Tag: Pragmata

  • Switch 2 GameChat Improves Performance in Capcom RE Engine Titles like Pragmata

    Switch 2 GameChat Improves Performance in Capcom RE Engine Titles like Pragmata

    Key Takeaway

    1. Switch 2 GameChat can improve performance in some titles, particularly those using Capcom’s RE Engine, by increasing frame rates with smaller chat window sizes.
    2. In certain games like Pragmata, enabling GameChat may cause a slight drop in frame rates, but smaller chat windows generally lead to smoother gameplay.
    3. The size of the GameChat window affects both performance and resolution, with smaller windows boosting frame rates and slightly reducing resolution.

    Switch 2 GameChat and its impact on performance

    While the new GameChat feature on Switch 2 makes it easier for users to talk with friends during gameplay, it also causes some reductions in system performance. In some games, including those tested by Digital Foundry, this results in lower frame rates because multiple browser windows are running at the same time. But interestingly, several Capcom titles, such as Pragmata, seem not to suffer from this issue.

    Initial concerns and advancements in gameplay

    The first time Nintendo previewed this feature, players immediately pointed out that the live camera feeds appeared choppy. Since live chat features take up extra system resources, game developers decided to prioritize the gameplay experience. As explained in a recent podcast only accessible to Patreon supporters, Digital Foundry observed that in the game Layers of Fear, frame rates dipped by about 7.5%. Apart from this, games made with Capcom’s RE Engine notably maintain better performance levels.

    Capcom’s RE Engine and its effect on Frame Rates

    Capcom’s custom-built RE Engine has become renowned for its flexibility, originally tailored to the Resident Evil series, but now used in other titles as well. For Pragmata, on the handheld port, it isn’t perfect and experiences slight frame rate dips from 50 fps down to the 30s during detailed exploration. However, enabling GameChat might even offer some improvement in performance by freeing up system resources.

    Adjusting layout settings for better visuals

    • Nintendo provides three different size options for the chat window. In tests with RE engine-based games, the smaller window option resulted in better, smoother frame rates. For example, the Pragmata version on Switch 2 showed an increase from 54 fps to 60 fps, reaching a challenging target for consoles.
    • When the window is enlarged to medium or large, the benefits become less significant. In another scenario, frame rates shifted slightly from 47 fps to 46 fps when chat was maximized. Conversely, when setting the window to medium or small, performance improved significantly—up to 58 fps and 60 fps respectively.

    Other titles and resolution trade-offs

    This performance trend isn’t limited to Pragmata. In Kunitsu-Gami: Path of the Goddess, frame rates rose from 50 fps to 60 fps when adjusting the chat window. Nevertheless, this enhancement comes at a cost of resolution quality. For example, in docked mode, Pragmata normally outputs at 540p. When using the smallest GameChat setting, the resolution drops drastically to about 360p but can be increased to 432p with a medium setup.

    Ongoing investigations and conclusions

    Researchers are still trying to determine why certain Switch 2 games are unaffected by these performance issues. Still, this approach to manipulating the chat window size appears to be an unusual yet effective method of reducing stutter in games built with Capcom’s RE Engine, especially during demanding moments.

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  • Capcom’s Pragmata Director Explains Indefinite Delay Reasons

    Capcom’s Pragmata Director Explains Indefinite Delay Reasons

    Key Takeaways

    1. The game’s unique hacking mechanics led to significant development delays due to extensive trial and error.
    2. Balancing dual mechanics of hacking and shooting has also contributed to the extended development time.
    3. Careful design decisions were necessary to optimize screen space for hacking features during intense battles.
    4. Pragmata’s release was originally planned for 2022, pushed to 2023, and is now set for 2026.
    5. Early reveals of the game have motivated development and generated excitement among fans.


    In a recent conversation at the Tokyo Game Show 2025, Cho Yonghee, the director of Pragmata, discussed the various challenges that led to the game’s indefinite delay in 2023. The new Shelter trailer was also showcased during this event.

    Development Challenges

    Yonghee shared insights into the difficulties faced in Pragmata’s development during an interview with TheGamer. He pointed out that the primary factor contributing to the delay was the game’s unique hacking mechanics, which consumed a significant amount of the development team’s time at Capcom. He mentioned, “It’s a big reason for the delay. There was so much trial and error and back and forth just to see what could land and what works best.” Producer Naoto Oyama elaborated on this by discussing the dual mechanics involved in the game’s combat and puzzle-solving, explaining, “Having the two mechanics, Diana’s hacking and Hugh’s shooting, has been one of the causes for us to put more time into that game. We took our time to balance it all out.”

    Design Decisions

    Additionally, the team spent considerable time making the right design choices, particularly in determining how to effectively use screen space for hacking features during intense battles against Pragmata’s humanoid robots and drones.

    Pragmata was first revealed in 2020 at Sony’s PS5 Future of Gaming showcase, generating significant excitement with its enigmatic trailer featuring Diano and Hugh in a space setting.

    Release Timeline

    Originally, the game was scheduled for a 2022 release on PlayStation 5, but it was later pushed to 2023. Subsequently, during a Capcom digital event, Pragmata was indefinitely delayed, with the company stating it “must further postpone the release of Pragmata” because “it needs more time.”

    For fans eager to play, the game has been officially set for a 2026 release across PC, PS5, and Xbox Series S|X. Despite the lengthy wait and multiple delays, Yonghee does not regret revealing details about Pragmata early on, seeing it as a way to advance the game’s development. He commented, “Putting the game out there so early served as motivation for us. If we didn’t put that trailer out back then, Pragmata might not be the same game it is today.”

    Oyama also remarked on the organic excitement generated by the game’s announcement, noting, “Whenever there was a digital showcase, people were always expecting Pragmata.”

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  • Capcom’s Pragmata TGS 2025 Trailer: Shelter Hub, Tram System, Weapons

    Capcom’s Pragmata TGS 2025 Trailer: Shelter Hub, Tram System, Weapons

    Key Takeaways

    1. Game Focus: Pragmata centers on the relationship between characters Hugh and Diana as they explore deserted space outposts filled with robots.

    2. Gameplay Features: The game features a lunar station setting, a Central Shelter for weapon upgrades, and introduces new weapons like the Charge Piercer and Decoy Generator.

    3. Exploration Mechanics: Players can use a Tram system for fast travel and checkpoints, enhancing exploration within the game.

    4. Launch Information: Pragmata is set to be released in 2026 on PlayStation 5, Xbox Series S|X, and PC, described as a “story-driven space adventure.”

    5. Demo at TGS 2025: Capcom will offer a playable demo of Pragmata at the Tokyo Game Show 2025, generating excitement within the gaming community.


    Capcom presented new video at the Tokyo Game Show 2025 for its upcoming project, Pragmata. This game is being created and released by Capcom itself, focusing on the relationship between Hugh and Diana as players navigate through deserted space outposts filled with robots.

    Gameplay Trailer Highlights

    The gameplay trailer showed a combination of cutscenes and actual gameplay, highlighting the lunar station setting. It also introduced a new area called the Central Shelter, where the main character, Hugh, can unlock and enhance a variety of weapons and Hack Nodes to battle robots.

    New Weapons and Features

    In addition, the trailer elaborated on the game’s weapon options by introducing two new tools for taking down foes. The Charge Piercer is a powerful device designed to penetrate enemy defenses, while the Decoy Generator can be used to divert and eliminate tougher adversaries.

    The trailer also brought in the Hack Nodes, featuring the new Multi-Hack. This item allows Diana to breach multiple enemy defenses with just one use, making it a valuable asset.

    Exploration Mechanics

    Besides combat, the trailer included scenes of exploration. Here, Hugh and Diana use a Tram system to travel from the Central Shelter to various Escape Hatches, which act as both fast travel points and checkpoints in Pragmata.

    Capcom also confirmed that the game is set to launch in 2026 for PlayStation 5, Xbox Series S|X, and PC through Steam. They describe it as a “story-driven space adventure” with dual single-player gameplay mechanics similar to The Last of Us.

    Excitement at TGS 2025

    To further hype the event, Capcom announced that visitors at TGS 2025 would have the chance to play a demo of Pragmata.

    Originally teased in 2020, Pragmata had remained quiet until Capcom released a follow-up trailer in June 2025. The company also talked about updates for Monster Hunter Wilds Title Update 3 and 4 as 2025 wraps up. Additionally, they provided new insights into Onimusha: Way of the Sword and more gameplay for Resident Evil Requiem.

    Although the gaming community didn’t anticipate Pragmata’s release anytime soon, it’s a welcomed addition to the expanding lineup of games launching next year, including Dragon Quest VII: Reimagined, Mewgenics, Resident Evil Requiem, 007: First Light, Grand Theft Auto VI, and others.

    Pragmata Shelter – Capcom USA YouTube

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  • Capcom’s Naoto Oyama: Pragmata is Not a Mega Man Game

    Capcom’s Naoto Oyama: Pragmata is Not a Mega Man Game

    Key Takeaways

    1. Capcom confirmed that Pragmata is a new game and not a revival of the Mega Man franchise.
    2. Producer Naoto Oyama clarified the confusion and expressed appreciation for fans’ enthusiasm about Pragmata.
    3. Speculation about connections to Mega Man arose from similarities in character design and themes within the game.
    4. Capcom reassured fans that they are committed to the Mega Man franchise and are considering new ideas for its future.
    5. Pragmata is set for release in 2026 and features gameplay involving grid-based puzzles, hacking, and weapon changes, with a hands-on demo presented at Gamescom 2025.


    Capcom has addressed the buzz surrounding its much-anticipated sci-fi title, Pragmata. Many fans have speculated that this game might be a revival of the Mega Man franchise. However, Capcom clarified that Pragmata is an entirely new intellectual property and has no connection to Mega Man.

    Clarifying the Confusion

    In a discussion with VGC, Naoto Oyama, the producer of Pragmata, directly responded to these theories. He stated, “Pragmata is not a Mega Man game,” and even chuckled at the suggestions, emphasizing that “It’s a completely new game from Capcom.” His comments put a definitive end to the speculations.

    Understanding the Speculation

    The rumors may have originated from Oyama’s previous work as a producer on the Mega Man Battle Network Legacy Collection. He expressed his delight at the enthusiasm surrounding Pragmata, saying, “I’m happy to see that people who love Mega Man are passionate about Pragmata too. From my standpoint, it’s nice to see people are being positive about it.”

    Another factor fueling these theories is the character Diana, who has a slight similarity to Mega Man. The game’s backdrop, a moonbase filled with machines afflicted by a virus, also echoes classic themes familiar to Mega Man fans.

    Commitment to Mega Man

    Despite addressing these misconceptions, Capcom reassured fans that it values the Mega Man franchise greatly. They have previously mentioned that they are exploring ideas to rejuvenate Mega Man in today’s gaming landscape.

    The last time players saw the Blue Bomber was in 2018’s Mega Man 11, following an eight-year gap since Mega Man 10 released in 2010. Even so, the franchise has remained alive through various retro compilations to keep its fanbase engaged.

    Pragmata’s Journey

    Pragmata, on the flip side, is a brand-new project from Capcom. The game was first revealed in June 2020, but it has faced several delays, pushing its initial release dates from 2022 and 2023 to a new target of 2026 for platforms like PlayStation 5, Xbox Series S|X, and PC.

    Recently, a hands-on demo of Pragmata was presented at Gamescom 2025, providing gamers with a glimpse into its gameplay. Players will control the main character, Hugh Williams, alongside Diana, as they tackle battles that involve solving grid-based puzzles, hacking enemies, and rapidly changing weapons to take foes offline.

    Looking Ahead

    Speculation is high that Pragmata will make an appearance in Capcom’s upcoming lineup at the Tokyo Game Show 2025, set for September 25 to 28. Attendees can expect to learn more about this sci-fi adventure, along with other titles such as Resident Evil Requiem and Onimusha: Way of the Sword.

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  • Capcom AAA Title Returns: New Trailer and Gameplay Revealed

    Capcom AAA Title Returns: New Trailer and Gameplay Revealed

    Key Takeaways

    1. Pragmata is a sci-fi game by Capcom set on the moon, focusing on the relationship between an astronaut and an AI named Diana.
    2. The gameplay combines action and strategy, with the astronaut using weapons and Diana controlling digital systems.
    3. A new trailer for Pragmata was revealed during the June 2023 State of Play event, gaining over 270,000 views in one day.
    4. The trailer features a mix of intense action and emotional moments, highlighting the bond between the main characters.
    5. The release date for Pragmata has been pushed back to 2026, disappointing some fans after previous delays.


    First revealed in 2020 for PlayStation 5, Xbox Series X/S, and PC, Pragmata is a sci-fi journey created by Capcom, known for its work on Resident Evil and Devil May Cry. The game is set in a bleak future on the moon and centers around Diana, a strange artificial life form called D-I-03367, along with her astronaut ally. The gameplay combines action and strategy, as the astronaut uses conventional weapons, while Diana employs her skills to control digital systems, bypass security measures, and neutralize foes. At the heart of the story lies the evolving relationship between the two, delving into the connection between humans and AI.

    A Surprise Comeback

    The last update about Capcom’s Pragmata was in June 2023 when a trailer announced that it would be released in 2025. After a long spell of quietness, many had given up hope for the game. However, Pragmata has made an unexpected return with a fresh trailer revealed during the recent State of Play event, accumulating over 270,000 views within just one day.

    New Trailer Highlights

    The latest Pragmata trailer begins with a faux ad from the fictional Delphi Corporation, advertising a tech paradise on the moon. But the mood rapidly changes. An astronaut, trapped in a dangerous situation, strives to reach out to Earth as machines encircle him. Beside him is Diana, who not only cares for his wounds but also battles alongside him. This trailer mixes intense action with tender, emotional interactions between the characters, providing a peek into their relationship. The gameplay footage showcases the combination of combat and storytelling that the game offers. The final disclosure, although anticipated by many fans, is still disheartening: Pragmata has been pushed back once more – now to a vague date in 2026.

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