Crimson Desert Water Physics Superior to Red Dead Redemption 2

Key Takeaways

1. David O’Reilly, a former Rockstar Games artist, praises the water physics in Crimson Desert, claiming they surpass those in Red Dead Redemption 2.
2. O’Reilly highlights the use of live particle simulation in Crimson Desert’s water, expressing his excitement for its realistic flow and appearance.
3. He acknowledges advancements in water technology since RDR2, noting that Crimson Desert has set a new benchmark in visual quality.
4. Despite some inconsistencies in the water system, O’Reilly believes they may be bugs or design choices by the developers at Pearl Abyss.
5. O’Reilly plans to release a video focusing specifically on the water simulation in Crimson Desert to explore its features further.


A former artist from Rockstar Games, David O’Reilly, who contributed to the water physics in Red Dead Redemption 2, recently explored the water system in Crimson Desert and was thoroughly impressed. O’Reilly believes that the water physics in Crimson Desert surpass those of Red Dead Redemption 2.

O’Reilly’s Insights

In a recent video on the YouTube channel Game World Art, O’Reilly shared his initial thoughts on Crimson Desert’s visual quality and analyzed the game’s environmental technology. He was particularly captivated by the way water flowed in a creek within the game.

“I’m really, really, really enjoying the water. This water is incredible. There are so many fascinating aspects regarding how they manage the water in this game. They are using a live particle simulation effectively. I plan to release a video soon that will focus solely on that,” he expressed in the video.

High Praise for Crimson Desert

O’Reilly continued to express his admiration. Having spent years working on the flowing rivers and streams in RDR2, he stated, “Finally, I think a game has come out that has outdone RDR2. I’m very happy about this, and I say that as someone who contributed to those rivers in RDR2. We’ve made some advancements. They’ve truly captured those rivers here, and their technology is really pushing them forward. They’re absolutely remarkable.”

Water physics and simulation have always been a tough nut to crack since the beginning of the 3D era. Creating water that appears fluid, reflects light accurately, interacts with characters, and fills spaces realistically is a significant challenge.

A New Benchmark

When Red Dead Redemption 2 was released in 2018, it set a high standard due to its visual quality, rich environments, and dynamic weather. However, O’Reilly’s remarks indicate that Crimson Desert, despite some flaws, has elevated the standard even further, just days after its launch on March 19.

He did note some inconsistencies but didn’t go into detail. He suggested that these might be a bug or a design choice by Pearl Abyss regarding Crimson Desert’s water system. “There’s one thing I’m not sure if it’s a bug or an efficiency thing,” he commented. He intends to delve deeper into this in a future video.

Source:
Link


 

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *