Category: Gaming

  • RPCS3 PS3 Emulator Displays Big Picture Mode Features

    RPCS3 PS3 Emulator Displays Big Picture Mode Features

    Key Takeaway

    1. The new “Handheld Experience” in RPCS3 integrates exhaustive settings accessible directly from in-game, enhancing performance customization for handheld PC users, especially Steam Deck.
    2. Enhanced UI features include SteamOS/Big Picture compatibility, game shortcuts with PS3 XMB artwork, and desktop UI autoplaying game audio/video on hover, rivaling RetroArch’s XMB clone.
    3. RPCS3 significantly improves controller support, closing the gap with other emulators, and offers a seamless experience for desktop and handheld users running PlayStation 3 games.
    4. The update underscores the relevance of handheld gaming devices like Steam Deck as successors to traditional PlayStation handhelds, emphasizing the appeal of PS3 emulation on portable platforms.
    5. The latest RPCS3 features are already available in the stable release, ready for users to enhance their PS3 emulation and handheld gaming experience.

    New Features for Handheld PC Gaming

    RPCS3, being a very advanced emulator for the PlayStation 3, now love a more refined “Handheld Experience” which allow users to tweak all settings directly in game. This is a big improvement compare to before, inspired by Steam Big Picture and Steam Deck controls. The interface is designed for easy control from both desktop and handheld devices, making it more user-friendly for gamers on the go. The updates focus on making gameplay smooth while giving access to important configurations, with settings that can significantly influence performance. The new UI looks really modern and fits naturally with SteamOS themes, what makes the experience even better.

    Enhanced UI and Controller Support

    Much attention was paid, especially for Steam Deck users, but also for players using other devices like ASUS ROG Ally X. Now, users can add RPCS3 game shortcuts straight into Steam, with artwork from the original PlayStation 3 game. The desktop interface also autoplays game audio and videos when you hover over a link, just like old PS3’s XMB system. This is a lot more advanced than RetroArch’s UI clone, especially in controller support, because now RPCS3 offers more than just basic game functions. The new design feels totally at home on SteamOS/Big Picture, sharing the same color schemes and aesthetic.

    Emulation on Handheld Platforms

    Right now is a exciting time for fans who love PlayStation 3 games played on handheld gadgets. Sony is holding back on releasing more PC ports, but devices like Steam Deck lets gamers relive their favorite titles like God of War (2014). Interestingly, even the previous Sony CEO experimented with Steam Deck by running PS4 games. Rumors also say Sony might release a PlayStation 6 handheld console someday, but for now, Steam Deck and similar devices are seen as the modern successors to handheld consoles like PSP and PS Vita. The PS Vita was a standout with its OLED display, being the first portable with such a screen. Until the Sony released newer versions with LCD screens, the original PS Vita had the most premium display on a portable gaming device. The Nintendo Switch OLED and Steam Deck OLED are stepping into that same level now, marking a new era for handheld gaming visuals.

    Latest Updates Ready for Use

    If you’re interested in what the recent update includes, just watch the video above for a detailed demonstration. For those who already have RPCS3 installed or are thinking about getting it, the latest improvements are available in the stable release, and you can start enjoying new features right now. Emulation for PS3 games on handhelds is becoming more polished, thanks to these advanced UI and support improvements, making it easier and more enjoyable than ever to relive your favorite classics anywhere you go.

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  • Assassin’s Creed Shadows Gets PSSR Support Upgrade on PS5 Pro

    Assassin’s Creed Shadows Gets PSSR Support Upgrade on PS5 Pro

    Key Takeaway

    1. Assassin’s Creed Shadows will receive an upgraded version of Sony’s PlayStation Spectral Super Resolution (PSSR) on April 7 for PS5 Pro, enhancing image quality across all graphics modes.
    2. The updated PSSR provides more stable, clearer images with improved detail reconstruction, especially in complex scenes with vegetation, particle effects, and ray-traced lighting.
    3. The patch is primarily an image quality update, delivering sharper visuals without introducing new platform features.
    4. Sony’s upgraded PSSR is part of a broader rollout supported by collaboration with AMD, aimed at improving visual fidelity in supported PS5 Pro titles.

    Ubisoft’s Assassin’s Creed Shadows Gets Enhanced Graphics Update

    Ubisoft announced that Assassin’s Creed Shadows will now make use of Sony’s new PlayStation Spectral Super Resolution (PSSR) upgrade on the PlayStation 5 Pro, starting from April 7, with the release of Title Update 1.1.9. this update makes the game among the first to leverage Sony’s latest PSSR improvements, providing gamers with a better visual experience on the new hardware.

    What is PSSR and How Does It Benefit the Game?

    The upgraded PSSR is designed to give a clearer, more stable image with fine details improved. Sony launched the new upscaling technology on March 16th, saying it will make images look much better across many titles, especially on the PS5 Pro. Assassin’s Creed Shadows, being one of the highlighted games, will benefit from this, offering sharper visuals and more stable rendering, especially in complex environments.

    Improved Visuals in Different Modes

    Ubisoft said that the new PSSR is used across all three of the PS5 Pro’s graphics modes in Shadows — Performance, Balanced, and Quality. These modes run at different levels of resolution, with dynamic resolution scaling, and the update enhances the final image quality in each. So whether you’re playing in fast-paced Performance mode or more graphic-intensive Quality mode, you should notice better clarity and stability.

    Details and Scenes That Benefit Most

    The tech breakdown from Ubisoft shows that the new upscaler focuses on producing cleaner images with more accurate details. Sony’s overview confirms the upgrade is especially good at stabilizing images, sharpening tiny details, and providing consistent results. The systems do well handling scenes with thick vegetation, particle effects, and ray-traced lighting, which are typical in Assassin’s Creed Shadows, making the game look more immersive and realistic.

    What the Update Means for Players

    Practically speaking, the update enhances how the game manages moving grass, distant trees, particle effects during motion, and ray-traced reflections and lighting in busy scenes. The improvements are especially noticeable when exploring visually dense environments, delivering smoother visuals and more realistic light and reflections, which is crucial for fans who prioritise high-end graphics.

    Background on Sony’s PSSR Enhancements

    Sony had first announced the upgraded PSSR back in February, naming Resident Evil Requiem as the first game to support it. The new upscaling algorithm was the result of its collaboration with AMD, part of Project Amethyst. Sony indicated that more titles would gain support later in March, with some existing games updating to include the enhanced version.

    What’s Next and Final Thoughts

    For PS5 Pro owners, this update isn’t adding new features but improving image quality already supported in Assassin’s Creed Shadows. Ubisoft mentioned that updating the game for the new PSSR version required only minimal code changes and that players can expect a more stable, sharper in-game image after the patch. This move marks an ongoing effort by Sony and developers to maximize the potential of the new console’s graphical capabilities.

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  • Gamer Purchases £5 Xbox 360 Dev Kit, Finds 118GB GTA IV Beta with Cut Features

    Gamer Purchases £5 Xbox 360 Dev Kit, Finds 118GB GTA IV Beta with Cut Features

    Key Takeaway

    1. An early beta build of GTA IV from 2007 was discovered on a purchased Xbox 360 development console, containing unreleased assets and content.
    2. The beta includes features that were cut before release, such as an early ferry system, alternate radio station rosters, and a zombie mode.
    3. Developers confirmed the legitimacy of the build, attributing the removal of certain features like the ferry system and zombies to technical challenges and internal testing.

    Unexpected Discovery at a Car Boot Sale

    In a surprising turn of events, the GTA community found out that a simple purchase at a local Edinburgh car boot sale led to a huge gaming revelation. An individual bought an Xbox 360 development console for just about £5. Little did they know, this console contained a secret, an early version of GTA IV that was never officially released, full of content that got cut during development.

    Inside the Dev Console

    The person named Janamatant, shared their find on GTAForums, revealing the console labeled as “Rockstar North Ltd.” and “Xbox 360 XDK.” The console was equipped with a custom operating system created for development purposes and a hefty 120GB hard drive. The drive held a single massive file, a November 2007 build of GTA IV, which size was 118GB. The whole archive was uploaded online for fans to dig through and analyze.

    Secrets Uncovered in the Beta Build

    Fans quickly began exploring the files and found some really cool assets that didn’t make it to the finished game. One notable find was an early ferry system, which was shown in the initial game trailers but got cut before release. Now players can see the early models and textures for boats that would have transported NPCs across Liberty City, giving a glimpse into what could’ve been.

    Unreleased Radio Stations and Zombie Mode

    Another interesting aspect found in the beta version are a list of radio stations that featured songs and DJ lines different from the final game. But what’s most astonishing is the discovery of a zombie mode, a feature fans had long guessed about. The build includes zombie models, hospital beds, and animations, pointing to an abandoned mini-game named “Z: Resurrection” that was apparently scrapped during development.

    What Developers Say About the Find

    Obbe Vermeij, ex-technical director of Rockstar, confirmed that the console and its contents were legitimate. He explained that the ferry system was removed late in development because of problems with NPC AI and physics glitches. As for the zombie mode, he said it was merely an internal test, hinting that it was not fully developed for public release.

    Official Notes from Rockstar’s Ex-Engineer

    • The ferry system was last-minute cut due to issues with AI and physics.
    • The zombie mode was tested internally but not completed or intended for release.
    • Unreleased features offer a fascinating peek into what could’ve been part of the game’s original vision.

    Overall, this find provides a rare look behind the scenes of GTA IV’s development, showcasing content that ultimately didn’t see the light of day. Fans are excited about these insights, celebrating the discovery as one of the most significant “beta hunt” moments in GTA lore.

    Sources
  • New AAA Xbox Game Pass Release Not an April Fools’ Joke

    New AAA Xbox Game Pass Release Not an April Fools’ Joke

    Key Takeaway

    1. NBA 2K26 was unexpectedly added to Xbox Game Pass on April 3rd, surprising fans with no prior announcement.
    2. The game features realistic graphics and new gameplay elements like ProPlay, but also continues to rely heavily on microtransactions.
    3. NBA 2K26 is available on Game Pass Ultimate, Premium, and PC, with an official release date of September 5th, 2025.

    New NBA 2K26 Joins Xbox Game Pass Unexpectedly

    Once in a while, Microsoft surprises Xbox gamers with a sudden addition to the Game Pass lineup. Recently, basketball enthusiasts got a shocker when NBA 2K26 was announced out of nowhere. On April 3rd, this popular AAA sports game was made available on Xbox Game Pass Ultimate, Premium, and PC’s subscription services, surprising many fans.

    Social Media Announcement Sparks Confusion

    Fans were left in disbelief as the game appeared on Xbox’s social media, without prior disclosure. Normally, major game releases are teased beforehand on the official Xbox Wire blog, but this time, there was no warning. Some gamers thought it was a prank, perhaps an April Fools’ joke from Microsoft, but no official statement or confirmation was given hours later.

    History and Features of NBA 2K Series

    The last time a 2K Sports basketball game hit the Xbox Game Pass was in 2024 with NBA 2K24. Since then, the developers aimed to improve realism in gameplay and visuals. With NBA 2K26, they introduced ProPlay, which uses animations captured during real games to make movements more authentic. Updates were also applied to modes like MyPlayer and MyCareer, providing a broader range of single-player and multiplayer gameplay options.

    Reviews and Technical Aspects

    • Review scores for NBA 2K26 on Xbox average around 82 on Metacritic.
    • While the PC version shares many features, some users report crashing issues and bugs.
    • Players praise the game for its realistic graphics and numerous gameplay options, despite technical obstacles.

    Microtransactions and Gameplay Concerns

    One notable issue among fans is the heavy dependence on microtransactions. Even though NBA 2K26 is free on Game Pass, players who lack extra cash could be at an unfair disadvantage. In the popular MyTeam mode, many players find it difficult to create a competitive squad without buying Virtual Currency, and some even spend thousands on packs to chase rare cards.

    Release Date and Content Timing

    NBA 2K26 is scheduled to officially launch on September 5th, 2025, which means most league schedules are already set. However, with Season 6 currently underway, publishers tend to release new content throughout the playoffs and after the season ends, keeping fans engaged with fresh updates.

    Other Noteworthy New Titles on Xbox Game Pass

    Recently, Resident Evil 7: Biohazard has been among the new arrivals enriching the Game Pass collection. Additionally, the game Like a Dragon: Infinite Wealth, released on March 24th, offers another exciting RPG for players to explore, especially those into crime-themed stories.

  • Best Action-Adventure RPG, Loved by 85%, Cheapest on Steam Now

    Best Action-Adventure RPG, Loved by 85%, Cheapest on Steam Now

    Key Takeaway

    1. **Game Setting and Mechanics:** Grime is an action RPG that features exploration of strange worlds, combat with living, mutating weapons, and absorption of defeated enemies to gain abilities, blending Souls-like and Metroidvania elements.
    2. **Story and Atmosphere:** The game involves uncovering your identity in an unearthly 3D universe filled with terrors and dangerous creatures, including challenging boss battles.
    3. **Reception and Critique:** It has a generally positive reception with an 85% approval on Steam and an 81 Metascore, though it faces criticism for lack of innovation in combat and the presence of bugs.

    Explore Strange Worlds in RPGs

    In many role-playing games, gamers get the chance to journey through unusual realms fighting different monsters armed with weird weapons. Some indie titles, like Grime, highlight these gameplay elements. Developed by Clover Bite and published by Akupara Games, it pulls players into a mysterious universe full of dangers and horrors.

    Unveiling the Mystery

    You, the player, take on the role of a strange creature with a black hole where its face should be. The environment, a bizarre 3D universe, takes you through dark caves and exotic lands as you try to discover your real identity. Throughout your path, you’ll bump into creepy creatures, each with their own powers and flaws, which you must learn to use against them. The game offers fighting with alive, mutating weapons that can change during battles, making every fight unpredictable.

    Gameplay and Encounters

    The game lets you absorb defeated enemies’ bodies, unlocking new skills that allow you to tweak your playing style. Only trouble is, bosses that tower above you are waiting to challenge you, requiring clever tactics to beat them. Since launching on August 2, 2021, it gained quite a following, with over 6,300 reviews on Steam, most of which are positive (about 85%). Review sites like Metacritic have also given it a good score, with an overall score of 81 and a user rating of 7.5.

    Strengths and Weaknesses

    Many players praised the game’s universe and the beautiful graphics, which blend Souls-like difficulty with Metroidvania exploration. The fights are tough but fun, though some critics point out that they are not very original, borrowing heavily from other similar games. Plus, the game suffers from lots of bugs—visual glitches and audio issues—some players find frustrating.

    Pricing and Updates

    Currently, it’s available at a low price of just $9.99 on Steam, a discount of 60%, which is valid until April 14, 2026. Normally, it costs $24.99. If you want to give it a try before buying, a demo version is available, and the developers have rolled out four updates, bringing new content and features to keep things fresh.

    Final Notes

    Keep in mind, prices and availability might change, and this deal was accurate at the time of writing. Always check the latest info before making your purchase.

    Sources
  • PlayStation Plus Free Games for April 2026 Announced

    PlayStation Plus Free Games for April 2026 Announced

    Key Takeaway

    1. Three new games—Lords of the Fallen, Tomb Raider I-III Remastered, and Sword Art Online Fractured Daydream—will be added to PS Plus in April 2026, available from April 7 to May 4.
    2. Lords of the Fallen features a sprawling world, intense combat, and customizable playstyles.
    3. Tomb Raider I-III Remastered includes all expansions, secret levels, and a new Challenge Mode with modifiers and outfits.
    4. Sword Art Online Fractured Daydream emphasizes co-op multiplayer and large raids.

    New Game Lineup for PS Plus Members in April 2026

    Sony has announced the new games that PS Plus users can get for the month of April in 2026. The update includes three exciting titles that will be accessible to subscribers under the Essential, Extra, and Premium plans. This announcement brought anticipation among gamers eager to explore fresh adventures and challenges.

    Highlights of the Month: Lords of the Fallen

    The main attraction this month is Lords of the Fallen, a game which was already leaked before its official reveal. This dark fantasy RPG casts you as a Dark Crusader, with the mission of stopping a demon god resurrection. The game boasts a huge connected world, fierce boss fights and fast-paced, tough combat mechanics. Many classes and a broad array of weapons allow players to craft their own unique styles as they advance in the game.

    Classic Remastered Collection: Tomb Raider I-III

    Another title to watch for is the Tomb Raider I-III Remastered collection. This bundle revamps the first three Tomb Raider titles with improved graphics and still gives the option to switch back to the classic visuals. It includes every expansion and secret level, along with a new Challenge Mode with modifiers and unlockable costumes for Lara Croft, adding even more playability.

    Sword Art Online: Fractured Daydream

    Completing the line-up is Sword Art Online Fractured Daydream, a game emphasizing cooperative play. In this game, friends team up to face formidable enemies, which gives you thrilling multiplayer raids. It features characters from different parts of the Sword Art Online universe, making it a fun multiplayer experience that supports big group battles.

    Important Dates and Offers

    All of these games will be available from April 7th and can be claimed until May 4th. Before this, remember to grab the March 2026 selection, which includes popular titles like PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2, and The Elder Scrolls Online Collection: Gold Road, making sure you don’t miss out on these.

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  • Unbound Studio by Resident Evil Creator Shinji Mikami Acquired by Shift Up

    Unbound Studio by Resident Evil Creator Shinji Mikami Acquired by Shift Up

    Key Takeaway

    1. Shift Up has acquired all shares of Unbound, fully controlling the Japan-based studio.
    2. The acquisition aims to expand Shift Up’s focus on developing more PC and console games.
    3. Shinji Mikami, renowned for Resident Evil and other titles, is leading a new large-scale game at Unbound.
    4. The new project is already in development, with additional details to be announced later.

    Shift Up Completes Acquisition of Unbound

    In a surprising move, Shift Up has taken full control of Unbound by acquiring all its shares. This strategic decision was released on April 1, 2026, aiming to expand their portfolio of PC and console games. The move signifies Shift Up’s intention to solidify its position in the gaming industry with more ambitious projects under its wings.

    The Vision Behind the Deal

    Lead by CEO Hyung Tae Kim, the company is eyeing bigger plans, especially bringing prominent figures like Shinji Mikami into their fold. Known for his iconic work on Resident Evil, Mikami’s team is now tasked with creating large-scale original games. The collaboration emphasizes not just development but also strengthening their foothold in publishing, boosting the quality and reach of upcoming titles.

    Future Projects and Expectations

    This partnership hints at exciting future releases, although specific details remain a mystery. Mikami’s team is currently working on a new big game, but no exact info on genres, platforms, or release dates has been shared. Both companies remain focused on development now, promising that more news will be shared in the near future. Fans can absolutely expect some interesting upcoming announcements soon.

    Sources
  • Upcoming Anbernic Handheld with Metal Shell Reacts Before Launch

    Upcoming Anbernic Handheld with Metal Shell Reacts Before Launch

    Key Takeaway

    1. Anbernic’s new gaming handheld features a sliding display mechanism, similar to the RG Slide.
    2. The device includes a top-mounted USB Type-C port, in-line triggers, a microSD card slot, and possibly a 3.5 mm audio jack.
    3. It is advertised to support up to Nintendo 64 games and may be released as the RG Rotate with both metal and plastic shell options.
    4. The official release date is not yet known, but a launch is expected later this month.

    New glimpses of the upcoming Anbernic handheld device has just been shared online. Its the second device from the company to feature a sliding display, following last year’s RG Slide which is currently priced at $174.99. The device was first seen in mid-March, and these new videos prove it’s no April Fools’ prank.

    Additional Features Revealed

    Although a specific release date still hasnt been announced, the folks at Handheld Penguin have posted new footage on Bilibili. The videos, embedded below, allow us to see some more details of the device. For example, there’s a USB Type-C port located at the top, inline trigger buttons, and a microSD card slot visible in the shots.

    Audio & Gaming Capabilities

    It’s interesting to note the inclusion of a built-in MP3 player, which suggests that a 3.5mm headphone jack will be present. Though it’s not visible in either video, it’s likely on the right side of the device. Also, the recent footage hints that Anbernic plans to promote the device as capable of running games on Nintendo 64.

    Design & Potential Release

    From what appears, Anbernic might call this device the RG Rotate. The design has a metal shell option alongside a basic black plastic version. Fans are eagerly awaiting an official reveal, which is expected to happen later on this month.

    Speculations and Expectations

    • Possible metal and plastic body options
    • Targeting retro gaming enthusiasts especially for N64 games
    • Expected inclusion of extra ports like USB-C and microSD card slot
  • Analogue 3D Firmware Update Fixes N64 ROM Tracking for Flash Carts

    Analogue 3D Firmware Update Fixes N64 ROM Tracking for Flash Carts

    Key Takeaway

    1. The firmware update (version 1.2.4) treats each ROM loaded onto the same cartridge as a separate entry, enhancing library detection.
    2. It automatically detects changes in game headers, maintaining separate save files and settings for each game, eliminating manual reconfiguration.
    3. The update introduces “advanced library detection,” improving game management and making it easier to switch between multiple ROMs on a single cart.

    Firmware Update Brings Major Improvements for Retro Gaming

    Analogue has released a significant new firmware for its FPGA Analogue 3D retro console. This update is especially useful for those who use N64 flash carts like EverDrive and SummerCart 64. It was launched quietly on March 28, and it creates a better experience for users by fixing some major issues.

    Enhanced ROM Management

    One of the biggest changes that people are talking about is how the new firmware now treats each loaded ROM as independent. Unlike before, when you loaded different games on the same cartridge, the console would not recognize each game separately. Now, the Analogue 3D detects changes in the game header and automatically makes each new title a unique entry in the game library. This makes playing multiple games at once way easier, especially for those who switch games often.

    Fewer Manual Settings Needed

    Before, players had to manually adjust settings for each game, like save files or controller preferences. If you swapped from Zelda to Mario Kart, the system might have mixed up save files, or you’d need to change controller settings each time. But now, thanks to the update, these settings remain saved per game, and switching between ROMs is much smoother. The update is called “advanced library detection” because it automatically recognizes when a ROM header changes, making the gameplay experience seamless.

    Community Feedback and Additional Tweaks

    Many gamers are excited about this update, recommending others to install it especially if they have a big collection of games stored on a single flash cart. The patch notes reveal that when the header of a cartridge changes, it gets detected and tracked, making game management smarter. Plus, the OS received some extra tweaks, including a “Ready” prompt that pops up based on the inserted cartridge, allowing players to just press B and jump right into their game. Early reactions indicate that this small update of 21.8 MB feels like a big quality-of-life upgrade, letting players access hundreds of Nintendo 64 ROMs more easily.

    Sources
  • Leaked Forza Horizon 6 Preview Tackles Gameplay Concerns Before Launch

    Leaked Forza Horizon 6 Preview Tackles Gameplay Concerns Before Launch

    Key Takeaway

    1. The game features a large, lively Tokyo map that is significantly more detailed and populated than early trailers suggested.
    2. Performance is capped at 4K/30 fps in the preview, with a 60 fps mode available on Series X, likely affecting visual clarity.
    3. Initial gameplay may be more challenging, with early races potentially more difficult and less forgiving than previous titles.

    Microsoft’s Upcoming Racing Game Creates Buzz

    People are really excited to try out the new open-world racing game from Microsoft, with anticipation running high for its release. Atleast one preview video of Forza Horizon 6 is supposed to go live on April 8th. But before that, a YouTuber who got their hands on an Xbox Series X build has already shared some thoughts. Interestingly, what they said in their gameplay review didn’t show any major issues, even those seen in trailers.

    Early Feedback and Performance Insights

    That video, sadly, is now removed from the internet, but Reddit users have taken it upon themselves to share what was discussed. They talk about how the game performs, how bustling the Japanese city looks, and how challenging the gameplay is. Even though the initial code only lets you explore for about an hour before venturing into Tokyo, the game’s environment seems lively and full of traffic, contrary to earlier trailers. Fans can promisingly expect a far more active street scene at release.

    Size and Visuals Compared to Previous Titles

    The size of the city is enormous, with claims that it’s five times bigger than the Guanajuato map from Forza Horizon 5. If what the preview shows is correct, players will be able to drive past many recognizable landmarks. But keep in mind, the current version was limited to 4K resolution at 30 frames per second. Xbox Series X users will be able to enable a 60fps mode, which might slightly reduce the visual sharpness but give a smoother experience.

    Progression System and Gameplay Challenge

    The developers promised that the game would offer a good sense of progression, which has some fans a bit wary because previous titles were easier to complete by just collecting cars and finishing events. The preview is only a preview, so we don’t know the full extent of the challenge yet. In fact, during an early race, the player couldn’t even finish in the top three without wheel spins, highlighting that early races might be tougher.

    Public Reactions and Final Thoughts

    More opinions and reviews will come on April 8th, but the YouTuber was quite impressed, calling Forza Horizon 6 the “most beautiful game he’s seen” with highly addictive gameplay. Sadly, the game will only be available on Xbox and PC starting May 19th, meaning PlayStation 5 fans will have to wait until sometime in 2026 to join in on the fun.

    Sources