Tag: Capcom

  • Capcom’s Pragmata TGS 2025 Trailer: Shelter Hub, Tram System, Weapons

    Capcom’s Pragmata TGS 2025 Trailer: Shelter Hub, Tram System, Weapons

    Key Takeaways

    1. Game Focus: Pragmata centers on the relationship between characters Hugh and Diana as they explore deserted space outposts filled with robots.

    2. Gameplay Features: The game features a lunar station setting, a Central Shelter for weapon upgrades, and introduces new weapons like the Charge Piercer and Decoy Generator.

    3. Exploration Mechanics: Players can use a Tram system for fast travel and checkpoints, enhancing exploration within the game.

    4. Launch Information: Pragmata is set to be released in 2026 on PlayStation 5, Xbox Series S|X, and PC, described as a “story-driven space adventure.”

    5. Demo at TGS 2025: Capcom will offer a playable demo of Pragmata at the Tokyo Game Show 2025, generating excitement within the gaming community.


    Capcom presented new video at the Tokyo Game Show 2025 for its upcoming project, Pragmata. This game is being created and released by Capcom itself, focusing on the relationship between Hugh and Diana as players navigate through deserted space outposts filled with robots.

    Gameplay Trailer Highlights

    The gameplay trailer showed a combination of cutscenes and actual gameplay, highlighting the lunar station setting. It also introduced a new area called the Central Shelter, where the main character, Hugh, can unlock and enhance a variety of weapons and Hack Nodes to battle robots.

    New Weapons and Features

    In addition, the trailer elaborated on the game’s weapon options by introducing two new tools for taking down foes. The Charge Piercer is a powerful device designed to penetrate enemy defenses, while the Decoy Generator can be used to divert and eliminate tougher adversaries.

    The trailer also brought in the Hack Nodes, featuring the new Multi-Hack. This item allows Diana to breach multiple enemy defenses with just one use, making it a valuable asset.

    Exploration Mechanics

    Besides combat, the trailer included scenes of exploration. Here, Hugh and Diana use a Tram system to travel from the Central Shelter to various Escape Hatches, which act as both fast travel points and checkpoints in Pragmata.

    Capcom also confirmed that the game is set to launch in 2026 for PlayStation 5, Xbox Series S|X, and PC through Steam. They describe it as a “story-driven space adventure” with dual single-player gameplay mechanics similar to The Last of Us.

    Excitement at TGS 2025

    To further hype the event, Capcom announced that visitors at TGS 2025 would have the chance to play a demo of Pragmata.

    Originally teased in 2020, Pragmata had remained quiet until Capcom released a follow-up trailer in June 2025. The company also talked about updates for Monster Hunter Wilds Title Update 3 and 4 as 2025 wraps up. Additionally, they provided new insights into Onimusha: Way of the Sword and more gameplay for Resident Evil Requiem.

    Although the gaming community didn’t anticipate Pragmata’s release anytime soon, it’s a welcomed addition to the expanding lineup of games launching next year, including Dragon Quest VII: Reimagined, Mewgenics, Resident Evil Requiem, 007: First Light, Grand Theft Auto VI, and others.

    Pragmata Shelter – Capcom USA YouTube

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  • Resident Evil Requiem Nintendo Switch 2 Price Lower than PS5, Xbox

    Resident Evil Requiem Nintendo Switch 2 Price Lower than PS5, Xbox

    Key Takeaways

    1. Price Stability: The Nintendo Switch 2 has avoided price hikes that have affected Xbox Series X and PlayStation 5, but accessories have become more expensive.

    2. Game Pre-Order Pricing: The upcoming Resident Evil Requiem is priced at £60 for the Switch 2, which is £10 cheaper than its counterparts on PlayStation 5 and Xbox.

    3. Performance vs. Competitors: The Switch 2 features improvements but still lags behind in graphic capabilities compared to the latest consoles, with lower internal resolution for games.

    4. Pricing Trends: Many Switch 2 games are still being sold at full price despite reduced visual quality, with titles like Madden NFL 26 priced the same as their Xbox and PlayStation versions.

    5. Upcoming Titles: Additional Capcom games, including Resident Evil: Biohazard Gold Edition and Resident Evil Village Gold Edition, are set to release on February 27th, expected to perform better than existing cloud versions.


    The Nintendo Switch 2 has managed to stay clear of the price hikes seen with the Xbox Series X and PlayStation 5. However, discounts on games are hard to find, and prices for accessories have gone up. To offer some relief to Nintendo fans, the upcoming Resident Evil Requiem may be cheaper than its counterparts.

    Pre-Order Pricing

    As reported by Gamingbible, it came as a surprise when Amazon UK listed the horror game for pre-order. Players on the Switch 2 can get the Capcom game for £60, while those on PlayStation 5 and Xbox will need to pay £70. It’s still unclear how much PC gamers will need to fork out before the game launches on February 27th.

    Performance Comparison

    While there are some enhancements, the Switch 2’s specs still don’t match the graphic capabilities of the latest consoles. The handheld version of the game will run on the RE Engine, but players can expect an internal resolution of 600p that is upscaled through DLSS. Videos comparing the systems indicate that the Switch 2 holds its ground, but lacks the detail found in other versions.

    Pricing Trends

    Even with reduced visual quality, publishers are still charging full price for many Switch 2 games. Recently, Madden NFL 26 debuted at a price of $69.99, which is the same as the football game on Xbox and PlayStation. Third-party releases like Star Wars Outlaws Gold Edition are set at $59.99. However, many of these games have already been released on other platforms.

    Gamer Savings

    Any price reductions are a welcome sight for gamers, especially after the recent Nintendo Direct didn’t reveal any sales. The new compilation of Super Mario Galaxy and Super Mario Galaxy 2 is priced at $70, even though the original 3D platformer was included in the 2020 Super Mario 3D All-Stars collection.

    Upcoming Releases

    Resident Evil Requiem isn’t the only Capcom title making its way to the Switch 2. On February 27th, players can also expect Resident Evil: Biohazard Gold Edition and Resident Evil Village Gold Edition. So far, there are no pre-order details or prices available. Nevertheless, these titles are set to perform better than the cloud versions currently offered on the Switch.

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  • Resident Evil Movie Director Confirms Leon S. Kennedy’s Absence

    Resident Evil Movie Director Confirms Leon S. Kennedy’s Absence

    Key Takeaways

    1. The new Resident Evil film has a completely original storyline and will not feature Leon S. Kennedy.
    2. Director Zach Cregger aims to respect the Resident Evil franchise while telling a new story within its universe.
    3. The plot focuses on an unlucky courier, played by Austin Abrams, who becomes involved in the early T-Virus outbreak.
    4. Cregger emphasizes his passion for original ideas while creating an adaptation based on existing intellectual property.
    5. This film marks the third major film project inspired by Resident Evil, following previous adaptations that received mixed reviews.


    The new film adaptation of Capcom’s Resident Evil franchise is being helmed by Zach Cregger, who recently discussed some intriguing aspects of the project in a chat with Entertainment Weekly.

    Original Storyline

    Cregger mentioned that this upcoming movie will have a completely original storyline, and sadly, it won’t include the beloved character Leon S. Kennedy. He explained, “It’s an entirely original story. When you watch it, you’ll be like, ‘This is very Zach.’ It’s just that it takes place in the Resident Evil world. I don’t think fans of the games are gonna be bummed. I’m not gonna steal Leon and put him in an original story. I think that would be presumptuous.”

    Respecting the Franchise

    He continued, “But I respect the games enough where I’m gonna like tell a Resident Evil story in the Resident Evil canon that still leaves everything they love intact from the games, you know what I mean?” Cregger has teamed up with Shay Hatten to co-write the screenplay for Resident Evil. The plot is said to focus on an unlucky courier, presumably played by Austin Abrams, who is sent to deliver a mysterious package to a secluded hospital, only to become embroiled in the terrifying beginnings of the T-Virus outbreak.

    Cregger’s Vision

    Cregger added, “I think that when you see it, you’ll understand how I can be obsessed with original ideas and still make a movie that is an IP-based thing. I know that doesn’t make a lot of sense now, but I hope it will later.” This adaptation marks the third major film project inspired by the franchise, following a mixed history of previous adaptations.

    The original series included six films directed by Paul W.S. Anderson from 2002 to 2016, featuring Milla Jovovich as Alice. In 2021, Johannes Roberts’ Resident Evil: Welcome to Raccoon City aimed to provide a more faithful reboot, drawing from the first two games and starring actors such as Kaya Scodelario and Robbie Amell.

    However, it didn’t quite live up to fan expectations, grossing only $36 million against its $40 million budget. Now, Sony Pictures, which has been behind all the past films, is set to unveil Cregger’s theatrical interpretation of Resident Evil on September 18, 2026.

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  • Resident Evil Requiem Promises Emotional Roller Coaster Experience

    Resident Evil Requiem Promises Emotional Roller Coaster Experience

    Key Takeaways

    1. Capcom is introducing a new horror system in Resident Evil Requiem that focuses on players’ emotional experiences and dynamic pacing.
    2. The game will alternate between intense horror moments and periods of relief, creating a roller coaster of tension and release.
    3. The main villain in Resident Evil Requiem is hinted to be the most frightening in the franchise’s history.
    4. The game is set to launch on February 27, 2026, and will be available on multiple platforms, including Xbox Series S|X, PlayStation 5, PC, and Nintendo Switch 2.
    5. There is growing excitement among players, as evidenced by high concurrent player counts in earlier Resident Evil titles.


    In a recent video chat with the Future Game Show, Capcom developers have hinted at a new horror system meant to play with players’ feelings, moving away from the usual pacing seen in the Resident Evil series.

    A New Approach to Horror

    Using a translator, the developers shared their vision for this new system, stating it will take players on an emotional journey. They couldn’t dive too deep into the details, but they mentioned: “I think they represent a typical game design that we have for the series, where, you know, you can’t keep the horror tension at max for the entire game since it’s quite tiring.

    Therefore, we need to create a dynamic pacing curve with intense horror moments followed by moments of relief or catharsis, allowing players to unwind through more peaceful exploration or thrilling combat before ramping back up into the horror elements.

    This has always been the standard practice for Resident Evil. What sets this apart this time is the introduction of a new system that I can’t fully discuss yet. Imagine the difference between tension and release being like a certain size of wavelength, like a curve.

    It becomes an absolute roller coaster experience with various elements of the series, and I’m super excited for everyone to eventually grasp what I mean by this. We’re definitely going to toy with your feelings a lot this time around.”

    Trailers and Teasers

    Thus far, two trailers have offered fans a sneak peek at the game’s main villain, described as the most frightening in the mainline franchise’s history. However, specifics about the new system are still secretive; early hands-on demos of Resident Evil Requiem support Capcom’s statements but keep much of the game’s content hidden. So far, players who tried the demo have said it feels similar in spirit to Resident Evil 7: Biohazard.

    The ninth main entry in Capcom’s franchise is set to launch on February 27, 2026. It will be available on various platforms, including Xbox Series S|X, PlayStation 5, PC, and a version for the Nintendo Switch 2.

    High Hopes and High Player Counts

    Excitement for Resident Evil Requiem is reaching new heights as players revisit earlier mainline titles. Currently, Resident Evil 4 Remake is enjoying an average of 5,500 concurrent players daily, while Resident Evil 2 has around 1,500 daily players, and Resident Evil Village maintains a healthy average of 1,700 concurrent players each day.

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  • Resident Evil Requiem Coming to PS4 Amid Switch 2 Announcement

    Resident Evil Requiem Coming to PS4 Amid Switch 2 Announcement

    Key Takeaways

    1. Capcom has confirmed a version of Resident Evil Requiem for the Nintendo Switch 2, sparking speculation about a possible port for the PlayStation 4.
    2. A new trailer showcased the game’s dark atmosphere and confirmed release on multiple platforms, including PlayStation 5, Xbox Series S|X, and PC, with a launch date of February 27, 2026.
    3. Insider Dusk Golem’s earlier claims about a PS4 version were supported by the Switch 2 trailer, which included fine print suggesting a PS4 logo, though Capcom has not officially confirmed it.
    4. Dusk Golem believes that Resident Evil Requiem will come to PS4 and that Capcom has the resources to manage separate versions without sacrificing quality on current-gen platforms.
    5. There are concerns that the PS4 port may be delayed or simplified, possibly omitting advanced features like ray-traced shadows and lighting to fit the older hardware.


    Capcom’s Resident Evil Requiem is said to possibly get a port for the PlayStation 4. This speculation has gained new life after Capcom confirmed that a version for the Nintendo Switch 2 is in the works, during the Nintendo Direct event on September 12.

    New Trailer Insights

    The event showcased a fresh trailer that highlighted the chilling and dark vibe of Resident Evil Requiem, featuring Grace Ashcroft as she navigated the rundown Wrenwood Hotel. The trailer concludes with a screen that proudly shows the Nintendo Switch 2 as one of the platforms for launch, along with PlayStation 5, Xbox Series S|X, and PC, all set for a release date on February 27, 2026.

    Insider Leaks Confirmed

    The announcement regarding Resident Evil Requiem’s Switch 2 version backs up earlier claims made by insider Dusk Golem. He had previously mentioned that the game, which is internally referred to as Resident Evil 9, would also be available on the Switch 2 and the older PS4 hardware.

    However, Capcom has not officially acknowledged the PlayStation 4 port yet. Interestingly, the Switch 2 trailer includes fine print that points to the PS4 logo below the list of platforms, even though the actual logo is missing.

    Speculations and Future Announcements

    Dusk Golem pointed out this detail in a recent post on X, suggesting it might indicate the game’s potential release on older hardware. He emphasized that the presence of the PS4 logo in the fine print is likely related to licensing matters and shouldn’t be interpreted as a formal confirmation from Capcom regarding Resident Evil Requiem’s PS4 version.

    Nonetheless, Dusk Golem reiterated his previous statements, expressing confidence that Resident Evil Requiem will indeed come to the PlayStation 4, with Capcom likely to make an announcement about it later on.

    He mentioned that Capcom currently has the resources to manage separate versions of Resident Evil Requiem without impacting the quality of the current-gen and PC releases. These versions are expected to leverage advanced RE engine technology, which includes a new technique for rendering hair in Pragmata and enhancements in lighting and shadows.

    Porting Challenges

    Despite this optimism, Dusk Golem is uncertain whether the PS4 port will be released at the same time as the current-gen versions. It’s possible that the PS4 version could be delayed. Speculations suggest that Capcom may have to simplify the PS4 version, potentially removing ray-traced shadows and lighting or reducing the render resolution to accommodate the older PlayStation hardware.

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  • Resident Evil 7 Might Arrive on Switch 2 Soon

    Resident Evil 7 Might Arrive on Switch 2 Soon

    Key Takeaways

    1. Resident Evil 7 may be announced for the Nintendo Switch 2 during a Direct event on September 12.
    2. The game is expected to be a native port, unlike the existing cloud version available for the Switch and Switch 2.
    3. Current cloud streaming options for Resident Evil 7 require a reliable internet connection, which may affect gameplay quality on the go.
    4. Capcom is also working on Resident Evil 8, set to launch in February next year, with potential for a Switch 2 port.
    5. The upcoming Direct event could reveal more about Resident Evil 7, although details about the event have not been confirmed by Nintendo.


    Another game from a third-party dev might be on its way to the Nintendo Switch 2. If the recent leaks are correct, Resident Evil 7 could be making its debut on the handheld, with a potential announcement during the supposed Direct event later this week on September 12. This would be a native port of the game, as there’s already a cloud version accessible for both the Switch and Switch 2.

    Details from Sources

    The scoop originates from Attack the Backlog and Nash Weedle over on XCancel. The former revealed that Capcom is set to showcase a horror title at the upcoming Direct event. Nash Weedle chimed in on this by saying, “All I Can Say Is That If You Get This, Stay Away!” This line references the beginning of Resident Evil 7, where a video message from Mia Winters is sent to her husband, Ethan, the main character.

    Current Availability

    It’s worth mentioning that Resident Evil 7 is currently playable on both the Switch and Switch 2, but only through cloud streaming, which may not provide the best experience for every player. Even though you don’t need a Nintendo Switch Online membership to access cloud games, they do require a reliable internet connection, which can be tricky when you’re on the move.

    Future Prospects

    There are quite a few Resident Evil titles already available on the Switch, and this could pave the way for Resident Evil 8, another game that’s also reliant on cloud gaming. Capcom is already hard at work on the latest installment, set to launch in February next year. This new title will be released on current-gen platforms, but there’s chatter about it also making its way to the PS4, meaning a port to the Switch 2 could be possible.

    Recent whispers indicate that Nintendo plans to hold a Direct event on September 12, where we might hear about Resident Evil 7, although the company hasn’t revealed any details about the event just yet.

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  • Resident Evil Chooses Barbarians and Weapons Director for Film

    Resident Evil Chooses Barbarians and Weapons Director for Film

    Key Takeaways

    1. Zach Cregger, known for horror films like Barbarian, will direct the new Resident Evil adaptation.
    2. The film is set to be released on September 18, 2026, focusing on atmospheric tension rather than action.
    3. Cregger is a passionate fan of the Resident Evil games, having spent extensive time playing them.
    4. The movie will draw inspiration from the settings and tones of Resident Evil 2, 3, and 4 while maintaining flexibility in its storyline.
    5. The adaptation aims to meet high expectations from both new viewers and long-time fans, especially after mixed reactions to previous films.


    Zach Cregger, who gained recognition as the director of horror films like Barbarian and Weapons, has been chosen to lead the upcoming film adaptation of Capcom’s Resident Evil series.

    Release Date and Focus

    The untitled Resident Evil project, which was revealed earlier this year, is set to be released on September 18, 2026. This new adaptation aims to offer a fresh perspective, emphasizing atmospheric tension and excitement rather than the action-heavy style of previous films.

    A Passionate Fan

    What makes Cregger unique is his connection to the Resident Evil fanbase. During a conversation with Double Toasted, he expressed:

    “I’ve spent, honestly, thousands and thousands of hours playing Resident Evil. I just know how the pacing should flow, and it’s naturally cinematic. I believe there’s a fantastic movie waiting to be made within this universe and its pacing.”

    Cregger, a devoted enthusiast of the franchise, has enjoyed numerous main series games, including the remakes of Resident Evil 2 and 3, as well as the action-focused Resident Evil 4. Interestingly, he admitted he hasn’t watched any of the previous Resident Evil films.

    Insight on the Movie’s Timeline

    In his interview, he also discussed the film’s timeline, saying:

    “I’m a massive fan of the games. It probably leans more towards the settings of 2 and 3, but it resonates more with the tone of 4. The games are quite adaptable; 2 and 3 are set in Raccoon City, while 4 takes place in Spain and feels like it belongs in the past, even though it doesn’t.

    Then you have 7, which is like a Texas Chainsaw vibe, and 8 takes you to an ancient European village, definitely feeling historical.”

    Cregger’s interpretation of the Resident Evil universe is somewhat flexible, aligning with the evolving settings found in each game installment. He added:

    “The games themselves don’t have a strict lore. It’s not fixed. Therefore, I don’t feel like I’m straying any further from the established franchise than it does. I’m just shading within the lines.”

    High Expectations

    Cregger faces significant expectations as he delves into the Resident Evil lore, aiming to redefine the series for both new and long-time fans. The franchise’s reputation has been somewhat marred by past live-action adaptations that some fans felt missed the mark.

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  • Hideaki Itsuno Dreams of Creating Capcom vs SNK 3 Game

    Hideaki Itsuno Dreams of Creating Capcom vs SNK 3 Game

    Key Takeaways

    1. Hideaki Itsuno, former Capcom director, wants to create Capcom vs SNK 3 after leaving Capcom in 2024.
    2. The Capcom vs SNK series has been inactive for over two decades, with its last title released in 2003.
    3. Itsuno was involved in the development of Capcom vs SNK 2, which expanded the series’ roster of fighters.
    4. Collaborations between Capcom and SNK continue, with characters from both franchises appearing in recent games.
    5. Itsuno is now leading Tencent’s LightSpeed Japan studio and is developing a new AAA title.


    Veteran Capcom director Hideaki Itsuno, who left Capcom earlier in 2024, expressed his desire to create Capcom vs SNK 3, a crossover fighting game he was involved with more than twenty years ago.

    In a conversation with VGC, Itsuno openly shared, “I do want to make a fighting game like Capcom vs SNK, but now I’m neither Capcom nor SNK. If they license it to me, though, I want to make Capcom vs SNK 3. I want to make a fighting game, and it’s at the top of my list of games I want to make.”

    A Long-Dormant Series

    The Capcom vs SNK series has been inactive for over two decades, originating from a partnership between Capcom, known for Street Fighter, and SNK, the creator of King of Fighters, around the year 2000.

    This partnership produced four crossover games, showcasing characters from both companies’ fighting worlds. The inaugural title, SNK vs Capcom, was launched in 1999, developed by SNK for the Neo Geo Pocket Color handheld.

    The game saw an enhanced arcade version in 2000, featuring 16 fighters from each franchise. Itsuno became involved in the development of Capcom vs SNK 2 in 2001, which expanded the roster of fighters significantly.

    The Final Chapter

    The series concluded with its last title in 2003, an arcade fighter called SNK vs Capcom: SVC Chaos. Although there were plans for a fifth game, Capcom vs SNK 3 was put on hold because of SNK’s bankruptcy in 2001. Subsequently, Capcom used some elements from this project for another cancelled title named Capcom Fighting All-Stars.

    Last year, both Capcom-developed fighting games were re-released in Capcom Fighting Collection 2, which also included more titles developed by Itsuno, such as Power Stone 1 and 2, and Project Justice.

    Continuing Collaborations

    It has been 24 years since the release of Capcom vs SNK 2, yet collaborations haven’t stopped. SNK’s Terry Bogard and Mai Shiranui from the Fatal Fury franchise were added as DLC characters in Capcom’s Street Fighter 6. Moreover, SNK’s upcoming game, Fatal Fury: City of Wolves, will see DLC appearances from Street Fighter characters Ken Masters and Chun-Li.

    As for Itsuno, the previous Capcom developer now heads Tencent’s LightSpeed Japan studio, which has recently inaugurated a new office in Osaka and is currently developing a new AAA title.

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  • Capcom’s Naoto Oyama: Pragmata is Not a Mega Man Game

    Capcom’s Naoto Oyama: Pragmata is Not a Mega Man Game

    Key Takeaways

    1. Capcom confirmed that Pragmata is a new game and not a revival of the Mega Man franchise.
    2. Producer Naoto Oyama clarified the confusion and expressed appreciation for fans’ enthusiasm about Pragmata.
    3. Speculation about connections to Mega Man arose from similarities in character design and themes within the game.
    4. Capcom reassured fans that they are committed to the Mega Man franchise and are considering new ideas for its future.
    5. Pragmata is set for release in 2026 and features gameplay involving grid-based puzzles, hacking, and weapon changes, with a hands-on demo presented at Gamescom 2025.


    Capcom has addressed the buzz surrounding its much-anticipated sci-fi title, Pragmata. Many fans have speculated that this game might be a revival of the Mega Man franchise. However, Capcom clarified that Pragmata is an entirely new intellectual property and has no connection to Mega Man.

    Clarifying the Confusion

    In a discussion with VGC, Naoto Oyama, the producer of Pragmata, directly responded to these theories. He stated, “Pragmata is not a Mega Man game,” and even chuckled at the suggestions, emphasizing that “It’s a completely new game from Capcom.” His comments put a definitive end to the speculations.

    Understanding the Speculation

    The rumors may have originated from Oyama’s previous work as a producer on the Mega Man Battle Network Legacy Collection. He expressed his delight at the enthusiasm surrounding Pragmata, saying, “I’m happy to see that people who love Mega Man are passionate about Pragmata too. From my standpoint, it’s nice to see people are being positive about it.”

    Another factor fueling these theories is the character Diana, who has a slight similarity to Mega Man. The game’s backdrop, a moonbase filled with machines afflicted by a virus, also echoes classic themes familiar to Mega Man fans.

    Commitment to Mega Man

    Despite addressing these misconceptions, Capcom reassured fans that it values the Mega Man franchise greatly. They have previously mentioned that they are exploring ideas to rejuvenate Mega Man in today’s gaming landscape.

    The last time players saw the Blue Bomber was in 2018’s Mega Man 11, following an eight-year gap since Mega Man 10 released in 2010. Even so, the franchise has remained alive through various retro compilations to keep its fanbase engaged.

    Pragmata’s Journey

    Pragmata, on the flip side, is a brand-new project from Capcom. The game was first revealed in June 2020, but it has faced several delays, pushing its initial release dates from 2022 and 2023 to a new target of 2026 for platforms like PlayStation 5, Xbox Series S|X, and PC.

    Recently, a hands-on demo of Pragmata was presented at Gamescom 2025, providing gamers with a glimpse into its gameplay. Players will control the main character, Hugh Williams, alongside Diana, as they tackle battles that involve solving grid-based puzzles, hacking enemies, and rapidly changing weapons to take foes offline.

    Looking Ahead

    Speculation is high that Pragmata will make an appearance in Capcom’s upcoming lineup at the Tokyo Game Show 2025, set for September 25 to 28. Attendees can expect to learn more about this sci-fi adventure, along with other titles such as Resident Evil Requiem and Onimusha: Way of the Sword.

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  • Capcom Teases Resident Evil Requiem Demo and Returning Characters

    Capcom Teases Resident Evil Requiem Demo and Returning Characters

    Key Takeaways

    1. No promises have been made regarding a downloadable demo for Resident Evil Requiem, according to director Koshi Nakanishi.
    2. Capcom is monitoring feedback from event attendees to consider future demo plans.
    3. The history of Resident Evil games suggests that a demo may be likely, with past games offering demos close to their release dates.
    4. Previous Resident Evil demos have been released just weeks before the games launched, indicating a similar timing for Requiem.
    5. While no new details were revealed, the game will focus on connecting players with the fear experienced by the new character, Grace Ashcroft.


    The Resident Evil Requiem demo showcased at Gamescom 2025 was among the most popular attractions at the event. However, many fans are eager for a chance to try the survival horror game in their own homes. IGN recently spoke with the game’s director and producer about the possibility of a downloadable demo.

    No Commitment on Demo

    Sadly, Resident Evil Requiem’s director Koshi Nakanishi hasn’t made any promises about a demo. Capcom mentioned that they are “keeping an eye on the feedback from folks playing the game at events, and we’ll think about that when making our future plans.” If the event goers have their wishes, they might get a chance to engage with the game again before its launch on February 27th, 2026.

    A History of Demos

    The legacy of Resident Evil games indicates that some form of trial might be on the horizon. A demo exclusive to Japan appeared as early as the original game in 1996. More recently, in 2022, players of Resident Evil Village across different platforms were allowed to sample the game. Additionally, the bloody Chainsaw Demo provided insight into what players could expect from the 2023 Resident Evil 4 Remake.

    Timing of the Demo

    Gamers might not see a demo until the release date of Resident Evil Requiem gets nearer. Many previous demos were released only a few weeks ahead of the actual game launches.

    During the IGN interview, there were also discussions about the potential return of characters from earlier survival horror titles. Speculation has arisen about a possible appearance from Leon S. Kennedy, possibly wrapping up his storyline.

    No Surprises Revealed

    Neither Nakanishi nor producer Masato Kumazawa shared any unexpected details. They emphasized that the fear experienced by the new FBI analyst Grace Ashcroft will connect with players. Although Resident Evil Requiem isn’t a remake, Capcom acknowledges the value of continuity. With Grace’s mother, Alyssa, making a comeback, it wouldn’t be surprising to see Leon make an appearance at some point.

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