Tag: FromSoftware

  • Elden Ring Switch 2 Previews Highlight Major Performance Boost

    Elden Ring Switch 2 Previews Highlight Major Performance Boost

    Key Takeaways

    1. Elden Ring Tarnished Edition Delayed: The game’s release has been moved from 2025 to 2026 due to optimization issues.

    2. Positive Demo Feedback: A 15-minute demo at GDC showed the game running well on Switch 2, with improved performance in both handheld and docked modes.

    3. Performance Challenges: Achieving a target of 60 FPS is difficult due to hardware limitations, but the Switch 2 reportedly outperforms the Steam Deck.

    4. Higher Resolution Impact: The Switch 2’s higher resolution screen requires more optimization efforts from developers.

    5. Possible Release Date Announcement Soon: With significant improvements made, FromSoftware may announce a release date in the near future.


    With the release of the Nintendo Switch 2 last year, a bunch of big third-party games were also announced, all set to come out that year. While many of these titles launched as planned, one game is still absent. The Elden Ring Tarnished Edition was supposed to drop in 2025 but has now been moved to 2026 due to some optimization problems. Thankfully, it appears the developers are making solid progress, and the game is performing much better now, but they haven’t revealed a new release date yet.

    Exciting Demo at GDC

    At the GDC event, FromSoftware let some media outlets test a 15-minute demo of the game on the Switch 2. The first reactions suggest that it runs really well in both handheld and docked modes, showing no blurry graphics or significant frame rate drops. It seems to be operating at around 30 to 40 FPS, which is a noticeable improvement compared to the early previews shown at Gamescom 2025. After facing some backlash, the game was postponed to 2026, but no specific date has been provided.

    Performance Challenges

    Hitting the 60 FPS target will be quite challenging considering the hardware limits. However, a previous report indicated that the performance on Switch 2 surpasses that of the Steam Deck, which itself struggles to run the game smoothly. Moreover, since the Switch 2 features a higher resolution screen, optimizing the game will demand even more work from the developers.

    Potential Release Date Announcement

    Now that the game is in a much improved state, FromSoftware might be able to announce a release date soon. The team has had at least six months, if not longer, to enhance performance and conduct further testing. There was another preview last September that highlighted some advancements, and considering the latest build, we could be on the brink of a release date announcement.

    GameSpot YouTube, Polygon

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  • FromSoftware Declined Bluepoint’s PS5 Bloodborne Remake Offer

    FromSoftware Declined Bluepoint’s PS5 Bloodborne Remake Offer

    Key Takeaways

    1. The closure of Bluepoint Games has likely halted any hopes for a Bloodborne remake, with FromSoftware rejecting a proposal for it in early 2025.
    2. Bluepoint faced challenges after being acquired by PlayStation in 2021, including cancelled projects and difficulties transitioning to live-service games.
    3. Staff believed in their strength in single-player action games, but their attempts to pitch a Bloodborne remake were ultimately turned down by FromSoftware.
    4. Gamers are disappointed, as many have desired a PS5 upgrade for Bloodborne and have seen potential through PC emulators.
    5. FromSoftware President Hidetaka Miyazaki reportedly wanted to work on the Bloodborne remake himself but lacked the time, leading to uncertainty about any future projects without his involvement.


    The closure of Bluepoint Games has probably put a stop to any hopes for a remake of Bloodborne anytime soon. Gamers have expressed their anger towards Sony for shutting down the studio, but a fresh report indicates that another party is at fault. Jason Schreier from Bloomberg has stated that FromSoftware, the original creator of the PS4 game, turned down a remake proposal in early 2025.

    Insights on Bluepoint’s Challenges

    The Bloomberg article offers readers a clearer picture of the circumstances that led to Bluepoint’s shutdown. PlayStation bought the development studio in 2021, shortly after Bluepoint refreshed Demon’s Souls. The studio also contributed to God of War Ragnarok but faced difficulties with other projects. The attempt to shift towards live-service games led to the cancellation of a God of War multiplayer title in 2025.

    Internal Conflicts and Rejected Proposals

    Staff members believed that the company excelled in creating single-player action games. After suggesting a Bloodborne remake in the past, they made another attempt to revive the beloved soulslike game. While Sony was open to the idea, Schreier reports that “FromSoftware didn’t want it to happen, according to people familiar with the process.”

    Gamers Left Disappointed

    These new findings won’t ease the disappointment of dedicated fans. For many years, they have longed for a PS5 game that would improve the 30fps limitation of the original PS4 version. PC-compatible emulators like shadPS4 have shown how Bloodborne could thrive on more powerful hardware.

    Sony has also faced backlash for sending DMCA notices against fan-made versions. Recently, it has been reported that the company targeted a creator who made a Diablo-inspired homage. Still, players might have seen a rendition from the skilled Bluepoint Games if it weren’t for the interference from FromSoftware.

    It remains a mystery why the creators of Demon’s Souls and Elden Ring would reject such a project. The Bloomberg report mentions insights from former PlayStation executive Shuhei Yoshida. It seems that FromSoftware President Hidetaka Miyazaki wanted to take on the Bloodborne remake himself but didn’t have the time. Even though Sony now holds the rights to the franchise, it may think twice before proceeding without his approval.

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  • The Duskbloods and Elden Ring Switch 2 Release Dates Expected 2026

    The Duskbloods and Elden Ring Switch 2 Release Dates Expected 2026

    Key Takeaways

    1. The Duskbloods and Elden Ring Switch 2 port are both expected to release in 2026, despite no updates in the latest Nintendo Direct Partner Showcase.
    2. Kadokawa’s Q3 Fiscal Year 2026 report indicated a decline in operating profits and included both titles in a FAQ, but did not provide specific release dates or sales estimates.
    3. The Duskbloods is a gothic-themed game for Switch 2 featuring 8-player PvP and PvE matches, with limited details revealed so far.
    4. The Elden Ring Switch 2 port was delayed from 2025 to 2026 due to performance issues, but will include the Shadow of the Erdtree expansion upon release.
    5. The Switch 2’s capabilities support demanding games, but some developers face challenges; the Elden Ring engine lacks DLSS support, contributing to development delays.


    Nintendo enthusiasts haven’t had much news recently regarding two expected FromSoftware titles. The multiplayer-centric The Duskbloods and the Elden Ring Switch 2 port appeared in April 2025. Unfortunately, the latest Nintendo Direct Partner Showcase did not include either game. Nevertheless, the parent company of the studio is still looking forward to releasing these projects in 2026.

    Financial Update

    Kadokawa provided an update in its Q3 Fiscal Year 2026 report. While discussing the decline in operating profits from the previous year, it mentioned the Switch 2 games. Both The Duskbloods and Elden Ring Tarnished Edition are “both slated for 2026 release.”

    Knowing investors would have additional questions, the company included both titles in a FAQ section. Sadly, it didn’t provide any specific arrival times for the FromSoftware games. They also chose not to share sales estimates, although the Nintendo handheld could offer a financial uplift.

    Game Details

    The Duskbloods, a gothic-themed exclusive for Switch 2, combines PvP and PvE online gameplay. The 8-player matches represent a shift from the developer’s typical souls-like experiences. Despite this, many aspects of the game remain unclear, with only the first trailer offering hints.

    On the other hand, the Elden Ring Switch 2 port was originally meant to launch sometime in 2025. Initial reactions from Gamescom cast doubt on whether it would run smoothly on the console. Because of these performance issues, gamers found out in October that its release had been postponed until 2026. When it eventually arrives, buyers will receive the Shadow of the Erdtree expansion as part of the package.

    Console Capabilities

    The Switch 2’s specifications support demanding titles like Cyberpunk 2077 and Assassin’s Creed Shadows. However, even with enhanced capabilities, some developers have faced challenges with the transition. The Elden Ring engine lacks support for DLSS upscaling, which might be a contributing factor. Kadokawa’s earnings report confirms that, for the moment, it hasn’t encountered the same delay as the indefinitely postponed Borderlands 4.

    Many fans are also curious about when more footage of The Duskbloods will finally be revealed. The February 5th Nintendo Direct highlighted third-party games, but FromSoftware was noticeably missing. Another rumored presentation later this month or in March could be worth watching closely.

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  • Miyazaki Links Soulslike Genre’s Rise to Gamers’ Love for Challenge

    Miyazaki Links Soulslike Genre’s Rise to Gamers’ Love for Challenge

    Key Takeaways

    1. Hidetaka Miyazaki emphasizes that while FromSoftware popularized the Soulslike genre, they did not invent it; players have always sought challenging games.
    2. The term “Soulslike” was coined as a reflection of the gaming community’s readiness for games that incorporate death as a learning mechanic.
    3. The genre originated with Demon’s Souls in 2009, which drew inspiration from FromSoftware’s earlier title, King’s Field, and aimed to offer a fresh challenge.
    4. FromSoftware filled a gap in the gaming market by creating games that embrace death as a core gameplay element, resonating with a wide audience.
    5. The impact of Soulslike games continues to influence many modern titles, showcasing FromSoftware’s legacy in gameplay mechanics and storytelling.


    FromSoftware has built a reputation for crafting major titles like Elden Ring and Dark Souls, largely due to the creative genius of director Hidetaka Miyazaki. Recently, Miyazaki shared his insights on the Soulslike genre, a category that his studio is often credited with creating.

    The Origins of Soulslike Games

    In a recent dialogue with Game Informer, Miyazaki clarified that while FromSoftware’s brutal yet captivating games have established a loyal fanbase, they didn’t actually invent the genre. He feels that gamers have always had a desire for tough games that challenge their abilities.

    During the interview, Miyazaki reminisced about how the term Soulslike was coined. He mentioned:

    “I know we’ve been credited with inventing the term Soulslike, but in terms of the game design, this idea of having death and learning as part of the core game cycle is something that the gaming audience was perhaps ready for. But there just wasn’t the perfect answer for that appetite just yet.”

    The Making of a New Genre

    This illustrates that FromSoftware, whether by design or simply by chance, managed to tap into gamers’ deep-seated wish to engage with experiences where dying served not just as a failure but as an opportunity to learn and advance.

    The advent of the Soulslike genre can be traced back to Demon’s Souls, released in 2009. Miyazaki, seeking a refreshing change, expressed interest in developing Demon’s Souls, which felt like a new challenge after his long stint with the Armored Core series.

    He chose to revisit the company’s origins in game development, integrating concepts from FromSoftware’s 90s title, King’s Field, a dungeon crawler RPG that featured swordplay. This laid the foundation for both Demon’s Souls and the broader Soulslike genre.

    Lasting Impact on Gaming

    Demon’s Souls effectively set the standard for future Soulsborne games, such as the Dark Souls Trilogy, Sekiro: Shadows Die Twice, and the renowned title Elden Ring.

    Miyazaki elaborated that FromSoftware merely filled a void in the gaming landscape, saying:

    “What we discovered is it is okay to make games with death as part of its core gameplay loop, and our answer happened to land and resonate with various audiences.”

    He doesn’t see it as a completely new concept; rather, it was the essence of FromSoftware combined with game design that fit what was likely lacking in the market.

    Even now, the influence of Soulslike games is evident in many contemporary titles, with a variety of games drawing inspiration from FromSoftware’s legacy, from gameplay mechanics to intricate visual storytelling.

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  • Elden Ring Tarnished Edition Delayed to 2026 Due to Switch 2 Issues

    Elden Ring Tarnished Edition Delayed to 2026 Due to Switch 2 Issues

    Key Takeaways

    1. Elden Ring Tarnished Edition’s release date has been pushed to 2026 for performance adjustments.
    2. Initial demos on Switch 2 showed significant frame rate drops, especially in open areas and combat.
    3. FromSoftware has not confirmed plans to implement DLSS technology for performance improvements.
    4. Limited graphical settings were noted in the game’s menus, similar to the PC version which required mods for enhancements.
    5. Other upcoming titles, like Assassin’s Creed Shadows, are also expected to face performance challenges on the Switch 2.


    At Gamescom 2025, a demo for Elden Ring on Switch 2 quickly brought up worries about its performance. Although a newer version showed some advancements at Pax West, FromSoftware has concluded that the game still needs further optimization. In a post on social media, fans found out that the release date for the Elden Ring Tarnished Edition has been pushed back to 2026.

    Release Date Update

    The announcement clarified that the company “decided to move the launch to 2026 to allow time for performance adjustments.” Nintendo enthusiasts had hoped to see the open-world RPG released in 2025. However, the absence of a specific date by late October makes the delay somewhat expected.

    Performance Issues

    Even with the enhanced Switch 2 specifications, not every game transitions smoothly to the handheld. The first hands-on demo of Elden Ring Tarnished Edition showed frequent drops in frame rate. When players roamed the vast areas of Limgrave, testers reported that the fps dipped below 20. Combat was even more concerning, with stutters disrupting the typically smooth battles.

    Future Improvements

    It’s still unclear how FromSoftware intends to fix the disappointing performance of the port. One option for developers to enhance lower-powered systems is DLSS. Sadly, there’s no evidence that this AI-driven upscaling technology is included in the Elden Ring Switch 2 port. Attendees at Gamescom noted the limited graphical settings in the game’s menus. For the PC version, players had to use mods to add this feature.

    Star Wars Outlaws, which does use DLSS, gave players hope that FromSoftware could quickly implement necessary changes. Similar to Elden Ring Tarnished Edition, the early reviews mentioned issues like choppiness and low-quality textures. However, by the time the game launched, there were significant improvements.

    Upcoming Titles

    Ubisoft aims to achieve something similar with the demanding Assassin’s Creed Shadows. A box shot that appeared at a French retailer suggests that the Switch 2 game could be released in December.

  • Bloodborne Remake Rumors Suggest Development is at a Standstill

    Bloodborne Remake Rumors Suggest Development is at a Standstill

    Key Takeaways

    1. Bloodborne remake rumors suggest the project is currently stuck in limbo with no progress.
    2. No ongoing development for a PC or PS5 port has been confirmed, disappointing many fans.
    3. The chance of a sequel being released in the near future has also been diminished.
    4. The Bloodborne community remains active, and FromSoftware acknowledges the demand for new projects.
    5. There is still hope for Bloodborne’s return, and announcements may come from FromSoftware in the future.


    Fans have been looking forward to a Bloodborne remake for many years, even though there’s been little news about it. They should temper their excitement, though, because recent rumors suggest the project is currently stuck in limbo.

    Podcast Insights

    While many gamers remain optimistic, Jeff Grubb recently shared his thoughts during episode 415 of his podcast, Game Mess Decide. Although he wishes he could deliver better news for Bloodborne enthusiasts, he mentioned that his sources indicate no progress is being made with the license at the moment.

    This means that there is no ongoing development for a PC or PS5 port, which might let down a lot of fans. Furthermore, the chance of a sequel being released in the near future has also been squashed.

    Community Engagement

    Despite these setbacks, the community surrounding Bloodborne stays vibrant, and it seems that FromSoftware recognizes the demand for new projects related to this title. There’s a possibility that this determination from fans could eventually lead to some good news. The studio appears to be focusing on other projects too, like the sequel to Elden Ring, titled Nightrein, The Duskbloods, which is set to launch on the Nintendo Switch 2 in 2026, along with an anime based on Sekiro.

    Holding onto Hope

    Still, we shouldn’t give up hope entirely, as Bloodborne might just make a return someday. When that time comes, FromSoftware will likely announce it, bringing joy to countless fans around the globe.

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  • Tsunami Warnings Cause Delays in Elden Ring Nightreign Patch 1.02

    Tsunami Warnings Cause Delays in Elden Ring Nightreign Patch 1.02

    Key Takeaways

    1. FromSoftware postponed the Elden Ring Nightreign Patch 1.02 due to safety concerns following an 8.8 magnitude earthquake near Russia’s Kamchatka Peninsula and subsequent tsunami warnings.

    2. The release of the second batch of Everdark Sovereign bosses, including the new boss Maris: Fathom of Night, has also been delayed until after the patch distribution.

    3. The earthquake triggered tsunami warnings for several Pacific nations, leading to the evacuation of approximately 1.9 million people, with authorities advising residents to seek higher ground.

    4. Despite initial mixed reviews, Elden Ring Nightreign achieved significant success, selling over 5 million copies and reaching a peak of 313,593 concurrent players on Steam shortly after its launch.

    5. FromSoftware is prioritizing the safety of its employees while preparing for the release of the patch, with fans eagerly awaiting the new release date.


    FromSoftware has postponed the release of the Elden Ring Nightreign Patch 1.02, which was expected to bring a two-player co-op mode. This decision comes after a strong earthquake, measuring 8.8 on the Richter scale, struck near Russia’s Kamchatka Peninsula, leading to tsunami warnings across the Pacific Ocean.

    Delay Announcement

    The delay was announced by FromSoftware through their Elden Ring X account, citing safety concerns for their employees and infrastructure in the impacted areas. The announcement reads:

    “Due to the tsunami warning following the earthquake near the Kamchatka Peninsula, we have decided to postpone the distribution of the ‘ELDEN RING NIGHTREIGN’ Patch 1.02, which was scheduled for today, to tomorrow, July 31 (Thursday), after 10:00 CEST | 1:00 PDT.”

    Bosses Also Affected

    In addition, the release of the second batch of Everdark Sovereign bosses has also been postponed. One of the new bosses, Maris: Fathom of Night, is a tougher version of the existing Nightlord boss, Augur, who was previously seen as one of the simpler Nightlords. FromSoftware added in a follow-up message:

    “Additionally, the second cycle of Everdark Sovereign, which was scheduled to start at 03:00 CEST | 18:00 PDT (7/30) tomorrow, will also be delayed until after the update file has been distributed.

    Thank you for your understanding.”

    Tsunami Warnings and Evacuations

    The earthquake occurred late Tuesday, causing tsunami warnings for several Pacific nations, such as Japan, Hawaii, Indonesia, Guam, Peru, and the Galapagos Islands. Approximately 1.9 million people were ordered to evacuate, with authorities urging residents to move to higher ground.

    Japanese officials anticipated waves reaching as high as 9.8 feet to impact coastal regions and quickly issued evacuation directives. The first waves, already over 1 foot high, have begun affecting Hokkaido, a northern island in Japan.

    Fortunately, Japan’s Fire and Disaster Management Agency reports no injuries, and tsunami alerts have been downgraded for most of the country. However, some warnings remain in effect for areas in the Tohoku region and Hokkaido Prefecture.

    Elden Ring Nightreign Success

    Elden Ring Nightreign was launched in early 2025. Although it had a mixed reception at first, reports from SteamDB show the game reached an impressive peak of 313,593 concurrent players on Steam within just one hour of its release, falling short of Elden Ring’s record of 953,426 concurrent players.

    The game sold 2 million copies on its release day and has now exceeded 5 million copies sold worldwide. FromSoftware’s decision to introduce a two-player co-op mode came in response to player feedback and community requests.

    Currently, FromSoftware is focusing on ensuring the safety of its team as they navigate the release of Patch 1.02 amidst ongoing tsunami warnings. As alerts gradually subside, fans are eagerly awaiting the new release date for the Elden Ring Nightreign patch.

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  • Elden Ring: Nightreign Leads June 2025 U.S. Sales, Beats Death Stranding 2

    Elden Ring: Nightreign Leads June 2025 U.S. Sales, Beats Death Stranding 2

    Key Takeaways

    1. Top Seller: Elden Ring: Nightreign became the best-selling video game in the U.S. for June 2025, according to Circana.

    2. Strong Launch: The game launched on May 30, 2025, and sold 3.5 million copies worldwide in its first five days, with 2 million sold on launch day.

    3. Platform Availability: Its success was aided by being available on multiple platforms, including Xbox, PlayStation, and PC.

    4. Appealing Features: Co-op gameplay and new Nightlord bosses attracted fans, with 7.5% of players defeating all Nightlords within the first five days.

    5. Positive Reception: Despite initial criticisms, quality-of-life updates improved player satisfaction, raising Steam reviews to a 78% positive rating.


    Japanese video game creator and publisher FromSoftware has announced that Elden Ring: Nightreign has become the top-selling video game in the United States for June 2025. This information comes from the analytics company Circana, which shared a list of the twenty best-selling video games in the U.S. for that month.

    Launch and Competition

    Elden Ring’s multiplayer co-op spin-off came out on May 30, 2025, and is available on Xbox Series S|X, PlayStation 5, PS4, Xbox One, and PC through Steam. The game surpassed tough rivals like Sony’s PS5 exclusive, Death Stranding 2: On the Beach, which landed in the second spot, with Nintendo’s Switch 2 exclusive, Mario Kart World, following close behind.

    The boost in sales for Elden Ring: Nightreign can likely be attributed to its availability on multiple platforms, as it achieved sales of 3.5 million copies worldwide within its first five days, including 2 million on launch day, with 36% of those sales occurring in the U.S. alone.

    Success Factors

    The rapid ascent of the spin-off to the top of the sales charts was not a surprise. The game expands upon the legacy of Elden Ring, which has sold 30 million copies since its debut in 2022. Additionally, the co-op gameplay and the introduction of new Nightlord bosses were particularly appealing to fans of the original game. Remarkably, within five days of its release, 7.5% of Nightreign’s players had already defeated all Nightlords.

    On its first day, the game reached a peak of 313,593 players online at the same time, despite some criticism regarding the initial absence of duo co-op. FromSoftware took note of what players were saying and rolled out several quality-of-life updates, like auto-resurrect features and adjusted leveling curves, which led to an improvement in Steam reviews to a commendable 78% positive rating.

    Overall Market Presence

    The top five best-selling games for June also included titles like Call of Duty: Black Ops 6, Stellar Blade, Death Stranding 2, Mario Kart World, and Rune Factory: Guardians of Azuma, along with Elden Ring and Cyberpunk 2077, the latter benefitting from its launch on the Nintendo Switch 2.

    Even with stiff competition in the gaming sector, FromSoftware maintains its stance in a more demanding market by consistently providing what gamers expect from its titles: challenging yet engaging experiences that boast excellent world-building in gameplay.

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  • FromSoftware Rumored to Develop New Game Aside from Duskbloods

    FromSoftware Rumored to Develop New Game Aside from Duskbloods

    Key Takeaways

    1. FromSoftware is shifting towards cooperative gameplay with the launch of Elden Ring: Nightreign and plans to release a multiplayer game called The Duskbloods for Switch 2 in 2026.
    2. Some fans are calling for a return to FromSoftware’s single-player origins, despite the focus on multiplayer titles.
    3. An unannounced project, codenamed “FMC,” is in development and is expected to be multiplatform, potentially releasing by 2026 or earlier.
    4. Speculation exists that “FMC” may be a remaster of Dark Souls 3, though it could also be a completely new game focused on a solo experience.
    5. FromSoftware’s parent company, Kadokawa Corporation, is expanding and reportedly working on 26 games across various platforms, which may allow FromSoftware to increase its output.


    FromSoftware has recently made a shift towards cooperative gameplay with the launch of Elden Ring: Nightreign. Additionally, they plan to release a multiplayer game called The Duskbloods for the Switch 2 in 2026. Yet, some fans are expressing a desire for the Japanese company to return to its single-player origins. As reported by MP1st, there’s another unannounced project in development, codenamed “FMC.” While details remain limited, this next FromSoftware title is set to be multiplatform and may be available by 2026 or even earlier.

    Insights on Project Development

    According to Kurakasis from MP1st, FromSoftware employs a unique coding system to track its projects. The leaker had previously noted that Elden Ring: Nightreign used the abbreviation “CL,” which was later confirmed. Although Kurakasis is unsure about the codename for The Duskbloods, he believes that “FMC” probably doesn’t refer to the upcoming Switch 2 game.

    Theories and Speculations

    Historically, codenames beginning with “F” have been associated with Dark Souls titles, leading to speculation that the unknown game might be a remaster of Dark Souls 3. In November 2024, insider Nick Baker from XboxEra indicated that FromSoftware might be interested in updating the 2016 game. However, it’s also possible that the developer has something completely surprising in the pipeline for its audience.

    Industry Perspectives

    Doubters have already rejected the notion of multiple FromSoftware titles being in development at the same time. Nonetheless, the studio’s parent company, Kadokawa Corporation, had expanded by late 2024 and was reportedly working on 26 games for various consoles and mobile platforms. Although FromSoftware President Hidetaka Miyazaki was not involved in most of these projects, the additional resources could give the developer a chance to boost its output.

    Even if Dark Souls 3 Remastered seems like the most probable outcome, gamers are speculating wildly about what “FMC” could stand for. If this game turns out to be an original creation, there are indicators suggesting it will mainly provide a solo experience. In an April 2025 interview with Nintendo, Miyazaki was asked about his recent emphasis on multiplayer games. He reassured fans that there would be more single-player experiences coming soon.

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  • Elden Ring Nightreign PC System Requirements Are Quite Modest

    Elden Ring Nightreign PC System Requirements Are Quite Modest

    Key Takeaways

    1. PC system requirements for Elden Ring: Nightreign are nearly the same as the original Elden Ring.
    2. A slight upgrade in CPU is noted, but overall requirements are manageable for mid-tier graphics cards.
    3. There are no NVIDIA RTX cards needed, indicating low GPU demand.
    4. Computers that run Elden Ring or Shadow of the Erdtree will likely run Nightreign without issues.
    5. The game releases on May 30th, with pre-load available 48 hours before launch.


    FromSoftware has announced that the PC system requirements for Elden Ring Nightreign are nearly identical to those of the original Elden Ring. Other than a slight upgrade in CPU, the requirements remain quite manageable. With a frame rate capped at 60 FPS, players can look forward to smooth gameplay on mid-tier graphics cards.

    PC System Requirements

    The PC system requirements are as follows:

    Notably, there are no NVIDIA RTX cards listed in the recommended specifications, which indicates that Nightreign has a relatively low GPU demand.

    Compatible with Previous Builds

    In simpler terms, computers that can run Elden Ring or Shadow of the Erdtree should have no problems with Nightreign. Additionally, the 30 GB download size is a refreshing change compared to many other current AAA games.

    Release Date and Pre-load Information

    As mentioned earlier, Elden Ring: Nightreign is set to be released worldwide on May 30th for PC and consoles. Moreover, players will be able to pre-load the game 48 hours prior to its launch.