Key Takeaways
1. Sales Performance: Monster Hunter Wilds achieved 10 million units sold in its first month but only 477,000 additional units from April to June 2025, falling short of Capcom’s sales expectations.
2. Investor Insights: Capcom acknowledged that the weak sales of Monster Hunter Wilds were offset by stronger sales of older titles like Devil May Cry and Resident Evil due to promotions and marketing efforts.
3. Sales Ranking: Monster Hunter Wilds ranked ninth in unit sales for Capcom’s Q1, trailing behind successful titles like Devil May Cry 5 and Resident Evil Village.
4. Stock Impact: Capcom’s stock price declined by 9.5 percent following the earnings announcement due to the lack of strong sales momentum from Monster Hunter Wilds.
5. Technical Issues: Sales decline was partly attributed to technical difficulties on the PC platform, including optimization problems and performance issues related to the game’s design.
In a recent conference about its financial performance for the first quarter of FY2025, Capcom recognized that Monster Hunter Wilds, the newest major title in the series, has not met the company’s sales expectations, despite a strong start. The sales in this quarter fell below what Capcom had hoped for, even though the game launched successfully.
Launch Success
Monster Hunter Wilds hit the market on February 28, 2025, for platforms including PlayStation 5, Xbox Series S|X, and PC, achieving a remarkable milestone of 10 million units sold in just the first month. However, the company could only sell an additional 477,000 units from April to June 2025, which brought the total sales of Monster Hunter Wilds to 10.585 million units by June 30, 2025.
Investor Q&A Highlights
During the Q&A session with investors, one inquiry specifically focused on the sales performance of Monster Hunter Wilds:
“It appears that the weak sales of Monster Hunter Wilds in the Digital Contents segment were balanced out by sales from older titles in franchises like Devil May Cry and Resident Evil. Is that right?”
Capcom’s response was somewhat detailed but ultimately confirmed that their expectations were not achieved:
“Sales of Monster Hunter Wilds in the first quarter did not meet our original projections. Conversely, we saw an uptick in sales for the Devil May Cry series, thanks to promotions linked to a new animated series, while Resident Evil series sales benefited from marketing efforts surrounding the announcement of the next installment, Resident Evil Requiem.”
Sales Comparisons and Market Impact
This development places Monster Hunter Wilds in ninth position for Capcom’s Q1 unit sales, trailing behind established titles like Devil May Cry 5, which sold 1.782 million units, and Resident Evil Village, which recorded sales of 923,000 units during the same timeframe. The lack of strong sales momentum resulted in a 9.5 percent decline in Capcom’s stock price after the earnings announcement.
Despite this, Capcom reported strong overall financial results, with net sales reaching 45.5 billion yen (approximately $303 million), marking a 53.7 percent year-over-year growth, while operating income surged by 90.8 percent to 24.6 billion yen (around $164 million).
Technical Issues Affecting Sales
The decline in sales for Monster Hunter Wilds has been linked to several well-known technical difficulties on the PC platform, where problems related to optimization and the older RE engine used for the game’s open-world design have caused spikes in CPU usage, lagging, and performance challenges across various system setups.
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