Category: Gaming

  • Thunderobot Mix G2 Mini-PC Launches: Rival to Asus ROG NUC 2025

    Thunderobot Mix G2 Mini-PC Launches: Rival to Asus ROG NUC 2025

    Key Takeaways

    1. Thunderobot has launched the Mix G2 mini-PC to compete with Asus’s ROG NUC (2025), featuring a powerful Intel Core Ultra 9 processor and Nvidia GeForce RTX 5080 GPU.

    2. The Mix G2 outperforms the ROG NUC (2025) and ROG GR70 in GPU performance, thanks to its option for the GeForce RTX 5090, providing a 17% gaming performance boost.

    3. The Mix G2 features a dual-fan system and a large heatsink that allows for high power delivery to the GPU, with a total output of 295 W.

    4. The Mix G2 includes extensive I/O options, supports Bluetooth 5.3, Wi-Fi 6E, and has a Gigabit LAN connection, with various configurations available.

    5. The Thunderobot Mix G2 will launch on November 20 in China, with prices starting at approximately $2,108, and higher configurations reaching up to $3,513.


    Thunderobot has introduced a new option to compete with Asus’s ROG NUC (2025), which comes with a powerful Intel Core Ultra 9 275HX processor and an Nvidia GeForce RTX 5080 laptop GPU, currently priced at $3,199 on Amazon. The ROG NUC (2025) can also be set up with the Core Ultra 7 255HX, along with either the GeForce RTX 5060 or GeForce RTX 5070 in various regions. Additionally, Asus offers an AMD-based model known as the ROG GR70.

    Performance Comparison

    Unlike Thunderobot, which chose not to go with AMD processors, the Mix G2 actually outperforms both the ROG NUC (2025) and the ROG GR70 in terms of GPU capabilities. The Mix G2 can be equipped with a GeForce RTX 5090 laptop GPU, giving it about a 17% performance increase during gaming compared to the strongest ROG NUC (2025). However, it is important to note that the Mix G2 is notably taller and deeper, measuring 332 x 212 x 45 mm compared to the ROG NUC (2025)’s dimensions of 282 x 188 x 57 mm.

    Design and Features

    Furthermore, the Thunderobot Mix G2 employs a dual-fan system alongside a large heatsink, which allows it to deliver up to 175 W to its GPU alone, and a total of 295 W. The 3.2-litre mini-PC, as illustrated below, provides ample I/O options both at the front and rear, including one Thunderbolt 5 port. It also supports Bluetooth 5.3 and Wi-Fi 6E connectivity, as well as a Gigabit LAN connection.

    The Thunderobot Mix G2 is set to launch on November 20 in China, starting at CNY 14,999 (approximately $2,108) with a Core Ultra 7 255HX processor, a GeForce RTX 5070 Ti GPU, 32 GB of RAM, and 1 TB of storage. Upgrading to the Core Ultra 9 275HX and GeForce RTX 5080 raises the price of the mini-PC to CNY 18,999 (around $2,670), while keeping the same memory setup. Finally, the GeForce RTX 5090 version will cost CNY 24,999 (about $3,513), partly due to its inclusion of 64 GB of RAM. There is still no information available regarding when it will be available internationally.

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  • Sony Reassures PS5 Owners Despite Upcoming PS6 Release

    Sony Reassures PS5 Owners Despite Upcoming PS6 Release

    Key Takeaways

    1. Sony’s PS5 support is expected to last for several years, reassuring current and prospective buyers.
    2. The PS5 is considered to be in the middle of its lifecycle, similar to the PS4’s extended usage.
    3. Many users are still actively using the PS4, influencing Sony’s strategy for the PS5.
    4. Ongoing development for the PS5 will continue even after the anticipated PS6 launch in 2027 or 2028.
    5. A larger PS5 user base will encourage continued support and development from both Sony and game developers.


    Sony held its Q2 earnings call today, November 11, during which it provided an update on its various businesses. In the gaming segment, particularly regarding hardware, an executive discussed the PS5 and its ongoing support, which is expected to last for several years. This news is certainly encouraging for anyone who recently purchased a PS5 ($499 on Amazon) or is considering getting one soon.

    Future of the PS5

    During the Q&A session of the call, when inquired about the future direction of the PS5, Sony’s Chief Financial Officer (CFO) Lin Tao highlighted that a significant number of users still remain on the PS4, despite that console being released more than a decade ago. As a result, Sony perceives the PS5 as being only partway through its lifecycle. He stated:

    “Our perspective is that, in comparison to traditional console life cycles, and looking back at the PS4’s life cycle, it appears to be extending more and more. The PS4 debuted in 2013, and even after over ten years, many active users are still enjoying the console. Therefore, we think that the PS5 is just in the middle of its journey, and we are genuinely planning to broaden it even more.”

    Continued Support for the PS5

    This essentially indicates that there will be ongoing support and development for the PS5 for many years, even after the anticipated launch of the PS6 in 2027 or 2028. It’s improbable that Sony is suggesting a postponed launch for the PS6 since the PS4 continues to receive support, although developers are increasingly moving away from it alongside the PS5. By the time the PS6 arrives, there will likely be an even larger number of PS5 users, making it logical for both Sony and game developers to keep developing for this substantial audience.

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  • Bitmo Lab Launches Retro Gaming Cases for iPhone 17 Pro Max

    Bitmo Lab Launches Retro Gaming Cases for iPhone 17 Pro Max

    Key Takeaways

    1. Bitmo Lab has updated its Gamebaby case accessory for the upcoming iPhone 17 Pro series.
    2. The new accessory may also be compatible with Xiaomi’s 17 Pro and 17 Pro Max models.
    3. The updated Gamebaby features a revised button layout, including a split d-pad similar to DualShock controllers.
    4. The additional button above the A/B buttons has been removed in the new design.
    5. Enhanced button quality is expected, but the release date and pricing for the new accessory are still unknown.


    Bitmo Lab has made some updates to its Gamebaby case accessory for a newer collection of iPhones. To give a bit of context, it has been over a year since the company launched a creative two-part case specifically for the iPhone 15 Pro Max and iPhone 16 Pro Max (currently priced at $866 for refurbished units on Amazon). As mentioned before, Bitmo Lab’s unique design lets the lower half of the case be flipped around to serve as a controller, perfect for playing Game Boy and NES games, or any systems that make use of two action buttons.

    New Plans for the iPhone 17 Pro Series

    The company has now announced that it will be updating its accessories for the iPhone 17 Pro series. Interestingly, this new accessory may also be compatible with the Xiaomi 17 Pro or the Xiaomi 17 Pro Max, since Xiaomi’s Retro Handheld Console Case works with an iPhone 17 Pro. However, we are skeptical that the new Gamebaby will easily align with the on-screen controls of either of Xiaomi’s newest flagship devices.

    Changes to the Button Layout

    Putting that aside, the updated Gamebaby tweaks the button arrangement of the version that Bitmo Lab currently markets for the iPhone 15 Pro Max and iPhone 16 Pro Max. For instance, the iPhone 17 Pro and Pro Max models have removed the additional button positioned above their A/B buttons, but they have received a split d-pad that brings to mind DualShock controllers. Supposedly, Bitmo Lab has also enhanced the quality of the buttons, but it remains uncertain when this new accessory will hit the market, not to mention at what price.

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  • Nintendo Switch 2 Software Update 21.0.0: Major Improvements

    Nintendo Switch 2 Software Update 21.0.0: Major Improvements

    Key Takeaways

    1. The Nintendo Switch 2 is priced starting at $449 and has received a significant firmware update (version 21.0.0).
    2. The update introduces an icon on the home screen indicating whether a game is for the original Switch, the Switch 2, or is a digital version.
    3. The download manager now allows users to pause or cancel all downloads with one button press and links bundled game downloads directly on the home screen.
    4. GameChat improvements include preventing automatic sleep mode and maintaining connection when switching between internet types.
    5. The Pro Controller will receive a new audio feature to reduce latency, though some users may experience connection instability.


    The Nintendo Switch 2, priced starting at $449 on Amazon, is receiving a major software update with the release of firmware version 21.0.0. This update introduces several enhancements, the most significant of which is an icon appearing above the selected game on the home screen. This icon indicates whether the game is a cartridge for the original Nintendo Switch, for the Nintendo Switch 2, or a digital version. You can check out the details in the Reddit post below.

    New Features and Improvements

    Another key feature of this update is the download manager, which now enables users to pause or cancel all ongoing downloads with just one button press. When players purchase the Nintendo Switch 2 in a bundle, an icon will show up on the home screen that links directly to the bundled game download, eliminating the need to search through the eShop. Additionally, if a player has interacted with others in GameChat, those players will be listed under the “Find users you’ve played with” menu.

    Enhancements to GameChat

    Furthermore, the GameChat feature stops the console from going into sleep mode automatically and remains uninterrupted even when switching from wired to wireless internet, such as when the console is taken out of the dock. Following the update, the system settings will display when the console was initially set up, and it also allows the text-to-speech accessibility option to increase voice output speed by up to 400%.

    Updates for Pro Controller

    For users of the Nintendo Switch 2 Pro Controller, a new audio feature is being added that is said to minimize latency, although there may be instances where the connection is less stable. The 21.0.0 update is available immediately and will download automatically when the console is online.

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  • ARC Raiders Surpasses 4 Million Players, Nexon’s Biggest Launch

    ARC Raiders Surpasses 4 Million Players, Nexon’s Biggest Launch

    Key Takeaways

    1. Successful Launch: ARC Raiders sold over 4 million copies worldwide within days of its October 30, 2025 release, marking Nexon’s most successful global launch.

    2. High Player Engagement: The game peaked at over 700,000 concurrent players, with Steam reaching 462,000 concurrent users, surpassing major titles like Helldivers 2.

    3. Unique Gameplay Dynamics: Set in a devastated Earth, the game combines third-person combat, cooperative survival, and PvPvE extraction mechanics, praised for its graphics and spontaneous encounters.

    4. Launch Challenges: Despite its success, the game faced connection issues, performance problems, and cheating reports, prompting developers to offer compensation and release patches for improvements.

    5. Future Growth Potential: Nexon views ARC Raiders as a cornerstone for its Western portfolio, with plans for new content, indicating strong future prospects in the extraction-shooter market.


    Embark Studios first introduced ARC Raiders back in 2021, combining elements of sci-fi excitement with the gritty nature of survival shooters. After facing multiple delays and a surprising pivot to PvPvE extraction gameplay, the eagerly anticipated game has certainly met expectations. Publisher Nexon announced that since its release on October 30, 2025, ARC Raiders has sold over 4 million copies worldwide on PC, PlayStation 5, and Xbox Series X|S.

    Player Engagement and Achievements

    The game’s player engagement has also been remarkable. Nexon reported a peak of over 700,000 concurrent players across all platforms. On Steam, ARC Raiders reached a peak of 462,000 concurrent users, briefly surpassing other major titles such as Helldivers 2. Interestingly, instead of the usual drop in player numbers after launch, ARC Raiders has seen an increase, marking it as Nexon’s most successful global launch to date, showcasing a major accomplishment for Embark.

    Setting and Gameplay Dynamics

    Set on a devastated Earth besieged by mechanical foes known as the ARC, the game blends third-person combat with cooperative survival and intense PvPvE extractions. Players collect resources, fend off Raiders and opposing teams, and transport their loot to safety, all while experiencing striking weather and lighting effects made possible by Unreal Engine 5. Steam users have commended the game’s breathtaking graphics and spontaneous encounters, contributing to a vibrant community since its launch. Interestingly, even though it emphasizes teamwork, many users have discovered that ARC Raiders offers a surprisingly solid solo gameplay experience. Reviews from professionals have generally praised the title, highlighting the exceptional visuals and performance on compatible systems.

    Launch Challenges and Community Reactions

    However, despite its incredible success, the launch week wasn’t entirely flawless for Embark. Players experienced connection troubles, performance issues, and early reports of cheating, which led the team to offer in-game currency as a form of compensation. The developers have since released several patches aimed at improving stability, matchmaking, and addressing cheating concerns. Alongside these typical launch problems, Embark faced criticism for its use of generative AI in the game, igniting discussions about the role of AI in the gaming industry.

    Nexon views the game as a cornerstone for future growth within its Western portfolio, marking a significant achievement for a publisher primarily recognized for its successes in Asian markets. Lee Jong-hong, President and Representative Director of Nexon, expressed, “We would like to extend our heartfelt congratulations and gratitude to Embark Studios for its most successful global launch in Nexon history. We are deeply impressed by the enthusiasm that the player community puts into this game, and we are working hard to further enhance the excitement with a new content plan that will be implemented starting this month, including maps, ARC machines, weapons, and quests.” At the time of this writing, the game continues to dominate Steam’s Top Sellers list.

    Future Prospects

    With ARC Raiders establishing its presence in a progressively crowded extraction-shooter market alongside titles like Tarkov, Heartland, and Dark and Darker, its early performance indicates that Embark may have achieved a successful mix of visual appeal and survival mechanics. If Embark can maintain its focus on ongoing support after launch, ARC Raiders has the potential to become a pivotal title for Nexon in the future.

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  • GPD Win 5 Handheld Refresh: New Panda Color & 128GB RAM Option

    GPD Win 5 Handheld Refresh: New Panda Color & 128GB RAM Option

    Key Takeaways

    1. GPD launched the Win 5 gaming handheld, the first to use AMD Strix Halo, on Indiegogo.
    2. The Win 5 offers options with Ryzen AI Max 385 and Ryzen AI Max+ 395 APUs, but the Max+ 395 supports only up to 64 GB of RAM.
    3. GPD plans to match the OneXFly Apex’s 128 GB RAM support with new versions available on Indiegogo’s InDemand service.
    4. The upcoming 128 GB RAM models will feature a new ‘panda’ color option alongside the existing black variant.
    5. Details on the official availability of the Win 5 on InDemand are yet to be provided by GPD.


    GPD made history in September by becoming the first company to launch a gaming handheld powered by AMD Strix Halo, introducing the Win 5 on Indiegogo. Even though AMD revealed the Ryzen AI Max 385, Ryzen AI Max 390, and Ryzen AI Max+ 395 nearly a year ago, many gaming handheld makers have opted for the less powerful Strix Point and Lunar Lake options, or the weak Ryzen Z2A found in the Asus ROG Xbox Ally (currently priced at $599 on Amazon).

    GPD’s Offerings

    As mentioned earlier, GPD presented the Win 5 with options between the Ryzen AI Max 385 and the Ryzen AI Max+ 395 APUs. However, the Max+ 395 could only support up to 64 GB of RAM, unlike the newer OneXFly Apex model. Following the release of the OneXFly Apex on Sunday, which supports up to 128 GB of RAM, GPD has announced its intention to match this offering.

    New Developments

    In a post on X, GPD has confirmed that versions with 128 GB of RAM will be available through Indiegogo’s InDemand service. This platform allows companies to continue fundraising while the production begins, but it is still considered crowdfunding and not a traditional retail purchase. Additionally, GPD revealed that the new 128 GB RAM models will also come in a second color option.

    Color Options

    GPD refers to this new color as ‘panda,’ which is a white finish that resembles the colors previously available for the Win 4 and Win Mini. All the buttons will have the same finishes and colors as the black variant of the Win 5. Unfortunately, GPD has not yet provided details on when the Win 5 will officially become available on InDemand.

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  • Trap Plan Exposed for Astroturfing Reddit with Fake War Robots Posts

    Trap Plan Exposed for Astroturfing Reddit with Fake War Robots Posts

    Key Takeaways

    1. Trap Plan admitted to using astroturfing tactics by creating 100 fake posts to promote the game War Robots: Frontiers on Reddit.

    2. The marketing strategy involved crafting content that mimicked genuine player feedback, using various formats to engage users without direct promotion.

    3. The campaign was uncovered by Reddit users, leading to significant backlash and accusations of undermining trust in online communities.

    4. Trap Plan’s CEO distanced the company from My.Games, claiming the marketing initiative was not endorsed by them, despite earlier implications.

    5. This incident raises concerns about the reliability of information on platforms like Reddit, highlighting the potential for manipulation in user-generated content.


    Video game marketing firm Trap Plan has quickly removed a number of its blog entries that praised their detailed astroturfing tactics on Reddit. Users on the platform discovered their plan to generate free organic traffic for the free-to-play game War Robots: Frontiers, produced by My.Games.

    Astroturfing Tactics

    Trap Plan created and shared around 100 “organic-style posts and comments” across various subreddits to imitate genuine player feedback. According to the company’s website, one part of its campaign included more than 40 crafted posts, which have since been erased.

    The marketing messages were posted in several subreddits, such as r/pcmasterrace, r/PlayStation5, r/Mecha, and r/gaming. In a February entry, retrieved from the Internet Archive, Trap Plan’s CEO Pavel Beresenev stated:

    “We published over 40 posts across major gaming subreddits… Each post was designed to fit the tone and culture of its community. The content ranged from short clips and GIFS to ‘I found this game…’ style posts, screenshot threads, and casual discussion starters about tactical mech combat and movement mechanics.”

    Crafted Content

    Beresenev mentioned that the team played the game to gather “fresh footage” and produce posts that “mirrored actual gameplay and experience,” all while steering clear of feeling like overt advertising.

    He further noted, “We steered clear of direct promotion and instead emphasized natural conversion formats. Players were engaging in conversations about the game—asking questions, comparing it to Titanfall and MechWarrior, and sharing thoughts on tactical mechanics.”

    In a later post from May 2025, the claims became even bolder, with the company stating they had “strategically seeded 100 organic-style posts and comments across relevant subreddits.” Users interacted with these posts, unaware they were part of a marketing initiative.

    Community Backlash

    The marketing effort was eventually uncovered on r/Games, where users highlighted the previous posts, leading to 404 errors on Trap Plan’s website. The gaming community is now furious, with users accusing companies of damaging trust within online communities. Beresenev attempted to do damage control by denying any affiliation of My.Games and War Robots: Frontiers with the campaign.

    When Kotaku reached out for a comment, he stated:

    “When we published the case study on our website, we incorrectly mentioned MY.GAMES and War Robots: Frontiers, which led to a misleading impression that these activities were conducted on their behalf. This was entirely our initiative and not endorsed by MY.GAMES in any manner.”

    In today’s world of AI-generated or improved content, users might already be skeptical about the reliability of reviews or comments on social media, many of which can be influenced or manipulated as part of marketing strategies. However, it remains rare to find an executive openly discussing such practices, even if they have been engaged in damage control since.

    This situation raises questions about the reliability of information found on anonymous platforms like Reddit. Modern AI systems, including Google (which has a partnership with the platform), are trained on user data, causing such ‘impressions’ to affect more than just users on the platform, which many may see as deceptive marketing at the very least.

    War Robots: Frontiers currently holds a 63.58% positive review ratio on Steam, resulting in a ‘mixed’ recommendation on the storefront, a stark contrast to the glowing reviews that were seen on Reddit previously.

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  • Abxylute Launches Retro Super Nintendo Controller with 30% Off

    Abxylute Launches Retro Super Nintendo Controller with 30% Off

    Key Takeaways

    1. Abxylute is taking pre-orders for the Retro Grey Edition of their mobile controller, inspired by 90s designs.
    2. The controller features a color scheme reminiscent of the classic PlayStation 1 and SNES controllers, with ABXY buttons arranged in Microsoft’s layout.
    3. Early Bird pre-order pricing is set at $62 until November 20, after which it will increase to $89 MSRP.
    4. Shipping for pre-orders is expected by mid-November, and customers will receive a random bonus accessory with their order.
    5. A giveaway offers a chance to win one of ten Retro Grey Edition controllers by posting about it on gaming subreddits and sending a link to Abxylute.


    Abxylute has just begun taking pre-orders for a nostalgic version of its well-known mobile controller line, less than a day after announcing its upcoming launch. To summarize, we had the chance to try the original Axylute S9 over a year ago (curr. $62.90 on Amazon).

    Retro Design Elements

    The Retro Grey Edition from Abxylute is primarily a design update that captures the vibes of the 90s with its mostly grey color scheme. This special edition seems to be inspired by the colors of the classic PlayStation 1 DualShock, as well as the SNES controller. For example, the ABXY buttons in yellow, green, blue, and red are a clear reference to the Japanese and PAL-region designs of Nintendo’s consoles from the early 90s.

    Button Layout and Pricing

    However, it’s important to point out that Abxylute has arranged the ABXY buttons in Microsoft’s layout instead of Nintendo’s. Pre-orders for the S9 Retro SNES Grey Edition have started at an Early Bird price of $62. It’s essential to remember that Abxylute will keep this price until November 20, after which the Retro Grey Edition will jump to its $89 MSRP, unless there are any Black Friday promotions.

    Shipping and Giveaway Details

    Additionally, the Early Bird pre-orders are expected to start shipping by the middle of November. As shown in the image below, those who pre-order will receive a random bonus accessory, which could be anything from colored faceplates to d-pads or joystick caps. Plus, there’s a chance to win one of ten free Retro SNES Grey Edition controllers. To participate in the giveaway, you need to post about the Retro Grey Edition on gaming subreddits along with an image, then send a link and a screenshot to [email protected]. For more information, check out Abxylute’s website and our previous experience with the original controller.

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  • Negative Arc Raiders Review Critiques Generative AI in Gaming

    Negative Arc Raiders Review Critiques Generative AI in Gaming

    Key Takeaways

    1. Surprising Player Count and Positive Reception: Arc Raiders has exceeded player count expectations and received an 84 rating on Metacritic, indicating a largely favorable reception.

    2. Negative Review from Eurogamer: Eurogamer gave the game a 2/5 rating, criticizing its use of generative AI for voice acting, particularly in the game’s ping system and call-outs.

    3. Concerns About AI-Generated Speech: Critics argue that AI-generated speech sounds less natural compared to traditional voice recordings, which detracts from the game’s immersive experience.

    4. Social Experience Impact: The use of robotic text-to-speech in a game designed for casual player interactions feels out of place, raising concerns about the game’s thematic consistency.

    5. Divided Opinions on AI in Gaming: Players have mixed feelings about AI in voice acting, leading to ongoing discussions about whether such technology should affect game reviews and scores.


    The player count for Embark Studios’ extraction shooter, Arc Raiders, has surpassed what many expected. Reviews from various media outlets have also been largely favorable, with the game securing an 84 rating on Metacritic. However, one review stands out as the only negative feedback on the site, as Eurogamer gave the game a 2/5 rating, citing concerns with its use of generative AI.

    Criticism of AI Implementation

    Eurogamer’s review discusses how the game’s ping system and call-outs utilize text-to-speech (TTS) in place of traditional voice recordings. Embark has stated that they face limitations in hiring a large pool of human voice actors. In interviews, CCO Stefan Strandberg has clarified that AI-generated voices are meant to complement, not replace, the recorded dialogue. However, some critics argue that this still amounts to generative AI usage.

    Concerns Over Unnatural Speech

    The reviewer points out that the AI-generated speech is less natural sounding when compared to other lines in the game. He also mentions that in the world of the extraction shooter, where robotic Arc machines outnumber humans, having traders voiced by machine-generated dialogue shows a “complete lack of awareness, or worse, a deliberate ignorance of Arc Raiders’ own semantics.”

    Arc Raiders is designed to be a social experience where players can engage in casual conversations. The article notes that the robotic TTS can feel even more out of place within this context. The game also utilizes AI to make enemies react more authentically to human players, a practice that, while not new to game development, is less contentious according to the reviewer.

    Divided Opinions on AI in Gaming

    Players are continuing to share varying opinions on how developers should implement AI, if at all. It’s understandable, then, that the review of Arc Raiders has sparked a divided reaction. Discussions on Reddit and other forums are ongoing regarding whether the low score is warranted. Some players argue that generative AI is only a minor aspect of the overall experience.

    On the other hand, some gamers feel that any use of AI in voice acting should lead to score deductions. Nonetheless, as more studios adopt this technology, whether for creative purposes or to program NPCs, review sites will have to consider if they should penalize games for such implementations.

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  • Anno 117 Review: City-Building with New Mechanics and Classic Fun

    Key Takeaways

    1. New Gameplay Features: Anno 117 introduces fresh elements like starting areas in Latium and Albion, unique swamp mechanics, and a modular road system at 45-degree angles.

    2. Research and Area Effects: The game features a detailed research system that impacts building upgrades and alliances, along with area effects from production buildings that influence income and health.

    3. Puzzle-like City Building: Players must integrate production buildings thoughtfully into their cities, promoting visual diversity and strategic planning, although mixed-use areas are underdeveloped.

    4. Enhanced Military Options: The game adds land and naval battles with distinct units and strategic capabilities, impacting player relationships and introducing new challenges.

    5. Steep Learning Curve and Challenges: Anno 117 presents a challenging experience with a steep learning curve and potential imbalances in city management, but offers smooth gameplay and solid performance.


    We got the chance to try out Anno 117 before it officially launched, not just for an upcoming tech review but also to dive deep into the gameplay. It’s important to highlight that Anno 117 is an enormous game, and we couldn’t finish it in our testing period of about 15 hours. For instance, our Colosseum remains unfinished, and we haven’t fully explored the extensive research tree. Nevertheless, we’re excited to share our initial thoughts on this new Anno title.

    First Impressions

    Let’s start with the positives: anyone who enjoys Anno will likely find something to appreciate in this newest version. Anno 117 brings several fresh features right from the start. In sandbox mode, players can select to begin in either Latium or Albion—essentially, the core of the Roman Empire or what is now known as Great Britain.

    Players quickly learn that Albion is the tougher starting area, which we can generally back up. Nevertheless, starting in Albion isn’t an impossible task even for newcomers. However, the swamp zone has a rather unique gameplay mechanic. Certain items, like eels, can only be harvested in this swamp, which can be drained using researchable technologies to create valuable building land, especially in Albion.

    Gameplay Mechanics

    As players advance in Albion, they can opt for a Germanic or Roman route, which shapes the needs of the growing population.

    The gameplay stays true to the classic Anno style. Production buildings create goods, often through intricate production chains, which are used as construction materials and to satisfy the needs of inhabitants. To level up the population, not every need has to be met, allowing for quicker expansion. However, this freedom of choice is somewhat limited. Meeting certain needs provides benefits; for instance, tax income from residents increases when non-essential needs are fulfilled.

    The same principle applies to certain production buildings with area effects. If residential buildings are near a sardine hut, they generate extra income. The significance of these area effects is considerable and can definitely affect the treasury, though they are not always advantageous. For example, the marble mason boosts the prestige of nearby buildings but harms their health.

    A Puzzle-like Experience

    This aspect means that Anno 117 takes on a puzzle-like quality and encourages the integration of production buildings into the central city. This approach adds visual diversity and stops settlements from appearing too uniform. However, the new Anno version misses a chance for genuine mixed-use areas. In ancient Rome, structures often had workshops and shops on the ground floor. A modular construction system could have made cities visually richer and created new opportunities. Staying true to Anno tradition, population density rises with each civilization level, so patricians no longer inhabit spacious domus houses but rather sleek high-rises.

    The area effects also tie into a new gameplay feature: aqueducts. These allow water to be transported from mountains to lower regions, significantly enhancing residents’ happiness and health. Water supply can also greatly improve the productivity of farms and mines. If aqueducts aren’t planned ahead, city builders may face considerable demolitions or relocations. While this may seem tedious, it actually adds an engaging layer to the gameplay.

    New Road Options

    Anno 117 is the first game in the series to support roads at a 45-degree angle. This feature primarily works for farms, which now accommodate half-square tiles without losing usable building space. Still, this new road-building capability enables players to create visually distinct cities if they wish.

    Another significant gameplay feature is the research system. This is crucial from the onset and grants access to building upgrades and alliance options, among other things. The research tree branches into three categories: economy, civil society, and military. Advanced technologies are closely linked to milestones. Players need to generate a certain amount of knowledge and also fulfill specific requirements, like constructing several mines or aqueducts and achieving certain population thresholds.

    Religion and Military Options

    Anno 117 introduces a fully developed religion system that unlocks important bonuses. For example, worshiping Ceres dramatically boosts agricultural output. The game differentiates between global and local effects. The strong local effects make it impractical to separate production and residential zones like in Anno 1800, especially after the introduction of the commuter pier and the establishment of a global workforce reserve. In Anno 117, workers cannot commute to other islands, making it essential to create multiple functioning settlements.

    Specialists who can be accommodated in your villa or officium must first be acquired, researched, or recruited through festivals, and they can provide significant bonuses.

    Expanding Military Capabilities

    Anno 117 also enhances military options. There are now true land battles with various unit types, each having unique strengths and weaknesses. Catapults are effective for breaking down enemy fortifications, while archers should stay back from the frontline. Your settlement, especially your villa, should be safeguarded by defense towers and walls during wars or uprisings.

    Naval battles benefit from the modular design of ships. Depending on the vessel, multiple modules can be attached to enhance effectiveness against buildings, for instance. During our testing, we managed to take down one of the weaker pirates and another AI praetor in land combat. The stronger pirate sibling in Latium agreed to a truce after costly fights, but this displeased the emperor. Our actions not only impact relationships with other rulers but also influence our standing with the emperor, potentially leading to war.

    Overall Assessment

    Anno 117 represents a significant evolution for the series but doesn’t completely reinvent it. It’s a very solid game that is likely a must-play for fans of city-building and strategy genres. The new features integrate well into the familiar Anno atmosphere. While the research system may occasionally lead to brief downtimes, it generally facilitates smoother progression and slowly introduces new gameplay elements.

    Religion provides substantial bonuses, particularly in the mid-game. The bonus system can encourage deeper structural adjustments within settlements and rewards players with powerful boosts and diverse cities visually. Graphically, Anno 117 varies from very attractive to stunning, depending on your hardware setup.

    Challenges and Alternatives

    One main issue might be the steep learning curve. Additionally, rapid expansion can quickly lead to imbalances with fire risk, happiness, and health, as larger cities face significant penalties based on difficulty levels. We did not experience any death spirals during our review, and the difficulty can be gradually adjusted even while playing.

    That said, the interface can take some time to get accustomed to, even for veterans of Anno. The statistics interface is helpful, but we would like to see more user-friendly features, such as an indicator showing how many production buildings at a specific efficiency are necessary to meet demand. Whether Anno 117 can rival Anno 1800 will likely become clear after its DLCs are released, but for now, Anno 117 is definitely worth the $60 price.

    There are also several noteworthy alternatives in this genre. Captain of Industry offers more intricate production chains and a contemporary setting. Foundation presents a more flexible building system, while Farthest Frontier includes survival elements, seasons, and food spoilage. Kingdoms Reborn is another highly praised title that features an interesting research system and various civilizations with unique gameplay styles.

    From a technical standpoint, the game performed well on our test system equipped with an AMD Ryzen 9 3900X, Nvidia GeForce RTX 2080 Super, and 32GB RAM. On high graphics settings, this GPU-intensive title ran smoothly at 40 frames per second. With DLSS in balanced mode, we gained about 10 additional fps. For a more in-depth analysis of the game, please refer to our comprehensive tech review. Lastly, we didn’t encounter any bugs during our testing.