Tag: Xbox 360 development console

  • Gamer Purchases £5 Xbox 360 Dev Kit, Finds 118GB GTA IV Beta with Cut Features

    Gamer Purchases £5 Xbox 360 Dev Kit, Finds 118GB GTA IV Beta with Cut Features

    Key Takeaway

    1. An early beta build of GTA IV from 2007 was discovered on a purchased Xbox 360 development console, containing unreleased assets and content.
    2. The beta includes features that were cut before release, such as an early ferry system, alternate radio station rosters, and a zombie mode.
    3. Developers confirmed the legitimacy of the build, attributing the removal of certain features like the ferry system and zombies to technical challenges and internal testing.

    Unexpected Discovery at a Car Boot Sale

    In a surprising turn of events, the GTA community found out that a simple purchase at a local Edinburgh car boot sale led to a huge gaming revelation. An individual bought an Xbox 360 development console for just about £5. Little did they know, this console contained a secret, an early version of GTA IV that was never officially released, full of content that got cut during development.

    Inside the Dev Console

    The person named Janamatant, shared their find on GTAForums, revealing the console labeled as “Rockstar North Ltd.” and “Xbox 360 XDK.” The console was equipped with a custom operating system created for development purposes and a hefty 120GB hard drive. The drive held a single massive file, a November 2007 build of GTA IV, which size was 118GB. The whole archive was uploaded online for fans to dig through and analyze.

    Secrets Uncovered in the Beta Build

    Fans quickly began exploring the files and found some really cool assets that didn’t make it to the finished game. One notable find was an early ferry system, which was shown in the initial game trailers but got cut before release. Now players can see the early models and textures for boats that would have transported NPCs across Liberty City, giving a glimpse into what could’ve been.

    Unreleased Radio Stations and Zombie Mode

    Another interesting aspect found in the beta version are a list of radio stations that featured songs and DJ lines different from the final game. But what’s most astonishing is the discovery of a zombie mode, a feature fans had long guessed about. The build includes zombie models, hospital beds, and animations, pointing to an abandoned mini-game named “Z: Resurrection” that was apparently scrapped during development.

    What Developers Say About the Find

    Obbe Vermeij, ex-technical director of Rockstar, confirmed that the console and its contents were legitimate. He explained that the ferry system was removed late in development because of problems with NPC AI and physics glitches. As for the zombie mode, he said it was merely an internal test, hinting that it was not fully developed for public release.

    Official Notes from Rockstar’s Ex-Engineer

    • The ferry system was last-minute cut due to issues with AI and physics.
    • The zombie mode was tested internally but not completed or intended for release.
    • Unreleased features offer a fascinating peek into what could’ve been part of the game’s original vision.

    Overall, this find provides a rare look behind the scenes of GTA IV’s development, showcasing content that ultimately didn’t see the light of day. Fans are excited about these insights, celebrating the discovery as one of the most significant “beta hunt” moments in GTA lore.

    Sources