence

    This significant investment positions Sony as a crucial minority stakeholder in the publisher of Elden Ring, with the aim of expanding the company’s reach within global fan communities, particularly for intellectual properties like anime. Currently, Sony also owns leading anime streaming services Crunchyroll and Funimation.

    Enhancing IP Portfolio

    With these platforms, it’s anticipated that Sony will bolster Bandai Namco’s intellectual property lineup, which features popular franchises such as Tekken, Gundam, Soulcalibur, and Pac-Man, among others. There are speculations that both entities will collaborate to create new anime and manga inspired by various IPs.

    In the announcement, Sony’s Chief Strategy Officer and Representative Corporate Executive Officer, Toshimoto Mitomo, mentioned:

    “Through this partnership, we aim to co-create an array of content and experiences that exceed expectations and deliver Kando (emotion) to even more fans, alongside Bandai Namco Group, with its outstanding capacity for multidirectional expansion of diverse IP and deep connections with fans at real touchpoints, both domestically and internationally.”

    Investments in Japanese Media

    Sony has a history of investing in major Japanese media companies. It holds a 12% stake in Kadokawa, making it the largest shareholder. Additionally, Sony owns 14.09% of FromSoftware, 4.9% of Epic Games, 5% of Develover Digital, and 4.98% of Bilibili.

    While Bandai Namco is heavily focused on gaming, the company is also broadening its horizons in filmmaking, such as the forthcoming Elden Ring movie with A24 and Alex Garland.

    Sony is strategically positioning itself to strengthen connections with important figures in the gaming and media sectors. Meanwhile, fans can look forward to innovative and thrilling collaborative anime projects in the pipeline, along with new merchandise.

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