Tag: Anno 117

  • Enable Offline Mode in Ubisoft Connect: Step-by-Step Guide

    Enable Offline Mode in Ubisoft Connect: Step-by-Step Guide

    Key Takeaways

    1. Most digital game platforms require an Internet connection, with GOG being a notable exception for offline play.
    2. Ubisoft Connect does not have an official offline mode, making it difficult to access games without Internet.
    3. Users may encounter account issues that block access to features, as experienced during the tech review of Anno 117: Pax Romana.
    4. Changing the “settings.yaml” file is often suggested but may not work; blocking a specific file in firewall settings can help instead.
    5. Creating inbound and outbound firewall rules for “UplayWebCore.exe” allows Ubisoft Connect to run in offline mode after restarting the app.


    Most often, a working Internet connection is necessary to enjoy games bought from digital platforms like Steam, Ubisoft Connect, and the Epic Games Store. GOG stands out as the only favorable exception. While Steam does provide an offline mode, users have to set it up while they still have Internet access. If someone forgets to turn it on ahead of time or faces an unexpected Internet drop, they’re left stranded.

    Ubisoft Connect Limitations

    Ubisoft Connect lacks any official offline mode. During our tech review of Anno 117: Pax Romana ($170 for the Governor’s Edition on Amazon), we found our Ubisoft account was stuck in use for a long time, which blocked us from accessing other functions. This situation pushed us to explore possible solutions.

    Troubleshooting Tips

    A lot of online guides or YouTube videos recommend changing the “settings.yaml” file. However, in our scenario, this method didn’t work at all, even after we set the file to read-only. What did help was blocking a certain file through inbound and outbound rules in the firewall settings. Below is a detailed guide.

    The file can be found in the directory “C:Program Files (x86)UbisoftUbisoft Game Launcher” and is named “UplayWebCore.exe”. We suggest using Windows File Explorer to locate the file and copying the path from the address bar.

    Creating Firewall Rules

    Then, type “Firewall” in Windows Search and access “Windows Defender Firewall with Advanced Security.” You’ll need to set up two rules – one for inbound traffic and another for outbound. To establish the inbound rule:

    Follow similar steps to create the outbound rule. Once both rules are established, close Ubisoft Connect if it’s open and restart the app. After you log into your account, Ubisoft Connect should run in offline mode. This approach enabled us to evaluate the performance of Anno 117: Pax Romana for our tech review in an offline setting, without monopolizing the account the whole time.

     


     

  • Anno 117 Review: City-Building with New Mechanics and Classic Fun

    Key Takeaways

    1. New Gameplay Features: Anno 117 introduces fresh elements like starting areas in Latium and Albion, unique swamp mechanics, and a modular road system at 45-degree angles.

    2. Research and Area Effects: The game features a detailed research system that impacts building upgrades and alliances, along with area effects from production buildings that influence income and health.

    3. Puzzle-like City Building: Players must integrate production buildings thoughtfully into their cities, promoting visual diversity and strategic planning, although mixed-use areas are underdeveloped.

    4. Enhanced Military Options: The game adds land and naval battles with distinct units and strategic capabilities, impacting player relationships and introducing new challenges.

    5. Steep Learning Curve and Challenges: Anno 117 presents a challenging experience with a steep learning curve and potential imbalances in city management, but offers smooth gameplay and solid performance.


    We got the chance to try out Anno 117 before it officially launched, not just for an upcoming tech review but also to dive deep into the gameplay. It’s important to highlight that Anno 117 is an enormous game, and we couldn’t finish it in our testing period of about 15 hours. For instance, our Colosseum remains unfinished, and we haven’t fully explored the extensive research tree. Nevertheless, we’re excited to share our initial thoughts on this new Anno title.

    First Impressions

    Let’s start with the positives: anyone who enjoys Anno will likely find something to appreciate in this newest version. Anno 117 brings several fresh features right from the start. In sandbox mode, players can select to begin in either Latium or Albion—essentially, the core of the Roman Empire or what is now known as Great Britain.

    Players quickly learn that Albion is the tougher starting area, which we can generally back up. Nevertheless, starting in Albion isn’t an impossible task even for newcomers. However, the swamp zone has a rather unique gameplay mechanic. Certain items, like eels, can only be harvested in this swamp, which can be drained using researchable technologies to create valuable building land, especially in Albion.

    Gameplay Mechanics

    As players advance in Albion, they can opt for a Germanic or Roman route, which shapes the needs of the growing population.

    The gameplay stays true to the classic Anno style. Production buildings create goods, often through intricate production chains, which are used as construction materials and to satisfy the needs of inhabitants. To level up the population, not every need has to be met, allowing for quicker expansion. However, this freedom of choice is somewhat limited. Meeting certain needs provides benefits; for instance, tax income from residents increases when non-essential needs are fulfilled.

    The same principle applies to certain production buildings with area effects. If residential buildings are near a sardine hut, they generate extra income. The significance of these area effects is considerable and can definitely affect the treasury, though they are not always advantageous. For example, the marble mason boosts the prestige of nearby buildings but harms their health.

    A Puzzle-like Experience

    This aspect means that Anno 117 takes on a puzzle-like quality and encourages the integration of production buildings into the central city. This approach adds visual diversity and stops settlements from appearing too uniform. However, the new Anno version misses a chance for genuine mixed-use areas. In ancient Rome, structures often had workshops and shops on the ground floor. A modular construction system could have made cities visually richer and created new opportunities. Staying true to Anno tradition, population density rises with each civilization level, so patricians no longer inhabit spacious domus houses but rather sleek high-rises.

    The area effects also tie into a new gameplay feature: aqueducts. These allow water to be transported from mountains to lower regions, significantly enhancing residents’ happiness and health. Water supply can also greatly improve the productivity of farms and mines. If aqueducts aren’t planned ahead, city builders may face considerable demolitions or relocations. While this may seem tedious, it actually adds an engaging layer to the gameplay.

    New Road Options

    Anno 117 is the first game in the series to support roads at a 45-degree angle. This feature primarily works for farms, which now accommodate half-square tiles without losing usable building space. Still, this new road-building capability enables players to create visually distinct cities if they wish.

    Another significant gameplay feature is the research system. This is crucial from the onset and grants access to building upgrades and alliance options, among other things. The research tree branches into three categories: economy, civil society, and military. Advanced technologies are closely linked to milestones. Players need to generate a certain amount of knowledge and also fulfill specific requirements, like constructing several mines or aqueducts and achieving certain population thresholds.

    Religion and Military Options

    Anno 117 introduces a fully developed religion system that unlocks important bonuses. For example, worshiping Ceres dramatically boosts agricultural output. The game differentiates between global and local effects. The strong local effects make it impractical to separate production and residential zones like in Anno 1800, especially after the introduction of the commuter pier and the establishment of a global workforce reserve. In Anno 117, workers cannot commute to other islands, making it essential to create multiple functioning settlements.

    Specialists who can be accommodated in your villa or officium must first be acquired, researched, or recruited through festivals, and they can provide significant bonuses.

    Expanding Military Capabilities

    Anno 117 also enhances military options. There are now true land battles with various unit types, each having unique strengths and weaknesses. Catapults are effective for breaking down enemy fortifications, while archers should stay back from the frontline. Your settlement, especially your villa, should be safeguarded by defense towers and walls during wars or uprisings.

    Naval battles benefit from the modular design of ships. Depending on the vessel, multiple modules can be attached to enhance effectiveness against buildings, for instance. During our testing, we managed to take down one of the weaker pirates and another AI praetor in land combat. The stronger pirate sibling in Latium agreed to a truce after costly fights, but this displeased the emperor. Our actions not only impact relationships with other rulers but also influence our standing with the emperor, potentially leading to war.

    Overall Assessment

    Anno 117 represents a significant evolution for the series but doesn’t completely reinvent it. It’s a very solid game that is likely a must-play for fans of city-building and strategy genres. The new features integrate well into the familiar Anno atmosphere. While the research system may occasionally lead to brief downtimes, it generally facilitates smoother progression and slowly introduces new gameplay elements.

    Religion provides substantial bonuses, particularly in the mid-game. The bonus system can encourage deeper structural adjustments within settlements and rewards players with powerful boosts and diverse cities visually. Graphically, Anno 117 varies from very attractive to stunning, depending on your hardware setup.

    Challenges and Alternatives

    One main issue might be the steep learning curve. Additionally, rapid expansion can quickly lead to imbalances with fire risk, happiness, and health, as larger cities face significant penalties based on difficulty levels. We did not experience any death spirals during our review, and the difficulty can be gradually adjusted even while playing.

    That said, the interface can take some time to get accustomed to, even for veterans of Anno. The statistics interface is helpful, but we would like to see more user-friendly features, such as an indicator showing how many production buildings at a specific efficiency are necessary to meet demand. Whether Anno 117 can rival Anno 1800 will likely become clear after its DLCs are released, but for now, Anno 117 is definitely worth the $60 price.

    There are also several noteworthy alternatives in this genre. Captain of Industry offers more intricate production chains and a contemporary setting. Foundation presents a more flexible building system, while Farthest Frontier includes survival elements, seasons, and food spoilage. Kingdoms Reborn is another highly praised title that features an interesting research system and various civilizations with unique gameplay styles.

    From a technical standpoint, the game performed well on our test system equipped with an AMD Ryzen 9 3900X, Nvidia GeForce RTX 2080 Super, and 32GB RAM. On high graphics settings, this GPU-intensive title ran smoothly at 40 frames per second. With DLSS in balanced mode, we gained about 10 additional fps. For a more in-depth analysis of the game, please refer to our comprehensive tech review. Lastly, we didn’t encounter any bugs during our testing.

  • Anno 117 Demo Performance Review on RTX 5070 Ti Graphics Card

    Key Takeaways

    1. Anno 117: Pax Romana is currently available as a free trial on Steam, but progress cannot be saved or transferred to the paid version.
    2. The game features various graphics settings, including resolution and upscaling technologies (DLSS, FSR, XeSS), but lacks frame generation.
    3. Initial frame rates hover around 40 fps at maximum settings, with performance dipping as more buildings and NPCs are introduced.
    4. Using Nvidia DLSS improves frame rates significantly, though quality varies by setting; Ultra Performance offers less sharp visuals compared to max quality.
    5. The demo is demanding on hardware, with the RTX 5070 Ti only achieving around 40 fps at high resolution, highlighting the benefits of modern AI upscaling methods.


    Our colleague Silvio Werner had the chance to test Anno 117 for just 30 minutes at CES 2025, and his preview article (in German) points out the key changes. Meanwhile, we tried the trial version of the new construction game Anno 117: Pax Romana, which is free on Steam until Tuesday. We were able to engage with the game for a longer time. Sadly, you can’t save your progress, so you have to restart every time you play. This also means that you can’t transfer your progress to the paid version.

    Testing Setup

    The testing was done on the XMG Pro 16 (E25) equipped with an RTX 5070 Ti. Instead of using the loud overboost mode of the XMG, we chose the slightly less powerful enthusiast mode for our tests, even though the GPU only runs at “130” instead of “140 W.”

    Since 2009, Blue Byte in Mainz has been in charge of the Anno franchise, which is still published by Ubisoft, a company facing financial difficulties. After installing the roughly 46 GB, you’ll need to create a Ubisoft Connect account to proceed.

    Gameplay Experience

    Finally, we can dive into the game. On the main menu, we navigate through a variety of graphics options. Apart from resolution, we can choose the upscaling tech (DLSS, FSR, XeSS), and in the advanced settings, we can adjust texture quality, anti-aliasing, and more. Just so you know, frame generation isn’t available right now.

    We played Anno at the native laptop resolution of 2,560 x 1,600 pixels with max quality settings. The first thing we notice is that the game’s displays extend beyond the screen’s edge on our system, making it hard to see the interface. Restarting the game fixed that issue, though.

    Without an AI upscaler, our frame rate hovers around 40 fps at the start. As more buildings are constructed and a lot of NPCs are moving around, the frame rate can dip a bit. This is a demanding task for a city-building strategy game. When we zoom in on the action and admire the beautiful details, the game runs smoother than when we zoom out and take in the chaos of our city.

    Frame Rate and Quality

    When using Nvidia DLSS, the frame rate improves based on the quality setting you pick. At maximum quality, we noticed around 47 fps, while choosing Ultra Performance boosted it to as high as 79 fps. We didn’t see any visual errors from the AI, and increased latency doesn’t seem to pose a problem in this genre.

    However, there is a clear quality difference between the DLSS settings. We have two comparison images of DLSS at the highest zoom level, one at max quality and another at ultra performance. The latter is noticeably less sharp, with washed-out textures, paler rain, and fewer details.

    We also have three more comparison images, in native settings but at Full HD. The DLSS Ultra Performance option is less visually appealing, especially in the water on the left of the image. Thus, switching to higher DLSS levels is advisable for better image quality if your PC can handle it.

    In summary, the not-yet-optimized demo of Anno 117 appears to be quite demanding. Even our RTX 5070 Ti only reaches about 40 fps in the native 2,560 x 1,600 in the starting area. As the cities grow larger and the activity increases, this number is likely to drop even further.

    Fortunately, modern AI upscaling methods can deliver significantly more frames in this type of game, where latency is less of a concern.

  • Anno 117: Pax Romana Demo Launched but Faces Major Backlash

    Anno 117: Pax Romana Demo Launched but Faces Major Backlash

    Key Takeaways

    1. Anno 117: Pax Romana is set to launch on November 13, 2025, featuring improved visuals and new gameplay features.
    2. Players start in one of two distinct regions, Latium or Albion, impacting their military strategies and gameplay.
    3. The game reintroduces land-based troop combat and includes a new research tree for economic, civic, and military advancements.
    4. Initial reactions to the demo released on September 2 are mostly positive, but player reviews show only 44% favorable feedback.
    5. Major complaints from players include a confusing user interface, high system requirements, large installation size, and a frustrating 60-minute demo time limit.


    More than six years after players created their kingdoms in the industrial age with Anno 1800, Anno 117: Pax Romana brings them back to ancient Rome. Set to launch on November 13, 2025, Ubisoft’s new game not only boasts improved visuals but also adds several exciting gameplay features.

    Distinct Regions and Strategic Choices

    Anno 117 begins with two unique areas: Latium in the center and Albion in the north. At the start, players must make a choice about where to begin, a decision that significantly affects their strategies, especially regarding military tactics. This time, land-based troop combat returns, and a new research tree allows advancements in economic, civic, and military aspects.

    Mixed Reactions to the Demo

    The Anno 117 demo was released on Steam on September 2. While it includes only some of the new features, the initial reactions to the game overall have been quite positive. However, player reviews tell a different tale: only 44% of over 200 users gave favorable feedback. Major complaints include a confusing user interface, high system requirements, and an installation size exceeding 90 GB. The most significant issue, though, is not with the gameplay itself, but rather the frustrating 60-minute time limit for the demo. Many players believe this is too short to fully experience Ubisoft’s new city-builder.

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