Tag: Capcom

  • Hideaki Itsuno on Leaving Capcom: Insights on Devil May Cry 5

    Hideaki Itsuno on Leaving Capcom: Insights on Devil May Cry 5

    Key Takeaways

    1. Hideaki Itsuno has left Capcom after 30 years, focusing on creating a new AAA title instead of continuing established franchises.
    2. At 55, Itsuno views this as his “last chance” to explore new concepts, feeling limited by Capcom’s focus on existing IPs.
    3. He has joined Tencent’s Lightspeed Studios to develop a cross-platform AAA game, with a team that includes former Capcom staff.
    4. Itsuno aims to manage costs and timelines carefully while creating a unique gaming experience, inspired by recent successful titles.
    5. His departure raises questions about the future of the Devil May Cry series and whether his new project will compete with it.


    Hideaki Itsuno has made the decision to part ways with Capcom after thirty years of leading major franchises such as Devil May Cry and Dragon’s Dogma. His departure came after the launch of Dragon’s Dogma 2 last year.

    Reasons for Departure

    In a talk with VGC, Itsuno shed light on the reasons for his exit from Capcom, mainly linking it to his age. At 55, he sees this moment as a “last chance” to craft a brand-new AAA title, rather than just building on already successful franchises.

    With Capcom currently focused on revitalizing established IPs like Resident Evil and Street Fighter, there was not much opportunity for Itsuno to explore new concepts, despite the company’s remarkable successes over the past ten years.

    Pursuing New Challenges

    Itsuno felt the need for a new beginning or a fresh challenge, believing he had already fulfilled his vision with the release of Devil May Cry 5 in 2019 and the successful launch of Dragon’s Dogma 2 in 2024. “With Devil May Cry 5 and Dragon’s Dogma 2, I already did what I wanted to make,” he remarked.

    He pointed out that if he continued at Capcom, he would likely find himself working on yet another Devil May Cry game without even realizing it. While he did show some interest in future sequels, he felt it wouldn’t bring the same satisfaction as creating something entirely new.

    New Ventures

    Currently, Itsuno has joined Tencent’s Lightspeed Studios as a lead, where he has formed a team to develop a cross-platform AAA game. Recently, Lightspeed Studios expanded by launching a second office in Osaka, which is the hometown of Capcom.

    The studio is home to 40 employees, with one-third of them being former Capcom staff, including Toshihiro Nakagawa, a writer for Devil May Cry who has collaborated with Itsuno since Devil May Cry 2. Also joining the team is character designer Daigo Ikeno, who has worked on both Devil May Cry and Street Fighter, alongside the legendary illustrator Bengus from Capcom.

    A Thoughtful Approach

    Itsuno is taking a careful approach in developing his new AAA game, ensuring that costs do not spiral and that project timelines are adhered to. He mentioned being influenced by recent standout titles like Indiana Jones and the Great Circle, in contrast to the Souls-like games that have been flooding the market recently.

    The director is eager to deliver a unique experience that doesn’t simply follow the formula of any existing blockbuster video games. It remains to be seen if his new project will directly compete with future releases in the Devil May Cry series.

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  • Capcom Replaces Artwork After Street Fighter 6 AI Contest Controversy

    Capcom Replaces Artwork After Street Fighter 6 AI Contest Controversy

    Key Takeaways

    1. Concerns arose over AI use in the Street Fighter 6 Art Contest, leading to the disqualification of a contest winner due to evidence of non-original artwork.
    2. Capcom hosted the contest to allow fans to vote on unique challenger screens for 26 characters, but issues with artwork quality were noted.
    3. The disqualified winner, known as lilthascends, was found to have traced other art and created their account shortly before the contest began.
    4. In response to the controversy, Capcom provided a new artwork for Kimberly, created by one of their own developers, to avoid further disputes.
    5. The rise of generative AI tools poses ongoing challenges for future art contests in gaming, making it harder to differentiate between original and AI-generated art.


    The role of AI in the gaming world is a debated topic, often putting developers under the spotlight. In the instance of Street Fighter 6, players raised concerns that a contest winner might have utilized this technology. As a result, Capcom disqualified the artwork in question, which opened up a spot for another winner. The new image featuring the Street Fighter 6 character Kimberly has been revealed, but not all fans are happy with the decision.

    Contest Details

    Back in June, Capcom hosted the 2nd Street Fighter Art Contest, giving fans the chance to vote on unique challenger screens for 26 characters. These special artworks are showcased before each match in Street Fighter 6. Sadly, as reported by Automaton, players noticed odd details in a popular entry featuring Kimberly. Random lines and strange shapes are often clear indicators of generative AI use.

    Investigating the Winner

    When fans began to look into the winner, known as lilthascends, they discovered evidence that the individual had traced other pieces of art. Furthermore, the person’s X account was created just before the contest kicked off. Capcom stepped in and disqualified the contestant, referencing rules which mandate that all game art must be original. Following the accusations, it was no surprise that lilthascends vanished from the scene.

    Capcom’s Response

    Capcom promised to provide a new drawing for Kimberly and shared it on social media. However, instead of risking further controversy, the company opted for an image created by one of their own Street Fighter developers. Fans are pleased to see more challenger screens available, but some supporters feel disappointed that the event ended this way, as it was meant to be a celebration of the community.

    With generative AI becoming more accessible, upcoming contests might encounter similar challenges. As these tools grow in sophistication, distinguishing between original art and AI-generated pieces will get harder. In the meantime, players remain vigilant for any developers who might take shortcuts in creating their in-game assets.

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  • Capcom Acknowledges Monster Hunter Wilds Did Not Meet Expectations

    Capcom Acknowledges Monster Hunter Wilds Did Not Meet Expectations

    Key Takeaways

    1. Sales Performance: Monster Hunter Wilds achieved 10 million units sold in its first month but only 477,000 additional units from April to June 2025, falling short of Capcom’s sales expectations.

    2. Investor Insights: Capcom acknowledged that the weak sales of Monster Hunter Wilds were offset by stronger sales of older titles like Devil May Cry and Resident Evil due to promotions and marketing efforts.

    3. Sales Ranking: Monster Hunter Wilds ranked ninth in unit sales for Capcom’s Q1, trailing behind successful titles like Devil May Cry 5 and Resident Evil Village.

    4. Stock Impact: Capcom’s stock price declined by 9.5 percent following the earnings announcement due to the lack of strong sales momentum from Monster Hunter Wilds.

    5. Technical Issues: Sales decline was partly attributed to technical difficulties on the PC platform, including optimization problems and performance issues related to the game’s design.


    In a recent conference about its financial performance for the first quarter of FY2025, Capcom recognized that Monster Hunter Wilds, the newest major title in the series, has not met the company’s sales expectations, despite a strong start. The sales in this quarter fell below what Capcom had hoped for, even though the game launched successfully.

    Launch Success

    Monster Hunter Wilds hit the market on February 28, 2025, for platforms including PlayStation 5, Xbox Series S|X, and PC, achieving a remarkable milestone of 10 million units sold in just the first month. However, the company could only sell an additional 477,000 units from April to June 2025, which brought the total sales of Monster Hunter Wilds to 10.585 million units by June 30, 2025.

    Investor Q&A Highlights

    During the Q&A session with investors, one inquiry specifically focused on the sales performance of Monster Hunter Wilds:

    “It appears that the weak sales of Monster Hunter Wilds in the Digital Contents segment were balanced out by sales from older titles in franchises like Devil May Cry and Resident Evil. Is that right?”

    Capcom’s response was somewhat detailed but ultimately confirmed that their expectations were not achieved:

    “Sales of Monster Hunter Wilds in the first quarter did not meet our original projections. Conversely, we saw an uptick in sales for the Devil May Cry series, thanks to promotions linked to a new animated series, while Resident Evil series sales benefited from marketing efforts surrounding the announcement of the next installment, Resident Evil Requiem.”

    Sales Comparisons and Market Impact

    This development places Monster Hunter Wilds in ninth position for Capcom’s Q1 unit sales, trailing behind established titles like Devil May Cry 5, which sold 1.782 million units, and Resident Evil Village, which recorded sales of 923,000 units during the same timeframe. The lack of strong sales momentum resulted in a 9.5 percent decline in Capcom’s stock price after the earnings announcement.

    Despite this, Capcom reported strong overall financial results, with net sales reaching 45.5 billion yen (approximately $303 million), marking a 53.7 percent year-over-year growth, while operating income surged by 90.8 percent to 24.6 billion yen (around $164 million).

    Technical Issues Affecting Sales

    The decline in sales for Monster Hunter Wilds has been linked to several well-known technical difficulties on the PC platform, where problems related to optimization and the older RE engine used for the game’s open-world design have caused spikes in CPU usage, lagging, and performance challenges across various system setups.

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  • Monster Hunter Wilds: PC Updates Continuing Beyond 2025

    Monster Hunter Wilds: PC Updates Continuing Beyond 2025

    Key Takeaways

    1. Capcom is committed to improving performance in Monster Hunter Wilds, with enhancements planned starting in winter 2025.
    2. Game Director Yuya Tokuda acknowledged player concerns and thanked the community for their patience while improvements are being made.
    3. Title Update 2, released on June 30, 2025, reduced anti-cheat processing load by nearly 90% and introduced support for DLSS 4 and FSR 4.
    4. Title Update 3 is expected in late September 2025, focusing on enhanced textures for NPCs and mounts.
    5. Title Update 4, planned for winter 2025, aims to reduce CPU load and further optimize the game.


    Capcom has responded to the persistent performance challenges in Monster Hunter Wilds and has shared a plan for the PC edition. Game Director Yuya Tokuda expressed that the team is dedicated to implementing performance enhancements starting in winter 2025 and continuing afterward.

    Director’s Letter Insights

    In a comprehensive letter from the director posted on August 12, 2025, Tokuda acknowledged the worries of the PC gaming community concerning performance troubles. He mentioned:

    “The complete development group is thoroughly examining your feedback and striving to make improvements and modifications. We regret that some enhancements may take time, but we are devoted to providing a more enjoyable and gratifying gaming experience, and your patience is greatly appreciated.”

    Updates and Performance Fixes

    Title Update 2, which came out on June 30, 2025, introduced several performance corrections for shader compilation problems and reportedly cut down the processing load from anti-cheat mechanisms by nearly 90%. This update also incorporated support for DLSS 4 and FSR 4, helping to enhance frame rates and speed up texture loading. Title Update 3 is anticipated to launch in late September, which will enhance textures for NPCs and Seikret mounts.

    Tokuda went on to discuss the challenges of optimizing Monster Hunter Wilds, stating:

    “In general, raising the native frame rate tends to increase CPU usage. Players ought to modify their graphics settings to limit the frame rate based on their hardware specifications. We are conscious of players’ worries about potential strain on their PCs, especially for those utilizing CPUs with known stability problems due to extended high CPU usage during long gaming sessions. However, adjusting CPU processing may impact the overall performance of the game, so we will be very careful in our approach.”

    Future Updates and Optimizations

    Plans for reducing CPU load and further optimizing Monster Hunter Wilds are set for Title Update 4, which is expected to arrive between November 2025 and January 2026. Tokuda emphasized:

    “Concerning CPU load, we aim to tackle this problem in the fourth title update planned for winter. Once the initial changes are complete, we will move on to a second phase of additional mitigation efforts.”

    The Monster Hunter Wilds Version 1.021 update was released on August 13, 2025, focusing on endgame content and weapon balancing, but it didn’t provide significant performance enhancements besides minor bug fixes.

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  • Dino Crisis Remake Hopes Rise with New Capcom Merchandise

    Dino Crisis Remake Hopes Rise with New Capcom Merchandise

    Key Takeaways

    1. Capcom has shown interest in bringing back the Dino Crisis series, but no specific projects are confirmed yet.
    2. A new range of Dino Crisis merchandise has been announced in Japan, featuring a lottery event from August 8th to September 12th.
    3. Participants in the lottery are guaranteed to win prizes, with items like dinosaur stickers, desk mats, action figures, keychains, and medkit pouches available.
    4. Research conducted by Capcom in 2024 indicates that the Dino Crisis series remains popular, and the original game ranks highly among Capcom’s best titles.
    5. Shinji Mikami, a key figure in the franchise, has expressed skepticism about a remake, suggesting that the Monster Hunter series could satisfy fans’ dinosaur cravings.


    For a lot of survival horror fans, the wait for a fresh Dino Crisis game is truly painful. Although Capcom has shown some interest in bringing back the series, no specific projects have been revealed yet. The latest hint about a possible Dino Crisis remake comes through new merchandise items.

    New Merchandise Announcement

    As reported by Twisted Voxel, the publisher has introduced a new range of Dino Crisis products in Japanese. A lottery event is set to happen from August 8th to September 12th, with a starting entry fee of 880 yen, which is about $6. Players can boost their chances by purchasing more entries at a lower price.

    Guaranteed Prizes

    Every person taking part is assured of winning something. However, with a one in a hundred chance, only the luckiest fans might snag a sweater. Other items, like dinosaur stickers, might not be as desirable but have much better odds. There are also desk mats, action figures, keychains, and even pouches that look like medkits included in the draw.

    Hopes for a Remake

    As devoted Final Fantasy fans know, just because merchandise appears doesn’t mean a new game is on the way. Yet, a newly designed Zidane figure has sparked hope that the much-anticipated Final Fantasy 9 remake could actually happen.

    Gamers have other reasons to think that a Dino Crisis remake is on the horizon. Capcom did some research in 2024, showing that the survival horror series remains popular. The original Dino Crisis ranks just behind Devil May Cry 5 in terms of Capcom’s best games. Plus, the company renewed a trademark linked to the franchise earlier in 2025, even if it doesn’t guarantee a new game.

    Mixed Signals from Creators

    However, Shinji Mikami, who was involved in both Dino Crisis and Resident Evil, has expressed doubt about the concept. In an interview with Eurogamer, he suggested that Monster Hunter has enough dinosaurs to keep Dino Crisis fans happy. But, with sales of Monster Hunter Wilds dropping, the publisher might be more open to the idea of a remake now.


     

  • Capcom Announces Monster Hunter Stories 3 Release Date at Nintendo Direct

    Capcom Announces Monster Hunter Stories 3 Release Date at Nintendo Direct

    Key Takeaways

    1. Capcom announced Monster Hunter Stories 3: Twisted Reflection for Nintendo Switch 2, PS5, Xbox Series S|X, and PC, set to launch in 2026.
    2. The game features themes of conflict between kingdoms Vermeil and Azuria, with players as Azuria’s heir, a Rathalos Rider.
    3. The franchise has sold 120 million units worldwide by March 2025, with Monster Hunter Wilds being Capcom’s fastest-selling game.
    4. Monster Hunter Wilds faced sales challenges, dropping to 447,000 units in Q1 2025 due to performance issues on PC.
    5. Devil May Cry 5 saw increased sales due to a Netflix adaptation, surpassing Monster Hunter Wilds in total units sold.


    Capcom made a surprising announcement during the Nintendo Direct Partner Showcase on July 31, 2025. They revealed that Monster Hunter Stories 3: Twisted Reflection will be launched on the Nintendo Switch 2 in 2026. This new installment will also be available on PS5, Xbox Series S|X, and PC through Steam.

    Exciting New Adventure

    This third chapter of the beloved turn-based RPG series comes after the tremendous success of Monster Hunter Stories 2: Wings of Ruin, which managed to sell over 1 million copies in just the first 10 days after its 2021 release, and reached over 2 million by 2025.

    In Monster Hunter Stories 3: Twisted Reflection, players will experience a unique mix of vibrant and dark themes. The game features the well-known dragon-like creatures called twin Rathalos, whose emergence sparks a conflict between the kingdoms of Vermeil and Azuria.

    Meet the Characters

    Players will assume the role of Azuria’s heir, the only Rathalos Rider, embarking on a quest to explore a “crystal encroachment” that poses a danger to the world. Alongside the main character is Elanor, the princess of Vermeil, who is a political hostage, and her companion Monstie, Anjanth. Together, they will delve into the mysteries surrounding Vermeil’s queen.

    The announcement has thrilled fans, many of whom are eager to see the return of the Monster Hunter Stories series after a four-year break.

    Franchise Success and Challenges

    The Monster Hunter franchise continues to thrive, with a staggering 120 million units sold worldwide by March 2025. Notably, Monster Hunter Wilds, released on February 28, 2025, became Capcom’s fastest-selling game, shipping 8 million units just three days after its launch and hitting 10.58 million by June 30.

    However, the release faced its challenges. Sales of Monster Hunter Wilds fell to 447,000 units in Q1 2025, from April to June, due to a lukewarm reception attributed to performance problems on PC.

    Other Titles Perform Well

    On the other hand, Devil May Cry 5 experienced a resurgence in sales, surpassing Monster Hunter Wilds with 1.78 million units sold, bringing its total sales to 13.36 million, largely thanks to the Netflix adaptation that premiered on April 3, 2025.

    Even with the recent ups and downs of Monster Hunter Wilds, it has established itself as one of the best-selling games of 2025, setting a high expectation for Monster Hunter Stories 3: Twisted Reflection. While Capcom has yet to announce an exact release date, they hinted that more information, including potential amiibo releases, will be shared soon.

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  • Capcom Stock Drops 9.5% After Weak Monster Hunter Sales Report

    Capcom Stock Drops 9.5% After Weak Monster Hunter Sales Report

    Key Takeaways

    1. Capcom’s stock fell by 9.5% on July 31 after disappointing sales figures for Monster Hunter Wilds were released.
    2. Despite a 53.7% increase in net sales and a 90.8% rise in operating profit for Q1 FY2025, Monster Hunter Wilds sold only 447,000 units during its latest reporting period.
    3. Monster Hunter Wilds, while still Capcom’s fastest-selling game, is experiencing concerns over its long-term popularity and performance issues on PC.
    4. Comparatively, Monster Hunter Rise sold 389,000 units in the same timeframe, showing a significant drop for the newer title.
    5. Capcom plans to release the Title 3 Update for Monster Hunter Wilds on August 13 to address some performance issues, although dissatisfaction remains high among players.


    Capcom’s stock in Japan took a big hit on July 31 after the company shared its financial results for the first quarter of FY2025. They reported a drop in sales for the newly launched Monster Hunter Wilds game, which caught the attention of investors.

    On July 30, Capcom’s shares ended at ¥4,284 on the Tokyo Stock Exchange, but when the market opened the next day, the stock opened much lower. It fell by as much as 9.5%, hitting a low of ¥3,856. Luckily, the stock managed to recover a bit later, trading around 2% higher the following day.

    Sales Figures and Concerns

    Even with Capcom boasting a remarkable 53.7% increase in net sales year-on-year and a whopping 90.8% rise in operating profit for Q1 ending June 30, 2025, the disappointing sales of Monster Hunter Wilds raised eyebrows. This situation has sparked worries about the game’s long-term popularity, especially since it is considered one of Capcom’s key revenue generators.

    In the period from April to June, Monster Hunter Wilds sold only 447,000 units, a stark drop from the 8 million units it moved in the first 10 days and over 10 million in its first month. To date, Capcom has shipped 10.585 million units, a far cry from the game’s record-setting launch in February 2025. Nonetheless, Monster Hunter Wilds still holds the title of Capcom’s fastest-selling game and ranks among the best-selling releases of 2025.

    Comparison with Previous Titles

    To give context, Monster Hunter Rise sold 389,000 units during the same timeframe, coming close to the sales of Monster Hunter Wilds. Capcom recognized the significant drop in their report, stating, “While sales for Monster Hunter Wilds, released in February, were soft, the earlier title, Monster Hunter Rise, saw ongoing growth.”

    Furthermore, after announcing a new Resident Evil game in June, Capcom noted that sales in that franchise also continued to rise, driven by Resident Evil Village and Resident Evil 4. The company explained that their marketing efforts to enhance the brand’s value helped boost sales of older titles like Devil May Cry 5, increasing total catalog sales to 13.36 million units this year, compared to 9.26 million units in the same time last year.

    Ongoing Issues

    Currently, Monster Hunter Wilds stands at 9th place among Capcom’s best-selling titles for Q1 FY2025. The drastic sales drop is partly due to ongoing performance issues on PC, stemming from the use of Capcom’s older RE Engine. According to SteamDB, the game has a troubling 47.57% “Overwhelmingly Negative” user score, with 140,845 negative reviews out of a total of 268,325 on Steam.

    Recently, Capcom announced on X that the endgame content for the Title 3 Update, initially set for September, will arrive sooner than fans anticipated. Players can look forward to the Title 3 Update launching on August 13 with Patch 1.021. This update will include new quest difficulties and weapon balancing, but Capcom has not yet fully resolved the performance issues.

    Despite a generally strong financial year, the sales dip of Monster Hunter Wilds has left investors uneasy as the gaming community expresses their dissatisfaction over the game’s optimization problems.

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  • CAPCOM Cancels Monster Hunter Wilds Lecture at CEDEC 2025

    CAPCOM Cancels Monster Hunter Wilds Lecture at CEDEC 2025

    Key Takeaways

    1. Capcom canceled the presentation on performance optimization for Monster Hunter: Wilds due to employee harassment and threats.
    2. The planned lecture was intended to address technical challenges and game optimization for current hardware.
    3. The cancellation follows player backlash regarding performance issues after Title Update 2, including frame rate drops and crashes.
    4. Capcom reported harassment of its employees and emphasized its Anti-Customer Harassment Policy, warning of potential legal action.
    5. The game’s poor performance is linked to challenges with the aging RE Engine, resulting in a low positive review rating on Steam.


    Capcom has decided to cancel its anticipated talk regarding the performance optimization of Monster Hunter: Wilds, which was scheduled for Japan’s CEDEC 2025 conference. This decision comes after the company’s employees faced a wave of harassment and threats.

    Presentation Details

    The lecture, titled “Making Monster Hunter: Wilds run smoothly! Everything you need to know about optimization,” was meant to share valuable insights into the technical challenges and how the developers resolved these issues while optimizing the game for current hardware. The event was planned to take place from July 22-24, with CAPCOM developers showcasing examples of CPU, GPU, and memory management from the game’s development.

    Backlash from Players

    The cancellation follows a significant backlash from the Monster Hunter community. After the release of Title Update 2 on June 30, players flocked to the internet to voice their concerns about performance problems, including frame rate drops, spikes in CPU usage, and frequent crashes. On July 1, Capcom released a patch aimed at fixing these issues, but many players claimed that it only made the situation worse.

    Reports of Poor Performance

    For instance, gamers using fairly high-end GPUs, such as the Radeon 7900XT, reported experiencing poor performance, problems with texture streaming, and persistent stuttering. Matters escalated when Capcom employees started receiving harassment and direct threats via social media and customer support channels.

    In a public statement released on July 4, Capcom emphasized its Anti-Customer Harassment Policy, stating, “While we value player feedback, the harassment has crossed a line.” They elaborated that behaviors such as “intimidation, perjury notices, business obstruction notices, harassment, and other acts” would not be tolerated, and the company would take legal action in serious instances.

    Technical Challenges

    This issue arises from the aging RE Engine’s difficulties in managing the vast scale and open-world design of Monster Hunter: Wilds. The negative feedback began on Steam, where the game managed to earn only 12-13% positive reviews out of around 20,000, leading to an “Overwhelmingly Negative” rating.

    Despite these challenges, Capcom continues to assure players of its dedication to enhancing Monster Hunter: Wilds’ performance, but has made it clear that the safety and well-being of its employees are of utmost importance.

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  • Capcom Surprises with RTS in Resident Evil: Survival Unit

    Capcom Surprises with RTS in Resident Evil: Survival Unit

    Key Takeaways

    1. Capcom is releasing a new mobile game called Resident Evil: Survival Unit, which is a real-time strategy (RTS) title for iOS and Android.
    2. The game is developed in collaboration with Joycity Corporation and Aniplex to ensure quality and authenticity.
    3. Resident Evil: Survival Unit aims to attract both longtime fans and new players, with a worldwide release planned but no specific launch date yet.
    4. Additional details about the game will be revealed on YouTube on July 10th, with hints that it relates to the Umbrella Corporation and is set before the original Resident Evil events.
    5. Resident Evil 9: Requiem will be released on February 27, 2026, featuring a new character and taking place 30 years after Resident Evil 2.


    Capcom has revealed a surprising new entry in its Resident Evil franchise. The new game is a mobile title for iOS and Android called Resident Evil: Survival Unit. This mobile game shifts away from the usual Resident Evil style and adopts the real-time strategy (RTS) genre.

    Collaboration for Authenticity

    This Resident Evil-themed RTS mobile spin-off is being developed in close partnership with Capcom to guarantee both quality and authenticity. The company is teaming up with the Korean mobile developer Joycity Corporation, noted for its work on Pirates of the Caribbean: Tides of War, alongside Sony’s anime division, Aniplex.

    Anticipation for New Players

    Although many details about the game remain undisclosed, the developers claim that Resident Evil: Survival Unit will “interest both longtime fans and newcomers.” The game has been approved for a worldwide release across North America, Europe, Asia, Japan, and South Korea, but no specific launch date has been shared yet.

    Upcoming Reveal

    Further information regarding Resident Evil: Survival Unit will be disclosed on YouTube on July 10th at 6 PM EDT. Currently, only one piece of artwork has been released, subtly hinting that the spin-off is connected to the now-defunct Umbrella Corporation from the Resident Evil universe. This implies that the game is set before the events of the original Resident Evil and the Raccoon City incidents of 2003.

    In the main series, players will return to Raccoon City in Resident Evil 9: Requiem. Taking place 30 years after the storyline of Resident Evil 2, Requiem introduces a new lead character, Grace Ashcroft, who ventures back into the remnants of Raccoon City.

    Release Date for Requiem

    Resident Evil Requiem is set to launch on Xbox Series S|X, PlayStation 5, and PC on February 27, 2026. The game has already been wishlisted by a million players across various platforms and continues to attract significant attention following the success of Resident Evil Village and Resident Evil 4 Remake.

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  • Capcom Announces Resident Evil 9 Reaches 1 Million Wishlists

    Capcom Announces Resident Evil 9 Reaches 1 Million Wishlists

    Key Takeaways

    1. Resident Evil 9, also known as Resident Evil Requiem, has over one million wishlists within a month of its announcement.
    2. The game features Grace Ashcroft, an FBI analyst investigating her mother Alyssa’s murder in Raccoon City.
    3. The game was announced at the Summer Game Fest 2025 with a cinematic trailer showcasing Raccoon City and its iconic locations.
    4. Resident Evil Requiem is set to release on February 27, 2026, for PS5, Xbox Series S|X, and PC.
    5. Fans can expect new gameplay footage at Capcom’s Spotlight event on June 26 and a playable demo at Gamescom in August.


    The next big entry in Capcom’s famous survival horror series, Resident Evil 9, also known as Resident Evil Requiem, has reached a significant achievement nearly 8 months ahead of its official launch.

    A Remarkable Achievement

    The company previously shared that Resident Evil 9 has received over one million wishlists across various digital platforms in less than a month, which is quite an impressive feat. Capcom took to its social media on X to express gratitude to fans with this message:

    “Requiem for the dead. Nightmare for the over one million of you who wishlisted #ResidentEvilRequiem! Thank You!”

    Anticipation Builds

    Since its announcement earlier this month, Resident Evil 9 has been available for wishlisting on digital platforms like the PlayStation Store and Steam. The huge number of users showing interest already suggests a strong excitement for what lies ahead in this next chapter of the franchise.

    Resident Evil Requiem was first unveiled as a surprise closing announcement at the Summer Game Fest 2025. Capcom presented a cinematic trailer that introduced Grace Ashcroft, an FBI analyst and the daughter of Alyssa Ashcroft from Resident Evil Outbreak, which was launched in 2003 for the PlayStation 2.

    Returning to Raccoon City

    Gamers will once again venture back to Raccoon City, as Grace investigates the Wrenwood Hotel, the site of her mother Alyssa’s murder. The teaser for Resident Evil 9 featured scenes of the wrecked remnants of Raccoon City, alongside the ruins of the R.P.D. that appeared in Resident Evil 2.

    Resident Evil Requiem is expected to continue the popularity of Resident Evil Village, which achieved sales of three million copies within just four days and 11.3 million by March 2025. Moreover, the Resident Evil 4 Remake (2023) sold an impressive 9.9 million copies. These figures set a high expectation for Resident Evil Requiem’s sales in its first week post-launch.

    Release and Future Events

    Resident Evil Requiem is scheduled to come out on February 27, 2026, for the PlayStation 5, Xbox Series S|X, and PC. Fans can anticipate new gameplay footage at Capcom’s Spotlight event on June 26, with a playable demo planned for Gamescom this upcoming August.

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