Category: Gaming

  • Steam Machine Priced at $399 to Combat DDR5 RAM Shortage

    Steam Machine Priced at $399 to Combat DDR5 RAM Shortage

    Key Takeaways

    1. Gamers are worried that high DDR5 memory prices could increase the cost of the upcoming Steam Machine.
    2. Moore’s Law Is Dead suggests Valve could market a budget-friendly Steam Machine with a barebones model priced at $399.
    3. The Steam Machine will feature a semi-custom AMD Zen 4 processor, RDNA 3 GPU, and options for 512GB or 2TB SSDs, along with 16GB of DDR5 RAM.
    4. Valve may face challenges in restocking systems due to supply issues, with predictions of the DDR5 crisis lasting through 2026 or longer.
    5. Offering a customizable Steam Machine could provide gamers with more choices, while simplifying the device might help reduce costs and improve sales.


    Gamers are concerned that the steep price of DDR5 memory could impact the upcoming Steam Machine’s price point. Frequent leaker Moore’s Law Is Dead has a suggestion for Valve on how to market a more budget-friendly gaming PC. He suggests offering multiple SKUs, including a barebones model priced at $399 that comes without memory, storage, or a controller.

    Steam Machine Specifications

    Valve is set to introduce its new system with options featuring either 512GB or 2TB SSDs. Aside from that, the Steam Machine specifications are the same, featuring a semi-custom AMD Zen 4 processor and RDNA 3 GPU. Both variants will come equipped with 16GB of DDR5 RAM. With AI data centers dominating component supply, the company might face challenges in restocking their systems without increasing the manufacturer’s suggested retail price.

    Memory Concerns and Future Outlook

    Similar to rumors surrounding Sony and the PS5, Moore’s Law Is Dead believes that Valve might have stockpiled a substantial amount of memory. However, those supplies are expected to run out eventually. The YouTuber also foresees the ongoing crisis lasting through 2026 and possibly longer.

    Offering a Steam Machine that gamers can assemble on their own could provide numerous advantages. Valve would be able to keep promoting the compact gaming PC, even if assembly costs rise significantly. This approach would allow the manufacturer to keep a close watch on the market, hoping that the DDR5 shortage will start to improve.

    Options and Practicality

    Moore’s Law Is Dead points out that consumers would have more choices. Nevertheless, while he suggests sourcing parts from old laptops, his audience does not see this idea as realistic. It’s not likely that a gamer would have a newer laptop with spare DDR5 RAM just sitting around.

    Many of MLID’s other points might resonate more with buyers. He believes that a lot of gamers prefer using Xbox or PS5 controllers they already have. Finding ways to simplify the device could also lessen the financial strain.

    After removing memory, storage, and extra accessories, a $399 price tag for the Steam Machine seems plausible. Some estimates suggest that the company could still achieve a 20-30% profit margin. The YouTuber would be “very surprised” if Valve does not eventually consider this route. Still, this perspective is based on his industry experience rather than any specific leaks.

    Source:
    Link


     

  • Unreleased 1993 Splatterhouse JRPG ‘Splatter World’ Now Playable

    Unreleased 1993 Splatterhouse JRPG ‘Splatter World’ Now Playable

    Key Takeaways

    1. Game’s Initial Tease: Splatterworld was first hinted at through a VHS tape in December 1992, with an expected release in March 1993, but it never launched.

    2. Fan Translation: A prototype ROM of Splatterworld surfaced on 4chan on October 31, 2025, and was translated into English by Aeon Genesis within five weeks.

    3. Franchise Background: The original Splatterhouse was a gory beat ’em up released in 1988, with a spin-off, Splatterhouse: Wanpaku Graffiti, later released in 2020.

    4. Lost Footage Discovery: Footage of Splatterworld was shared by researcher Orochi-Leomon, sourced from a collector’s promotional tapes, reigniting interest in the game.

    5. Mystery of Disappearance: The reasons behind Splatterworld’s cancellation remain unclear, but the game includes a mechanic allowing players to summon historical dictators, unrelated to its main story.


    A long-lost JRPG cute spin-off titled Splatterworld: Rick to Kyofu no Daiou, which was meant to come out in 1993 but disappeared without much reason, is now playable due to a fan translation.

    Teasing the Game’s Release

    Splatterworld was first hinted at through a VHS tape that was given to Japanese stores in December 1992. The game was set to launch in March 1993. However, Splatterworld remained nothing more than a rumor among fans of retro video games.

    A Surprise Revival

    In a surprising turn, a prototype ROM of Splatterworld appeared on 4chan on October 31, 2025. Just a month later, it has been translated into English by a dedicated group of romhackers known as Aeon Genesis.

    Aeon Genesis announced on Romhacking.net, “Just shy of five weeks after the initial ROM dump became available, we now have a complete translation patch for the game.”

    Background of the Franchise

    To give some context, the original Splatterhouse debuted as a side-scrolling beat ’em up game filled with gore back in 1988. Over time, the franchise lost its popularity. Namco also released a chibi platformer called Splatterhouse: Wanpaku Graffiti for the Famicom in Japan, which later received a Western release in 2020 as part of the Namco Museum Archives Vol. 1.

    The existence of Splatterworld was not entirely unknown. It first came to light through a Namco Museum Art video that briefly referenced an unreleased sequel to Splatterhouse: Wanpaku Graffiti.

    Finding Lost Footage

    Later, a Japanese Famicom researcher named Orochi-Leomon shared footage of the JRPG from that 1992 VHS on their blog, sourced from a collector of promotional tapes.

    For retro enthusiasts eager to experience the original Japanese ROM, it’s archived and accessible on the West Mansion Splatterhouse fan page. Meanwhile, the Aeon Genesis fan translation patch can be found on their site and Romhacking.net.

    Mystery of the Game’s Disappearance

    The exact reasons for Splatterworld’s removal from retail shelves have never been revealed. However, the revival of the ROM shows that the game features a mechanic that lets players summon three notorious dictators from history, including one particularly infamous figure.

    Interestingly, these dictators have no connection to the actual story of Splatterworld but are included as part of the JRPG’s gameplay.

    Source:
    Link


     

  • Anbernic Releases Update to Fix RG DS Before Shipping

    Anbernic Releases Update to Fix RG DS Before Shipping

    Key Takeaways

    1. The Anbernic RG DS is a budget-friendly dual-screen handheld gaming device priced at $99.99, with a pre-order discount to $93.99 until December 9.
    2. Shipments for the RG DS are set to start on December 7, following several weeks of pre-orders.
    3. A software update to version 1.4 has been released to fix synchronization issues between the two screens and improve user experience.
    4. The device features two 4.0-inch IPS touch screens, a Rockchip RK3568 processor, 3GB of RAM, and 32GB of expandable storage.
    5. Additional features include dual-band Wi-Fi, Bluetooth 4.2, stereo speakers, an audio jack, and a 4,000mAh battery for up to 6 hours of gaming.


    The Anbernic RG DS debuted this year as one of the most budget-friendly dual-screen handheld gaming devices. Pre-orders have been available for several weeks, with shipments slated to start on December 7. Just as customers prepare to receive their RG DS, Anbernic has rolled out a software update aimed at addressing some issues that users have encountered.

    Software Update Details

    At the end of November, several reviewers who tested the Anbernic RG DS highlighted significant problems, including a lack of synchronization between the two screens during dual-screen gaming. In response, Anbernic has reportedly launched a software update designed to correct these glitches and even introduce a new feature to enhance user experience.

    Retro Handhelds reports that this update, which upgrades the software to version 1.4, will be included with new devices. Here’s the changelog:

    Pricing and Specifications

    The Anbernic RG DS is listed at a price of $99.99 but can be pre-ordered for a limited time until December 9 at a discounted price of $93.99. Customers can choose from three color options: Black & Crimson, Turquoise Blue, and Polar White. This handheld boasts two 4.0-inch IPS touch screens with a resolution of 640 x 480. Under the hood, it runs on the Rockchip RK3568 processor, featuring 3GB of RAM and 32GB of expandable storage.

    Additional features of the RG DS include stereo speakers, dual-band Wi-Fi, Bluetooth 4.2, an audio jack, and a 4,000mAh battery, which promises up to 6 hours of gaming time. The device comes pre-installed with Android 14.

    In conclusion, Anbernic’s RG DS offers an affordable entry into the dual-screen gaming market, and the recent software update should help address early concerns from users while enhancing the overall gaming experience.

    Source:
    Link


     

  • Windows 11 Full Screen Experience on RTX 5050: Quick Resume & RAM Savings

    Windows 11 Full Screen Experience on RTX 5050: Quick Resume & RAM Savings

    Key Takeaways

    1. Xbox Full Screen Experience (FSE) is now available for standard Windows 11 desktops and laptops, initially launched for handheld gaming PCs.
    2. To enable FSE, users must join the Xbox Insider Hub and switch to the Windows 11 Beta or Dev channel.
    3. FSE allows users to bypass the regular desktop, offering a full-screen launcher with controller navigation and quick task switching via the Xbox Game Bar.
    4. FSE reduces memory usage by pausing the regular Windows desktop, saving around 2 GB of RAM in tests compared to traditional desktop mode.
    5. Microsoft aims to enhance the gaming experience on Windows 11 with FSE, positioning it as a console-like interface for desktops and handheld devices.


    Microsoft has rolled out its Xbox Full Screen Experience (FSE), first launched with handheld gaming PCs like the Asus Xbox ROG Ally series, to standard Windows 11 desktops and laptops. According to a recent video from ETA Prime, you can enable this feature by signing up for the Xbox Insider Hub and switching to either the Windows 11 Beta or Dev channel, which will work on many types of hardware.

    Overview of Features

    After you set it up, FSE lets Windows 11 devices skip the regular desktop at startup and go straight to a full-screen launcher. Right now, you can only access the Xbox app as the home screen, but Microsoft has hinted that they might add support for more launchers in the future. The user interface allows for navigation using a controller and quick task switching via the Xbox Game Bar. By pressing the Xbox button, you can see a system-level switcher that shows all running apps and recently played games.

    How to Activate FSE

    Microsoft has made this feature available through its Insider Preview program, and users can activate it with some system updates and configuration changes. Here’s a quick summary of the process.

    One interesting feature of FSE is its capability to pause the regular Windows desktop, which helps cut down on background processes and reduces memory usage. In tests conducted by the YouTuber, a gaming laptop with an Nvidia GeForce RTX 5050 used around 5.7 GB of RAM when running in FSE as opposed to 7.7 GB in the usual desktop mode, supporting Microsoft’s claim of saving close to 2 GB. This could be a big advantage for systems that have limited memory or rely on integrated graphics that share RAM.

    Performance Insights

    FSE on Windows 11 tries to replicate the multitasking experience of Xbox consoles, but it doesn’t exactly match the Quick Resume feature. In the video, ETA Prime shows switching between a low-demand indie game and a big title like Cyberpunk 2077, indicating that the interface can handle multiple games at once, but it still behaves differently compared to the reliable suspend-and-resume system found on Xbox consoles. It’s more of a refined game-focused ‘desktop alternative’ that allows quicker switching and fewer background tasks, but it still lacks the smoothness of the console experience.

    When benchmarking Cyberpunk 2077 at 1080p Ultra settings on the RTX 5050, the performance differences between desktop mode and FSE were minimal. In multiple tests, FSE sometimes achieved 1–2 FPS higher averages, but these results were still within the normal margin of error. Currently, Full Screen Experience is only available in Windows Insider builds, and Microsoft has mentioned that more updates and features could come as it gets closer to a public release.

    Future of FSE

    By expanding FSE, Microsoft gives Windows 11 users a console-like interface that can help streamline setups in living rooms, handheld PCs, and regular desktops. With the anticipated launch of the Steam Machine, it seems Microsoft is positioning a more polished FSE to enhance its Windows gaming ecosystem and support new Xbox hardware, which is reportedly shifting toward a console–PC hybrid design.

    Source:
    Link


     

  • Phantom Blade Zero Release Date Announced for The Game Awards

    Phantom Blade Zero Release Date Announced for The Game Awards

    Key Takeaways

    1. Release Date Announcement: Phantom Blade Zero, an action RPG by S-Game, will have its release date announced at The Game Awards, available on PS5 and PC.

    2. Gameplay Preview: A video teaser shows artistic elements but lacks flashy combat; however, testers report quick, fluid battles with a cinematic feel.

    3. Challenging Gameplay: While not labeled as a souls-like game, Phantom Blade Zero is still challenging, with players facing consequences for dying, such as losing time.

    4. Industry Influence: The success of Black Myth: Wukong is inspiring Chinese developers to create AAA titles for international markets, with PlayStation encouraging this trend.

    5. Event Highlights: The Game Awards on December 11th will feature hints of a major unannounced game and possible connections to Knights of the Old Republic.


    Amidst murmurs about big-name games set to launch at The Game Awards, a few attendees are already confirmed. The event’s official social media handle has revealed that there’s going to be a release date announcement for Phantom Blade Zero. This action RPG, developed by S-Game from China, is slated to be released on PS5 and PC.

    Sneak Peek of Gameplay

    A brief video that came along with the news shows an artist adding the last details to a dragon’s head. Out of nowhere, the dragon rises, revealing a man underneath. Although the clip does not showcase any of the flashy combat mentioned in earlier previews, hands-on testers have noted that the battles are quick and fluid, packed with a cinematic feel.

    Gameplay Experience

    S-Game has been cautious about labeling Phantom Blade Zero as a souls-like title. They aim to make the gameplay less daunting for those who struggle with the challenging boss fights in games like Elden Ring. Still, testers have reported that the game remains quite difficult. A notable feature is that every time the assassin dies, he loses valuable time, having only 66 days until his ultimate end.

    Industry Trends

    The success of Black Myth: Wukong has inspired Chinese developers to create AAA games that can attract an international audience. PlayStation has taken notice of this trend, urging more studios in China to create titles for the PS5. While not every attempt has been an instant hit—Lost Soul Aside being one example—S-Game is determined to prevent any frame-rate issues that could hinder combat speed.

    Also from S-Game, the release of Phantom Blade Zero should see it available on PC as well. The developer has made headlines by seemingly downplaying the significance of an Xbox version. However, after asserting that it isn’t a PlayStation-exclusive, they haven’t dismissed the possibility of expanding to other platforms in the future.

    Event Details

    The Game Awards is set for December 11th, and a livestream is highly awaited. Host Geoff Keighley has piqued gamers’ interest with a mysterious statue, hinting at an unannounced major game. There are also whispers of a Star Wars connection, as rumors suggest that Knights of the Old Republic might be making a return.

    Source:
    Link


     

  • Star Wars Knights of the Old Republic Remake News at The Game Awards

    Star Wars Knights of the Old Republic Remake News at The Game Awards

    Key Takeaways

    1. An announcement regarding a new Star Wars game is expected soon, with speculation about the Knights of the Old Republic Remake.
    2. Insider Kurakasis clarified that the upcoming game is not Star Wars: Zero Company or Star Wars Eclipse.
    3. Fans are eager for updates on the Knights of the Old Republic Remake, which has experienced development challenges.
    4. There is excitement about the potential for a new Total War game set in the Star Wars universe, focusing on the Galactic Republic and the Sith Empire.
    5. The Game Awards is anticipated to be a key event for revealing new information about these projects.


    An insider has recently shared that an announcement concerning a Star Wars game is on the horizon. With the franchise boasting more than 100 games, this revelation has sparked a flurry of speculation. Following a post from Kurakasis, fans have gained insight into which project may be hinted at. The latest clue suggests that the Star Wars: Knights of the Old Republic Remake could be nearing its release.

    Rumors Resurface

    Kurakasis reignited the speculation on December 3rd with a social media update. He mentioned that a “big Star Wars game” announcement was expected, while dismissing a few possibilities. The insider clarified that neither the strategic title Star Wars: Zero Company nor the action-adventure Star Wars Eclipse is the game in question. The new hint, which mentions The Old Republic, further narrows down the potential titles.

    Anticipation Grows

    Many fans are now hoping to receive news on the updated Star Wars: Knights of the Old Republic. The remake of the 2003 RPG was first revealed during the 2021 PlayStation Showcase. However, development has faced various obstacles, leading Saber Interactive to take over from Aspyr Media.

    In the midst of concerns about possible cancellation, Tim Willits, Chief Creative Officer at Saber, addressed these worries in March 2025. He reassured gamers that all ongoing projects were secure. This likely includes the much-anticipated KOTOR Remake. Since his statement, fans have been eagerly waiting for more information, with The Game Awards expected to be a prime opportunity for updates.

    Expanding the Universe

    Set thousands of years before the original movie trilogy, BioWare’s Star Wars: Knights of the Old Republic introduced fresh storylines and characters. The series later evolved into an MMORPG that launched in 2011. Many gamers believe Kurakasis is referring to the remake of the original title. However, there remains the possibility of a different Star Wars game utilizing the Old Republic name.

    A Total War game centered around the Galactic Republic and the Sith Empire would likely capture a vast audience. Rumors regarding Creative Assembly developing such a tactical strategy game emerged in 2024. Recently, they hinted at a significant reveal of a Total War title during The Game Awards. Signs that the studio may deviate from their usual historical themes could imply a partnership with Star Wars or Warhammer 40,000.

    Source:
    Link


     

  • LEGO Star Wars Smart Play Set Prices Leaked for March 2026

    LEGO Star Wars Smart Play Set Prices Leaked for March 2026

    Key Takeaways

    1. Release Date: Numerous Star Wars LEGO sets will be available starting March 1, 2026.
    2. Iconic Sets: Key sets include Luke’s X-wing ($99.99), Vader’s TIE Advanced ($69.99), and the Throne Room Duel ($149.99).
    3. Affordable Options: Sets like Luke’s Landspeeder ($39.99) and AT-ST ($49.99) offer budget-friendly choices.
    4. Notable Characters: Many sets feature popular characters, including Luke, Princess Leia, Darth Vader, Yoda, and R2-D2.
    5. Potential Changes: The details provided may change before the release date in March 2026.


    Numerous LEGO sets come out every year to satisfy fans and showcase popular licenses. In March 2026, the Danish company will celebrate Star Wars, and recently, all the sets have been leaked, revealing various details.

    Exciting Releases for Fans

    For long-time fans, Luke’s X-wing will be up for grabs at $99.99 starting March 1, 2026. This set will feature 584 pieces and include miniatures of Luke, Princess Leia, and R2-D2.

    More Iconic Star Wars Ships

    Another beloved ship from the franchise will also be released: Vader’s TIE Advanced, which will be priced at $69.99. This set will have 473 pieces and come with a figurine of Darth Vader along with rebel troopers. Additionally, fans can recreate one of the legendary scenes from Star Wars with the Throne Room Duel, which consists of 962 pieces and will cost $149.99.

    Affordable Options Available

    On March 1, 2026, Luke’s Landspeeder will also be released, featuring 255 pieces and priced at a more affordable $39.99. The AT-ST will consist of 347 pieces and will be sold for $49.99, complete with scout trooper figurines and possibly Ewoks.

    Another intriguing set, the Dagobah Training, will include 440 pieces and will be priced at $69.99 with figures of Yoda, Luke, and R2-D2. If you’re eager to see Obi-Wan again, the Mos Eisley Cantina will come with 666 pieces and will be available for $79.99. Lastly, the Millennium Falcon will retail at $99.99 for 885 pieces. However, keep in mind that while this information gives a good overview of the sets, some changes might still happen before March 2026.

    Source:
    Link


     

  • Bungie’s Marathon Controversy: Artist Antireal Says Dispute Resolved

    Bungie’s Marathon Controversy: Artist Antireal Says Dispute Resolved

    Key Takeaways

    1. Scottish artist Fern Hook, known as Antireal, resolved her dispute with Bungie over unauthorized use of her artwork to her satisfaction.
    2. The issue arose when elements of Hook’s 2017 poster designs were found in the environments of Bungie’s Marathon game.
    3. Bungie’s art director, Joseph Cross, acknowledged the plagiarism and confirmed that graphic elements were used without permission.
    4. In response to the backlash, Bungie removed gameplay footage and initiated an internal review to address the issue of appropriated art.
    5. Cross apologized and committed to improving the review process to prevent similar incidents in the future, although specific terms of the resolution remain undisclosed.


    One of the most debated stories of digital art copycatting in 2025, connected to Bungie’s Marathon, has taken a positive turn. Scottish artist Fern Hook, who is known as Antireal, has shared that her disagreement with Bungie regarding the unauthorized use of her artwork has been sorted out in a way that makes her happy.

    Update from the Artist

    In a recent update on X, Hook wrote, “The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction,” indicating that the plagiarism scandal following Marathon’s announcement has finally come to an end.

    Background of the Issue

    The matter started when Hook noticed elements from her 2017 poster designs appearing in the environments showcased during Marathon’s alpha build, which Bungie revealed in a livestream this past spring. Hook took to X, tagging art director Joseph Cross, and shared side-by-side images comparing her design work to the text and graphics that were copied into the game. At the time, Hook remarked, “The Marathon alpha released recently and its environments are covered with assets lifted from poster designs I made in 2017.”

    Response from Bungie

    Joseph Cross from Bungie quickly acknowledged Hook’s claims, confirming that they were indeed correct. He stated that a previous pre-production artist had “taken several graphic elements from a graphic designer without permission or acknowledgement, and then placed them on a decal sheet that was then checked in.” The gaming community reacted with anger, leading to discussions about the plagiarism issue surrounding Marathon. In response to the negative feedback, Bungie removed all gameplay footage from their upcoming livestream and began an internal review to eliminate any “inappropriately sourced” art from the game.

    Commitment to Improvement

    Cross also expressed a sincere apology, saying, “There’s absolutely no excuse for this oversight, and we are working on and are 100% committed to a review process to ensure that instances like this don’t happen again at Bungie.” He added, “I know how unfair this feels, and we’re doing everything we can to make this right. Her work is fantastic, and we clearly share a mutual appreciation for a specific genre of graphic design, and I’m excited to have folded that into our style in general.”

    Despite the resolution, the specific terms agreed upon by Hook, Bungie, and Sony remain undisclosed. It is also noteworthy that Bungie and Sony have not yet made a public statement about how the matter was resolved.

    Source:
    Link


     

  • Twitch Streamer Tigz Becomes First to Escape Tarkov After 150 Hours

    Twitch Streamer Tigz Becomes First to Escape Tarkov After 150 Hours

    Key Takeaways

    1. Escape from Tarkov now has four possible endings after the release of its v1.0 version on Steam.
    2. Twitch streamer Tigz became the first player to successfully escape from Tarkov after 150 hours of gameplay.
    3. Tigz’s journey included navigating the new Terminal map, focusing on PvE gameplay and strategic elimination of AI enemies.
    4. The extraction scene revealed a massive nuclear explosion, indicating that escape from Tarkov comes with dire consequences.
    5. The game’s director hinted at special rewards for players who achieve the best ending, sparking ongoing interest in completing the game.


    Escape from Tarkov is a challenging extraction shooter where every raid feels like a risk with death lurking around every corner. For nine long years since its early access launch, players have been diving into Tarkov to gather loot and find a way out, but they never quite finished the main cycle of gameplay. However, this has recently changed, as the very first player has managed to escape from Tarkov.

    New Endings Introduced

    With Escape from Tarkov’s full v1.0 version released on Steam last month, Battlestate Games introduced four possible endings to the game. A Twitch streamer named Tigz took on the challenge of unlocking one of these four endings.

    After two and a half weeks of persistent effort, Tigz achieved his goal, marking himself as the first player to successfully escape from Tarkov.

    Tigz’s Journey

    Tigz is a seasoned Tarkov player with nearly 100,000 subscribers on YouTube and 180,000 followers on Twitch. After an intense 150 hours of grinding during his live streams on the newly added Terminal map, he finally managed to extract.

    The Terminal map, which was introduced on December 1, offered a stronger PvE narrative focus that pushed players toward freedom. Tigz skillfully navigated the docks on Terminal, taking care to hide behind shipping containers while eliminating AI enemies.

    Reaching the end of the docks, he discovered a ship where the extraction took place. To his surprise, when the extraction timer reached zero, he was treated to a cutscene. Tigz exclaimed that it felt almost unreal as the extraction sequence played out.

    A Historic Moment

    Battlestate Games quickly recognized this achievement and promptly celebrated him as the first player to escape Tarkov. On its X account, the studio stated, “Congratulations to Tigz on being the first to Escape From Tarkov. You survived. But at what cost?”

    Even Nikita Buyanov, the game’s director, tuned into the livestream, simply stating, “He did it!” However, the game’s ending leaves some questions.

    In the cutscene, fighter jets flew overhead, and as the ship departed, a massive nuclear bomb exploded, setting Tarkov ablaze. The text after the cutscene read, “You ran, hoping to escape. It seemed like all would end outside Tarkov, but hell erupted behind you.”

    Buyanov later posted on X, mentioning that this was the second-worst of the four possible endings in Tarkov. He added, “The first person who will complete the game with the Best Ending will definitely have something special from me!”

    Although Tigz was the first to escape from Tarkov, the quest for the other endings continues, as players are eager to discover what “special reward” awaits the first fortunate individual to achieve the ‘good’ ending.

    Source:
    Link


     

  • Retro FPS Turns into Surprising Turn-Based RPG Experience

    Retro FPS Turns into Surprising Turn-Based RPG Experience

    Key Takeaways

    1. Dungeons of Dusk is a turn-based RPG spin-off from the FPS game DUSK, focusing on strategic gameplay.
    2. The game features a dungeon environment filled with creatures like rats and wizards, requiring careful planning and decision-making.
    3. Players must manage a morale meter and technique points that limit their movement and choices during gameplay.
    4. The gameplay is slower-paced compared to traditional FPS games, which may appeal to some players but not others.
    5. The game is expected to launch in 2026, with no confirmed release date or assurance of meeting player expectations.


    Over the years, first-person shooter (FPS) games have seen a lot of advancements, leading to more lifelike gameplay. However, some game developers prefer to create titles that celebrate a retro style, paying tribute to classics like Doom. Yet, at times, innovation pushes boundaries, and certain retro-inspired FPS games introduce new elements, such as Dungeons of Dusk.

    A New Direction

    Dungeons of Dusk is a spin-off from DUSK, which debuted in 2018, crafted by David Szymanski. This new endeavor takes a different path by being a turn-based RPG. A recent trailer has shared some details about this unique aspect. While it may initially appear to be an FPS from a bygone era, the gameplay doesn’t allow free movement.

    Strategic Gameplay

    In this game, you’ll journey through a dungeon swarming with various creatures like rats, wizards, and even doctors, while you make thoughtful decisions. You’ll need to carefully plan each action, as well as attack the enemies effectively. There are items to gather, including ammunition and health supplies. Additionally, it’s important to note the presence of a morale meter and technique points, which will restrict your movement and choices.

    Slower Pace

    Consequently, you won’t be able to move around freely and shoot at foes while dodging them. Some gamers might enjoy this slower pace, while others may feel differently, as the overall gameplay will be much more measured compared to traditional FPS games. Dungeons of Dusk is expected to launch in 2026, although no specific release date has been confirmed yet. Furthermore, it remains to be seen if the gameplay will live up to player expectations, and if it will maintain its appeal over time.

    Source:
    Link