Tag: Switch 2

  • New 3D Mario Game Rumored Ahead of Switch 2 Release

    New 3D Mario Game Rumored Ahead of Switch 2 Release

    Key Takeaways

    1. Fans are eagerly awaiting a new 3D Mario game since Super Mario Odyssey released in 2017, with speculation about its potential reveal for the Switch 2.
    2. Insider NateTheHate has hinted at knowledge of the project but remains tight-lipped about details, suggesting a possible launch in 2026.
    3. Nintendo’s stock has declined due to a lack of major game releases, and there is concern over the timing of announcements to avoid frustrating fans.
    4. The recent success of Pokémon Pokopia has provided some relief for Nintendo, boosting sales and stock recovery.
    5. The upcoming release of The Super Mario Galaxy Movie could serve as a promotional opportunity for a new Mario game.


    One hot topic among fans of Nintendo is when the company will finally unveil a new 3D Mario adventure. Super Mario Odyssey made its debut in 2017, leaving Switch 2 players waiting for a sequel. Trusted insider NateTheHate has spoken on the rumors, seemingly confirming he knows something about the project.

    Leaker’s Response

    When asked by Hugo Gaming about the upcoming Switch 2 game, NateTheHate replied, “Nothing I’m going to share at present.” When further questioned, the insider kept quiet. So far, he has managed to dodge Nintendo’s anger, having correctly predicted the handheld’s reveal and several Direct showcases.

    Possible Speculations

    There’s a chance that the leaker is talking about a 3D Mario game that might have been cancelled or could be years from release. Yet, back in January, he hinted that the game could be the “big holiday game” for 2026, while advising fans not to take it as gospel. Recently, Mario Day on March 10th came and went without any updates, leaving gamers feeling let down once more.

    Sales Trends

    After a promising beginning, sales of the Switch 2 have started to decline. Nintendo’s stock has taken a hit, with worries about the absence of major titles on the way. Former marketers at the company, Kit & Krysta, think that the beloved plumber’s comeback would help reassure fans.

    The podcasters also warned that announcing a release date too soon could add to gamers’ frustration. This might explain the current silence. Another theory gaining traction is that Nintendo could leverage the April 1st launch of The Super Mario Galaxy Movie to kick off promotions for a new game. They recently released two remasters in October featuring a galactic theme, which could pave the way for more open-world adventures.

    Impact of Other Games

    The success of Pokémon Pokopia has eased some pressure off the Japanese gaming giant. With 2.2 million copies sold in just four days, it may have helped boost handheld sales. Nintendo’s stock also saw a rise, recovering some of its earlier losses. However, the introduction of a new 3D Mario game for Switch 2 would likely boost investor confidence as another important holiday season approaches.

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  • Indie Game Studio: Switch 2 Dev Kits More Accessible, Nintendo Cautious

    Indie Game Studio: Switch 2 Dev Kits More Accessible, Nintendo Cautious

    Key Takeaways

    1. Development kits for the Switch 2 are now easier to obtain, according to Dave Oshry from New Blood Interactive.
    2. Nintendo is being selective about which games get published on the Switch 2, aiming to avoid eShop clutter.
    3. The indie game Dungeons of Dusk is planned for the Switch 2, but approval from Nintendo is still pending.
    4. The Switch 2 dev kit enables strong performance and mouse control for games like Dungeons of Dusk.
    5. Recent changes to the eShop include ranking game visibility by revenue and reducing cheap AI-made copies.


    Before the handheld was introduced in June 2025, there were whispers about the hard-to-find Switch 2 dev kits. In a recent chat, Dave Oshry, the CEO of New Blood Interactive, confirmed that these tools are now easier to get. However, Nintendo, which is becoming more cautious about eShop clutter, might still turn down games that are under development.

    Insight from an Interview

    Nintendo Everything picked up on some comments that were missed when Oshry spoke with RPG Site. The indie studio known for Dusk and Blood West is getting ready to launch its multi-platform dungeon crawler. Though they plan to bring Dungeons of Dusk to the Switch 2, it’s still not a definite thing.

    Development Kit Access

    Oshry mentioned that getting dev kits from Nintendo isn’t really a problem, saying it’s “not much different than the Switch 1.” Reliable leaker NateTheHate echoed this in an update at the end of 2025. But not every studio might share New Blood’s luck. A recent report from Arkaden suggests that Nintendo has denied some developers access.

    Promising Performance

    Thanks to the Switch 2 dev kit, Dungeons of Dusk builds display solid performance and even allow for mouse control. However, the indie game is still in the submission phase:

    “We’re just waiting for Nintendo to give us approval to actually launch it because they’re still being quite cautious about allowing games on Switch 2.”

    The New Blood developer also shared how they’re tackling shovelware:

    “They don’t want it to just become a giant slop fest like the Switch 1 eShop became after a few years with just tons of shovelware on there.”

    Nintendo’s Selectivity

    Despite the rise of third-party games for the Switch 2, Nintendo is careful about who gets to publish. The company has also made efforts to cut down on eShop clutter. In June 2025, IGN reported on updates to the store in certain areas.

    Now, game pages are ranked by revenue from the last three days instead of just the number sold. This change aims to lessen the visibility of cheap AI-made copies. Shoppers might also notice fewer bundles with the same games and more precise descriptions.

    With a playable demo of Dungeons of Dusk out on Steam, most gamers wouldn’t label it as slop. Still, it’s uncertain whether Switch 2 users will be able to play this turn-based RPG.

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  • Nintendo Sues US Government Over Trade Tariffs Impacting Switch 2 Pre-Orders

    Nintendo Sues US Government Over Trade Tariffs Impacting Switch 2 Pre-Orders

    Key Takeaways

    1. Nintendo of America is suing the U.S. Government over tariffs deemed “illegal” after a Supreme Court ruling invalidated these tariffs.
    2. The lawsuit aims to recover over $200 billion in tariffs collected from imports, which were enforced without proper authority.
    3. The case involves multiple key parties, including the U.S. Department of the Treasury and U.S. Customs and Border Protection.
    4. Judge Richard Eaton acknowledged the companies’ right to refunds, but Customs and Border Protection stated that processing these requests would take about six weeks.
    5. Nintendo claims the tariffs delayed the launch of the Switch 2 and increased costs, making them eligible for a full refund plus interest.


    Nintendo of America has joined a variety of states and many businesses in taking legal action against the United States Government over tariffs they describe as “illegal.” This move comes after a ruling from the US Supreme Court that invalidated these tariffs. Nintendo is the latest among a large group of over 1000 companies, which includes FedEx and Costco, alongside about two dozen states, all suing the government over previously set tariffs that were viewed as indiscriminate and harmful to multiple sectors.

    Lawsuit Details

    According to reports from Aftermath, Nintendo’s legal action mainly aims to recover funds for tariffs that were previously enforced, which the Supreme Court deemed unlawful. It was determined that President Trump did not have the authority to apply the International Emergency Economic Powers Act of 1977 for the purpose of enforcing this tariff system. The lawyers representing Nintendo stated, “This action concerns Defendants’ initiation and administration of unlawful trade measures that have, to date, resulted in the collection of more than $200 billion in tariffs on imports from nearly all countries.”

    Who’s Involved?

    The lawsuit identifies several key parties, including the U.S. Department of the Treasury, with Secretary of the Treasury Scott Bessent; the U.S. Department of Homeland Security, represented by former Secretary Kristi Noem; the Office of the United States Trade Representative and U.S. Trade Representative Jamieson Greer; U.S. Customs and Border Protection and Protection Commissioner Rodney Scott; and finally, the U.S. Department of Commerce, with Secretary Howard Lutnick.

    The U.S. Court of International Trade is the jurisdiction for these lawsuits, where Customs and Border Protection has informed a judge that it had gathered $166 billion in tariffs as of Wednesday, according to CNBC. Later during the week, Judge Richard Eaton sided with the companies, acknowledging their right to refunds; however, Customs and Border Protection stated in a filing that they could not immediately fulfill the refund requests. The Wall Street Journal reported that setting up a system to execute the judge’s decision would take about 6 weeks.

    Nintendo’s Claims

    Nintendo’s legal team argues that the “illegal” tariff system was “imposing tariffs on imports from a vast swath of countries.” They are demanding a full refund, plus interest, for the tariffs that the company has paid. The lawyers contend, “[Nintendo of America] has standing to sue because it is the importer of record for goods that were subject to IEEPA Duties.” The gaming giant pointed out that its products are manufactured abroad, and the timing of the tariff implementation unfortunately coincided with the launch preparations for the Switch 2. The tariffs not only delayed the release but also increased the costs associated with launching the handheld hybrid console, leading Nintendo to believe it deserves a refund and additional compensation.

     

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  • Switch 2 Game Sales Drop Amid Memory Shortage and High Storage Costs

    Switch 2 Game Sales Drop Amid Memory Shortage and High Storage Costs

    Key Takeaways

    1. Memory shortages are affecting gamers’ choices, leading to fewer new game purchases for the Switch 2.
    2. NAND flash prices are rising significantly, with a predicted increase of up to 90% this quarter, impacting storage costs.
    3. Nintendo is negotiating with retailers to keep expandable storage prices steady, but price increases may still occur in the future.
    4. The Switch 2’s storage capacity of 256GB is limiting gamers, causing them to manage files or purchase additional MicroSD Express cards.
    5. The situation may lead to a decline in third-party game support due to high storage costs and potential limitations on game card capacities.


    The memory shortage has yet to trigger a price hike for the Switch 2. However, it is pushing gamers with extensive game collections to make tough choices. A piece from Bloomberg highlights how the increasing costs of NAND flash are raising the prices of MicroSD Express cards. As Nintendo fans rush to clear their storage, they’re buying fewer new titles for the Switch 2.

    AI Data Centers and Memory Demands

    DRAM supplies are being heavily consumed by AI data centers, which also need various types of storage. Takashi Mochizuki refers to a Trendforce report that predicts a rise of up to 90% in NAND contract prices this quarter. In Japan, gamers have already noticed a significant jump in the cost of MicroSD Express cards since the console’s release.

    Nintendo’s Response to Pricing Pressures

    Despite the initial high costs, the price of expandable storage for the Switch 2 remains steady in other areas. However, Mochizuki notes that Nintendo has taken steps to prevent price increases. By negotiating with retailers, the company managed to persuade some to accept a smaller profit margin on first-party accessories. Still, there’s a chance that they might eventually increase the MSRP for the cards or the console itself.

    The Bloomberg article links the memory issue with a downturn in Switch 2 game sales. A financial report from Nintendo revealed that by the end of 2025, there were 2.18 games sold for every console purchased. In comparison, the original Switch had a figure of 3.88 at a similar stage in its lifecycle.

    Sales Trends and Storage Limitations

    While overall sales of the newer handheld are commendable, users are accumulating fewer games. Fans are feeling limited by the system’s 256GB storage capacity. Notably, certain third-party games, such as Final Fantasy 7 Remake Intergrade, require over 90GB for installation. As time goes on, players will either need to buy more MicroSD Express cards or delete some files.

    Due to the potential for the 64GB cartridges to slow down read speeds, publishers like Square Enix have turned to Game-Key Cards. These products come with minimal data pre-loaded on the physical media, leading to large downloads. This situation forces players to manage their Switch 2 storage space carefully.

    Mochizuki warns that this situation might lead to a decline in third-party support. Although higher-capacity game cards could work for some titles, Nintendo might struggle to find a cost-effective solution. Some experts estimate that the prices for memory and storage won’t stabilize until 2028.

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  • Fans Debate Sony’s Cross-Platform Strategy Amid 9 PS5 Exclusives

    Fans Debate Sony’s Cross-Platform Strategy Amid 9 PS5 Exclusives

    Key Takeaways

    1. Limited PS5 Exclusives: As of February 2026, the PS5 has only 9 exclusive games, with some fans disappointed by the few titles available since its launch in 2020.

    2. Xbox’s Cross-Platform Approach: Microsoft focuses on cross-platform games, leading to fewer exclusives for Xbox Series X|S, with their main advantage being day-one releases.

    3. Switch 2 Advantage: The upcoming Switch 2, launching in June 2025, already boasts 11 exclusive games, showing Nintendo’s commitment to unique titles.

    4. Sony’s Strategy Reevaluation: Sony may be reconsidering its approach to first-party exclusives, potentially limiting the release of single-player titles on PC.

    5. Decrease in Single-Player Titles: There is a trend of fewer story-driven single-player games being released by Sony Interactive Entertainment (SIE) as they shift focus to live-service games.


    Given the console’s launch in 2020, some fans are upset about the few PS5 exclusives available. In a comparison with the upcoming Switch 2 and the Xbox, Game Rant identified 9 games that are not found on other platforms. Rumors suggest that Sony might reduce the number of games ported to PC, but this might not change things drastically.

    Limited Exclusivity

    The Game Rant piece lists games as of February 2026, but it comes with important notes. It does not count PS5 games that are also on PC or titles like Death Stranding 2 that have been announced. Critics argue that even having temporary exclusivity for PlayStation makes the hardware more desirable.

    Games from the PS4 or titles exclusive to PSVR2 were not included in the count. Despite this, the short list is as follows:

    Xbox’s Cross-Platform Focus

    With Microsoft now focusing on cross-platform games, the Xbox Series X|S consoles are in a worse position. The main advantage these systems have left is day-one releases like Forza Horizon 6. This open-world racing game will be available on PCs in May and will come to PlayStation later in 2026.

    In contrast, the Switch 2, set to launch in June 2025, already has 11 games that haven’t been ported to other systems. Nintendo, with its ongoing projects, has shown no signs of collaborating with the PS5, Xbox, or PC.

    Sony’s Strategy in Question

    Recently, Bloomberg’s Jason Schreier mentioned that Sony might be reconsidering its strategy for first-party PS5 exclusives. Steam users might not see single-player titles like Ghost of Yōtei or the anticipated Marvel’s Wolverine on the platform anymore. One theory suggests that sales from Valve’s store haven’t been as strong as expected.

    Even if sales aren’t at their expected levels, many users on Reddit question why PlayStation would turn down extra revenue. While gamers want access to titles on any platform, critics of Microsoft claim that the company has lowered the value of its consoles.

    User OrganicKeynesianBean stated, “Clearly this is very anti-consumer, but I think Sony is looking at the trainwreck happening at Xbox and thinking, ‘maybe not everything should be a PlayStation’.”

    In reality, it seems unlikely that Game Rant’s list of PS5-exclusive titles will grow. Signs indicate that Sony will continue to support other platforms with its live-service games. At the same time, the number of story-driven single-player games released by SIE has decreased.

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  • Nintendo Approves Switch 2 Price Hike Due to Memory Costs, Analyst

    Nintendo Approves Switch 2 Price Hike Due to Memory Costs, Analyst

    Key Takeaways

    1. Concerns about a potential price increase for the Switch 2 due to rising memory costs are being downplayed by Nintendo’s President, Shuntaro Furukawa.
    2. Industry expert Matthew Ball believes that Nintendo may have already raised the console’s price without making it obvious to consumers.
    3. The shortage of components, particularly DRAM, is impacting the availability of bundles like the Mario Kart World SKU, which may indicate a price increase for the Switch 2.
    4. Nintendo’s “bring your own storage” policy is leading to additional costs for consumers, as many games consume a significant portion of the console’s internal storage.
    5. Ball suggests that Nintendo may consider raising subscription rates for services like Nintendo Switch Online to mitigate the financial impact of rising costs.


    With the surge in AI technology causing memory prices to rise, some enthusiasts are worried about a potential increase in the Switch 2’s price. However, Nintendo’s President, Shuntaro Furukawa, has downplayed these concerns recently. On the other hand, industry expert Matthew Ball thinks that Nintendo has already effectively raised the console’s price without making it obvious.

    Component Shortages Impacting Consumers

    In a conversation with The Game Business, Ball discussed how the shortage of components is affecting players. When he talked about the handheld device, he said:

    “People aren’t fully aware that the Switch 2 has seen a significant price increase. Nintendo has managed to conceal it so far, but they might not be able to keep it hidden for much longer.”

    The standard model of the console is priced at $449.99 or €469.99 in many parts of Europe. Yet, a version that comes bundled with a game is often hard to find in various stores. The company stopped producing the Mario Kart World bundle at the end of 2025, and the Pokémon Legends: Z-A option is also quite scarce.

    Memory Costs Affecting Bundles

    Describing the situation as “mainly a DRAM issue,” Ball argues that rising memory costs have shortened the availability of the Mario Kart World SKU. The $499.99 bundle had offered buyers a $30 discount compared to buying the game separately. He suggests that this ultimately meant a “price hike for the 85% of customers who buy Mario Kart.”

    The absence of an announced replacement package from Nintendo might support the theory of a price increase for the Switch 2. Although, at the console’s release date in June 2025, fans were aware that the deal with the kart racing game was meant to be temporary. Tariffs played a role, but it’s possible that the company did not anticipate the soaring memory costs at that time.

    Rising Costs for Nintendo Fans

    Despite its popularity, players are not obligated to buy Mario Kart World. Nevertheless, Ball points out other factors contributing to the rising costs of supporting Nintendo. He highlights the “bring your own storage” policy, which is necessary due to the limited space of the handheld.

    Games for the Switch 2, like Final Fantasy 7 Rebirth, can use up more than a third of the system’s internal storage. With AI data centers also affecting the prices of NAND flash memory, it seems unlikely that MicroSD Express cards will become cheaper anytime soon.

    Ball thinks that Nintendo might explore other options to avoid a noticeable increase in the price of the Switch 2. One idea could be to raise the rates for Nintendo Switch Online, following in the footsteps of Sony with PlayStation Plus.

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  • Sony Tests Gran Turismo 7 on Switch 2 for PS6 Handheld Development

    Sony Tests Gran Turismo 7 on Switch 2 for PS6 Handheld Development

    Key Takeaways

    1. Sony is exploring the possibility of bringing PS4 and PS5 games to the Nintendo Switch 2, with Gran Turismo 7 being tested on the console.
    2. Developer access to Switch 2 dev kits has been a challenge, affecting potential game releases from major companies like PlayStation.
    3. MLB The Show 26 is set to launch on Switch 2, but it will only be a basic port without enhancements for the newer system.
    4. There are rumors that some PS5 exclusives, like Death Stranding, may eventually come to the Switch 2.
    5. Sony’s future handheld, possibly the PS6, could launch in 2027 with advanced architecture, indicating a stronger device than the Switch 2.


    While PlayStation hasn’t rolled out any Switch 2 ports of its exclusive PS4 or PS5 games just yet, the company is definitely looking into the handheld. Recent news from insider and journalist Jeff Grubb suggests that there might be some movement in this area. He mentioned in a podcast that Sony has actually tested Gran Turismo 7 on Nintendo’s new console.

    Insights from the Podcast

    During the episode, Grubb shared, “I heard recently that Gran Turismo was running on the Switch 2,” but he wasn’t sure if an official launch was actually in the works. He didn’t elaborate much, saying that a PC version should come first before anything else.

    Developer Challenges

    It’s still a bit of a mystery how developers managed to run the racing game on the Nintendo console. While support from third-party developers has gotten better, some had trouble getting their hands on dev kits initially. You’d think Nintendo would make it easier for a big player like PlayStation to get on board. However, any games published by Sony will need to depend on backward compatibility with the original handheld.

    Upcoming Titles and Expectations

    The latest example to look out for is MLB The Show 26, which is set to launch on March 17th. Fans of Nintendo were hoping that Sony Interactive Entertainment would release an enhanced version for Switch 2, but sadly, only a basic port is on its way, and there’s no word on a visual upgrade for the newer system.

    There are also whispers that some PS5 exclusives might make their way to the competing console. One title that comes to mind is Death Stranding, which is already playable on some high-end iPhone models. Like Gran Turismo 7, Hideo Kojima’s game can also run on the less powerful PS4.

    Future Prospects

    It’s possible that Sony is curious to see how its racing game does on its own portable device. Besides Remote Play on the PS Portal, there’s currently no mobile version for the game. The PS6 handheld might launch as soon as 2027, featuring an AMD APU with RDNA 5 architecture. If that’s the case, it’s looking like it will be much stronger than the Switch 2.

    For now, it’s quite odd that Gran Turismo 7 hasn’t made its way into the vast PC gaming market. Even though Sony is aiming for multi-platform success, it seems to be content with keeping certain experiences exclusive to its consoles.

    Jeff Grubb podcast’

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  • New Monster Hunter Wilds Switch 2 Leak Sparks Capcom Excitement

    New Monster Hunter Wilds Switch 2 Leak Sparks Capcom Excitement

    Key Takeaways

    1. Hints of Monster Hunter Wilds for Switch 2: Dataminer discoveries suggest a port of Monster Hunter Wilds for the upcoming Switch 2, despite Capcom removing most evidence.

    2. Multiplayer Features: An image indicates local multiplayer capabilities, allowing one player to host a game for up to three friends without each needing to purchase the game.

    3. Capcom’s Support for Switch 2: Capcom is backing the Switch 2, with upcoming releases like Resident Evil Requiem and Monster Hunter Stories 3, which may boost sales.

    4. Technical Challenges: There are concerns about making Monster Hunter Wilds run smoothly on Switch 2, given its less powerful hardware compared to other systems.

    5. Performance Expectations: The game may reach a maximum of 1080p resolution and 30fps when docked, with fans looking forward to an official announcement soon.


    Late in December, a dataminer found strong hints suggesting a Monster Hunter Wilds port for the Switch 2. Although Capcom seems to have erased most traces, a picture showing multiplayer features is still available.

    New Discoveries

    User Lener30 on Reddit shared the latest findings, which include signs of formidable beasts expected to appear. Earlier versions of the game had code that mentioned “NSW2 upgrade edition.” Although those details have been removed, an intriguing image remains intact.

    Multiplayer Features

    The image displays four handheld devices that look eerily similar to Nintendo’s console. The “Tutorial Image for Local Communication” might illustrate how the GameShare feature works. In compatible Switch 2 titles, players with the new console can host local sessions with up to three friends. Only the host needs to buy the game to play.

    For those who keep up with rumors, news about a Monster Hunter Wilds release on Switch 2 is one of the worst-kept secrets. Besides the datamining, Capcom has already shown strong backing for the console. This support will expand with the release of Resident Evil Requiem on February 27th. Following that, Monster Hunter Stories 3: Twisted Reflection and Pragmata are set to release in March and April.

    Capcom’s Comments

    Capcom President Haruhiro Tsujimoto has spoken about the Switch 2’s rising popularity, particularly in Japan. Launching Monster Hunter Wilds on this platform could be a chance to boost sagging sales. However, the challenge lies in making the game run well on a less powerful system.

    Steam Deck players have had a hard time maintaining smooth frame rates, even though updates have helped. Fortunately, DLSS is supported on Nintendo’s handheld, allowing challenging ports like Cyberpunk 2077 to run. Earlier dataminings of the monster hunting game found hints of Nvidia’s upscaling technology and realistic performance goals.

    What’s Next for Nintendo Gamers

    For Nintendo fans, Monster Hunter Wilds might only reach a maximum of 1080p and 30fps when docked. Nevertheless, enthusiasts will be eagerly awaiting a potential announcement in the upcoming months.

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  • Amazon Cancels Resident Evil Requiem Deluxe Edition Pre-Orders

    Amazon Cancels Resident Evil Requiem Deluxe Edition Pre-Orders

    Key Takeaways

    1. Many fans’ pre-orders for the Deluxe Edition of Resident Evil Requiem on Amazon have been unexpectedly canceled, causing disappointment and frustration.
    2. The Deluxe Edition includes a physical disc or Game-Key Card, a special lenticular card, costumes, weapon skins, and comes in a durable steelbook.
    3. Amazon’s cancellation of pre-orders has left customers with no options, and some are receiving delayed shipping dates that extend weeks beyond the game’s release.
    4. Amazon has a history of over-promising on pre-orders, often taking more orders than they can fulfill, leading to customer dissatisfaction.
    5. Despite the issues with pre-orders, Resident Evil Requiem is generating significant excitement, with strong retail performance and increased interest due to the return of popular character Leon Kennedy.


    Many fans thought they had secured a copy of Capcom’s much-awaited horror game. But as the release date of Resident Evil Requiem on February 27th draws closer, these fans are now in a panic. Reddit is filled with posts from users reporting that Amazon has cancelled their pre-orders for the Deluxe Edition.

    What Comes In The Deluxe Edition?

    This sought-after edition comes on a physical disc or a Game-Key Card for PS5, Xbox Series X, and Switch 2. Buyers will also receive a special lenticular card and extra items like costumes and weapon skins. The game is packaged in a steelbook, which is designed to withstand damage better.

    Buyers Left Frustrated

    Some customers have had their Resident Evil Requiem Deluxe Edition pre-orders wiped away by Amazon, leaving them with no options. They were not even given the chance to wait for more stock to arrive. Additionally, other fans have received a new shipping date of mid-March, which is several weeks post the game’s release. In the U.S., most other retailers are also out of stock. To calm the angry customers, Amazon has introduced an Exclusive Edition with a poster for $69.99.

    History of Disappointment

    Users on Reddit mention that this isn’t the first time Amazon has let down buyers. The retailer often takes more pre-orders for physical games than they can actually deliver. Even after pushing back initial orders, they restocked the Resident Evil Requiem Deluxe Edition a second time.

    Scalpers might be contributing to the low stock as well. Listings on eBay show people reselling the $89.99 item for up to $190. These sellers frequently use bots to keep an eye on product pages and employ various tactics to bypass order limits.

    Excitement Around Capcom’s Game

    No matter who is to blame, Capcom’s horror game is capturing a lot of interest and topping wish lists. Reports indicate that its retail performance has exceeded expectations, leading to a rise in the publisher’s stock. The return of Leon Kennedy is likely boosting sales as he prepares to share gameplay time with Grace Ashcroft. The fact that it is a day-one release on a Nintendo console, unlike Resident Evil Village, also plays a role.

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  • Nintendo May Lose $50 Per Switch 2 Sale with Rising Memory Costs

    Nintendo May Lose $50 Per Switch 2 Sale with Rising Memory Costs

    Key Takeaways

    1. Sales of the Switch 2 have reached 17.4 million units, but rising memory costs could threaten Nintendo’s profits.
    2. Nintendo’s net income from April to December 2025 increased by 51.3% compared to the previous year, despite rising component costs impacting profit margins.
    3. Analysts predict that if DDR5 memory prices rise significantly, Nintendo could face losses of $35 to $50 per console sold by the end of 2026.
    4. Nintendo’s President, Shuntaro Furukawa, is considering price increases for the Switch 2 to counteract rising manufacturing costs but has not made any decisions yet.
    5. Investors are looking forward to upcoming game releases, with expectations for a Nintendo Direct event to showcase new titles, especially a new 3D Mario or Zelda game.


    Sales for the Switch 2 have been quite impressive, hitting a total of 17.4 million units recently. However, the increasing costs of memory could pose a threat to Nintendo’s strong earnings. One analyst estimates that if these prices stay the same, the company might face a loss of up to $50 for every console sold by the end of 2026.

    Financial Report Insights

    As highlighted by Nintendo Patents Watch, various Japanese outlets have reported on the most recent financial results. Nikkei Shimbun disclosed that the company’s net income from April to December 2025 has surged by 51.3% compared to the previous year. Nevertheless, the rising costs of components might soon reduce the profit margin on their new handheld device.

    Profitability Challenges

    Sources referenced in the article indicate that tariffs have already started to impact profits to a certain extent. With a lower price for the Switch 2 in Japan also contributing, the console is seen as “profitable by a deficit.” Despite this, an analyst from USB Securities believes the system currently maintains a gross profit margin of $23 for each unit sold. If the price of DDR5 memory continues to climb, that could change quickly.

    USB Securities predicts that the cost of the memory modules for the handheld will increase from $46 to $120. Should this happen before 2026 wraps up, it could lead to losses of $35 to $50 on every unit sold.

    Management’s Response

    Nintendo’s President, Shuntaro Furukawa, addressed worries related to the additional manufacturing costs. Increasing the price of the Switch 2 is one possible solution to mitigate these losses. Furukawa mentioned he is keeping a close eye on “sales trends and profitability,” yet “Nothing is being decided at the moment.”

    The executive implied that the company is prepared to accept a “temporary deficit.” He expressed hope that the shortage of memory supplies will improve sooner than anticipated, even though forecasts suggest it might persist until 2028. Hideki Yasuda from Toyo Securities also believes that long-term agreements with suppliers like SK Hynix will protect Nintendo in the upcoming fiscal period.

    Upcoming Game Releases

    Naturally, the Japanese gaming powerhouse does not solely rely on hardware for revenue. Worried investors are eagerly anticipating the next lineup of Switch 2 games. A rumored Nintendo Direct in early February is expected to highlight third-party games. However, only a new 3D Mario or Zelda title might silence the criticism regarding the current lack of standout exclusives.

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