Key Takeaways
1. Record Player Count: Resident Evil Requiem achieved a peak of 344,000 concurrent players on Steam, marking a significant success for the game.
2. PlayStation Upscaling Technology: The game utilizes PlayStation’s new upscaling technology on the PS5 Pro, enhancing gameplay performance.
3. Linux Performance Comparison: NJ Tech’s YouTube channel compared the game’s performance on Windows 11 and CachyOS Linux, showing similar FPS results.
4. FSR Impact: Enabling FSR 3.1.5 improved performance significantly, with Linux outperforming Windows in average FPS in certain settings.
5. 1440p Performance: At 1440p resolution, Linux showed better average FPS compared to Windows when FSR was enabled, but Windows maintained slightly better 1% low frame rates.
Resident Evil Requim has turned into a big success. It recently achieved a record on Steam with 344,000 peak concurrent players. The game also introduced PlayStation’s new upscaling technology on the PS5 Pro, which led to better gameplay performance.
Linux Performance Inquiry
As Linux keeps expanding as a gaming option, one question still stands: How well does the newest Resident Evil game run on Linux? Thankfully, NJ Tech’s YouTube channel provided an answer by comparing the average FPS of Resident Evil Requiem on Windows 11 and CachyOS.
Setup and Specifications
The tests were done on a system featuring AMD’s Ryzen 9 7900X processor, configured with Precision Boost Overdrive (PBO) and Curve Optimizer activated. The motherboard was the MSI PRO X670-P WiFi, using AGESA 1.2.0.3g firmware. The system had 32GB of DDR5 memory (2x16GB) running at 6200MHz with CL30 timings, cooled by a Deepcool LD360 AIO liquid cooler. Storage consisted of a 1TB Samsung 980 Pro NVMe SSD along with two 2TB WD Blue SN570 drives. The Corsair RM1000x PSU provided power.
Software and Performance Testing
For software, the benchmarks were ran on Windows 11 Pro 25H2 and CachyOS, employing CachyOS-Proton (20260207) for testing compatibility on Linux.
At a 1080p native resolution with FXAA and TAA turned on, Windows 11 averages 75 FPS, with 1% lows at 60 FPS. Linux on CachyOS averages 74 FPS with 1% lows at 55 FPS. Overall performance is very similar on both platforms; however, Windows shows a bit better frame consistency. VRAM usage is slightly higher on Linux at 8.0 GB compared to 7.6 GB on Windows.
FSR Impact
When FSR 3.1.5 in Quality mode is enabled at 1080p, the numbers shift a bit. Windows hits 94 FPS on average with 1% lows at 70 FPS, while Linux records an average of 98 FPS and 69 FPS for 1% lows. Again, Linux shows higher VRAM usage.
By enabling FSR 3.1.5 Quality and Frame Generation, the performance gap expands. Windows hits 129 FPS on average with 105 FPS for 1% lows, whereas Linux jumps to 145 FPS with 106 FPS for 1% lows. Although 1% lows are closely matched, Linux shows a clear advantage in average frame rate during this setup.
Performance at 1440p
At a 1440p native resolution with FXAA and TAA on, both systems yield the same average frame rate of 52 FPS. However, Windows 11 has slightly better 1% lows at 44 FPS, compared to 40 FPS for Linux CachyOS. This indicates a bit more stable frame consistency on Windows at this resolution. VRAM usage is again a bit higher on Linux at 8.0 GB versus 7.5 GB on Windows.
When switching to 1440p with FSR 3.1.5 set to Quality mode, performance improves on both systems. Windows averages 68 FPS with 54 FPS for 1% lows, while Linux reaches 72 FPS on average and 53 FPS for 1% lows. Linux leads in average performance, although low frame results are almost the same. VRAM usage trends a bit higher on Linux again.
Final Comparisons
With FSR 3.1.5 Quality and Frame Generation at 1440p, the performance boost is even more noticeable. Windows sees an average of 101 FPS with 84 FPS for 1% lows, while Linux achieves 107 FPS on average and 83 FPS for 1% lows. Linux shows a marked improvement in average performance while 1% lows are quite similar across both platforms.
At 1440p native, both Windows 11 and Linux CachyOS average 52 FPS, but once more, Windows has slightly better 1% lows at 44 FPS compared to 40 FPS for Linux.
Enabling FSR 3.1.5 Quality gives Linux an edge at 72 FPS against 68 FPS on Windows. With Frame Generation added, Windows gets to 101 FPS average while Linux reaches 107 FPS, with 1% lows remaining closely matched on both systems.
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