Category: Gaming

  • MagicX Unveils Touch One 35 and Retro 45 Handheld Release Plans

    MagicX Unveils Touch One 35 and Retro 45 Handheld Release Plans

    Key Takeaways

    1. Anbernic has launched multiple new handheld retro gaming devices, including the RG34XX SP, RG35XX Pro, RG477M, RG557, and RG Slide.
    2. MagicX has released the Mini Zero 28 and Zero 40, both priced at $94.99 and powered by the Allwinner A133P chipset.
    3. MagicX is set to release the Touch One 35 in September, featuring the Helio G85 chipset and showcased in an early hands-on video.
    4. The Retro 45, designed for emulating games from various consoles, is planned for a December launch and will also use the Allwinner A133P chipset.
    5. More details about the Retro 45 are expected after the release of the Touch One 35.


    Anbernic is at the forefront when it comes to releasing new handheld retro gaming devices. To give you an idea, the company has recently launched several models such as the RG34XX SP, RG35XX Pro, RG477M, RG557, and RG Slide over the past few months. On the other hand, MagicX is also looking to introduce some new options before the end of the year.

    New Devices from MagicX

    So far, MagicX has rolled out the Mini Zero 28 and Zero 40, which are currently priced at $94.99 on Amazon. Both devices are powered by Allwinner’s A133P chipset. Shortly after the Zero 40 was launched, MagicX teased a new device called the Retro 45. This device is designed for those who enjoy emulating games from the Dreamcast, Genesis, Nintendo 64, and Sega Saturn. Recently, the company announced that both the Retro 45 and the much-talked-about Touch One 35 will be hitting the market in the coming months.

    Launch Timeline

    It appears that the Touch One 35 is set to be released first, with a launch planned for September. While there aren’t many specifics available yet, MagicX has confirmed that this device will be powered by the Helio G85 chipset, rather than the older Helio P65. Interestingly, the design of the Touch One 35 was showcased in an early hands-on video, giving potential buyers a sneak peek.

    In December, MagicX aims to launch the Retro 45. Unfortunately, there are no full renders of the Retro 45 available at this time. However, it has been confirmed that this upcoming device will also feature the Allwinner A133P chipset, similar to the Mini Zero 28 and Zero 40. It’s likely that more information about the Retro 45 will be revealed after the launch of the Touch One 35.

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  • Retro DS: New Handheld for Nintendo 2DS & 3DS Emulation Fans

    Retro DS: New Handheld for Nintendo 2DS & 3DS Emulation Fans

    Key Takeaways

    1. MagicX plans to release two new gaming handhelds by the end of the year, following the Mini Zero 28 and Zero 40.
    2. The Retro DS will be MagicX’s first dual-screen handheld, featuring a 4.1-inch primary display and a 3.4-inch secondary display.
    3. The Retro DS is designed primarily for emulating Nintendo 2DS and 3DS games, with a focus on 2D gameplay.
    4. The device will use a MediaTek Dimensity 7050 chipset for performance.
    5. MagicX is developing more than six additional devices beyond the Retro DS.


    MagicX has officially announced its plans to release two additional gaming handhelds before the year concludes. This follows the Mini Zero 28 and Zero 40, which is currently priced at $94.99 on Amazon. The company has also disclosed that it is working on more than six new devices.

    Details on the Retro DS

    Among these new devices, the Retro DS stands out as MagicX’s first genuine dual-screen handheld. In a recent update on Discord, MagicX stated that the Retro DS is equipped with a primary 4.1-inch display that boasts a resolution of 1,280 x 720 pixels, formatted in a 16:9 aspect ratio. Additionally, the smaller secondary display is reported to be 3.4 inches diagonally, offering a 4:3 aspect ratio and a native resolution of 960 x 720 pixels.

    Emulation Capabilities

    As the name suggests, the Retro DS seems to be designed primarily for emulating Nintendo 2DS and 3DS games. However, it’s worth noting that the main display is a bit wider compared to the screens found on Nintendo’s 2DS and 3DS consoles. Furthermore, MagicX has yet to confirm whether the Retro DS will support 3D images.

    Thus, it appears the device will likely limit its emulation capabilities to Nintendo 3DS games in 2D format. Still, the MediaTek Dimensity 7050 chipset is expected to provide a decent level of power for a compact Android gaming handheld. If the company’s plans go as scheduled, the Retro DS is set to be the first model that MagicX launches next year.

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  • AMD Radeon RX 9070 GRE Leaks Amid Nvidia RTX 5070 Super Rumors

    AMD Radeon RX 9070 GRE Leaks Amid Nvidia RTX 5070 Super Rumors

    Key Takeaways

    1. AMD is expected to release an upgraded version of the Radeon RX 9070 GRE with 16 GB of VRAM by October.
    2. The new Radeon RX 9070 GRE aims to close the performance gap with the Radeon RX 9070.
    3. Details on additional specifications, such as CUDA cores and ROPs, remain unclear.
    4. There is speculation about a global release for the updated Radeon RX 9070 GRE.
    5. The upgrade could impact the market, especially with NVIDIA’s upcoming GeForce RTX 50 Super series refresh in late 2025.


    According to recent leaks that seem to be coming from Board Channels, AMD is set to update the Radeon RX 9070 GRE with a new version later this year. It is said that this new variant will be available next month, or by October at the latest, featuring 16 GB of VRAM. This upgrade would help close the gap with the Radeon RX 9070. However, details about other specifications are still unclear, such as whether AMD will enhance the Radeon RX 9070 GRE in terms of additional CUDA cores, ROPs, or TMUs, where the current version is already lacking compared to the Radeon RX 9070.

    Potential Global Release

    In addition, members of the Board Channels forum do not dismiss the possibility of AMD releasing the new Radeon RX 9070 GRE on a global scale. This speculation comes at a time when there are reports of the GeForce RTX 50 Super series refreshes expected to launch in Q4 of 2025. Among the three rumoured models, the GeForce RTX 5070 Super appears to be the most similar, boasting 18 GB of VRAM, 6,400 CUDA cores, along with 2 more Streaming Multiprocessors (SM) for a suggested MSRP of $549. For further details, check out our previous article covering not only the GeForce RTX 5070 Super but also the GeForce RTX 5070 Ti Super and GeForce RTX 5080 Super.

    Summary of Rumours

    Overall, the news from Board Channels as reported by VideoCardz hints at an interesting time ahead for AMD and its graphics cards. With the potential of the Radeon RX 9070 GRE receiving a significant upgrade, it could shake up the current market. However, we’ll have to wait for more concrete information to see exactly how these updates will play out and how they will stand against NVIDIA’s upcoming releases.

  • Metroid Prime 4: No More Delays, 2025 Reveal Approaches

    Metroid Prime 4: No More Delays, 2025 Reveal Approaches

    Key Takeaways

    1. Metroid Prime 4 was revealed as Metroid Prime 4: Beyond, with a projected release in 2025.
    2. Two game testers have completed their work and are seeking new opportunities, indicating development may be nearing its end.
    3. There is no guarantee of the release timing, as Nintendo has not provided a specific launch date.
    4. Feedback from testers at Gamescom 2025 was mixed, with concerns about control issues and graphics.
    5. Despite showcasing the same demo for months, recent updates suggest that the game is progressing towards completion.


    Ever since the game was first announced in 2017, Metroid Prime 4 has been kept mostly a secret, with few updates about its development. In 2024, the title was revealed to be Metroid Prime 4: Beyond, along with a projected release in 2025. Despite Nintendo being tight-lipped about an exact launch date, there are indications that development may be nearing its end, implying that the game is unlikely to be pushed back to 2026.

    Testers Wrap Up Work

    A Reddit user named hushpolocaps69 has pointed out that two game testers involved with Metroid Prime 4: Beyond have finished their work and are now seeking new opportunities. One tester, Edwin A., has mentioned working on Metroid Prime 4 in his LinkedIn profile and is currently under contract with Retro Studios, the team behind the game’s development. The other tester, Amanda Patterson, is also contracted with the studio and has contributed to Metroid Prime 4: Beyond. Both have updated their profiles to show they are ‘#opentowork’.

    No Guarantees on Release Timing

    It’s important to highlight that neither of the testers has directly stated they have completed Metroid Prime 4: Beyond. This doesn’t guarantee there won’t be any further delays. Nintendo hasn’t provided a specific release date, only mentioning a window in 2025. With just four months left in the year, if an announcement were to occur, it might be soon, possibly indicating a launch towards the end of the year. Interestingly, a recent report suggested that Nintendo is gearing up for a significant Direct event in mid-September, which could bring updates in the near future.

    At Gamescom 2025, some testers got to try out Metroid Prime 4: Beyond, but their impressions were rather mixed. Krysta from the Kit & Krysta podcast expressed dissatisfaction with the mouse mode, finding the use of Joy-Cons as mice uncomfortable. Beyond the control issues, she also felt that the demo did not effectively convey the sense of isolation that Samus typically experiences, and she noted that the graphics appeared dull.

    Development Progress in Question

    Moreover, Krysta mentioned that Nintendo has been showcasing the same demo for several months now, making it unclear how much the game has progressed towards completion. However, the recent ESRB rating and the news about the testers finishing their work do suggest that the game is getting closer to being released.

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  • $100 Fair Price for GTA 6, Say One-Third of Brazilian Gamers

    $100 Fair Price for GTA 6, Say One-Third of Brazilian Gamers

    Key Takeaways

    1. 33.2% of Brazilian gamers consider a price of $100 for GTA 6 to be reasonable.
    2. The average Brazilian worker earns about R$3,350 ($615) monthly, yet many gamers are willing to spend a significant portion of their income on the game.
    3. Nearly half of the surveyed gamers plan to buy GTA 6 on its launch day, indicating strong interest across various gaming genres.
    4. Many Brazilian gamers are open to paying between R$500 and R$600 ($92-$110) for GTA 6, even if they disagree with the price.
    5. Economic challenges in Brazil have led to price increases for games, making the potential cost of GTA 6 a heavier financial burden compared to North America and Europe.


    Go Gamers, a survey company in Brazil, recently asked 1,200 gamers their thoughts on the popular Rockstar Games series. A key finding from the survey revolves around the much-discussed price of GTA 6. Even with financial situations that make gaming tough, 33.2% of respondents think that a price of $100 for the game is reasonable.

    Average Income and Willingness to Pay

    As reported by Playroll, the typical Brazilian worker earns around R$3,350 or $615 a month. Nonetheless, many gamers are ready to spend a large chunk of their money on GTA 6. The survey indicates that the crime-oriented game is appealing to a wide audience, even those who usually enjoy different game genres. Out of the 1,200 gamers surveyed, nearly half are planning to support Rockstar Games on the game’s launch day.

    Pricing and Consumer Behavior

    A significant number of Brazilian gamers are willing to pay between R$500 and R$600 ($92-$110) for GTA 6. Interestingly, even those who are against the price still plan to purchase the game. Go Gamers believes that players will pay extra just to be part of the upcoming cultural event.

    Economic Challenges and Price Increases

    In addition to lower earnings compared to most North American and EU nations, Brazilian gamers have already faced price increases. Some PS5 games, such as Death Stranding 2, are now priced at $73. While this is only slightly higher than what consumers in the U.S. pay, it represents a much heavier financial strain in Brazil.

    The exact price of GTA 6 remains uncertain. Strauss Zelnick, CEO of Take-Two Interactive, mentioned that the company aims to provide great value for the game’s price. Some analysts predict the game will not exceed $80, yet still generate record profits over time. However, surveys like the one from Go Gamers indicate that many consumers would willingly pay over the $100 mark.

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  • MagicX Launches Two48 Retro Handheld After Anbernic RG477M

    MagicX Launches Two48 Retro Handheld After Anbernic RG477M

    Key Takeaways

    1. The RG477M is a new 4.7-inch gaming device from Anbernic, launched in August, featuring a CNC metal casing and priced at $219.99.
    2. MagicX is developing a competitor called the Two48, which has a higher native resolution of 1,440 x 1,080 compared to the RG477M’s 1,280 x 960.
    3. The Two48 will use the MediaTek Dimensity 7350 processor, while the RG477M uses the Dimensity 8300, potentially making the Two48 more affordable.
    4. Initial tests suggest that the Two48 may fall short in CPU and GPU performance compared to the RG477M.
    5. The Two48 is expected to be released next year, but its pricing details have not been announced yet.


    The RG477M just hit the market less than a month ago, debuting at the beginning of August. To give some background, Anbernic markets its newest 4.7-inch gaming device featuring a CNC metal casing available in two color options. It shares its hardware with other recent Anbernic models, like the RG Slide, which is currently priced at $219.99 on Amazon. Many consider the RG477M to be somewhat pricey mainly due to its CNC shell.

    New Competitor on the Horizon

    In response, MagicX is already working on a competitor. They recently introduced the Two48, which, while appearing somewhat similar to the RG477M, has a few key differences. For starters, the Two48 boasts a native resolution of 1,440 x 1,080, compared to the RG477M’s 1,280 x 960. This higher resolution screen is said to be 0.1 inches longer diagonally, but it still maintains a 4:3 aspect ratio.

    Performance Expectations

    On the flip side, MagicX plans to equip the Two48 with the MediaTek Dimensity 7350 instead of the Dimensity 8300 found in the RG477M. This choice could potentially make the Two48 more affordable than the RG477M on its own. However, our tests indicate that the Two48 may lag behind the RG477M in both CPU and GPU performance. MagicX is currently targeting an early release of the Two48 next year, along with the Two58. Therefore, the pricing details for the Two48 remain unknown for now.

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  • Asus Explains 720p Mode for ROG Swift OLED PG27AQWP-W Monitor

    Asus Explains 720p Mode for ROG Swift OLED PG27AQWP-W Monitor

    Key Takeaways

    1. The ROG Swift OLED PG27AQWP-W is the first monitor with a 540 Hz Tandem OLED panel.
    2. The monitor can switch between 2K at 540 Hz and 720p HD at 720 Hz for user flexibility.
    3. There was confusion about the refresh rates, with Asus clarifying the true capabilities after initial announcements.
    4. Pricing and availability for the monitor are not yet confirmed, with a possible launch in October or Q4 2025.
    5. Asus showcased multiple new devices, alongside a major focus on video games at Gamescom 2025.


    The recent Gamescom 2025 event, held from August 20 to August 24 in Cologne, has come to a close. While the primary focus was on video games, companies like Asus took the opportunity to unveil a variety of new devices. Among these were three gaming monitors that caught the attention of many.

    ROG Swift OLED PG27AQWP-W Steals the Spotlight

    The standout among these monitors was the ROG Swift OLED PG27AQWP-W, which made waves as the first display featuring a 540 Hz Tandem OLED panel. This monitor also boasts a unique feature similar to other Dual Mode monitors, such as the LG UltraGear OLED 32GX870A, which is currently priced at $1,099.99 on Amazon. While the UltraGear OLED can achieve 480 Hz by switching from 4K to 1080p, the PG27AQWP-W impressively ramps up to an astonishing 720 Hz.

    Clarification on Specs

    However, there was a bit of confusion during the announcement last week, as Asus and LG Display seemed to have not communicated clearly. As reported by The Verge, both companies claimed that the ROG Swift OLED PG27AQWP-W could reach 720 Hz at 1080p. But, as anticipated, this turned out to be inaccurate. Asus has since clarified the situation, stating that:

    The ROG Swift OLED PG27AQWP-W’s dual-mode technology allows users to choose between stunning 2K at 540 Hz or esports-focused 720p HD at 720 Hz, providing flexibility based on whether resolution or refresh rate is more important.

    Pricing and Release Date

    Details regarding pricing and availability are still not confirmed. TFT Central indicates a possible launch in October, with Asus hinting at a Q4 2025 release during Gamescom 2025. For more in-depth technical information about the ROG Swift OLED PG27AQWP-W, please refer to our previous article.

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  • Ghost of Yotei PS5 Limited Edition Bundles Available for Pre-order

    Ghost of Yotei PS5 Limited Edition Bundles Available for Pre-order

    Key Takeaways

    1. Sony announced pricing and pre-order details for the Ghost of Yotei Limited Edition PS5 bundles and accessories.
    2. The Gold Ghost of Yotei Limited Edition PS5 bundle is priced at $599.99, the same as the standard Black version.
    3. PS5 Slim and PS5 Pro console covers are priced at $64.99 each.
    4. The Ghost of Yotei Limited Edition DualSense controller costs $84.99, available in gold or black.
    5. The bundle and accessories launch on October 2, with pre-orders starting on September 4 at 10 AM local time.


    Sony has announced the pricing and pre-order information for the Ghost of Yotei Limited Edition PS5 bundles and accessories on the PlayStation Blog. The specially themed console and its accessories will be released on October 2, coinciding with the launch of Ghost of Yotei, while pre-orders will begin earlier on September 4 at 10 AM local time.

    Pricing Details

    The Gold Ghost of Yotei Limited Edition PS5 bundle will be available for $599.99 in the United States, the same price tag as the standard Black version. Additionally, the Gold PS5 Slim and PS5 Pro console covers are set at a price of $64.99.

    Accessory Costs

    Consumers looking to purchase the Ghost of Yotei Limited Edition DualSense controller can expect to pay $84.99 in the US, whether they choose the gold or black model. This pricing aligns with other recent limited edition DualSense controllers released by Sony, such as the one themed after The Last of Us.

    Availability

    The Gold Ghost of Yotei Limited Edition bundle and its accessories will be available worldwide through PlayStation Direct and select retail stores. However, the Black variants will only be available through PlayStation Direct, with the Black Ghost of Yotei Limited Edition DualSense controller also sold at selected retailers in Japan.

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  • Tomb Raider Trilogy Remaster Possible, Says Official X Account

    Tomb Raider Trilogy Remaster Possible, Says Official X Account

    Key Takeaways

    1. The Tomb Raider X account hints at a potential remaster of fan-favorite titles: Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld.
    2. Recent remasters include Tomb Raider I-III and IV-VI, but the three mentioned titles have not yet been remastered.
    3. The official account has shared posts highlighting Lara Croft’s evolution, which earned her a Guinness World Record for being the “Most Detailed Video Game Character.”
    4. Fans have noted references to the trilogy in the recent Tomb Raider IV-VI Remastered, increasing speculation about a remaster of the three classics.
    5. Speculation suggests a possible release date for the remaster could be early 2026, but these are just rumors pending an official announcement from Crystal Dynamics.


    The Tomb Raider X account has been dropping hints that suggest a remaster might be on the horizon. Additionally, there are whispers that this could involve The Tomb Raider Trilogy as a whole.

    Previous Remasters

    Lately, we’ve seen a number of remastered games from this franchise, including Tomb Raider I-III Remastered and Tomb Raider IV-VI Remastered. However, three titles that are fan favorites have yet to be given a remaster, which are Tomb Raider: Legend from 2006, Tomb Raider: Anniversary from 2007, and Tomb Raider: Underworld that was presented to gamers in 2008.

    Clues from the Official Account

    When it comes to the potential remaster of these three games, it’s interesting to note that the official Tomb Raider X account has shared some posts about them. There’s even a recent post that showcases the development of Lara Croft between Legend and Underworld, mentioning that her evolution earned her a Guinness World Record in 2010 for having the “Most Detailed Video Game Character.”

    Moreover, fans have pointed out that some loading screens inspired by this trilogy have been included in Tomb Raider IV-VI Remastered. Also, as Jasonvsfreddyvs mentions on Reddit, a tweet has been shared regarding a new figurine for Tomb Raider: Underworld, which adds to the excitement for a possible remaster of these three classics.

    Speculations on Release Dates

    Looking into the timeline of the last two remasters, some fans speculate that this upcoming project might launch in early 2026. Nonetheless, these are merely rumors at this stage, and it’s wise to be cautious until Crystal Dynamics makes an official statement. Meanwhile, there could be more news coming in the weeks or months ahead.

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  • Full Circle’s Free Skate Game Enters Early Access This September

    Full Circle’s Free Skate Game Enters Early Access This September

    Key Takeaways

    1. Early Access Launch: “Skate” will be available for early access on September 16, 2025, and will be free-to-play on multiple platforms including PS5, Xbox Series S|X, PS4, Xbox One, and PC.

    2. Game Features: The game will feature four neighborhoods with unique skate spots, the return of the Flick-It System, and will be powered by the EA Frostbite engine for enhanced gameplay.

    3. Cross-Platform Play: “Skate” will include cross-platform multiplayer and cross-progression, allowing players to enjoy the game with friends across different systems.

    4. Community Engagement: The development team is actively collecting player feedback through playtesting to improve controls and features, aiming to create a game that reflects the spirit of skateboarding.

    5. Ongoing Updates: The game will follow a live service model with content updates every three months, indicating a commitment to evolving the game post-launch.


    After a long break of 15 years since Skate 3 came out in 2010, which became a beloved game just like the Tony Hawk’s Pro Skater series, Electronic Arts and developer Full Circle have at last revealed the Early Access launch date for the next game in the series, simply called “Skate.”

    Early Access Details

    As per an official announcement from EA, Skate will be available for early access on September 16, 2025. The game will be free-to-play and can be accessed on PlayStation 5, Xbox Series S|X, PS4, Xbox One, and PC through platforms like Steam, Epic Games Store, and the EA App.

    Skate 3 has sold nearly 5 million copies across Xbox 360 and PS3 since its debut on December 17, 2010. Now, the series makes a comeback with features like cross-platform multiplayer and cross-progression set in the fictional city of San Vansterdam, a mashup of San Francisco and Amsterdam.

    Game Features

    The game will include four distinct neighborhoods: Hedgemont, Gullcrest Market Mile, and Brickwich, each offering unique trick spots, gaps, and skateable areas. The beloved analog-focused Flick-It System is back, and the game is powered by EA’s Frostbite engine, which the developers claim delivers the best skateboarding experience in the franchise’s history.

    Mike McCartney, the Executive Producer of Skate, shared his insights about this new chapter, stating, “Skate isn’t just a revival; it’s a full evolution of the franchise that’s designed to endure.” He hinted at the game’s live service approach, which will bring content updates every three months.

    Community Engagement and Testing

    McCartney also mentioned, “Our aim with Skate is to embody the freedom, creative expression, and community spirit of skateboarding, and to share that with as many gamers as we can. From the very start, we’ve focused on respecting the franchise’s legacy while steering it towards an exciting new future—one crafted with the help of our players.”

    Skate has been in playtesting since as early as 2022, gathering feedback from the community to enhance off-board controls, enabling players to roam freely throughout San Vansterdam. Players will also find the return of Quick Drop, allowing them to place custom ramps and rails for unique skate lines, along with the new features Spectate and Spectaport to join any active session.

    While the game will launch in Early Access this September, Full Circle plans to continue community play-testing and feedback collection until it officially releases, which may happen in late 2026.

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