Tag: AMD RDNA 5

  • AMD RDNA 5 Gaming GPUs Launch Possibly Delayed to 2028

    AMD RDNA 5 Gaming GPUs Launch Possibly Delayed to 2028

    Key Takeaway

    – AMD Radeon RX 9070 and 9070 XT launched spring 2025, followed by a DRAM crisis.
    – No RDNA 5 gaming GPUs expected until 2027–2028, a three-year gap from the RX 9070 XT.
    – Traditional two-year GPU launch cycle is obsolete.
    – High demand from AI companies (OpenAI) prioritizes profitable server chips over gaming GPUs.
    – Global chip production overload delays new gaming hardware.


    Next-Gen AMD Gaming GPUs Delayed to 2027

    The AMD Radeon RX 9070 and Radeon RX 9070 XT were launched in spring 2025, only shortly after Nvidia GeForce RTX 5000. In the second half of 2025, the DRAM crisis hit and not only drove up the prices of RAM, SSDs and graphics cards, but also caused the cancellation of Nvidia GeForce RTX 5000 Super. It seems that gaming enthusiasts will also have to wait a while longer for the next generation of AMD graphics cards.

    Board Partners Speak at Computex

    Tweakers spoke to several board partners who sell AMD Radeon desktop graphics cards at Computex in Taiwan. Some board partners expect the first gaming graphics cards based on the AMD RDNA 5 architecture to ship in the second or third quarter of 2027, while others said they are more likely to ship in late 2027 or early 2028. This means that there could be three years between the launch of the Radeon RX 9070 XT and its successor.

    Traditional Launch Cycles Are Over

    The usual launch cycle, in which graphics cards are first launched on the market, followed by a refresh a year later and a successor two years later, is therefore a thing of the past. The reason for the delays is the extremely high demand for chips and DRAM from AI giants such as OpenAI – selling expensive server processors and GPUs brings more profit, and as global production capacities for computer chips are currently overloaded, it hardly makes sense for companies such as Nvidia and AMD to bring “cheap” gaming products onto the market and no longer produce as many expensive server chips.

     

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  • Sony PS6 May Not Use Full RDNA 5 to Keep Costs Low

    Sony PS6 May Not Use Full RDNA 5 to Keep Costs Low

    Key Takeaways

    1. The Sony PS6 will feature some aspects of the AMD RDNA 5 GPU architecture but not the complete design, likely to reduce production costs.
    2. Expected specifications include a Zen 6 CPU and 30 GB of memory, suggesting potential cost-cutting measures in other areas.
    3. The PS6 follows a similar strategy as the PS5, which utilized RDNA 1 for its GPU while incorporating ray tracing capabilities with RDNA 4.
    4. The PS6 is anticipated to release in 2028, with current market challenges in memory impacting production costs and pricing strategies.
    5. Sony must price the PS6 competitively against the next-gen Xbox, which is expected to be more expensive, to maintain good sales and value perception.


    KeplerL2, a trusted source, has indicated that the upcoming Sony PS6 will not utilize the complete AMD RDNA 5 GPU architecture. Instead, it is expected to incorporate some features of RDNA 5 but not all. Although the specific reasons behind Sony’s choice remain unclear, it seems likely that blending RDNA 5 with older technologies aims to keep production costs lower.

    Expected Specs and Costs

    Rumors suggest that the PS6 will be powered by a Zen 6 CPU and will include 30 GB of memory, which would be pretty pricey in today’s market. This suggests that Sony might need to cut costs in other areas. The combination of hybrid RDNA 5 graphics and a new method for minimizing storage requirements could be part of this strategy.

    Past Strategies and Future Expectations

    Kepler points out that a similar approach was taken with the PS5, which primarily relies on the RDNA 1 architecture for its integrated GPU, while also offering ray tracing capabilities. Additionally, the PS5 Pro is known to utilize RDNA 4 technology for its ray tracing features. Therefore, it’s not surprising that the PS6 is following a comparable path. However, what remains to be seen is the final pricing of the PS6 and how it stacks up against the rumored pricey next-gen Xbox.

    The upcoming Xbox console, believed to be a Windows PC in disguise, is anticipated to be significantly more expensive than the current Xbox Series X. Sony must be cautious not to set the PS6’s price too close to the next Xbox, as offering good value is crucial for console sales. While Microsoft could justify a higher price with the “Xbox is a PC now” narrative, Sony lacks that flexibility.

    Release Timeline and Market Outlook

    The Sony PlayStation 6 is projected to be released in 2028. At present, the memory market is facing challenges, with increasing prices for RAM, SSDs, and GPUs. Experts expect that conditions may not improve in the near future, but there is a possibility that by 2028, the market could stabilize. This would enable Sony to provide a significant upgrade from the PS5 without a steep price hike. We’ll just have to wait and see how things unfold.

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  • RDNA 5 Leak Reveals $500 RTX 5080 Rival for Next-Gen Consoles

    RDNA 5 Leak Reveals $500 RTX 5080 Rival for Next-Gen Consoles

    Key Takeaways

    1. RDNA 5 Launch Timeline: AMD’s RDNA 5 architecture is expected to launch between early and mid-2027, competing with NVIDIA’s RTX 6090.

    2. Chip Specifications: RDNA 5 will feature two chips: AT0 for data centers with 154 CUs and 36 GB GDDR7, and AT2 for mainstream use with up to 70 CUs and 12-18 GB GDDR7, targeting performance similar to the RTX 5080 at around $500.

    3. Support for Next-Gen Consoles: The AT2 chip will be used in the next-gen Xbox and PlayStation consoles, enhancing AMD’s AI capabilities and ray tracing performance.

    4. Intel’s Challenges: Intel’s restructuring may lead to 20-25% workforce cuts by 2025, with a lack of substantial CPU launches until 2026, risking market share loss to AMD.

    5. Potential Nintendo Developments: Nintendo may be developing a Switch 2 OLED, indicated by leaked components suggesting a larger screen and premium features.


    In a recent episode of the Broken Silicon podcast, Tom from Moore’s Law Is Dead shared fresh insights on AMD’s future RDNA 5 architecture. He confirmed that it’s expected to launch between early and mid-2027, positioning it to rival NVIDIA’s RTX 6090.

    RDNA 5 Specs Unveiled

    The RDNA 5 will include two chips: AT0, which is aimed primarily at data centers, featuring 154 CUs, 36 GB GDDR7, and a TDP of 380 W. The second chip, AT2, is a more mainstream option with a size of 264 mm², offering up to 70 CUs (64 specifically for gaming), 12-18 GB GDDR7, and a 192-bit memory bus. Tom indicated that AT2 is set to provide performance akin to the RTX 5080 at a price point around $500.

    Next-Gen Consoles and AI Accelerators

    According to Tom, AT2 will also serve as the backbone for the next-generation Xbox and PlayStation consoles, in addition to supporting AMD’s AI accelerators. This shared silicon approach is expected to lead to cost savings. The RDNA 5 is anticipated to yield significant improvements in ray tracing and AI compute capabilities, marking AMD’s strong comeback in the high-end GPU market following RDNA 4. The initial cards, likely based on AT2, are projected to be released in April 2027.

    AMD’s Competitive Edge and Intel’s Struggles

    Additionally, the podcast mentions that more Strix Halo-based products are in development, including mini-PCs and ultra-slim laptops, thereby strengthening AMD’s foothold in the high-performance mobile PC arena throughout 2025. In contrast, NVIDIA’s Arm-based N1X SoC, made in collaboration with MediaTek, has essentially been put on hold until mid-to-late 2026, with no precise launch date in sight.

    While earlier speculations pointed to Windows 12 readiness as the reason for the delay, Tom has since identified deeper issues, such as power efficiency and challenges in integrating MediaTek’s modem IP into a cohesive design. If the N1X does launch, it may only appear in limited reference devices, likely missing the chance to compete effectively against AMD’s Strix Halo or Intel’s upcoming Lunar Lake.

    Intel’s Restructuring and Future CPU Plans

    The podcast also highlights that Intel’s restructuring led by CEO Lip-Bu Tan could be more severe than initially thought. Tom mentioned that internal estimates now predict workforce cuts of 20-25% by the end of 2025, equating to over 20,000 job losses, which is much higher than the previously suggested 15%. Moreover, Intel’s Network & Edge (NEX) division was spun off not as part of a strategic maneuver, but rather due to the inability to find a buyer, resulting in it being offloaded as a shell entity for the sake of investor appearances.

    Moreover, there are claims that Intel’s forthcoming 256-core server CPU, Diamond Rapids, which is slated for 2025, might intentionally lack Hyper-Threading. This isn’t due to technical constraints but is a strategic decision prioritizing efficiency over sheer thread count. With no substantial CPU launches expected until 2026, Intel faces the risk of losing more market share to AMD, particularly with the upcoming Zen 6 EPYC chips that are likely to maintain SMT and offer significant IPC and performance enhancements.

    Potential Switch 2 OLED Developments

    In other news, Nintendo might already be working on a Switch 2 OLED. Tom reported that a leaked mid-frame with a larger cutout appeared on a Chinese marketplace, suggesting a bigger screen and a premium OLED variant could be released soon after the standard Switch 2. The podcast delves into further technology updates, making it worthwhile to listen for a complete overview.

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  • AMD RDNA 5 Leak Shows Minor Upgrades for Top GPUs

    AMD RDNA 5 Leak Shows Minor Upgrades for Top GPUs

    Key Takeaways

    1. AMD’s RDNA 4 GPUs offer good value, but Nvidia still leads in pure performance.
    2. Upcoming AMD RDNA 5/UDNA GPUs will have limited increases in compute units, with the highest model featuring 96 CUs.
    3. The top-tier RDNA 5/UDNA GPU is expected to perform between an RTX 4090 and RTX 5080.
    4. AMD may use GDDR7 modules, potentially allowing flagship models to have up to 32 GB of VRAM.
    5. The design will shift to a monolithic GPU die, moving away from previous MCM designs.


    While AMD’s RDNA 4 GPUs provide good value when compared to Nvidia’s options, Team Green still leads when it comes to pure performance. Even though AMD has some ‘stronger’ RDNA 4 models set for launch, they probably won’t match Nvidia’s upcoming RTX 50 Super refresh. This brings us to AMD’s future architecture, RDNA 5 (or UDNA, depending on who you ask). A well-known leaker, Kepler_L2, has shared some details about it.

    Specs and Performance Insights

    It seems that RDNA 5/UDNA won’t significantly increase the number of compute units (CUs). The highest-end model (Navi 51) is expected to feature a GPU with 96 CUs, paired with an undisclosed amount of VRAM on a 384-bit bus. The next variant will include 64 CUs on a 256-bit bus, while the third version will have just 32 CUs and a 128-bit bus. In terms of performance, the top-tier RDNA 5/UDNA GPU is anticipated to perform somewhere in between an RTX 4090 and an RTX 5080. Kepler did not specify if this was related to rasterization or ray tracing, but it’s likely the former.

    Potential VRAM Expansion

    If AMD shifts to using 3 GB GDDR7 modules like Nvidia, we could see the flagship RDNA 5 GPU come with 32 GB of VRAM. Prior to that, the much-anticipated Radeon RX 9070 XTX could also have the same amount of video memory, although discussions about this SKU have mostly quieted down after AMD’s Frank Azor strongly denied its existence.

    Design and Future Plans

    Overall, this lineup resembles the RDNA 3 series quite a bit, but AMD intends to utilize a monolithic GPU die this time. The previously planned Navi 4c dies showed potential, but they were based on an MCM design that AMD has decided to set aside for now. Regardless, RDNA 5/UDNA is expected to be AMD’s defining moment, and Team Red aims to avoid complicating matters with intricate GPU designs.

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  • PS6 Could Be Overpowered with AIM Feature Addition

    PS6 Could Be Overpowered with AIM Feature Addition

    Key Takeaways

    1. The PS6 may feature a 3 nm chip that uses only 15 watts of power, emphasizing energy efficiency.
    2. It is expected to have 16 GB of RAM with advanced components for improved performance, including faster loading times and better multitasking.
    3. The console will likely utilize AI upscaling with AMD’s RDNA 5 architecture for enhanced graphics without heavy resource demand.
    4. Not all games will require advanced technology; the focus will be on 4K games with high frame rates and resource-intensive titles.
    5. The PS6 will continue using the gfx13 platform, allowing for easier game adaptation and a rich library at launch.


    Sony is working hard on its upcoming console, the PS6. While some details are already out, especially about cloud gaming, fresh information has emerged regarding its power and the incorporation of AI.

    New Insights from Kepler

    The leak comes from Kepler, a source known for previous revelations about the PS5 Pro. He mentions that the PlayStation 6 may come equipped with a 3 nm chip that uses just 15 watts of power.

    Power Efficiency Explained

    Initially, this might seem like a low power rating for a next-gen home console. Nonetheless, it hints at Sony’s plans for this new device, focusing on better energy efficiency to generate less heat while still delivering impressive performance.

    Enhanced Performance Features

    Moreover, the PS6 is expected to have 16 GB of RAM, which will include special components like 4 MB of L2 cache and 16 MB of MALL (Memory Access Level Layer). Such technologies could greatly enhance the console’s performance by speeding up loading times and improving multitasking and texture management.

    AI Upscaling Capabilities

    Another important aspect is the PS6’s potential for upscaling using artificial intelligence. Sony is likely to take advantage of AMD’s new RDNA 5 architecture, which will enable better graphics with more detail without putting too much strain on computing resources.

    Targeted Gaming Experience

    Nevertheless, not every game on the PS6 will require this advanced technology. It will mainly be aimed at 4K games with high frame rates and large-scale titles that need extensive resources, such as GTA VI.

    Continuity in Technology

    Finally, Kepler notes that both RDNA 5 and RDNA 6 will utilize the gfx13 platform. This indicates a continuity with the technologies already present in the PS5 and PS5 Pro. Consequently, these advancements should assist developers in adapting their games for this new console, resulting in a rich game library when it launches.

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  • Sony PlayStation 6 Launching in 2027 with AMD UDNAGPU

    Sony PlayStation 6 Launching in 2027 with AMD UDNAGPU

    Right now, a big number of console gamers are really looking forward to the Nintendo Switch 2. However, the rumor wheel doesn’t stop turning, and it seems like we’ve got some exciting news about what could be the next major thing for console players: Sony’s PlayStation 6.

    Exciting Developments

    This scoop comes from Wccftech, who found a thread on NeoGAF. In this thread, a well-known industry insider named KeplerL2 claimed that the SoC for the PlayStation 6, or PS6, has its design all wrapped up and is now in the pre-silicon validation phase, with tapeout expected by the end of this year. To put it simply, the chip’s design is nearly done and is currently being tested to ensure it works as intended. If everything goes smoothly, production will kick off once the tapeout steps are completed.

    Graphics Processing Power

    Additionally, KeplerL2 mentioned that the GPU for the SoC will be a variation of Gfx13, which essentially refers to AMD RDNA 5, now known as UDNA, probably using a 3nm process and supporting GDDR7 memory. The exact size of the GPU was not disclosed, but it’s reasonable to think it will be a mid-range UDNA chip, following the usual pattern. Earlier rumors suggested that the Sony PS5’s CPU would feature 3D V-Cache, which is expected to provide a significant boost in gaming performance.

    Anticipated Release Date

    If KeplerL2’s claims about the Sony PlayStation 6’s SoC being design complete hold true, we might see the PlayStation 6 launch around 2027, which is about two years from now. The PlayStation 5 (currently priced at $699 on Amazon) was released roughly 7 years after the PlayStation 4, so this timeline seems logical. Of course, as with all rumors, it’s wise to take this info with a pinch of salt.

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