Category: Video / Photo

  • 007 First Light Iceland Mission Leaks on YouTube Before Launch

    007 First Light Iceland Mission Leaks on YouTube Before Launch

    Key Takeaway

    – A pre-release Iceland mission of 007: First Light was leaked via a PS5 copy, corroborating earlier reports about playable content before mandatory downloads.
    – Early impressions praised atmosphere, environmental storytelling, and writing, with some commenters comparing it to Metal Gear Solid V: Ground Zeroes.
    – The leak highlights ongoing piracy concerns around pre-launch access, despite tightened review code distribution and DRM efforts, with potential takedown actions likely.


    Overview

    Update: The video has now been taken down by the uploader after a copyright strike from IO Interactive. The original article continues as below:

    Leak details and source

    Three days ahead of its May 27 release date, 007 First Light’s opening Iceland mission has been recorded and uploaded to YouTube by a user who obtained a physical PS5 copy early. The video (see below) is titled “007 First Light Part 1” and was uploaded by channel Gamingkurosh. It is a small account with around 510 subscribers, and was flagged on r/GamingLeaksAndRumours within the hour and has since attracted a fair amount of attention.

    Verification and implications

    The leak directly corroborates our past coverage. A previous leak of the PS5 disc had already revealed that only the first mission is playable without any mandatory downloads, and the uploader confirmed this via the game’s main menu screen. That effectively made the Iceland opening mission the most leakable part of the entire game, with or without a day-one patch installed.

    Community reactions

    User feedback on the Reddit thread has been largely positive toward the game itself. Top-voted comments compare the game to Metal Gear Solid V: Ground Zeroes for its moody atmosphere, and multiple users add that the environmental storytelling and writing quality seems very polished. One commenter said they were “sold” after being lukewarm on the trailers.

    Commentary on the video

    YouTube comments on the video pretty much reflect the same sentiment. One user pointed out that Bond does not have his gunbarrel sequence yet. His reasoning was that he has not yet “earned the number,” which is a neat detail from the origin story. Comments calling for Part 2 are already appearing.

    Industry context

    To be fair, this leak is coming through at a particularly sensitive moment for IO Interactive. As we reported earlier, review codes were only distributed to press on May 22nd — the same concern around piracy that previously motivated publishers like those behind Forza Horizon 6 and Subnautica 2 to restrict early access, only for Steam builds to surface anyway. Denuvo DRM was added to the PC version less than a week before launch, partly in response to these exact scenarios. The console version was always the more vulnerable vector, and that has now proven accurate.

    Status and expectations

    IO Interactive has not issued a takedown of the video at time of writing, though given the standard industry response to pre-launch footage, that is likely a matter of time.

     

    Sources
  • Fallout Remasters and TES 6 Release Dates Still Far Off

    Fallout Remasters and TES 6 Release Dates Still Far Off

    Key Takeaway

    – Fallout remasters are likely farther off than fans expect, with 2027–2029 framed as realistic windows for releases, and TES6 remaining several years away.
    – The earliest new Bethesda entry fans may see this cycle is a modernized Fallout 3, followed (later) by TES6; Fallout 5 would come after TES6.
    – Insider hints, including past leaks, align on slowed cadence for new titles and potential updates like Fallout: New Vegas refresh, though key source-code issues and development hurdles may delay them.


    New Xbox CSO Matthew Ball recently said the company would focus on “reviving storied franchises.”

    In this paragraph the tone shifts to a more casual, conversational voice while still reporting the core idea that Xbox is prioritizing beloved series again. The text notes that Fallout isn’t dead, but fans have tired of waiting for rumored remasters, and that there’s still no solid The Elder Scrolls 6 date. There is mention of an insider delivering a disappointing update about new entries in both series, with emphasis on pace and expectations.

    Insider insight and timeline hints

    The next paragraph carries a speculative style, presenting Jez Corden’s statements from Windows Central on the XB2 podcast. It explains that Fallout remasters might be further off than people think, and TES6 remains distant. It suggests that releasing some titles sooner could be a priority, hinting at strategic timing rather than immediate new releases, and keeps the focus on how plans could shape the near future for these franchises.

    Potential release windows and project alignment

    Here, the writing takes a cautious, analytical turn, summarizing the insider’s view that 2027 could be realistic for at least one Fallout remaster, with TES6 following in 2028 or 2029. The paragraph retains the reporting of alignment with other leaks about Bethesda projects, while acknowledging that gamers may not witness a flood of new games within a few years. It notes that a modernized Fallout 3 is the most probable first arrival.

    Background context and corporate disclosures

    Adopting a more matter-of-fact tone, this segment references the 2023 FTC case against Microsoft, which revealed Oblivion Remastered and a return of the third Fallout. It states that Oblivion Remastered shipped in April 2025 and increased expectations for its counterpart. It also mentions fan interest in a Fallout: New Vegas refresh, tied to the TV show’s success, while noting that development has faced setbacks and the original writer/designer Chris Avellone questioned Bethesda’s access to critical source code.

    Franchise sequencing and event expectations

    The final paragraph uses an anticipatory style, projecting Fallout 5 as the inevitable next mainline entry but only after TES6 arrives. It cites January remarks from Bethesda Studios director Todd Howard about developers focusing on TES6, and raises the question of whether TES6 footage might appear at a June event, which could influence fan expectations and attendance. The overall narrative closes on the idea that TES6 remains the central anchor for Bethesda’s future releases, with Fallout progress following later.

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  • 4.4-Pound DIY Drone Reaches 454 MPH World Speed Record

    4.4-Pound DIY Drone Reaches 454 MPH World Speed Record

    Key Takeaway

    – Ben Biggs extended his RC drone speed record to an average of 685 km/h (425.6 mph), with a downwind peak of 730 km/h and an upwind run of 640 km/h.
    – Upgrades included higher propeller pitch, carbon fiber props, and a toothed propeller design to improve straight airflow and reduce spin effects.
    – The testing involved two drones, one lost to video feedback issues, and the other achieving record speeds but the windy conditions and extended full-throttle runs led to battery depletion and a crash with smoke.


    Overview of the Record Attempt

    Nearly four months after breaking the record for the world’s fastest RC battery-powered drone, DIY engineer and tech enthusiast Benjamin Biggs (Ben Biggs) is back with a blast, breaking his own record. The update shows a bold continuation in a rivalry where progress is measured in tens and hundreds of kilometers per hour, a pace that keeps the hobby thrilling and dangerous in equal measure.

    Background and Rivalry

    For those who have not been following the situation, Ben Biggs and the Bells have been going back and forth for a while, breaking each other’s records. But since Ben last took back the crown in January, the Bells have come up with no response (though they admitted they are currently working on it); now Ben has gone ahead to extend the record with a blistering 685 km/h (425.6 mph) average top speed.

    Technical Modifications

    To achieve this feat, Ben increased the pitch of his propellers and also switched to carbon fiber propellers. He also upgraded his propellers with a toothed design, which he says helps ensure the air flows straight past, instead of wrapping around the propellers in spin-wise directions.

    Flight Test Outcomes

    The flight tests went relatively smoothly, with him losing one drone due to a loss in video feedback. With a second drone, however, he was able to hit 730 km/h (453.6 mph) going downwind on a windy day; for the upwind run, he managed 640 km/h (397.7 mph). Because of the windy weather, he pushed the drone for longer at full throttle, which led to the batteries dying out and smoking after the drone crash-landed.

    Power and Performance

    During the runs, the 2-kilogram drone hit a peak power draw of 19.1 kW (25.6 horsepower) at 449 A and 42.5 V. Ben now plans to break the official Guinness World Record with his new drone. This remarkable power usage underscores the intense demands and risk associated with RC high-speed flight, where every watt counts and battery management becomes a critical safety factor.

     

  • Insta360 Luna Ultra Gimbal Camera Pre-Orders Open: Specs & Images

    Insta360 Luna Ultra Gimbal Camera Pre-Orders Open: Specs & Images

    Key Takeaway

    – Luna Ultra is nearing official release with a German retailer’s pre-order deposit campaign (€50 credit toward final price).
    – Images and spec hints suggest a dual-cam gimbal design to compete with Osmo Pocket 4/4P.
    – Estimated US price rumors range up to $780–$960; waiting period around 1 month per retailer, subject to change.


    After months of leaks and rumors, the anticipation for Insta360’s major Luna Ultra camera release is (almost) over.

    Wallet and Waiting: The Preorder Situation

    ronically, Insta360 still hasn’t officially announced the gimbal camera. However, German retailer Foto Erhardt has launched a pre-order deposit campaign for the Luna Ultra, which means that the dual-cam gimbal is nearing its global debut. The store is offering a €50 deposit scheme to secure a place in the delivery queue, and the deposit will be credited toward the final price once the Luna is officially unveiled.

    Pricing Hints and Market Position

    While the full official details from Insta360 remain under wraps, the retailer’s listing has provided a few images and concise breakdown of the Luna Ultra’s specs and capabilities, which gives us a glimpse of how Insta360 intends to compete with the single-cam DJI Osmo Pocket 4 and dual-cam Osmo Pocket 4P. The price discussion circulating online, according to Insta360’s CEO, suggests the dual-cam Luna Ultra might reach a US price tag as high as $780-960, a range that would position it in a premium segment and reflect the dual-lens capability benefiting stabilized footage.

    Delivery Timelines and Deposit Redemption

    Users who opt for the €50 deposit are told that there is an estimated 1-month waiting period, but that timeline is based on Foto Erhardt’s prior experience with pre-orders rather than official Insta360 timing. In practice, once the Luna Ultra is announced, the deposit will be automatically credited toward the final sales price, helping customers feel prioritized in the eventual shipping queue.

    Retailer Details and Availability

    For those tracking the Luna Ultra, Foto Erhardt (Germany) is actively promoting the pre-order option on their websites, including foto-erhardt.com and fotoerhardt.de. The listings include images and a brief specs snapshot, but customers should be mindful that details may change once Insta360 confirms the official specifications, pricing, and release schedule for the Luna Ultra.


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  • Moss: The Forgotten Relic Arrives on Console and PC This Summer

    Moss: The Forgotten Relic Arrives on Console and PC This Summer

    Key Takeaway

    – Moss: The Forgotten Relic brings the VR franchise to flat-screen PC and consoles (PS5, Xbox Series X|S, Xbox One, Nintendo Switch) with enhanced visuals, new cutscenes, redesigned camera, and a full reimagining rather than a direct port.
    – Includes Moss and Moss: Book II plus Twilight Garden DLC at no extra cost; adds an optional skip-combat accessibility feature for puzzle/exploration play.
    – Features the core “Twofold” mechanic across both Quill (direct interaction) and the Reader (external puzzle-solving), redesigned for non-VR play.
    – Wide cross-gen rollout brings the series to Xbox and Nintendo players for the first time, expanding reach beyond VR-focused roots.


    Moss: The Forgotten Relic is coming to flat-screen PCs and consoles

    Polyarc has officially announced Moss: The Forgotten Relic, bringing the critically acclaimed VR franchise to flat-screen PC and consoles for the first time this summer. The game launches on PC via Steam, PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch 1 and 2, with no exact release date or pricing confirmed yet.

    A reimagined collection with added content

    Moss: The Forgotten Relic combines the original Moss, Moss: Book II, and the Twilight Garden DLC into a single definitive adventure. Both previous entries required a VR headset to play. Xbox and Nintendo players are getting their first chance at Quill’s story, while PC players who skipped the SteamVR versions can now experience it on a flat screen for the first time. Polyarc describes the release as a full reimagining rather than a straight port, with enhanced visuals and performance, new handcrafted cutscenes, and a redesigned smart follow camera built for flat screens.

    Twilight Garden bonus and accessibility options

    The Twilight Garden DLC is included at no additional cost. An optional skip-combat accessibility feature is also new to this version, letting players who prefer puzzles and exploration bypass combat encounters entirely. Jason Graves, who composed the orchestral soundtracks for both original games, returns for the score.

    Twofold gameplay and camera redesign

    The core mechanic Polyarc calls “Twofold” puts players in two roles simultaneously. They control Quill directly through a fallen kingdom being reclaimed by nature, solving diorama-style environmental puzzles and fighting enemies, while also interacting with the world as the Reader, Quill’s unseen guardian who can move objects and clear paths from outside the storybook frame. The VR originals built that second layer of presence through the headset itself. Polyarc has redesigned the camera and interaction systems to make it work without one.

    Cross-gen release broadens audience

    The cross-gen Nintendo release means the game reaches both Switch and Switch 2 owners in the same window, broadening the audience considerably beyond what a Switch 2 exclusive would reach. For a series that earned its reputation almost entirely within the VR space, landing on Xbox and both Nintendo platforms simultaneously is a notable expansion.

     

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  • Devil May Cry 3 Crimson 0.5 Update Mod Guide

    Devil May Cry 3 Crimson 0.5 Update Mod Guide

    Key Takeaway

    – Devil May Cry 3 Crimson overhauls DMC3 to align with DMC4/5, adding extensive reworks to moves, weapons, physics, and traversal (including larger air hitboxes and real-time style switching).
    – Vergil receives major updates in 0.5, with all-new just-frame Judgement Cuts and a more polished Doppelgänger; combined with mid-combo switch, it enables novel juggle opportunities.
    – New features in 0.5 include real-time co-op (local and via remote play options), unlocked FPS, enhanced visuals, and a broader move set, significantly boosting replay value.


    Overview

    In this week’s sole segment of You Should Be Modding, I’ve set aside the usual [Monday Mods], [Tuesday Tweaks], and [Throwback Thursday] column pieces in favor of highlighting Devil May Cry 3 Crimson, a highly transformative mod for Devil May Cry 3 (2003) that brings in the best pieces of DMC4 and DMC5. Of the best Devil May Cry 3 mods, Berthrage’s Devil May Cry 3 Crimson stands in a league of its own, though it is built on top of serpentium’s DDMK, which was used for the original HD Collection and 4 Special Edition. Additionally, at time of writing on the evening of May 22nd, we’re only hours away from the estimated 11 PM Eastern Time release for the Devil May Cry 3 Crimson 0.5 update, which is set to add several new features and moves, but most importantly marks the point at which the entire game can be completed with real-time Co-Op enabled.

    Crimson 0.4 Additions

    As a starting point, though, let’s discuss what Crimson versions 0.4 added to the game. Beyond additional moves for Dante and the real-time Style Switching mechanic also included in DDMK and the Switch version, the game overhauled existing weapons, moves, and physics to be more in line with later titles. This includes the larger Enemy Step/Jump Cancel hitboxes on enemies to improve air combos and mobility added by Devil May Cry 5, the Inertia and Guardfly mechanics exclusive to Devil May Cry 4 without modding 5, and even the standard third-person camera introduced by 5.

    Overall Impact

    It’s a full overhaul of Devil May Cry 3 that brings it up to the standard of DMC4 and modded DMC5, in other words. Since Devil May Cry 3 also happens to have the largest roster of weapons and Styles in the series, Crimson arguably makes it the most technically-complex of the games as well. Even for a Casual player, though, there’s a lot to enjoy here. Not only does nearly every aspect of the game simply feel better due to the extensive systems reworks, additional modes like Co-Op and the Musou-inspired Legendary Dark Knight (otherwise exclusive to PC vanilla 4, 4SE, and 5SE) further enhance Devil May Cry 3’s already-stellar replay value.

    0.5 Update Details

    With Devil May Cry 3 Crimson’s 0.5 update, though, things are looking even better. Not only are additional physics carried over from future games, but second playable character Vergil has also seen a massive overhaul, including the addition of fan-favorite just frame Judgement Cuts, first seen in Devil May Cry 4 Special Edition. Earlier versions of Crimson already added Vergil’s Doppelganger from DmC and Devil May Cry 5, but with the Judgement Cut rework, Crimson Vergil is now fully on par with future versions of the character. Plus, with real-time character switching in the mix, you can seamlessly switch between Dante and Vergil as you please, even mid-combo for some truly mind-boggling juggle possibilities.

    Personal Impressions

    It’s hard to overstate my sheer enthusiasm for Devil May Cry 3 Crimson, as the base game is already a valid contender for the best in the series. If I weren’t able to mod Devil May Cry games at all, base 3 would likely still be my favorite. Modded 4 and 5 are very steep competition, though, and Crimson rises to the occasion in every way that matters. The 0.5 update is also set to add unlocked FPS, numerous enhanced visual effects, and enough new moves to make even the most seasoned Devil May Cry vet salivate.

    Install Notes

    Fortunately, the install process is also dead simple. One need only download the latest Release of the mod from GitHub and drop it into their existing Devil May Cry 3 (HD Collection version) install folder. To be updated as soon as this update or future updates drop, I highly recommend joining the Discord Server below, which should also double as a good place to find other fans to play or discuss the games with. Co-Op is limited to local multiplayer if you don’t resort to Steam Remote Play or Parsec, though.

    Sources
  • 007 First Light PS5 Leak: Only 1st Mission on Disc Before Release date

    007 First Light PS5 Leak: Only 1st Mission on Disc Before Release date

    Key Takeaway

    – The disc-only portion is limited (only the first mission is fully playable offline; others require patches/online components).
    – A mandatory day-one patch is expected to unlock or enable broader progression beyond the initial mission.
    – The game features offline-capable modes (main campaign and a Tactical Sims mode), but online connectivity affects leaderboards and certain content.
    – Storage requirements vary by platform: ~80 GB on Steam, ~45 GB on PS5 (not accounting for patches/content).


    Ahead of the 007 First Light PS5 release date on May 27th, physical copies are already circulating. PlayStation console owners now have a better idea of how accessible the title is offline. While an internet connection isn’t needed to start spying, reportedly, only the first mission is on the disc.

    Leaked images and patches

    Leaked images for IO Interactive’s James Bond game have been shared on Reddit. The publisher previously explained that players should expect a mandatory day-one patch. They could then progress through the main campaign without staying online. It appears that’s not entirely accurate, at least with the opening mission.

    Preservation and media format

    For preservation advocates, the situation is a mixed bag. The introduction is playable without downloading a massive update on the 007 First Light release date. On the other hand, servers host the bulk of the PS5 game’s files. As digital gaming takes over, discs are becoming more like access keys than self-contained physical media.

    Installation size differences

    On Steam, the spy thriller will demand at least 80 GB of free space on increasingly expensive SSDs. Surprisingly, the console shows a lighter 45 GB installation for the 007 First Light PS5 version. Still, that total may not include the additional content and patches.

    Main menu and modes

    The second image provides a glimpse of the main menu for the IO Interactive title. Besides the main campaign, gamers can choose the Hitman-inspired Tactical Sims mode to replay missions with new objectives. Comparing performances on online leaderboards depends on an internet connection.

    That leak also confirms the presence of an in-game shop. Some players now anticipate paid cosmetics, but it’s unclear what type of items will be available for purchase.

    Spoilers and release timing

    Even if new videos emerge, James Bond fans shouldn’t fear many spoilers before the release date. Developers showcased early-game footage in a 2025 PlayStation State of Play. 007 First Light review embargo timing is uncertain amid rumors that the publisher has been stingy with codes.

    Sources
  • Monster-Collecting RPG Deal: Now $9.59 on Steam (Was $60)

    Monster-Collecting RPG Deal: Now $9.59 on Steam (Was $60)

    Key Takeaway

    – Tactical, trainer-style battles where Digimon fight autonomously while you issue commands and support.
    – Deep care system with feeding, training, rest, and even toilet breaks, affecting stats and evolutions.
    – City-building elements, upgrades, missions, and a roster of over 200 collectible Digimon shaping progression.


    In Digimon World: Next Order, players try to restore order to a digital world overrun by Machinedramon.

    this game puts you in a role where you arent alone on your journey, as two Digimon partners fight alongside you against virus infected enemies. at the same time, Floatia grows into a Digi-metropolis, slowly shaping the world around you with every decision and battle. the tone shifts between urgency and curiosity, giving a sense of scale to a small digital realm.

    The battle system stands out as a clear, unique feature

    unlike in Pokémon, you dont directly control your Digimon companions; instead you assume a trainer role in the background. the two Digimon fight largely on their own, while you issue tactical commands, use items, and provide support to your partners. this approach creates a rhythm that blends strategy with a sense of companionship, making fights feel like a collaborative effort rather than a solo run.

    Caring for digital monsters is a key element

    this includes regular feeding, battle training, and rest periods – and from time to time the Digimon must use the toilet. values like satisfaction, discipline, and trust influence not only combat strength but also possible Digivolutions. neglect can lead to weaker battle performance or less desirable evolutions, adding a layer of responsibility to your guardianship. beyond this, there is town building, upgrades, items, missions, and more than 200 collectible Digimon to discover.

    Reception skews toward nostalgia and balance of strengths and weaknesses

    PlayFront praised Digimon World: Next Order for its nostalgic feel, noting the strong inspiration from the 1999 PS1 classic of the same name. sophisticated Digivolutions and dynamic battles impressed testers, while a slow start drew critique as players spent considerable time training before the game truly accelerates. the world design was received unevenly, with loading screens and barriers between areas interrupting immersion. yet, a solid overall score of 7.7 out of 10 stood as a testament to its appeal.

    Metacritic and Steam feedback

    on Metacritic, the monster RPG by HYDE shows a Metascore of 68 and a User Score of 7.2. Steam users are generally more positive, with 81% of over 2,100 reviews recommending the game. Steam Deck verification adds a layer of ease for handheld play, expanding accessibility to diverse players.

    Release details and price snapshot

    Digimon World: Next Order arrived on Steam in February 2023 and typically lists around $60. however, an 84% discount drops the price to $9.59 until June 4. according to SteamDB, this deal matches the previous all-time low, last seen during the Spring Sale 2026. for players seeking a break from Pokémon, this title offers a distinct take on monster collection with its own ideas and pacing.

    Disclaimer: has been edited to remove retailer links and mentions of specific outlets. the discounted price shown was available at the time of writing and may be subject to change or time restrictions.


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  • GTA 6: No New Info Until July, Fans Relieved

    GTA 6: No New Info Until July, Fans Relieved

    Key Takeaway

    – GTA 6 remains on track for a November 19 release with a marketing push beginning in early July at the earliest, per Take-Two’s latest statements and CEO hints.
    – The summer promo timing is still speculative; the official start date depends on when Take-Two and Rockstar decide to launch the campaign.
    – Community chatter appears calmer for now, with leaks and hype cooling and fans anticipating (but not guaranteed) new info in the near term.


    After the rumor mill surrounding GTA 6 threatened to boil over in recent weeks, a calmer phase could now follow. Take-Two held its earnings call yesterday, but no major news about GTA 6 emerged. In essence, the company merely confirmed that it still intends to stick to its recently communicated plans.

    GTA 6 Release Plans

    GTA 6 is therefore still scheduled for release on November 19, with the main promotional phase set to begin in summer 2026. However, Take-Two seems to be taking the start of summer quite literally. As CEO Strauss Zelnick explained in an interview with Variety published on May 21, summer technically does not begin until the end of June. The announced marketing campaign could therefore start in early July at the earliest. Zelnick has not explicitly confirmed this, however. For now, it remains speculation.

    Community Reactions

    Reddit users are reacting surprisingly calmly to the prospect of having to wait at least another month for new GTA 6 information. The Best Buy leak and the pre-order mishap in recent weeks caused plenty of excitement in the community without anything actually happening. The top comment on Reddit reads: “Finally, all the theory spam posts will stop until July.” Fans do not seem to mind a short break from the constant rumor cycle.

    Speculation and Delays

    Speculation continues nonetheless. Some fans believe Rockstar could delay the promotional phase even further to avoid sharing attention with the 2026 FIFA World Cup, which takes place from June 11 to July 19 in North America. Fans may therefore have to wait not just one more month, but closer to two for news on the successor to GTA 5 (PS5 version currently around $26 on Amazon). There is also a recent leak claiming that the third trailer could be released in the next few days. So it remains to be seen whether things will actually calm down in the GTA community for the time being.

     

    Sources
  • GTA 6 Trailer 3: Early Next Week, State of Play Appearance Leak

    GTA 6 Trailer 3: Early Next Week, State of Play Appearance Leak

    Key Takeaway

    – The next GTA 6 trailer is teased for May 26, with potential timing suggestions narrowing Trailer 3 to May 22–26.
    – There are claims of a “little something” for Sony at State of Play to boost marketing, possibly tied to GTA 6.
    – State of Play on June 2 is expected to be a major showcase, with Wolverine, God of War, and other titles potentially featured, and GTA 6 as a possible highlight.


    There have been quite a few leaks and rumors speculating over the release date for GTA 6’s next trailer.

    There have been quite a few leaks and rumors speculating over the release date for GTA 6’s next trailer. Different leakers have given their two cents, but with Take-Two’s earnings call having already passed, nothing actually materialized. With that said, the latest leak may turn out to be a dud as well, but the logic behind it seems pretty solid.

    Claimed sources and possible timing

    The information comes from Graczdari_91 over on GTAForums. While not the most well-known leaker, Graczdari has shared some accurate information in the past, including negating the Best Buy pre-order leaks. In his post, the leaker claims that the next GTA 6 trailer will release on Tuesday, May 26. As pointed out by commenters on Reddit, there is some logic behind the May 26 date.

    Marketing hints and State of Play possibilities

    Furthermore, Graczdari also mentions in the GTAForums post that his contacts at Sony have informed him about Rockstar giving Sony a “little something for marketing purposes” to showcase at the upcoming State of Play event. He adds that it could be a joke that his Sony friends are playing on him, but nevertheless, there could be something in the pipeline for the June 2 event.

    Before the delay to November 19, GTA 6 was scheduled to release on May 26, 2026. That original date is still mentioned at the end of Trailer 2. Having a trailer out that cites a date that has already passed is not ideal for Rockstar, so a new trailer with the updated November release date makes sense, as pointed out by a commenter on Reddit. With that logic, Trailer 3 could be released any day between May 22 and May 26.

    State of Play expectations and potential showcases

    As for the State of Play event, it is going to be a major one for sure. The 60+ minute livestream is expected to be packed with announcements for both PlayStation exclusives and third-party games. On top of that, Sony will be broadcasting the event in select theatres across the US. Additionally, a recent leak suggested media outlets have been invited to attend the event in person.

    All signs point towards a massive event with Wolverine (confirmed), the new God of War game, Intergalactic: The Heretic Prophet, and many more being showcased, and possibly GTA 6.