Category: Gaming

  • New Free MMORPG Launches on Steam: Great Reviews, Major Caveat

    New Free MMORPG Launches on Steam: Great Reviews, Major Caveat

    Key Takeaways

    1. Unique Gameplay Mechanics: Legend of Mortal Cultivation combines idle clicker mechanics with multiplayer elements, focusing on gradual character growth rather than high-stress combat.

    2. Passive Growth System: Players continuously gather spiritual power even when offline, with upgrades to the Haotian Mirror enhancing rewards from encounters.

    3. Language Barrier: The game is exclusively in Chinese, posing challenges for non-Chinese players, with many using translation tools to navigate.

    4. System Requirements: The game is lightweight, requiring only 4 GB of RAM, making it accessible for older systems.

    5. Steam Deck Compatibility: Playable but marked as “Unverified,” the game relies on mouse controls, making it less user-friendly on handheld devices due to small text and interface challenges.


    The “Cultivation” (Xiuxian) genre is known for its high grind factor, but Legend of Mortal Cultivation (凡人修仙传奇) has just made its entrance on Steam as something completely different from the typical high-stress RPGs. Officially launched on January 30, 2026, this game blends idle clicker mechanics with a large multiplayer setup. Unlike other games like Eldegarde that rely on complicated action combat, it emphasizes the gradual growth of a mortal hero who comes across a powerful artifact called the Haotian Mirror.

    Passive Growth Mechanics

    In this game, your character is always gathering spiritual power even when you’re not actively playing. The upgrades you make to the Haotian Mirror influence the quality of rewards you obtain from bosses and various stage encounters. This system is heavily focused on numbers, making it perfect for “second-monitor” gameplay, allowing you to make progress while doing other things.

    Language Barrier for International Players

    Early feedback from the first 124 reviews, translated by machines, suggests that the game knows its audience well. However, there’s a significant issue for players outside of China: Legend of Mortal Cultivation is not offered in English. The interface and all story content are exclusively in Chinese, which means players who don’t speak the language may struggle with navigation and understanding the storyline. Some gamers are attempting to use machine-translation tools such as XUnity.AutoTranslator or apps like Google Lens to help them deal with menus in real-time. Many also employ mod frameworks like BepInEx to add English text overlays into the game’s Unity engine.

    System Requirements and Compatibility

    On the whole, the game is lightweight and manageable. It only needs 4 GB of RAM and doesn’t take up much storage, making it compatible with older systems. However, for those using Steam Deck, the situation is a bit trickier. The game is technically playable but is currently marked as “Unverified.” The user interface is heavily reliant on mouse controls, meaning you’ll be using the trackpads quite a bit, and the text can be quite small, making it hard to read on the 7-inch screen of the handheld device.

    Source:
    Link


     

  • AYN Discontinues Odin 2, Now $249 for a Limited Time

    AYN Discontinues Odin 2, Now $249 for a Limited Time

    Key Takeaways

    1. AYN has discontinued the Odin 2 handheld device, which was released in late 2023, and it has been succeeded by the Odin 3.
    2. The Odin 2 is no longer available for purchase on the AYN website, though it still appears on the homepage, leading to a 404 error when clicked.
    3. There is no confirmation from AYN regarding the future of software updates for the discontinued Odin 2.
    4. AYN announced a limited-time sale on the Odin 2 Portal, which is available with significant discounts until February 25.
    5. The Odin 2 Portal offers competitive pricing and specs, including a Snapdragon 8 Gen 2 processor and various RAM/storage options, making it comparable to the Retroid Pocket 6.


    AYN has shared that its well-liked handheld device, the Odin 2, has come to the end of its life cycle and has been discontinued. This device, which made its debut in the latter part of 2023, was succeeded last year by the Odin 3.

    Availability Issues

    An official announcement on their Discord channel confirmed that the Odin 2 is no longer up for sale on the AYN website. At the moment, the device can still be seen on the homepage, but clicking on it leads to a 404 error page.

    There’s been no word from AYN on whether the discontinuation of the Odin 2 means it will stop receiving software updates.

    Specs of the Odin 2

    The AYN Odin 2 was launched in 2023, featuring a 6-inch 1080p LCD display, and powered by a Snapdragon 8 Gen 2 processor, similar to the new Retroid Pocket 6. It offered up to 16GB of RAM and up to 512GB of expandable storage, along with an 8,000mAh battery.

    Alongside the discontinuation of the Odin 2, AYN announced a limited-time sale on the Odin 2 Portal, which was released in 2024. The sale has already started and will continue until February 25 on the AYN website.

    Pricing Details

    During this sale, the Odin 2 Portal Base with 8GB RAM and 128GB of storage is priced at $329 but will be available for $249. The Odin 2 Portal Pro, which comes with 12GB RAM and 256GB of storage, will be sold for $369 instead of the regular price of $399. Furthermore, the Max model with 16GB RAM and 512GB of storage will see a $50 price drop, bringing it down to $449.

    The discounts on the Odin 2 Portal make it a competitor to the Retroid Pocket 6, which starts at $229 for the base version with 8GB RAM and 128GB storage. While both devices are powered by the same Snapdragon 8 Gen 2 processor, the Odin 2 Portal features a larger 7-inch 120Hz AMOLED display and an 8,000mAh battery, in contrast to the Pocket 6’s smaller 5.5-inch 120Hz AMOLED display and a 6,000mAh battery.

    Source:
    Link


     

  • New Souls-Like RPG from Bandai Namco Launches on Steam with Mixed Reviews

    New Souls-Like RPG from Bandai Namco Launches on Steam with Mixed Reviews

    Key Takeaways

    1. Release Details: Code Vein II was launched on January 30, 2026, with early access for Deluxe and Ultimate edition buyers starting January 27.

    2. New Gameplay Mechanics: The game introduces a time-travel mechanic and a new Forma and Jail system, allowing players to customize attacks and create a more dynamic combat experience.

    3. Technical Issues: The game has received mixed reviews with a 53% rating on Steam, primarily due to technical problems in the PC port, including poor graphics and animation issues.

    4. Absence of Co-op Play: Players are disappointed by the lack of co-op play at launch, which was a popular feature in the original game.

    5. System Requirements: Players need a robust setup, including 16 GB of RAM and an RTX 3080 for optimal performance, with challenges noted on platforms like the Steam Deck.


    After waiting for seven long years, fans of the “anime souls” genre finally receive their long-anticipated sequel. Bandai Namco has launched Code Vein II on January 30, 2026, although those who purchased the Deluxe or Ultimate editions have been enjoying the game since the 27th. This new title is crafted by the same core team that brought us the original game and God Eater, and it doesn’t just repeat the success of the 2019 version. It introduces an exciting time-travel mechanic reminiscent of Ocarina of Time. You and a new character named Lou must leap between a pre-apocalyptic past and the desolate present to save humanity from the threat of the “Luna Rapacis”.

    Exciting New Features

    The main attraction this time is the Forma and Jail system. While the Blood Codes return, players can now assign unique special attacks (Formae) to the face buttons, creating a more active combat experience that feels less like the slow-paced Souls games. Players can also ride a motorbike to traverse the open world, but early critiques haven’t been very positive (more on that later). Many comparisons have been made to an “RC car” that has trouble with invisible barriers. Additionally, the Partner system from the original game has been enhanced. Now, players can “assimilate” their partner, resulting in a significant stat increase while they’re off the battlefield, or rely on them to bring you back to life mid-battle if you make mistakes.

    Technical Issues and Mixed Reviews

    Unfortunately, the launch hasn’t been as smooth as Bandai Namco likely envisioned. Currently, the game holds a 53% “Mixed” rating on Steam. The recurring issue in negative reviews isn’t the storyline, which players seem to enjoy, but rather the technical problems with the PC port. Despite the fairly demanding system requirements—suggesting an RTX 3080 just for 1080p/60fps—players are experiencing “muddy” textures, frequent cutscene pop-ins, and combat animations that lack the impact of the previous installment. Furthermore, many fans are disappointed by the absence of co-op play at launch, a feature that was highly regarded in the first game.

    System Requirements and Performance

    If you plan to dive into Code Vein II, be ready for a demanding experience. You will need 16 GB of RAM and 70 GB of storage, with an SSD being nearly essential to avoid complications. On the Steam Deck (currently priced at $765 on Amazon), the experience is less than ideal. While it is “Playable” and works well with controllers, the game struggles to maintain 30 FPS even on Low settings, and the UI is not well-suited for the smaller screen. This challenging start for a much-anticipated sequel offers a lot of depth for hardcore fans willing to overlook the technical glitches.

    Source:
    Link


     

  • Monster Hunter Wilds DLC Fixes Bugs and Improves FPS on Steam Deck

    Monster Hunter Wilds DLC Fixes Bugs and Improves FPS on Steam Deck

    Key Takeaways

    1. Capcom has released a new performance patch for Monster Hunter Wilds that addresses major slowdowns and optimizes CPU and GPU performance.
    2. Players have reported nearly double the framerate in extreme scenarios, with significant improvements in minimum FPS since Title Update 3 and 4.
    3. The patch resolves the DLC check issue, resulting in less demand on CPU and GPU VRAM.
    4. Handheld performance has improved, allowing the game to be somewhat playable at around ~30 FPS on devices like the Steam Deck.
    5. A future cross-platform update is expected, hinting at better performance for all players, including potential improvements for the Switch 2 port.


    Monster Hunter Wilds has faced a lot of negative feedback about its performance since it was released. However, Capcom, the developers, have been promising significant performance enhancements across all platforms, including a new performance patch specifically for PC that just came out.

    PC Patch Enhancements

    This latest patch for Wilds has addressed the well-known DLC check issue that caused major slowdowns in certain parts of the game. Additionally, it has included various optimizations for both CPU and GPU. In extreme scenarios, some players have noted that they can achieve almost double the framerate without needing Frame Generation. This is due to the more stable overall performance and new options for graphics. Testing shows that players are seeing performance similar to Title Update 4 on average, but the biggest gains have been in minimum FPS, where drops have been significantly reduced, leading to a much steadier framerate.

    Results from Testing

    According to Daniel Owen’s assessments, the minimum FPS has gone up by 8% since Title Update 4 and an impressive 20% since Title Update 3. The improvements in performance seem to stem from changes made to shader compilation and texture streaming. With the bug fixed, Wilds now demands less from the CPU and GPU VRAM, addressing two significant issues that affected the PC version.

    Handheld Performance

    The performance has stabilized to a point where the game is considered somewhat playable at around ~30 FPS without needing Frame Generation on the Steam Deck and similar handheld PCs, especially with FSR or XeSS upscaling. This is fantastic news for players using handheld PCs who were previously excluded from even the basic Wilds experience. It’s also encouraging for those with entry-level to mid-range PC setups, who found Wilds’ system requirements too demanding. With another significant performance patch on the horizon—a cross-platform update—the future looks promising for fans of Monster Hunter Wilds. Perhaps the Switch 2 port will also perform well, considering that the Switch 2 is more powerful than the Steam Deck.

    Source:
    Link


     

  • Next Nintendo Direct Likely a Partner Showcase, No Switch 2 Games

    Next Nintendo Direct Likely a Partner Showcase, No Switch 2 Games

    Key Takeaways

    1. The upcoming Nintendo Direct on February 5th is expected to focus more on partner games rather than first-party titles.
    2. Major anticipated titles like a new 3D Mario game or a new Zelda quest are unlikely to be showcased.
    3. Nintendo is shifting to individual events for new game announcements instead of one large presentation.
    4. The Switch 2 is gaining support with new titles, but some fans feel that Nintendo’s iconic IPs are more valuable than third-party games.
    5. There may still be announcements for major titles like Mario or Zelda through social media or the Nintendo Today! app.


    Some fans have been looking forward to a Nintendo Direct that would showcase first-party games for the Switch 2. However, after NateTheHate2 confirmed an early February event, he now thinks it will mostly spotlight Nintendo’s partners instead. Even with strong holiday sales, not every gamer is happy with the lineup of exclusives coming to the console.

    Possible Showcase Date

    If the Partner Showcase happens, February 5th seems to be the most probable date. However, viewers shouldn’t expect to see a new 3D Mario game or a new Zelda quest to please critics. In fact, Nintendo seems to have planned its schedule for the upcoming months already. Titles like Mario Tennis Fever, Pokémon Pokopia, and Tomodachi Life: Living the Dream are set to launch between February and April.

    Upcoming Titles

    Looking ahead, Yoshi and the Mysterious Book is one of the games that still doesn’t have an exact release date. Nonetheless, the company seems to be changing its approach to Nintendo Directs. Instead of a single presentation revealing multiple new Switch 2 games, they are opting for individual events instead.

    The recent release of Tomodachi Life got its own standalone broadcast on January 29th. Prior to two features for the Super Mario Galaxy Movie, Kirby Air Riders took the spotlight in two extended showcases. A Nintendo Direct in September 2025 was a unique case, but it also featured third-party games like Monster Hunter Stories 3: Twisted Reflection.

    Support for Switch 2

    With specifications that provide a wider range of options, the Switch 2 is seeing a surge in support. However, some fans still see Nintendo systems as more valuable due to their iconic IPs. A Partner Showcase might not satisfy fans who can already enjoy other games on rival consoles.

    Not every platform-exclusive title needs to come from the Japanese gaming giant. FromSoftware’s Duskbloods is set to be released exclusively on the Switch 2 in 2026. This multiplayer action RPG could be a candidate for the Partner Showcase.

    The company may still decide to announce a new Mario or Zelda on social media or through the Nintendo Today! app. A Direct dedicated to a major title could follow shortly after.

    Source:
    Link


     

  • Game Developer Critiques Baldur’s Gate 3 $60 Early Access Price

    Game Developer Critiques Baldur’s Gate 3 $60 Early Access Price

    Key Takeaways

    1. No Rest for the Wicked is in Early Access since April 2024, with no specific full launch date announced yet.
    2. The game’s price will increase from $40 to $60 upon its official release as a premium title.
    3. Early Access players pay less to compensate for the risks of bugs and incomplete content, as explained by CEO Thomas Mahler.
    4. Mahler disagrees with the strategy of launching games like Baldur’s Gate 3 at full price during Early Access, advocating for discounts for early supporters.
    5. Currently, No Rest for the Wicked is available at a 40% discount on Steam, bringing the price down to $23.99.


    No Rest for the Wicked has been available in Early Access since April 2024, and gamers are eager to find out when the game will officially launch at its full 1.0 version. Although Moon Studios has yet to announce a specific release date, their CEO, Thomas Mahler, recently explained the reasoning behind maintaining a lower Early Access price compared to the final retail price.

    Pricing Details and Future Expectations

    Mahler stated that the price of No Rest for the Wicked will rise from $40 to $60 once it exits Early Access, as it is considered a “premium title.” This price increase has been confirmed earlier, and it is clearly shown on the game’s Steam page.

    The CEO explained that No Rest for the Wicked was launched at $40 for a straightforward reason: players who support a game in its early stages should pay less. Those who engage with the game before its completion take on a risk, facing bugs, missing elements, and balance issues while also giving feedback that aids in the game’s development. Therefore, he thinks that these early adopters deserve some form of compensation.

    Different Perspectives on Early Access

    Mahler also pointed out that Baldur’s Gate 3 entered Early Access at its full $60 price, a strategy he personally disagrees with. While various studios have different methods, he believes that early supporters should receive “some extra love” rather than paying the full price right away.

    “The reason for launching the game at $40 was quite simple: Early Access players deserve a discount. BG3 came out at full price during Early Access, and I never liked that method. If you back a game early, you ought to get some extra love,” he stated.

    Interestingly, Larian Studios had previously justified their approach. When Baldur’s Gate 3 was set at $60 during Early Access, publishing director Michael Douse mentioned that the price reflected the size of the development team and the high production quality already incorporated in the game. He also noted that the volume of content available warranted the higher price, even for Early Access.

    Moon Studios’ Approach

    In contrast, Moon Studios is clearly taking a different approach with No Rest for the Wicked. Although the price will increase upon launch, the game will stay at $40 for the time being. For players who haven’t had a chance to try it yet, the game is currently offered at a 40% discount on Steam, reducing the price to $23.99.

    Source:
    Link


     

  • PS5 and Switch 2 Lead GDC Survey; Only 20% Devs Favor Xbox

    PS5 and Switch 2 Lead GDC Survey; Only 20% Devs Favor Xbox

    Key Takeaways

    1. The GDC survey shows PC remains the top platform for game development, favored by 80% of developers.
    2. PS5 and Switch 2 are gaining popularity among console developers, with interest levels at 40% and 39%, respectively.
    3. Xbox Series X|S interest has declined sharply, with only 20% of developers expressing interest, linked to falling hardware sales.
    4. The gaming market is still profitable for Sony and Nintendo, but development for Switch 2 may be delayed due to slow shipment of kits.
    5. Microsoft is shifting away from hardware focus, with more studios canceling Xbox ports in favor of PC and other platforms.


    As the Game Developers Conference nears on March 9th, the organizers have unveiled a fresh State of the Game Industry survey. The findings indicate which platforms might soon experience an influx of new games. Developers still favor creating PC games, but the PS5 and Switch 2 are leading in console popularity. On the other hand, interest in Xbox systems has sharply decreased amid falling hardware sales.

    Survey Insights

    Over 2,300 professionals from the gaming industry took part in the GDC survey, as reported by Video Games Chronicle. One of the questions asked was, “Which platform(s) most interest you as a developer right now?” Respondents could choose multiple options, and the PC emerged as the clear favorite at 80%. Following it were the PS5 and Steam Deck at 40%, with the Switch 2 close behind at 39%. The Xbox Series X|S lagged behind at just 20%.

    Developer Preferences

    Similar to the findings from the 2025 report, gaming on desktop and laptop computers remains a significant focus for developers. No single console boasts a user base as large as that of PCs, and popular platforms like Steam impose fewer limitations. This support extends even to the Linux-based Steam Deck, which achieved an impressive score of 40%.

    Nonetheless, the gaming market continues to be profitable for Sony and Nintendo. There are rumors that slow shipments of development kits may have postponed the release of certain third-party games for the Switch 2. The GDC survey indicates that if tools become available, the rate of new game releases should keep growing.

    Microsoft’s Strategy Shift

    With Microsoft pushing its multi-platform strategy, some studios have even decided to cancel their plans to port games for Xbox consoles. The company’s recent Fiscal Year 2026 Q2 earnings report showed a 32% drop in hardware revenue compared to the previous year. With a decline in new users for the Series X|S, it seems less logical to allocate resources toward ports.

    This trend is new, as highlighted by another survey question. About 40% of respondents reported using the Xbox Series X|S for a recent game or project, while the PS5 only slightly edged ahead at 47%.

    Microsoft’s pivot away from hardware looks set to favor PC, PS5, and perhaps the Switch 2. First-party Xbox titles that were once exclusive to its consoles are now set to be released on Windows and other competing platforms.

    Source:
    Link


     

  • Alienware Area-51: AMD Ryzen 9 9950X3D, 64GB RAM, RTX 5090

    Alienware Area-51: AMD Ryzen 9 9950X3D, 64GB RAM, RTX 5090

    Key Takeaways

    1. The Alienware Area-51 features AMD Ryzen 9000X3D CPUs and is now available for purchase on Dell’s online store.
    2. Entry-level model starts at $3,849 with Ryzen 7 9800X3D, while the top-tier model costs $7,599 with Ryzen 9 9950X3D and 8TB SSD.
    3. The desktop has a unique, non-portable case measuring 22.4 x 24.0 x 9.09 inches and weighing 76.1 lbs.
    4. Enhanced cooling system is 45% quieter and moves 25% more air than the previous version, with removable dust filters.
    5. Customizable RGB lighting across seven zones and includes an Alienware ATX motherboard with two USB-C ports supporting USB 4.


    The latest iteration of the Alienware Area-51 featuring AMD Ryzen 9000X3D CPUs was first revealed at CES in early January, and now various configurations with AMD’s newest processors are ready for purchase.

    Purchase Details

    You can now order this desktop gaming PC directly from Dell’s official online store. The entry-level configuration includes an AMD Ryzen 7 9800X3D, Nvidia GeForce RTX 5080, 32GB DDR5 memory, and a 1TB SSD, starting at $3,849. For those looking for the top-tier option, the fully-equipped model features an AMD Ryzen 9 9950X3D, 64GB RAM, an RTX 5090, and a massive 8TB SSD, priced at an astounding $7,599. These prices reflect the available discounts.

    Unique Features

    Choosing the Alienware Area-51 means getting a specially designed case that isn’t sold separately. The dimensions are 22.4 x 24.0 x 9.09 inches, and it weighs a hefty 76.1 lbs, making it far from portable. Alienware has utilized the space effectively to implement a cooling system that is said to allow the processor to operate continuously at a power consumption of 200 watts, while the GPU draws 600 watts.

    Enhanced Cooling System

    The cooling system is reported to be 45% quieter than the earlier version while moving 25% more air. Additionally, the dust filters can be easily removed for cleaning. Alienware also includes customizable RGB lighting across seven zones, and the system is built on an Alienware ATX motherboard that provides two USB-C ports with USB 4 support.

    Source:
    Link


     

  • Xbox Adds Top-Rated Third-Person Shooter to Game Pass

    Xbox Adds Top-Rated Third-Person Shooter to Game Pass

    Key Takeaways

    1. Warhammer 40,000: Space Marine 2 has joined the Xbox Game Pass library for Ultimate and Premium subscribers.
    2. The game, launched in 2024, has received over 85,000 reviews on Steam, with 86% positive feedback.
    3. Players take on the role of Lieutenant Demetrian Titus, fighting against the Tyranids in large-scale battles.
    4. Space Marine 2 offers both PvE and PvP multiplayer modes with various Space Marine classes and customization options.
    5. The game features a three-player Siege mode, allowing players to battle endless waves of enemies and earn points for upgrades.


    Xbox continues to grow its Game Pass library every month, and the newest addition is a significant one. Warhammer 40,000: Space Marine 2 has officially joined the Xbox Game Pass (available for PC, Xbox Series X|S, and cloud), giving Ultimate and Premium subscribers the opportunity to dive into one of the most thrilling action games of recent years.

    Game Release and Reception

    Space Marine 2 was launched in 2024 and received high praise for its combat, gameplay, and storyline. This acclaim is reflected in its impressive collection of over 85,000 reviews on Steam, with 86% being positive feedback.

    Gameplay Experience

    In this game, players take on the role of Lieutenant Demetrian Titus, continuing the narrative from the original game released in 2011. You embody a Space Marine, a genetically enhanced fighter designed to defend the Imperium of Man. This time, the primary threat is the Tyranids, a fearsome alien species that assaults in overwhelming numbers.

    The gameplay is presented from a third-person viewpoint and focuses on large-scale battles where enemies swarm you from all sides. Besides the campaign, Space Marine 2 provides a variety of multiplayer options. There are both PvE and PvP modes that allow you to choose from different Space Marine classes, each featuring unique abilities and gameplay styles. As you advance, you can unlock perks, enhance your weapons, and personalize your armor with a wide array of cosmetic selections.

    Additional Features

    Moreover, the game includes a three-player Siege mode, where you combat endless waves of Tyranids and Chaos foes. You earn points by surviving each wave, which can be spent on ammo, healing items, or summoning powerful reinforcements like more Space Marines or even a Dreadnought.

    Xbox Game Pass is available through X’

    Source:
    Link


     

  • Helldivers 2 Sales Exceed 20 Million, Revenue Tops $700 Million

    Helldivers 2 Sales Exceed 20 Million, Revenue Tops $700 Million

    Key Takeaways

    1. Helldivers 2 sold over 20 million copies globally and generated over $700 million in revenue.
    2. The game has approximately 3.6 million active players, with 250,000 players each dedicating over 500 hours.
    3. Steam is the leading platform, with 13.1 million copies sold, followed by PlayStation 5 (5.6 million) and Xbox Series X|S (1.6 million).
    4. The Xbox version launched later in August 2025, contributing to the overall sales milestone.
    5. China accounts for over 10% of the player base on Steam, while the United States has around 40%.


    Helldivers 2 launched in February 2024 and quickly became a popular multiplayer game among players. It caught the eye of gamers shortly after its debut thanks to its focus on cooperative PvE gameplay, large-scale combat, and frequent updates. Now, almost two years after its initial launch, the game has achieved a significant milestone.

    Major Sales Achievement

    As per Alinea Analytics, Helldivers 2 has surpassed 20 million copies sold globally, marking a remarkable accomplishment. From the sales alone, the game has raked in over $700 million in total revenue. Last month, it was estimated that about 3.6 million players were actively engaging with the game on platforms like Steam, PlayStation 5, and Xbox. Moreover, there are around 250,000 players who have dedicated more than 500 hours to the game.

    Platform Performance

    Steam is the leading platform for Helldivers 2’s success, with 13.1 million copies sold. In comparison, 5.6 million copies were purchased on PlayStation 5, and 1.6 million copies on Xbox Series X|S. The Xbox version came out later, in August 2025, which was about a year and a half after the game’s original release. Though its sales figures are smaller than those on Steam and PlayStation, the Xbox launch was still crucial in helping the game reach the impressive 20 million sales milestone.

    Global Market Insights

    According to Alinea Analytics, China has a key part in Helldivers 2’s dominance on Steam. It stands as the second-largest market for the game on this platform, representing over 10% of the player base. Meanwhile, the United States holds the top spot with approximately 40%.

    Alinea Analytics also highlights the game’s growth, noting that it continues to attract players and maintain its popularity in the competitive gaming landscape.

    Source:
    Link