Tag: SteamDB

  • Forza Horizon 6 Steam Build Leak Rumored Before Official Release

    Forza Horizon 6 Steam Build Leak Rumored Before Official Release

    Key Takeaway

    1. A leaked playable version of Forza Horizon 6 surfaced before its release, prompting warnings of bans for users who access it.
    2. The leak is suspected to originate from a reviewer’s early access, possibly through using a token dumper after their authorized copy was synced with SteamDB.
    3. Despite the leak, Playground Games denies it resulted from a pre-load issue, and there is no confirmed evidence that the game was distributed to hackers by the developer.
    4. The situation highlights risks associated with early access and the potential for leaks to occur through individuals with authorized copies, affecting future game releases.

    Playable version of Forza Horizon 6 leaks online

    A playable demo of the upcoming Forza Horizon 6 game has unexpectedly shown up online, stirring up trouble for the developers. Playground Games, the studio behind the title, has loudly warned players that anyone caught using this version risks getting banned not just from the game but possibly across the entire franchise and their hardware too. Interestingly,, the studio said this build did *not* come from Steam servers, which has added another layer of mystery to the case. In fact, some evidence from SteamDB points towards a reviewer might be the one who leaked the files.

    Details about the leak and initial reactions

    Almost ten days before the game was supposed to officially release, a bunch of unencrypted files related to Forza Horizon 6 appeared on SteamDB. The scene was set for trouble as then, piracy groups began sharing a cracked version of the game with others. Fans immediately poked holes in the story, suspecting that someone from the development team had uploaded the files. But with time, that theory is now shaky at best, and other explanations are being considered.

    Official responses and subsequent findings

    Playground Games took to social media to clarify what is going on, admitting that the leaked version was real but denying it came from any pre-load system. Some people accused them of trying to dodge responsibility, especially since pirated copies started spreading right after the files appeared online. Meanwhile, SteamDB added its insight, saying it’s more likely that someone with early access — probably a reviewer — was the source of the leak, rather than any official source.

    How might a reviewer cause the leak?

    According to SteamDB, the leak probably happened because a reviewer who had an early build of Forza Horizon 6 used a tool called a token dumper to expose the game files. They emphasized that they don’t store or share any game files or tokens themselves, just that someone with proper access might accidentally—or intentionally—expose the unencrypted data. Gaming journalist Mantazzo then added that syncing an authorized version of the game with SteamDB could have revealed these files, possibly leading to the leak.

    Potential implications and industry history

    There’s no concrete evidence that this reviewer shared the playable build with hackers, but history shows that early leaks from Microsoft—like with Halo Reach—have caused issues before. As piracy becomes more widespread, some fans think companies like Rockstar might be extra cautious about releasing early versions of big titles, particularly with GTA 6 on the horizon, to avoid similar problems.

    Future plans and warnings for players

    At the moment, Playground Games isn’t planning to move up the official release date for Forza Horizon 6 despite the leak. Fans who want to avoid risking bans should wait until the official review embargo lifts, which is set for May 14th. The Premium Edition, which grants early access, will still launch a day earlier, on May 13th, but those who do not want to take chances should hold off until the game’s proper launch.

  • Steam to Introduce 30-Day Price History for Games, Valve Reports

    Steam to Introduce 30-Day Price History for Games, Valve Reports

    Key Takeaway

    1. Steam may soon integrate a native 30-day game price history feature.
    2. Currently, users rely on third-party tools like SteamDB to track price fluctuations.
    3. This addition would make it easier for players to determine if they are getting a good deal directly within Steam.
    4. Valve has not officially confirmed the release, and the feature is still in testing without a clear timeline.

    Tracking Game Prices Now and in Future

    Buying the right game at the right price has always been a quest for many players, especially when it comes to knowing if they getting a deal or if they should wait for prices to drop more. right no, Steam don’t offer this option directly, but there’s some news that suggest it might happen soon since a new update was discovered in the Steam app’s code.

    Current Tools for Price Checking

    Most people use third-party websites or apps to see how prices change over time, like SteamDB. It’s a handy tool that shows how a game’s price fluctuates, which helps players to decide the best time to buy. But, it’s an extra step, as you have to leave Steam and visit another site which is not very ideal.

    Potential New Feature on the Horizon

    There’s a good chance that Valve, the company behind Steam, might add this feature directly into the platform. This info came from LambdaGen based on data they found on SteamDB, where Valve’s changes are tracked. They hint that Steam could soon display a 30-day price history for games, making it easier for consumers to track prices without looking elsewhere.

    What This Means for Gamers

    If this feature do get released, players could instantly see if the current price is low or if it’s better to wait, saving time and improving shopping experience. It means more trasparency and convenience for Steam users who want to make smarter buying decisions without depending on third-party tools.

    Status and Future prospects

    At this point, Valve hasn’t officially said anything about it yet. The feature still seems like it’s in the testing phase, and no one knows exactly when it might be available to the public. If Valve do decide to implement this update, it will be a big help for those who want to know the full story behind the prices of the games they love to buy.


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  • Steam Deck Verified Program Surpasses 25,000 Playable Games

    Steam Deck Verified Program Surpasses 25,000 Playable Games

    Key Takeaways

    1. Valve’s Steam Deck Verified program helps gamers navigate the extensive Steam library, with over 31,000 games categorized for the handheld device.

    2. More than 25,000 games are marked as Verified or Playable, indicating their compatibility with the Steam Deck.

    3. Verified games may not always perform perfectly, as some require manual adjustments for optimal play.

    4. Games labeled as Unsupported can still be playable on the Steam Deck, highlighting the complexity of game compatibility.

    5. Valve remains committed to supporting the Steam Deck, suggesting ongoing improvements even as they prepare for future releases like the Steam Deck 2.


    Valve has rolled out the Steam Deck Verified to help gamers sift through the extensive Steam library. Despite some shortcomings, this system sets a standard for what the handheld gaming device can manage effectively.

    Ongoing Support for Steam Deck

    Nearly four years post the launch of the Steam Deck, Valve appears to be keeping the program in good shape. According to information from SteamDB, there are more than 31,000 Steam games that have been officially classified for the handheld. This figure represents about 19% of all games available on the platform.

    Game Categories on Steam Deck

    Of the over 31,000 games that have been categorized, more than 25,000 are labeled as either Verified or Playable. To clarify, the Verified label indicates that the game will perform seamlessly on the handheld device (the upgraded JSAUX dock for this device is currently priced at $32.79 on Amazon), without the need for any adjustments. On the other hand, the Playable tag signifies that while the game is compatible, some manual configurations may be necessary.

    Not All Verified Games Perform Perfectly

    Nonetheless, not every game marked as Steam Deck Verified works as smoothly as Valve suggests. Titles like Baldur’s Gate 3, Warhammer 40K: Space Marine 2, and Hellblade 2 carry the Verified label, but they still need some manual adjustments for an optimal experience. Furthermore, just because a game is labeled Unsupported by Valve doesn’t imply that it cannot run on the handheld device.

    A number of games with the Steam Deck Unsupported tag are actually playable, like Silent Hill 2. In defense of Valve, the company has stated that it judges each game for the handheld based on a rigorous set of criteria, which explains why certain titles receive the Unsupported label despite being technically playable.

    In any case, this ongoing enhancement of the program clearly demonstrates Valve’s dedication to supporting its product, and it will be fascinating to see if the company continues this trend when the Steam Deck 2 is released.

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  • Battlefield 6 Player Count Drops 90% from Launch to 30K-90K

    Battlefield 6 Player Count Drops 90% from Launch to 30K-90K

    Key Takeaways

    1. Battlefield 6 had a strong launch with 747,440 concurrent players on Steam, marking one of the franchise’s biggest openings.
    2. The game’s active player count has declined steadily since launch, now ranging between 30,000 and 90,000 concurrent players—down nearly 90% from peak numbers.
    3. Daily player peaks have dropped significantly, frequently falling below 40,000, with a recent low of 30,955 concurrent players.
    4. The decline in player interest may be linked to a lack of new content, particularly new maps.
    5. There is no confirmed release date for Season 2, but it is expected between January 20 and January 27, with players hoping for substantial new content to revive interest.


    Battlefield 6 had a very strong start when it launched, but recent player data suggests that interest in the game has dropped sharply over time. On October 10, the day of its release, the game reached an impressive peak of 747,440 concurrent players on Steam. That number made it one of the biggest launches in the franchise’s history and showed massive early interest from the community.

    Declining Player Count

    However, things has now changed. According to recent SteamDB data, Battlefield 6’s active player count has been steadily declining, especially after the release of Season 1. Each passing week has seen fewer players logging in, and the numbers are now far below the launch peak. At the moment, the game sits between 30,000 and 90,000 concurrent players, which represents a decline of nearly 90% from its launch-day high.

    Concerning Trends

    What’s more concerning is how often the player count dips to the lower end of that range. While the daily peak now reaches around 90,000 players on better days, the numbers frequently fall below 40,000. Just yesterday, the lowest recorded concurrent player count dropped to 30,955.

    Potential Reasons for Decline

    The exact reason behind this drop is not clear. However, some players believe it is due to a lack of new content, especially new maps. Right now, there is still no official confirmation on when Season 2 will arrive. Based on current expectations, it is likely to launch sometime between January 20 and January 27. Details about what Season 2 will include are also unknown, but many players agree that it needs to bring a significant amount of new content if the developers want to slow or reverse the decline.

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  • Arc Raiders Server Slam Playtest Attracts 190K Players Pre-Launch

    Arc Raiders Server Slam Playtest Attracts 190K Players Pre-Launch

    Key Takeaways

    1. The Arc Raiders Server Slam playtest began on October 17, attracting a peak of 189,668 players and running until the game’s official launch on October 30.

    2. The game quickly reached over 185,000 concurrent players on Steam, ranking fourth among most-played games, surpassing popular titles like PUBG and Baldur’s Gate 3.

    3. The total player count is likely much higher, as the playtest is also available on Epic Games Store and consoles, potentially doubling the number of concurrent players.

    4. Despite initial server issues, the playtest remained stable with concurrent players above 100,000, and a hotfix was released to address crashes and disconnections.

    5. Player feedback is mixed, with some finding the limited content repetitive, while others are excited for the full launch; the game’s success may depend on maintaining server reliability.


    The Arc Raiders Server Slam playtest began on October 17 and marks the last free weekend testing period before the game officially launches on October 30. This playtest has attracted gamers from all over the world, reaching a peak of 189,668 players.

    Popularity on Steam

    Embark Studios’ PvPvE extraction shooter quickly achieved over 185,000 concurrent players on Steam when it first became available. SteamDB recorded a peak of 189,668 players on the first day, with a close figure of 185,137 on Saturday.

    Ranking High Among Players

    These remarkable numbers pushed Arc Raiders to the number four position on Steam’s list of most-played games, surpassing titles like PUBG: Battlegrounds, Rust, Megabonk, Marvel Rivals, Baldur’s Gate 3, Hollow Knight: Silksong, and Bongo Cat. It trails only behind Counter-Strike 2, Dota 2, and Battlefield 6.

    Total Player Count

    It’s worth noting that these figures only include Steam users. The playtest is also available on the Epic Games Store and consoles such as PlayStation 5 and Xbox Series S|X, which means the actual number of concurrent players is likely much higher, potentially doubling when considering all platforms.

    Despite the massive influx of players—over 100,000 concurrent players within just two hours of launch on Steam—the playtest has been fairly stable, though there was an initial issue.

    Embark Studios released a hotfix shortly after the servers went live to address crashes, disconnection issues, and other problems due to the unexpected player volume. This update, however, required players to redownload the entire game. The studio reassured players on their official X account that such large downloads “should not be the norm moving forward.”

    Players’ Feedback

    Nonetheless, this hasn’t stopped players from joining the Arc Raiders Server Slam playtest, with concurrent player counts remaining above 100,000. Currently, players are discussing the game’s mechanics and the limited content available during the testing phase. Some believe this leads to a repetitive experience, while others appreciate it for creating excitement for the full launch.

    If Embark can keep this momentum and ensure server reliability until the end of the playtest and after the release, Arc Raiders could break the trend of problematic online launches. It may emerge as a strong competitor in the extraction shooter genre, joining the ranks of Hunt: Showdown, Helldivers 2, Arena Breakout: Infinite, and Delta Force.

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  • Subnautica 2 Playtest Revealed Before 2026 Early Access Release

    Subnautica 2 Playtest Revealed Before 2026 Early Access Release

    Key Takeaways

    1. Playtest Information: Subnautica 2 has a closed playtest with 280 players participating, revealing its testing stage.

    2. Development Status: The playtest began on July 19, 2025, and the latest update was on August 26, 2025, indicating ongoing development despite corporate issues.

    3. Community Reactions: Mixed reactions from the community, with some envious of beta testers and concerns about more players possibly testing the game internally.

    4. Concerns Over Development: Ongoing worries about the game’s development due to a lack of recent updates and leadership changes at Unknown Worlds Entertainment.

    5. Launch Prospects: Despite mixed feelings, the playtest data suggests progress toward an early access launch in 2026, and it remains the most wishlisted game on Steam.


    Subnautica enthusiasts on the internet have reportedly uncovered official playtest information for the much-awaited sequel on SteamDB. The Subnautica 2 Playtest (App ID 1962780) indicated that 280 players took part four months ago, giving the first solid look into the game’s testing stage.

    Details of the Playtest

    The SteamDB entry provides some insight into the testing program. Initially, the playtest was launched on July 19, 2025. However, as shown in the screenshot, the latest update was made on August 26, 2025, showing that development work is still ongoing despite some corporate upheaval affecting the project. As it stands, the app is currently not visible to the public, which is common for closed beta testing initiatives.

    Community Reactions

    A Reddit user found this playtest information and shared it on the platform. Interestingly, reactions from the community have been quite mixed. Many Redditors showed envy towards the beta testers, with one remarking, “You’re telling me 280 people have played SN2?!” A knowledgeable member of the community pointed out that this number merely reflects the “public playtest pool,” hinting that even more players might have tried the game through internal testing.

    Ongoing Concerns

    Nonetheless, this discovery arrives amid ongoing questions about the game’s prospects. One tester mentioned that there hasn’t been “a new build for a while now,” with the last update coming before significant leadership changes at Unknown Worlds Entertainment. This situation has raised some worries among community members regarding the continuity of development.

    The corporate turmoil involving publisher Krafton has evidently influenced the community’s feelings. While some players are still enthusiastic about the game, others have voiced hesitation in backing the project, with one fan expressing they’re “not excited for it anymore after all that the Publisher has done.”

    Progress Toward Launch

    Even with the mixed feelings, the playtest data indicates that development for Subnautica 2 is moving forward toward its early access launch in 2026. It also continues to be the most wishlisted game on Steam. Regardless, it will take some time before fans catch their first underwater glimpse of the sequel.

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  • Battlefield 6 Open Beta Reaches Nearly 10,000 Players Before Launch

    Battlefield 6 Open Beta Reaches Nearly 10,000 Players Before Launch

    Key Takeaways

    1. Battlefield 6 is one of the most highly anticipated games of late 2025, attracting significant interest from fans.
    2. The game draws inspiration from popular previous titles like Battlefield 3 and Battlefield 4, aligning with fan expectations.
    3. Battlefield 6 features incredibly lifelike graphics, enhancing the immersive combat experience.
    4. The beta version has nearly 10,000 players on Steam, with expectations for this number to grow during the beta weekend.
    5. The beta is available for download on Steam and EA, requiring over 40 GB of storage, with another beta opportunity from August 14 to August 17, 2025, and the official launch on October 10, 2025.


    Battlefield remains a franchise that captivates countless fans around the globe. The upcoming installment, Battlefield 6, demonstrates this enthusiasm, with its beta nearing 10,000 players on Steam just two days prior to its official release.

    Anticipation Builds

    This game is certainly one of the most highly anticipated titles of late 2025 for various reasons. The gameplay appears to align well with what fans expect, drawing significant inspiration from some of the franchise’s most beloved entries like Battlefield 3 and Battlefield 4.

    Stunning Visuals

    Moreover, the graphics are incredibly lifelike, enabling players to fully engage in the intense combat. Battlefield 6 is also expected to restore the franchise’s former glory, especially considering the disappointment of recent titles like Battlefield 2042, which had such high hopes.

    With this context, the beta is highly anticipated, and it is clear that the game will likely become one of the most played in the coming days. In fact, almost 10,000 players launched the game, as reported by SteamDB, though players can only access the settings menus at this time. However, it’s expected that this number will grow over the weekend of August 9 and 10 when the beta launches. Early access kicks off on August 7.

    Getting Ready to Play

    If you’re interested in trying out the Battlefield 6 beta this weekend, you can already download it from Steam or EA. Keep in mind that it requires over 40 GB of space, so ensure you have enough storage on your hard drive. For console players, the beta can be found in the games catalog on PS5 and Xbox Series.

    If you miss out on playing this weekend, there will be another chance from August 14 to August 17, 2025. Lastly, if you prefer to wait and enjoy the element of surprise, you can experience Battlefield 6 when it officially launches on October 10 for PS5, PC, and Xbox Series.

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  • Capcom Stock Drops 9.5% After Weak Monster Hunter Sales Report

    Capcom Stock Drops 9.5% After Weak Monster Hunter Sales Report

    Key Takeaways

    1. Capcom’s stock fell by 9.5% on July 31 after disappointing sales figures for Monster Hunter Wilds were released.
    2. Despite a 53.7% increase in net sales and a 90.8% rise in operating profit for Q1 FY2025, Monster Hunter Wilds sold only 447,000 units during its latest reporting period.
    3. Monster Hunter Wilds, while still Capcom’s fastest-selling game, is experiencing concerns over its long-term popularity and performance issues on PC.
    4. Comparatively, Monster Hunter Rise sold 389,000 units in the same timeframe, showing a significant drop for the newer title.
    5. Capcom plans to release the Title 3 Update for Monster Hunter Wilds on August 13 to address some performance issues, although dissatisfaction remains high among players.


    Capcom’s stock in Japan took a big hit on July 31 after the company shared its financial results for the first quarter of FY2025. They reported a drop in sales for the newly launched Monster Hunter Wilds game, which caught the attention of investors.

    On July 30, Capcom’s shares ended at ¥4,284 on the Tokyo Stock Exchange, but when the market opened the next day, the stock opened much lower. It fell by as much as 9.5%, hitting a low of ¥3,856. Luckily, the stock managed to recover a bit later, trading around 2% higher the following day.

    Sales Figures and Concerns

    Even with Capcom boasting a remarkable 53.7% increase in net sales year-on-year and a whopping 90.8% rise in operating profit for Q1 ending June 30, 2025, the disappointing sales of Monster Hunter Wilds raised eyebrows. This situation has sparked worries about the game’s long-term popularity, especially since it is considered one of Capcom’s key revenue generators.

    In the period from April to June, Monster Hunter Wilds sold only 447,000 units, a stark drop from the 8 million units it moved in the first 10 days and over 10 million in its first month. To date, Capcom has shipped 10.585 million units, a far cry from the game’s record-setting launch in February 2025. Nonetheless, Monster Hunter Wilds still holds the title of Capcom’s fastest-selling game and ranks among the best-selling releases of 2025.

    Comparison with Previous Titles

    To give context, Monster Hunter Rise sold 389,000 units during the same timeframe, coming close to the sales of Monster Hunter Wilds. Capcom recognized the significant drop in their report, stating, “While sales for Monster Hunter Wilds, released in February, were soft, the earlier title, Monster Hunter Rise, saw ongoing growth.”

    Furthermore, after announcing a new Resident Evil game in June, Capcom noted that sales in that franchise also continued to rise, driven by Resident Evil Village and Resident Evil 4. The company explained that their marketing efforts to enhance the brand’s value helped boost sales of older titles like Devil May Cry 5, increasing total catalog sales to 13.36 million units this year, compared to 9.26 million units in the same time last year.

    Ongoing Issues

    Currently, Monster Hunter Wilds stands at 9th place among Capcom’s best-selling titles for Q1 FY2025. The drastic sales drop is partly due to ongoing performance issues on PC, stemming from the use of Capcom’s older RE Engine. According to SteamDB, the game has a troubling 47.57% “Overwhelmingly Negative” user score, with 140,845 negative reviews out of a total of 268,325 on Steam.

    Recently, Capcom announced on X that the endgame content for the Title 3 Update, initially set for September, will arrive sooner than fans anticipated. Players can look forward to the Title 3 Update launching on August 13 with Patch 1.021. This update will include new quest difficulties and weapon balancing, but Capcom has not yet fully resolved the performance issues.

    Despite a generally strong financial year, the sales dip of Monster Hunter Wilds has left investors uneasy as the gaming community expresses their dissatisfaction over the game’s optimization problems.

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  • Test Drive Unlimited Developer Addresses Low Steam Player Counts

    Test Drive Unlimited Developer Addresses Low Steam Player Counts

    Key Takeaways

    1. Developer Sebastian Waxin suggests that Steam player counts do not accurately reflect the popularity of Test Drive Unlimited Solar Crown, emphasizing better performance on PS5.
    2. SteamDB reports disappointing statistics for the game, with a peak of only 5,305 players at launch and daily concurrent players often below 300.
    3. The game has a low average rating of 37.26% on Steam, with issues such as unstable servers and poor optimization affecting player experience.
    4. Test Drive Unlimited has a 2/5 rating on both PlayStation and Xbox stores, with ongoing discussions about performance issues, particularly on the PS5 compared to Xbox Series X.
    5. Nacon plans to continue updates for the game, with new content and missions scheduled for release through July 2026, indicating continued fan interest.


    Whenever a game that spans multiple platforms comes out, a lot of gamers turn to Steam player counts to see how well it’s doing. But, a developer from Test Drive Unlimited Solar Crown says we shouldn’t focus too much on those numbers. In an interview with Push Square, Nacon’s Sebastian Waxin mentioned that the game has actually done better on the PS5.

    Developer’s Perspective

    The developer argues that the number of players on Steam doesn’t truly reflect how popular the game is. Since there’s no easy way to access player counts for Xbox and PS5, he believes gamers depend too much on sites like SteamDB. Yet, many readers are doubtful, given that there are no console figures to support Waxin’s statements.

    SteamDB Insights

    Websites such as SteamDB provide in-depth information about every game on Valve’s platform. The statistics for Test Drive Unlimited Solar Crown are quite disappointing. The game peaked at just 5,305 players when it launched in September 2024. Interest in the game has since declined, with daily concurrent players typically falling below 300.

    User Reviews

    The Steam ratings for Nacon’s installment in the racing series are not encouraging either, holding an average score of 37.26%. Even with a playtest before it released, the game faced issues with unstable servers. Players have expressed frustration over the always-online requirement. Another common issue is poor optimization, resulting in subpar framerates even on high-end systems.

    After multiple updates, the latest mixed reviews on Steam highlight ongoing performance concerns. Although players can’t leave comments, Test Drive Unlimited maintains around a 2/5 rating on both the PlayStation and Xbox stores. Discussions on Reddit point out the stuttering gameplay that affects the PS5 version, while some users claim that the Xbox Series X offers a superior experience.

    Future Updates

    Nacon’s plans for Test Drive Unlimited indicate that there’s enough interest from fans to justify ongoing updates. Upcoming content set for release through July 2026 includes the return of casino and taxi missions, which are expected to launch in Seasons 4 and 5.

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  • Assassin’s Creed Shadows Hits Major Milestone Within 24 Hours

    Assassin’s Creed Shadows Hits Major Milestone Within 24 Hours

    Key Takeaways

    1. Assassin’s Creed Shadows has faced criticism regarding its lead characters, attracting attention even from the Japanese Prime Minister.
    2. There were concerns about the game’s performance due to Ubisoft’s recent struggles, raising doubts about its potential success.
    3. The game has been well-received by players, attracting over one million players within a day of its launch on March 20.
    4. AC Shadows is currently the top-selling game on Steam, reaching a peak of 41,412 players in a 24-hour period.
    5. The game also achieved a peak viewer count of 192,809 on Twitch, indicating strong engagement among gamers.


    Assassin’s Creed Shadows is possibly the most talked-about Ubisoft game in a while. This much-anticipated entry into the Assassin’s Creed series set in Japan faced a lot of criticism when the lead characters were revealed. The controversies have persisted, gaining enough traction to even catch the attention of the Japanese Prime Minister.

    Concerns About the Game’s Performance

    Given this situation and Ubisoft’s recent struggles to impress fans as they used to, many worried that Assassin’s Creed Shadows would not succeed.

    Positive Reception from Players

    Surprisingly to some, AC Shadows has been well-received not just by critics but also by a large group of gamers who have embraced it. The game was officially launched on March 20, and within just a day, Ubisoft announced on X that AC Shadows has already attracted over one million players. This is significant not only because it crossed that one million player milestone but also because the game has managed to find its audience despite the earlier negativity. If this trend continues, AC Shadows could turn out to be a major success in terms of sales.

    Impressive Player Statistics

    While we don’t have specific numbers for console gamers on the PS5 and Xbox Series S | X, we can refer to SteamDB for insights into the player count. Assassin’s Creed Shadows is currently the top-selling game on Steam, having reached a peak of 41,412 players in a 24-hour period. Furthermore, it has an impressive peak viewer count of 192,809 on Twitch.

    So, it’s looking like Assassin’s Creed Shadows is a strong release for Ubisoft. This is something the company really needs, especially given the financial issues it has been facing recently.

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