Tag: Crimson Desert

  • Crimson Desert DLC and Switch 2 Port in Development by Pearl Abyss

    Crimson Desert DLC and Switch 2 Port in Development by Pearl Abyss

    Key Takeaway

    1. Pearl Abyss plans to expand Crimson Desert with DLC and platform releases, including potential Switch 2 support.
    2. The game has achieved significant revenue (~$179 million USD), primarily from North America and EU markets.
    3. Despite mixed reviews of its storyline, the development team remains committed, providing ongoing updates, content, and optimizations.

    Crimson Desert’s Ongoing Success and Future Plans

    Since its launch in March, Crimson Desert has been on the way to great success. Pearl Abyss has been busy improve the game by adding new features, fixing bugs, and taking lots of feedback from players to make it better. During their recent earnings call for the first quarter of 2026, they talked about what they achieved and what they plan for the future of the game.

    Plans for DLC and Expansion

    In the earnings presentation, under the section titled “New Pipelines and Growth Strategy,” the company clearly mentioned that they have plans to release DLCs. These downloadable contents are seen as a way to make the game even more exciting and to bring it to the next level. They said, “In addition, we are currently exploring various ways to broaden the game to the next level, including DLC.” This is good news since earlier, around March and April, DLCs hadn’t been a main focus for them. It shows Pearl Abyss thinks Crimson Desert is now ready to get more content added for players to enjoy.

    Potential Switch 2 Port and Market Expansion

    The company also has their eyes on reaching more players by possibly bringing Crimson Desert to other platforms, like the upcoming Switch 2. The earnings report states “platform expansion,” is a method they want to use to sell more copies and grow the game’s audience. The idea of a Switch 2 port isn’t completely new, as Pearl Abyss mentioned they started research and development shortly after the game’s original release. However, they pointed out that due to hardware limitations of the Switch 2, certain parts of the game might need to be adjusted or sacrificed to make it work on the new hardware.

    Financial Performance and Player Engagement

    By the end of Q1 2026, Crimson Desert earned approximately KRW 266.5 billion, which is about $179 million USD. The majority of this income comes from North America and Europe. Despite some criticisms regarding the game’s storyline, it has turned out to be a massive hit for Pearl Abyss. The developers remain committed, continuously offering regular updates, new content, and improving game performance, all to keep the players engaged and the game fresh.

    Sources
  • Crimson Desert Performance: Intel Arc GPUs at Ultra Settings vs Medium with XeSS 3.0

    Crimson Desert Performance: Intel Arc GPUs at Ultra Settings vs Medium with XeSS 3.0

    Key Takeaway

    1. Crimson Desert initially experienced a hardware block on Intel Arc GPUs, but recent updates and patches have improved compatibility, allowing playable performance with certain workarounds.
    2. Running the game at maximum settings (Ultra or Cinematic) eliminates visual artifacts on Intel Arc Pro B70, despite issues at medium or high presets.
    3. XeSS 3.0 upscale is currently unusable due to image degradation, while AMD’s FSR functions effectively as a temporary solution.
    4. Achieving a 60 FPS experience at 4K requires aggressive FSR scaling; at native 1440p, the GPU maintains near-60 FPS with minimal micro-stuttering.
    5. Intel’s initial game support issues mirror past issues seen with other vendors, highlighting ongoing challenges in game and driver optimization across manufacturers.

    Crimson Desert’s Compatibility Challenges for Intel GPU Users

    Recently launched Crimson Desert faced a big issue for owners of Intel GPUs. The game was completely blocked from running on Intel Arc systems at first, with developer Pearl Abyss advising people to just refund it. This created a mess between the companies, with Intel claiming they had offered support for years but still couldn’t get the game working smoothly. The main issue was the outright hardware block which meant many Intel GPU users couldn’t even start the game.

    Recent Updates and Community Reactions

    After lots of complaints from the community, both driver updates and game patches were released, which helped bring Intel GPUs back into play. The situation improved slightly, but not without quirks. YouTube tech reviewer Tech Guy Beau recently tested the game using a new Intel Arc Pro B70 workstation GPU combined with an AMD Ryzen 9 7945HX3D processor and 64 GB of RAM. His tests showed that while the game is playable, some unusual workarounds must be used for best performance.

    Performance and Visual Issues

    Interestingly, Crimson Desert running on the Arc B70 was kinda odd. When set to Medium or High graphics quality, the game experienced big issues like shadow flickering and visual artifacts. But, when the settings were pushed to Ultra or Cinematic, these problems vanished. Surprising enough, forcing the graphics to the maximum actually fixed the texture problems completely, leading to a clearer and artifact-free look. At 1440p resolution with these high settings, the GPU performed well with smooth visuals and no noticeable bugs.

    Upscaling and Frame Rate Details

    Despite the recent updates, Intel’s new XeSS 3.0 upscaling tech isn’t usable yet. Turning it on just makes the image more pixelated and worse. AMD’s FSR, on the other hand, is working fine and acts as a quick fix workaround. When measuring fps, at 1440p with cinematic settings and FSR in quality mode, the game runs at nearly 60 fps most of the time, with lows around 40 fps to help reduce micro-stuttering in fights. At 4K full resolution with high settings, fps drops to a steady 30, similar to what modern consoles offer. To hit 60 fps at 4K, aggressive FSR upscaling to performance mode is needed.

    Frustrations and Comparison with Other Games

    People who bought the game expecting to play it and then found they could not because of the lockout were understandably upset. When a recent update finally fixed some issues and re-enabled compatibility, new problems appeared, like textures only appearing correctly at maximum settings. A similar story happened with Bethesda’s Starfield a few years back. At launch, Starfield didn’t run well on Intel Arc GPUs, suffering from crashes and missing textures. Unlike Crimson Desert, which was locked out deliberately, Starfield’s issues were mainly due to Intel’s inexperienced drivers which needed weeks of urgent patches from Intel to improve—and even then, some problems persisted.

    Optimization Woes Across Brands

    While Intel’s GPU struggles often take the spotlight, it’s important to remember that other brands like AMD and Nvidia also face compatibility issues with many games. Over the years, similar problems have shown up, revealing that even the best hardware sometimes requires fine-tuning and driver updates to reach full compatibility. So, it’s not just an Intel problem, but a common challenge in the gaming industry.


    Sources

  • Crimson Desert Update Could Fix Endgame Player Concerns

    Crimson Desert Update Could Fix Endgame Player Concerns

    Key Takeaway

    1. Upcoming updates for Crimson Desert will include boss rematches, re-blockading, and adjustable difficulty settings to enhance post-game content.
    2. New gameplay features such as additional skills, abilities, outfits, summonable mounts, pets, and quality-of-life improvements are planned.
    3. Visual enhancements will improve distant backgrounds for a more realistic game environment, with updates arriving soon based on past release patterns.

    Crimson Desert’s Success and Player Feedback

    Seeded in the third week of March, Crimson Desert has become quite a hit, with more than four million copies sold and many hours poured into the gameplay. Yet, amongst the players, only a handful managed to get the coveted ‘Platinum’ status, leaving many still working through the game. A lot of players, especially those who’ve completed the journey, complain about the lack of content afterward.

    Upcoming Content Updates

    The developers at Pearl Abyss has shared their plans through a detailed post, laying out what they will be releasing from now until June. These updates are driven by the feedback received from the gaming community, which they have been mindful of, and are still in the works. Addressing concerns after game completion, they are planning to add boss rematches, re-blockading, and adjustable difficulty options.

    Enhanced Gameplay Features

    Boss rematches will gives players a chance to rekindle battles with enemies they have already defeated. This feature is not only a way to sharpen their combat skills but adds a new layer for those looking for more challenges post-story. Re-blockading, on the other hand, involves enemies trying to take back liberated areas, offering players another opportunity to defend or retake these zones, possibly with new strategies from the first time.

    What We Know About Future Updates

    It is uncertain if re-blockading will stay available once the campaign concludes, but it seems reasonable to expect boss rematches to be an ongoing feature. How exactly they will implement this, remains to be seen. The difficulty modes will be expanded to let players pick from easy, normal, or hard, enabling a more personalized challenge for those who’ve finished the main story, and want a tougher or softer experience. Updated content like new outfits, summonable mounts and pets, and quality of life improvements such as better storage are also expected.

    Graphics and Performance Improvements

    Crimson Desert already looks impressive, especially when you climb high towers or look from mountain peaks, but Pearl Abyss is working to make distant backgrounds more realistic — though this will come through a large update. So far, no release date has been announced for the next patch, but judging by their quick rollout in the past few weeks, fans might see new features rolling out soon.


    Sources

  • Slay the Spire 2 Tops Steam March Sales, Beats Crimson Desert

    Slay the Spire 2 Tops Steam March Sales, Beats Crimson Desert

    Key Takeaway

    1. Slay the Spire 2 became the best-selling Steam game in March, surpassing Crimson Desert in sales and revenue.
    2. Despite initial skepticism, Crimson Desert sustained player interest through updates and positive reviews, leading to solid sales and ongoing engagement.
    3. The success of Slay the Spire 2 was driven by word of mouth, regional pricing strategies, and added content, highlighting the power of organic growth and community support in game popularity.
    4. Crimson Desert’s higher price point is expected to generate revenue more rapidly, despite releasing later in the month.
    5. The top March Steam sales included a mix of indie and major titles, with Slay the Spire 2 poised to potentially surpass revenue of other high-profile games.

    Investors’ reactions to Crimson Desert Early Reviews

    When Crimson Desert was first released, investors were quick to get worried, which cause Pearl Abyss stock to dip for a moment. Despite this initial dip, the developers took steps to try address critics complaints and managed to change some minds of the skeptics. Still, data from Alinea Analytics show that the indie hit Slay the Spire 2 was the king of sales on Steam for March.

    Success of Slay the Spire 2

    This card-based game became an instant sensation, reaching a peak of over 574,000 players at once. And it didn’t just stop there, it outperformed all financial expectations with sales more than doubling Crimson Desert’s with 5.3 million copies sold. The game’s early access support helped generate a massive $108 million in revenue, mostly driven by positive reviews and word of mouth.

    Market Demands and Player Engagement

    Slay the Spire 2 grew popular not because of huge advertising but through recommendations from players. Many fans kept coming back to try new cards, meet different characters, and enjoy the cooperative mode. The game also secured a strong sales presence in China, thanks to regional pricing that attracted many local players.

    Crimson Desert’s Growing Popularity

    Meanwhile, Crimson Desert earned notable sales from pre-orders on Steam. Though it’s a single-player game, it shows potential for continued growth in the coming months. The game didn’t reach its highest number of players immediately but slowly gained interest over the first week. Developers responded to feedback about bugs and controls, helping sustain player engagement and improving its Steam reviews to a very positive rating from the initial mixed impressions.

    Market Trends and Future Insights

    Rhys Elliott, an analyst for the market, said that players tend to grow very attached to exploring the world of Pywel in Crimson Desert. If the game isn’t too overwhelming, they keep playing for many hours. The regular updates and patches kept reviews improving, which boosts the game’s reputation and appeal.

    Pricing and Revenue Considerations

    Early in the month, the indie game Slay the Spire 2 had an edge because it was released first, helping it to dominate sales. Crimson Desert, with its higher price, is expected to bring in more revenue quickly even if its sales volume is lower compared to the indie title.

    Other Top-Selling Titles in March

    • Climber Animals: Together
    • Resident Evil Requiem
    • Resident Evil 3

    Despite being more affordable, Slay the Spire 2 might soon surpass the revenue of Resident Evil 3, which earned around $112 million in revenue. Overall, the sales figures for these games show a diverse market with a mix of paid and premium options competing for gamers’ attention.

    Sources
  • Crimson Desert Tops Asia’s PS5 Charts in March 2026

    Crimson Desert Tops Asia’s PS5 Charts in March 2026

    Key Takeaway

    1. Crimson Desert was the top PS5 download in Southeast Asia for March, overtaking Resident Evil Requiem.
    2. Red Dead Redemption 2 remained the top PS4 download in Asia, with popular titles including Spider-Man and Assassin’s Creed Unity.
    3. Beat Saber led the PS VR2 charts, while The Seven Deadly Sins: Origin was the most-downloaded free-to-play game.
    4. March’s top downloads featured a mix of open-world, catalog, and free-to-play titles, indicating diverse consumer preferences.

    Latest PlayStation Download Charts Published by Sony

    Sony has recently announced its newest PlayStation Store download charts for Southeast Asia, which revealed some interesting trends. In the month of March, Crimson Desert led the PS5 downloads in the overall Asia ranking. The regional report states that Red Dead Redemption 2 was the favorite on PS4, Beat Saber was the top pick among PS VR2 players, and The Seven Deadly Sins: Origin was the most downloaded free to play game on PS5 and PS4 in Asia.

    Regional Trends & Chart Breakdown

    Published via PlayStation Blog on April 5, the update cover activities from March 2026 across Southeast Asia. The list, though regional, shown rankings are separate for US/Canada and Asia, instead of a dedicated Southeast Asia-only chart. In PS5’s top game, Crimson Desert scored the top spot, trailed by Resident Evil Requiem and EA Sports FC 26.

    • Crimson Desert (PS5) – Top
    • Resident Evil Requiem (PS5) – 2nd
    • EA Sports FC 26 (PS5) – 3rd

    This represents a shift from February, which saw Resident Evil Requiem in the lead on PS5. The new rankings show Crimson Desert moving ahead in March following its release, while Resident Evil Requiem still maintains a high position.

    Listings for PS4 and PS VR2

    On PS4, Red Dead Redemption 2 continues its reign at number one in Asia, with Marvel’s Spider-Man Game of the Year beside other big titles like Assassin’s Creed Unity and Watch Dogs 2 following behind. Among PS VR2 titles, Beat Saber was the most downloaded, with Horizon Call of the Mountain, Moss: Book II, and other VR titles rounding out the top 10 list.

    • Beat Saber (PS VR2) – 1st
    • Horizon Call of the Mountain (PS VR2) – 2nd
    • Moss: Book II (PS VR2) – 3rd

    Other VR titles such as Alien: Rogue Incursion VR, Hubris, and Angry Birds VR also featured in the rankings, reflecting the diversity in VR gaming preferences across Asia.

    Most Popular Free-to-Play Games

    In the free-to-play category, The Seven Deadly Sins: Origin emerged at the top in March, with other titles like Where Winds Meet, Delta Force, eFootball, and Roblox following. The rest of the top 10 includes familiar names like PUBG: Battlegrounds, Asphalt Legends, and Genshin Impact.

    • The Seven Deadly Sins: Origin – 1st
    • Where Winds Meet (F2P) – 2nd
    • Delta Force (F2P) – 3rd

    Overall, March’s chart shows a interesting mix of large AAA releases, well-known catalogs, and popular free-to-play titles, highlighting diverse gaming preferences among asian gamers during that month.

    Sources
  • Crimson Desert PS5 Pro Patch Boosts Image Quality but Performance Limited by PSSR

    Crimson Desert PS5 Pro Patch Boosts Image Quality but Performance Limited by PSSR

    Key Takeaway

    1. The PS5 Pro version of Crimson Desert features improved lighting, reflections, and upgraded PSSR for enhanced image quality, particularly in quality mode.
    2. The 1.02.00 patch introduced enhancements such as the Upgraded PSSR Sharpen feature and Native AA, significantly reducing softness and sharpening the game’s visuals.
    3. PSSR primarily improves anti-aliasing, making landscapes and objects crisper, but may cause an oversharpened appearance and minor frame rate drops.
    4. Despite visual improvements, performance mode remains less affected, with particularly notable gains on other consoles via FSR, though the PS5 Pro’s increased cost has impacted affordability.

    Enhanced Lighting and Reflections on PS5 Pro

    The Crimson Desert PS5 Pro version offers some visual improvements especially noticeable in lighting and reflections when put next to the standart consoles. But, one of the preset performance options didn’t really live up to the visual quality expectations. Recently, a update came through which adds a new feature called PSSR to the quality mode, helping to boost the details and make it look realy sharper.

    PC, Xbox, and Patch Updates

    On April 4th, PC and Xbox players got their update 1.02.00, bringing along lots of adjustments. Mostly, the Playstation’s flagship devices got the most benefit. Pearl Abyss included an “Upgraded PSSR Sharpen feature” across all three performance modes. Only in quality mode you’ll find a brand new “Upgraded PSSR Native AA” which clearly impacts the visual look.

    Initial Impressions Before Tweaks

    Before these recent updates, reviews about Crimson Desert on PS5 Pro showed some surprising results. Quality mode shows Pywel in glorious 4K at 30 fps without upscaling, which is pretty neat. Meanwhile, the performance mode boosts the frame rate but uses scaling from 1080p up to 4K. Interestingly, Digital Foundry noted that this mode actually looked crisper in terms of landscapes, which is quite counter-intuitive.

    Game Details and Anti-Aliasing

    The game is known for its sharp visuals, especially after the recent patches, which push the already sharp images even further. Unlike many games, Crimson Desert mainly uses the upgraded PSSR for anti-aliasing (or AA), which smooths out the rough edges on objects, making grass, trees, and other elements stand out with better clarity.

    Upscaling Effects and Player Feedback

    Even on balanced mode, where upscaling from 1440p is involved, the update helped cut down some of the softness. When shared through screenshots, the improvements are noticeable—offering a much cleaner image. Reddit users are agreeing that in quality mode, especially now, the game feels more like playing on a high-end gaming PC.

    Potential Drawbacks and Performance Issues

    Some players say that the way the AA now looks may sometimes be a bit too sharp, giving an unnatural feel. Digital Foundry also pointed out that frame rates can sometimes dip slightly, dropping to about 25 fps in some moments. Since gameplay at 30 fps can already feel slow on some modern screens, this dip can impact the smoothness. The GPU getting heavily used for PSSR might result in performance drops too.

    Price and Future Prospects

    Sadly, post the PS5 price increase, the Pro model’s become less budget-friendly. The bright side is, a previous update actually improved graphics on a cheaper console that’s still not cheap. In particular, the performance mode got a boost thanks to FSR, which helps reduce the initial blurriness critics had complained about on launch.

  • Crimson Desert Reminds Me I’m Not 16 Anymore: My Gaming Experience

    Crimson Desert Reminds Me I’m Not 16 Anymore: My Gaming Experience

    Key Takeaway

    1. Crimson Desert offers a vast, visually appealing open world with complex systems, but its quest design often lacks depth and meaningful integration of exploration.
    2. The game combines elements from titles like Assassin’s Creed, Zelda, and Breath of the Wild, but is limited by a linear narrative and restricted decision-making options.
    3. While delivering engaging combat and challenging boss fights, some gameplay mechanics, like meal preparation, can become frustrating due to menu navigation and animations.
    4. The game’s broad scope and systemic features may appeal to players interested in witnessing industry trends firsthand, but its repetitive quests and shallow moments reflect modern gaming’s formulaic tendencies.

    Remembering the Launch of Fallout 3

    I remember the moment when Fallout 3 was first released—holding that special lunchbox, and knowing I was in for some serious gaming sessions over the next couple of days. Back then, I was still young, my responsibilities minimal, and every dollar I spent on games felt like a great value for the hours of fun I would get. But now, in 2026, things have changed quite a bit: I have a job, a mountain of games to play, and a lot more options to choose from. So, every gaming choice is now measured against other activities and a huge library of titles, not just the fun of playing itself.

    Crimson Desert: A Industry Trend Snapshot

    Much has been said about Crimson Desert already, including some of our own impressions. I’m not here to declare if the game is outright good or bad but rather to acknowledge that it might turn out to be a game worth trying, especially for those curious about recent big industry trends, even if not paying full price. When compared to upcoming titles like Grand Theft Auto VI, Crimson Desert could be seen as a candidate for the zenith of open-world games, featuring complex systems, boss battles, and camp management features. The game seems to tap into modern gaming’s appetite for rich, varied experiences, which makes it an interesting one to watch or play firsthand.

    Different Perspectives on Crimson Desert

    Approaching Crimson Desert is like viewing it from several different lenses. Some might say it’s a blend of Assassin’s Creed and Zelda: Tears of the Kingdom—in terms of exploration and open-world mechanics—though it’s immediately clear that the game is rooted in the online role-playing genre, especially with Black Desert Online’s influence. The story remains linear, no choice-driven branching here, which might be seen as a missed opportunity—imagine being able to strike a deal with a criminal instead of always turning them in. The protagonist, Kliff, guides us through his story vividly, but players don’t get to make decisions that affect the narrative arc directly.

    Choices and Systems in Gameplay

    On the systemic front, the game offers plenty of decision points. You can’t always settle conflicts peacefully, but you are free to pick how to handle combat situations. Expanding camps or taking control of other main characters is something you can do within specific limits, using a camera zoom similar to GTA V. As the game shows its inspiration, flying Abyss or wings, it echoes moments from Breath of the Wild and Tears of the Kingdom, emphasizing freedom and vertical exploration. It’s interesting how these elements, especially with wings and floating abilities, contribute to a more immersive experience, yet also highlight the game’s familiar design influences.

    Storytelling and Exploration

    While it’s understandable for games to follow a set story path, Crimson Desert as an action-adventure sometimes feels limited when the open world is inviting to explore but does not significantly influence the story. For instance, a quest involving a saddler wondering about how a saddle was received by a customer ends in a rather unremarkable fashion, with dialogue that could have been more meaningful. Despite the satisfaction shown by the customer, the ending feels somewhat hollow, missing an opportunity to add emotional weight or depth. Many quests suffer from similar repetitiveness, lacking meaningful engagement and emotional impact, which is unfortunate given the potential of such a vast world.

    Quest Design and Player Engagement

    • Repetitive quests aren’t all bad—they can be relaxing and help players learn about the game world.
    • However, Crimson Desert seems to waste some of the player’s time, especially compared to modern online RPGs that manage to keep presentation quality high even during simple tasks.
    • Even with its flaws, the game’s exploration remains a standout, offering visually stunning landscapes and atmospheric cities.

    Gameplay Depth and Combat

    In terms of gameplay, Crimson Desert provides both breadth and depth—particularly with its combat system and tough boss fights. When things get too hard, players can level up or upgrade their gear, similar to Dark Souls or Elden Ring, where preparing meals for health regeneration adds a strategic touch. Preparing these meals is animated, with Kliff presenting the finished dish, which is a nice detail. But navigating menus and watching animations for every meal can become tedious, gradually shifting from engaging to frustrating as the game progresses. Such shifts are indicative of how modern games sometimes struggle to maintain player enjoyment during repetitive tasks.

    Reflection on Gaming Preferences

    Back in my teenage years, Crimson Desert would probably have felt more exciting and immersive than it does today. That’s the reality of changing priorities and the growth of alternative entertainment. The phrase “It’s not you, it’s me,” feels fitting—it’s about how our relationship with games and time itself evolves. Crimson Desert isn’t terrible; there are moments where it genuinely shines, offering a complex, expansive experience. Nevertheless, it’s also a reminder of how modern game design can sometimes be more about quantity than quality—full of hype, patches, and updates that shift difficulty levels unexpectedly. That is the gaming landscape of 2026—sometimes under the early access or ongoing development model, which means patience and updates are the norm rather than the exception.

    Final Thoughts

    While Crimson Desert may not be perfect, it undeniably stands out for its scale and scope. It’s a game that, despite some shallow moments, offers a mixture of compelling combat, exploration, and beautiful environments. Like many modern titles, it’s a reflection of a broader industry in flux—constantly evolving, sometimes overhyped, but still capable of delivering memorable experiences for players willing to look past its flaws.


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    • Crimson Desert PS5 Patch Boosts Performance with FSR Upscaling

      Crimson Desert PS5 Patch Boosts Performance with FSR Upscaling

      Key Takeaway

      1. The 1.01.00 update introduced a fixed 4K toggle in performance mode, improving visuals on PS5.
      2. FSR upscaling contributed significantly to sharper images, pleasing many players despite some frame rate compromises.
      3. The update also reduced load times and addressed critical bugs, enhancing overall game stability and performance.
      4. While players appreciate the visual improvements, some express concerns about potential frame rate drops to around 40fps with 4K enabled.

      Improved Visuals on PS5 After Last Update

      After the release of Crimson Desert, many console players, specifically those on PS5, had issues with blurry visuals. The performance mode, which was meant to give higher frames, ended up delivering subpar graphics. But fans started noticing a shift after the recent patch, which made things look better.

      Patch 1.01.00 Details

      In the new update, Pearl Abyss added a very useful fix. They included a toggle to force 4K resolution in performance mode, which helps games look sharper on even basic TVs and monitors. The big boost probably comes from the use of FSR upscaling, which many Reddit users are praising. This gives players the chance to enjoy a more detailed vision of the game without sacrificing too much on frame rate.

      Player Reactions & Community Feedback

      Gamers on Reddit are talking about the update’s impact, with some calling it “incredible.” Users like 68WhiskeyAR mentioned they are “blown away how smooth and consistent” the gameplay now feels after just one update. Many who value more fluid action feel the visuals are now much sharper, making gameplay more enjoyable.

      Some Drawbacks Still Persist

      Not every player is entirely happy about the changes. Although performance mode on PS5 looks better with 4K enabled, there are some downsides. Frame rates tend to dip to around 40fps when reaching that resolution, which is similar to the balanced setting. Still, despite these issues, most gamers are quite satisfied with the improved visuals and stability from the update.

      Other Fixes & Game Performance Enhancements

      The patch isn’t just for visuals — it also brought a lot of other improvements. There are shorter load times across different platforms, making the game more enjoyable. Developers managed to fix critical bugs, like the map crash problem that was causing trouble on PlayStation consoles. Overall, the game’s momentum has grown, especially on PC where peak Steam players have increased significantly.

      Game State & Future Prospects

      Before its launch, it was suspected that Pearl Abyss might have kept some Crimson Desert footage under wraps. The game, initially, didn’t seem fully ready, which was a concern. But now, even without certain features like PSSR upscaling on the PS5 Pro, the standard version has improved visuals that come closer to what was expected. Fans are hopeful for further updates and refinements.

      Sources
    • Crimson Desert Player Denied Steam Refund Over AI Disclosure

      Crimson Desert Player Denied Steam Refund Over AI Disclosure

      Key Takeaways

      1. Pearl Abyss confirmed that their game, Crimson Desert, includes AI-generated images, although most artwork is human-created.
      2. A player sought a refund after playing for four hours, but Valve denied the request due to exceeding the two-hour refund policy.
      3. The player argued that a notice about AI usage should have been disclosed before the game’s release, potentially affecting sales.
      4. Community reactions were mixed, with some players feeling AI images did not impact enjoyment, while others supported the player’s refund request.
      5. Valve evaluates refund requests on a case-by-case basis, with some players successfully receiving refunds for other games that used generative AI without prior disclosure.


      Pearl Abyss has confirmed what many suspected: their open-world game contains AI-generated images. The artwork featured in the game is primarily created by humans. This information, however, only came to light after the release date of Crimson Desert. One player, who opposes the use of AI tools in gaming, sought a refund through Steam. The platform denied the request, leading to discussions about how they should manage such situations.

      Refund Request Denied

      A user on Reddit, known as Extra_Lingonberry_79, asked for a refund after playing for four hours. Valve responded, stating that the gameplay exceeded the two-hour limit set by their policies. The player was frustrated because support said that a disclosure about generative AI was available on the Crimson Desert Steam page.

      The player argues that if buyers had seen the notice prior to the game’s launch, it might have resulted in fewer sales. The platform mandates that publishers must disclose any use of generative AI in their products, which includes artwork, character models, and voiceovers.

      Community Reactions

      Unfortunately for Extra_Lingonberry_79, many Reddit users did not sympathize with their situation. They highlighted that Pearl Abyss only released the game with a small number of temporary images. The developer admits they could not replace these assets before the Steam release and plans to fix the issue through updates.

      While many players believe that the AI images do not detract from the enjoyment of Crimson Desert, user barnabyjones1990 argues that there is a “very reasonable justification to ask for a refund.” Some critics worry that if Valve does not take action, game developers might disregard the policy entirely.

      Looking at Success Stories

      In this case, Steam refunds may be uncommon, but there have been instances where players were successful with other games. For example, a player known as Bricky received a refund for Call of Duty: Black Ops 7, despite finishing the campaign. Activision had failed to mention that generative AI tools were used to create some calling cards and emblems.

      It seems that Valve will evaluate these refund requests individually. Players might need to persuade support that the current version of Crimson Desert on Steam significantly differs from its original description.

      Source:
      Link


       

    • Crimson Desert Water Physics Superior to Red Dead Redemption 2

      Crimson Desert Water Physics Superior to Red Dead Redemption 2

      Key Takeaways

      1. David O’Reilly, a former Rockstar Games artist, praises the water physics in Crimson Desert, claiming they surpass those in Red Dead Redemption 2.
      2. O’Reilly highlights the use of live particle simulation in Crimson Desert’s water, expressing his excitement for its realistic flow and appearance.
      3. He acknowledges advancements in water technology since RDR2, noting that Crimson Desert has set a new benchmark in visual quality.
      4. Despite some inconsistencies in the water system, O’Reilly believes they may be bugs or design choices by the developers at Pearl Abyss.
      5. O’Reilly plans to release a video focusing specifically on the water simulation in Crimson Desert to explore its features further.


      A former artist from Rockstar Games, David O’Reilly, who contributed to the water physics in Red Dead Redemption 2, recently explored the water system in Crimson Desert and was thoroughly impressed. O’Reilly believes that the water physics in Crimson Desert surpass those of Red Dead Redemption 2.

      O’Reilly’s Insights

      In a recent video on the YouTube channel Game World Art, O’Reilly shared his initial thoughts on Crimson Desert’s visual quality and analyzed the game’s environmental technology. He was particularly captivated by the way water flowed in a creek within the game.

      “I’m really, really, really enjoying the water. This water is incredible. There are so many fascinating aspects regarding how they manage the water in this game. They are using a live particle simulation effectively. I plan to release a video soon that will focus solely on that,” he expressed in the video.

      High Praise for Crimson Desert

      O’Reilly continued to express his admiration. Having spent years working on the flowing rivers and streams in RDR2, he stated, “Finally, I think a game has come out that has outdone RDR2. I’m very happy about this, and I say that as someone who contributed to those rivers in RDR2. We’ve made some advancements. They’ve truly captured those rivers here, and their technology is really pushing them forward. They’re absolutely remarkable.”

      Water physics and simulation have always been a tough nut to crack since the beginning of the 3D era. Creating water that appears fluid, reflects light accurately, interacts with characters, and fills spaces realistically is a significant challenge.

      A New Benchmark

      When Red Dead Redemption 2 was released in 2018, it set a high standard due to its visual quality, rich environments, and dynamic weather. However, O’Reilly’s remarks indicate that Crimson Desert, despite some flaws, has elevated the standard even further, just days after its launch on March 19.

      He did note some inconsistencies but didn’t go into detail. He suggested that these might be a bug or a design choice by Pearl Abyss regarding Crimson Desert’s water system. “There’s one thing I’m not sure if it’s a bug or an efficiency thing,” he commented. He intends to delve deeper into this in a future video.

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