Category: Gaming

  • Kojima Productions’ Physint: Gritty Poster and Cast Reveal

    Kojima Productions’ Physint: Gritty Poster and Cast Reveal

    Key Takeaways

    1. Hideo Kojima announced his new PlayStation exclusive action-espionage game, Physint, during the “Beyond the Strand” livestream celebrating Kojima Productions’ tenth anniversary.

    2. Kojima revealed that Physint is still in early development, with him currently handling character design and casting while focusing on completing the Xbox horror project, OD.

    3. The first poster for Physint features a dark, gritty main character inspired by Solid Snake, with the tagline “Here Comes the Feeling,” though its meaning remains unclear.

    4. The cast includes Charlee Fraser, Don Lee, and Minami Hamabe, with their roles yet to be disclosed due to delays from the 2023 SAG-AFTRA strikes.

    5. Kojima aims for groundbreaking visual quality in Physint, claiming it will surpass the visuals of the Decima Engine used in Death Stranding 2, with a potential release date after 2030.


    On September 23, 2025, during a livestream titled “Beyond the Strand,” Hideo Kojima celebrated the tenth anniversary of Kojima Productions in Tokyo by revealing some initial insights about his next PlayStation exclusive action-espionage game called Physint.

    Exciting Updates on New Projects

    The livestream also showcased a fresh trailer for Kojima’s upcoming Xbox horror project, OD, along with news about expanding the Death Stranding universe. This expansion includes an anime series named Death Stranding Mosquito and a live-action film adaptation.

    In January 2024, during a PlayStation State of Play event, Sony’s Hermen Hulst first hinted at Physint. Kojima appeared and described the game as “a culmination” of his career and a step forward in tactical espionage gameplay.

    Kojima’s Vision for Physint

    In a candid moment with viewers, Kojima mentioned that Physint is still in its early stages of development. He is currently working alone on character design and casting while the team focuses on finishing OD. He remarked, “It’s just the start,” indicating that more is to come.

    The first poster for Physint gives a dark and gritty look at the main character. The shadowy figure, a male, is seen carrying an SMG and wearing a stylish trenchcoat, with gloomy buildings visible in the background.

    Tagline and Casting News

    The poster includes a tagline that reads, “Here Comes the Feeling,” yet Kojima hasn’t provided any details about its meaning. The casting for the lead role is still secretive, partially due to delays caused by the 2023 SAG-AFTRA strikes. However, Kojima has assured fans that an announcement will come soon, mentioning that the character design is loosely inspired by Solid Snake.

    During the reveal, Kojima also introduced the first three cast members, who sent in pre-recorded video messages during “Beyond the Strand.” The cast includes Charlee Fraser, an Australian model and actress known for her role as Mary Jabassa in George Miller’s Furiosa: A Mad Max Saga. South Korean actor Don Lee, recognized for his performance in Train to Busan and as Gilgamesh in Marvel’s Eternals, is also part of the cast. Lastly, Japanese actress Minami Hamabe, who appeared as Noriko Oishi in Godzilla Minus One, completes the trio.

    Ambitious Visual Goals

    Though the specifics of their roles are still unknown, Kojima gave audiences a peek at the game’s photorealistic ambitions by revealing a lifelike character model of Minami Hamabe. He stated that the technology used in Physint will exceed the visual quality of the Decima Engine, which powered Death Stranding 2: On the Beach.

    Kojima is currently focused on the release of OD, and there is no set date for Physint. He previously mentioned that the project might take another five to six years to complete, suggesting that the game could launch after 2030, likely for the PlayStation 6.

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  • New Saros Gameplay Trailer Reveals Release Date

    New Saros Gameplay Trailer Reveals Release Date

    Key Takeaways

    1. Saros is set to release on March 20, 2026, as a PS5 exclusive, ahead of Marvel’s Wolverine, which comes out in fall 2026.
    2. The game is a spiritual successor to Returnal, using the same engine and featuring bullet hell mechanics with an increased number of projectiles.
    3. Players will have a shield for defense, but dodging remains the main method of avoiding damage.
    4. A new user interface and a ‘second chance’ feature allow players one revive during fights, changing the dynamics of roguelike gameplay.
    5. The gameplay footage has generated excitement, showcasing unique features and robust mechanics as the launch date approaches.


    Housemarque and Sony have revealed fresh gameplay footage for Saros, a title they announced earlier this year. It is set to release on March 20, 2026, and will be alongside Marvel’s Wolverine. However, Wolverine is not expected to come out until fall 2026, giving Saros time to carve out its space as a true PS5 exclusive.

    Gameplay and Mechanics

    Saros can be thought of as a spiritual successor to Returnal. The game utilizes the same engine and gameplay features. The intricate patterns of bullet hell projectiles are present, but this time, players will have a shield to protect themselves. Consequently, the number of projectiles has increased significantly. Dodging will still be your main method of defence, though.

    Weapons and User Interface

    The single weapon shown appears to be quite conventional, but the game introduces a new user interface. The trailer concludes with what seems to be a boss encounter against a creature reminiscent of Balteus from Armored Core 6. Nevertheless, the most notable addition in Saros is the ‘second chance’ feature. This offers players a one-time revive during fights. This is a game-changer for roguelikes, as it provides players some leeway before they have to restart the entire area after dying.

    Conclusion

    Sony’s plans for Saros seem ambitious, and the gameplay footage has certainly generated excitement among fans. With the unique features and robust mechanics, there’s a lot to look forward too as the launch date approaches.

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  • Sony Unveils God of War 20th Anniversary DualSense Controller for PS5

    Sony Unveils God of War 20th Anniversary DualSense Controller for PS5

    Key Takeaways

    1. Sony celebrated the 20th anniversary of God of War with various events, including merchandise and an in-game update for God of War Ragnarök.

    2. A special edition DualSense controller was unveiled, inspired by Kratos, featuring a light gray color scheme and red accents.

    3. The controller design includes Kratos’ red omega symbol on the right shoulder and trigger buttons, along with the phrase “God of War 20th Anniversary” on the back.

    4. The limited edition controller is priced at $84.99 in the US and will be released in small quantities.

    5. Pre-orders for the controller will begin on October 3, and it will be available on direct.playstation.com and select retail partners.


    Earlier this year, Sony marked the 20th anniversary of God of War with a variety of celebrations. These included merchandise, wallpapers, and a complimentary in-game update for God of War Ragnarök, among other things. Yet, it seems the festivities are still going, as they’ve unveiled a special edition DualSense controller to honor this milestone.

    Controller Design Inspiration

    The God of War 20th Anniversary limited edition DualSense controller was revealed during the State of Play livestream on September 24. This controller takes its design cues from Kratos, the main character of the game series. It sports a predominantly light gray color scheme, accented by Kratos’ iconic red omega symbol that adorns the right shoulder and trigger buttons, extending across the action buttons and right grip.

    Pricing and Availability

    The action buttons and D-pad are also highlighted with red accents, while the back proudly displays the phrase “God of War 20th Anniversary.” The overall look is straightforward yet striking. Sony has indicated that this limited edition controller will be released in small quantities, with a price tag of $84.99 in the US, €84.99 in Europe, £74.99 in the UK, and ¥12,480 in Japan. For reference, a typical DualSense Wireless Controller can be found for $74 on Amazon. Pre-orders for the DualSense wireless controller – God of War 20th Anniversary Limited Edition will open at 10 AM (local time) on October 3. It will be available for purchase on direct.playstation.com and at select retail partners.

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  • Wolverine Trailer Reveals Intense Combat and Late 2026 Release

    Wolverine Trailer Reveals Intense Combat and Late 2026 Release

    Key Takeaways

    1. Marvel’s Wolverine is being developed by Insomniac and is likely delayed due to a recent data breach.
    2. The game uses the same engine as Marvel’s Spider-Man and Spider-Man 2, focusing on intense combat rather than agility.
    3. The visual style of the game is bloody and intense, fitting for Wolverine’s character.
    4. There is no specific release date yet, but a launch window is set for Fall 2026.
    5. The release period is expected to be competitive, with major titles like Ghost of Yotei and Death Stranding 2 already scheduled for 2025.


    Despite being announced some time ago, Insomniac and PlayStation haven’t said much about Marvel’s Wolverine. The recent Insomniac data breach likely caused some delays in the game’s development, and a few resourceful hackers even managed to create a partially playable version using stolen game files. Miraculously, the game was finally showcased during Sony’s State of Play event.

    Game Engine and Aesthetic

    Marvel’s Wolverine seems to run on the same engine that powers Marvel’s Spider-Man and Spider-Man 2. The trailer didn’t reveal too much gameplay, but what we did see showcased a bloody, intense visual style, which is almost a must for a game featuring Wolverine. To make up for the absence of Spider-Man’s agility and height, the game will focus more on combat.

    Release Date and Expectations

    Sadly, there is still no specific release date for Marvel’s Wolverine, as the trailer only mentioned a launch window of Fall 2026. This timing falls at the end of the PlayStation 5 launch cycle, a period when the most exciting games typically come out. Moreover, 2025 has already got titles like Ghost of Yotei and Death Stranding 2 lined up.

  • Battlefield 6 Campaign Trailer Unveiled at State of Play

    Battlefield 6 Campaign Trailer Unveiled at State of Play

    Key Takeaways

    1. Battlefield 6 Campaign Trailer: The live-streamed State of Play event revealed the first look at the single-player campaign for Battlefield 6.

    2. Main Character and Mission: Players will assume the role of Dagger 13, a special team of Marine Raiders tasked with combating the threat of Pax Armata.

    3. Traditional Storytelling: The game returns to a traditional single narrative campaign, moving away from the episodic War Stories format used in previous titles.

    4. Character Introductions: Key characters in Dagger 13 include Haz Carter, Dylan Murphy, Simone “Gecko” Espina, Cliff Lopez, and Lucas Hemlok.

    5. Upcoming Information: DICE has not yet disclosed details about the number of missions or campaign length, but more updates are expected soon before the game’s release.


    The State of Play event that was streamed live on YouTube today had loads of thrilling news, but one of the top moments was the unveiling of the Battlefield 6 campaign trailer. This marks the first opportunity to see the single-player storyline, and from what was shown, it appears that DICE has really outdone themselves.

    Trailer Highlights

    The trailer, which can now be viewed on YouTube, gives us a glimpse of the main story DICE has crafted for Battlefield 6. Players will take on the role of Dagger 13, a special team of Marine Raiders who are on a mission to combat the growing danger of Pax Armata.

    A Return to Traditional Storytelling

    Fans will be happy to know that, unlike the episodic War Stories format used in Battlefield 1 and Battlefield V, the new game is returning to a more traditional single narrative campaign. This means you will follow a singular storyline from beginning to end, which is quite different from what was previously experienced.

    The official PlayStation blog has also provided extra information about the characters in Dagger 13, including Haz Carter, Dylan Murphy, Simone “Gecko” Espina, Cliff Lopez, and Lucas Hemlok.

    What’s Next?

    Although the trailer has introduced us to the main campaign, DICE has yet to reveal important information like the total number of missions or the expected length of the campaign. With the full release just a few weeks away, we can anticipate more updates to come shortly.

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  • Affordable Direct Drive Racing Bundles by PXN Starting at $259.99

    Affordable Direct Drive Racing Bundles by PXN Starting at $259.99

    Key Takeaways

    1. PXN launched the V10 Ultra and V10 Pro Direct Drive Racing Bundles on September 23, 2025, making high-precision sim racing more accessible and affordable.
    2. The V10 Ultra bundle features a wheel base, detachable steering wheel, and pedal set with Hall effect sensors, offering 3.2Nm peak torque and 15-bit resolution for steering input.
    3. The V10 Pro includes a three-pedal set (brake, throttle, clutch) and retains the same motor and precision features as the Ultra, enhancing control for users.
    4. Both bundles support multiple platforms (PC, Xbox, PlayStation) and offer customizable software for force feedback and pedal sensitivity.
    5. The V10 Ultra is priced at $259.99 USD, while the V10 Pro’s pricing will be determined by regional distributors, with both available through the PXN Store and Amazon.


    PXN has unveiled the V10 Ultra and V10 Pro Direct Drive Racing Bundle, which are two user-friendly, high-precision sim racing kits tailored for gamers on PC and console. The worldwide launch took place on September 23, 2025, with both bundles making direct drive technology more accessible without the high costs or complexity often seen in professional racing equipment.

    V10 Ultra Bundle Features

    The V10 Ultra bundle includes a wheel base, a detachable steering wheel, and a pedal set (PD HM Brake & Throttle with Hall effect sensors). It boasts a motor that delivers 3.2Nm peak torque and a 15-bit resolution for steering input. The package also features dual aluminum paddle shifters, a 270mm D-shaped wheel wrapped in PU leather, and 17 programmable buttons for added versatility. Tuning options are available through PXN SimRacing on PC and PXN Nexus on mobile. The retail price is listed at $259.99 USD on Amazon, €289.99 EUR, and £269.99 GBP.

    Upgrades in the V10 Pro

    The V10 Pro enhances the Ultra platform by including a three-pedal set (brake, throttle, clutch; made from ABS material) for those who seek further control and immersion while driving. It utilizes the same 3.2Nm servo direct drive motor and 15-bit steering precision, while also featuring the PU leather D-shaped wheel and 17 programmable buttons. Standard equipment includes aluminum paddle shifters and the dual-platform software support from PXN. Pricing and availability will be set by PXN’s regional distributors.

    Compatibility and Build Quality

    Both the V10 Ultra and V10 Pro offer detailed force feedback, compatibility across platforms (PC, Xbox, PlayStation), customizable software for adjusting force feedback and pedal sensitivity, and a compact design ideal for smaller setups. In terms of build quality, they are equipped with aluminum alloy shifters, PU wheel material, and aerospace-grade slip ring for power delivery.

    The V10 Ultra can be purchased via the PXN Store and Amazon, while the V10 Pro is available through regional distributions. For more product information and purchasing options, you can visit PXN’s official website.

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  • Microsoft Flight Simulator 2024 Launches on PS5 in December 2023

    Microsoft Flight Simulator 2024 Launches on PS5 in December 2023

    Key Takeaways

    1. Microsoft Flight Simulator 2024 launches on PlayStation 5 on December 8, 2025, marking its first appearance on a Sony console.
    2. The game features a detailed globe with over 40,000 airports, 60,000 helipads, real-time weather, and a mission-based career mode.
    3. The PS5 version utilizes unique controller features, including adaptive triggers and haptic feedback for a more immersive experience.
    4. Preorders for special editions allow early access starting December 3, 2025, before the official launch.
    5. A free update in 2026 will introduce full PS VR2 support, enhancing the gameplay experience with VR capabilities.


    Microsoft Flight Simulator 2024 is set to launch on PlayStation 5 on December 8, 2025. This marks a significant moment as it’s the first time this beloved series will be available on a Sony console. The news came during Sony’s State of Play event, finally putting to rest the rumors about the game moving on from its previous Xbox-only status. Additionally, PlayStation users can expect a complimentary update in 2026 that will enable full PS VR2 compatibility, letting players dive into the cockpit with a headset for a truly immersive experience.

    Huge World Awaits

    This edition of Flight Simulator brings the same level of detail and ambition that PC and Xbox gamers enjoyed last year. The game features a fully modeled globe, which includes over 40,000 airports, 60,000 helipads, and real-time weather and air traffic. It also includes a mission-based career mode that encompasses firefighting, crop spraying, executive transport, and search and rescue missions. Jorg Neumann, the head of Microsoft Flight Simulator at Xbox Game Studios, mentioned in a post on the PlayStation Blog that “with up to 125 highly detailed aircraft, we have developed the largest and most diverse fleet ever assembled for a flight simulator.” This fleet includes ultralights, bush planes, helicopters, eVTOLs, balloons, business jets, commercial airliners, and heavy military transports.

    Unique PS5 Features

    The PS5 version takes advantage of Sony’s hardware capabilities to deliver a slightly different experience than the Xbox version. The adaptive triggers on the DualSense controller react to the forces of takeoffs, landings, and turbulence, while haptic feedback mimics vibrations from the airframe and engines. The controller’s speaker plays air traffic control communications, and motion inputs allow players to steer more directly if they don’t have a specialized flight stick. Preorders for the Deluxe, Premium Deluxe, or Aviator editions will give players early access starting December 3, just days ahead of the official launch.

    Exciting VR Integration

    One of the most exciting aspects of the announcement is the PS VR2 support, which is expected in a free update sometime in 2026. The developers have confirmed that the full game will be playable in VR with complete Sense controller integration, allowing users to interact with cockpit instruments and switches in a more intuitive manner. However, I’m not sure how well the PS5 will manage a simulator of this magnitude in VR. Both the PC and Xbox versions had initial stability and performance issues, and VR requires smooth frame rates to prevent motion sickness.

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  • iPhone 17 Pro Max AAA Gaming Test: Resident Evil 4 at 60 FPS

    iPhone 17 Pro Max AAA Gaming Test: Resident Evil 4 at 60 FPS

    Key Takeaways

    1. The A19 Pro chip in the iPhone 17 Pro Max features significant GPU upgrades, achieving benchmark scores similar to the M2 iPad Air.

    2. Real-world gaming tests show the A19 Pro consistently outperforms the A18 Pro, with smoother frame rates and improved thermal management.

    3. Games like GRID Legends and Resident Evil 2 demonstrate the A19 Pro’s capability to maintain higher frame rates compared to previous models, with GRID Legends achieving 60 FPS.

    4. The new vapor chamber cooling system in the A19 Pro helps manage temperatures better, reducing throttling issues common in previous Pro models.

    5. Despite improvements, many AAA titles still target 30 FPS, highlighting Apple’s ongoing challenge with a limited gaming library compared to other handheld devices.


    The A19 Pro chip that powers the iPhone 17 Pro Max includes major upgrades to the GPU. This was shown in a leaked set of benchmarks, where the A19 Pro achieved scores similar to the M2 iPad Air. Additionally, in a review video from popular YouTuber The Tech Chap, it was clear that the A19 Pro in the iPhone 17 Pro Max easily outperformed the previous year’s A18 Pro in the iPhone 16 Pro Max.

    Real-World Performance

    However, benchmarks are just one piece of the puzzle. To see how the chip performs in real-world situations, YouTuber MrMacRight tested 10 AAA games on Apple’s latest flagship, the iPhone 17 Pro Max, and the results were quite impressive.

    One of the first games he tested was GRID Legends. When running in performance mode, it achieved a smooth 60 FPS at a resolution of 1778 × 818 with dynamic resolution scaling. Frame pacing was steady, and thermal output remained within normal limits. MrMacRight noted that the iPhone 16 Pro Max often dropped closer to 50 FPS in similar conditions, making the A19 Pro’s consistent performance a clear upgrade.

    GPU Gains in Gaming

    Resident Evil 2 also showcased the GPU improvements. On the A19 Pro, the game reached almost 50 FPS at native 1080p, while the A17 and A18 Pro struggled to stay above 35 FPS. The YouTuber mentioned that switching to a 30 FPS preset improved frame pacing and graphics, but it did come with a sacrifice in responsiveness.

    When it came to Resident Evil 4, Apple’s latest chip showed its most significant advancements. By tweaking configuration files, MrMacRight managed to push the A19 Pro to nearly 60 FPS, though it wasn’t perfectly stable. More crucially, the updated vapor chamber cooling system helped keep temperatures in check, showing a thermal rating of “Fair” instead of “Serious,” which was common with the A18 Pro and A17 Pro where throttling issues were frequent. Previous Pro iPhones tended to overheat under similar loads.

    Strengths and Limitations

    On the contrary, Death Stranding pointed out both strengths and weaknesses. The game aims for 30 FPS at 720p with aggressive upscaling. On the A19 Pro, it consistently hit this target and ran cooler than the A17 Pro and A18 Pro. By experimenting with the configuration files and capping it at 60 FPS, the YouTuber demonstrated that the game could achieve up to 40 FPS, indicating potential for further optimization.

    Lastly, Assassin’s Creed Mirage offered a more realistic picture of gaming on the iPhone. The game is limited to 30 FPS and relies on upscaling, but with the new chip, it managed to maintain higher graphical quality. However, the YouTuber pointed out that this “high” preset isn’t quite the same as what is available on PC and consoles.

    In conclusion, these findings show that the A19 Pro marks a significant advancement for mobile gaming, particularly in sustaining stable performance without quick thermal throttling. Nonetheless, most AAA titles still target 30 FPS, and Apple’s ongoing challenge is its limited gaming library compared to other handheld devices like the Steam Deck or Nintendo Switch 2.

    For a more detailed look, including tests on Hitman, Sniper Elite 4, Subnautica, and more, you can check out MrMacRight’s complete video where he analyzes all ten games thoroughly.

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  • Professor Layton Game Delayed to 2026 Release Date Announced

    Professor Layton Game Delayed to 2026 Release Date Announced

    Key Takeaways

    1. The release of Professor Layton and the New World of Steam has been delayed to 2026.
    2. The game was initially expected to launch in 2025, after being showcased at the Tokyo Game Show.
    3. Level-5 Inc. apologized to fans for the delay, emphasizing the need for quality assurance.
    4. The last installment of the series was released in 2013, making this a long wait for fans.
    5. Future announcements from Level-5 will provide more details about the release date.


    Fans of Professor Layton got some really disappointing news. The upcoming installment, titled Professor Layton and the New World of Steam, won’t be available until 2026 on the Nintendo Switch 2.

    Long Wait Ahead

    Previously, the game was showcased at the Tokyo Game Show in 2025, featuring a brand new trailer that had players excited to dive in and tackle its numerous puzzles. Unfortunately, they’ll have to wait several more months, as the Japanese company Level-5 has confirmed that the release has been pushed back to 2026. They stated that this decision was made to ensure the game is delivered in the best possible conditions. Here’s a snippet from their announcement:

    “Level5 Inc. would like to begin by offering its sincere apologies to all fans who have been looking forward to the release of Professor Layton and the New World of Steam. Although the release was originally scheduled for 2025, in order to deliver the game in the best possible form, the launch has been rescheduled for 2026. We deeply regret any inconvenience this delay may cause and greatly appreciate your understanding and continued support.”

    A Disheartening Setback

    Clearly, this news is quite a disappointment for loyal supporters of the series, especially since the last title was launched way back in 2013. However, it appears that this delay is essential to guarantee that the game is up to par and fulfills players’ expectations. It’s going to be important to keep an eye on the studio’s future announcements to learn more about the release date of Professor Layton and the New World of Steam on the Nintendo Switch 2.

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  • Add a Second Screen to Your Steam Deck for Just $69

    Add a Second Screen to Your Steam Deck for Just $69

    Key Takeaways

    1. The Retroid dual-screen add-on enhances gaming on handheld devices, including the Steam Deck, despite it not being officially supported.
    2. Connecting the add-on to the Steam Deck is easy and reliable, making it suitable for emulating dual-screen games like those on Nintendo DS and Wii U.
    3. Games benefit from the second screen, with improved gameplay for titles like Mario Kart, although some Pokémon games have awkward menu navigation.
    4. Limitations exist, particularly for games relying on touch controls and gyroscope features, but overall performance is smooth and stable.
    5. Compatibility with smartphones is limited, with few workarounds available, reducing the accessory’s broader usability.


    The Retroid dual-screen add-on is a cool accessory that can be added to a Retroid handheld or any other third-party device, allowing for a second screen experience while gaming. Although its official documents don’t say it works with a Steam Deck, it actually does.

    Testing the Accessory

    YouTube channel GameXData did a test on this add-on. In a recent video, the YouTuber mentioned that connecting the display to the Steam Deck was super simple. It attached securely and had no connection issues, making it especially handy for emulating dual-screen systems like Nintendo DS, 3DS, or Wii U.

    Gaming Experience

    GameXData reported that games like Mario Kart really benefited from having maps and item information on a separate screen, while Pokémon games worked fairly well, though some menus felt a bit awkward. The YouTuber also said that the Steam Deck’s trackpads helped to fix some touchscreen scaling problems seen on external displays using Arch Linux, making the navigation easier and quicker than just using touch.

    Limitations

    However, not everything was flawless. GameXData pointed out that games with a lot of touch controls, like Pokémon Ranger, were still hard to play, and games needing heavy gyroscope controls could feel clumsy. Even so, the YouTuber called the combination of stable performance, the Steam Deck’s design, and its flexible controls one of the most smooth portable dual-screen setups they had ever tried.

    Interestingly, GameXData mentioned that the device Retroid specifically labels as unsupported could actually be the best non-Retroid handheld for this display. They also confirmed that Windows compatibility was good, which means that pairing the add-on with handheld PCs like the Asus ROG Ally could offer an affordable dual-screen emulation setup, especially when compared to dual-screen handhelds that cost more than $1,000.

    Limitations with Smartphones

    The YouTuber also pointed out that support for Android and iOS is a big limitation. There are some workarounds, like using SF Rotate on Android, but the lack of broader plug-and-play compatibility restricts the accessory’s potential for use with smartphones.

    If you’re interested in seeing how the Retroid dual-screen display works with the Steam Deck and other handhelds, check out GameXData’s video linked below. The video goes into more detail about the setup, performance, and quirks when playing different games.

     

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