Tag: Xbox

  • Native Xbox App Launches on Snapdragon Laptops with Windows on ARM

    Native Xbox App Launches on Snapdragon Laptops with Windows on ARM

    Key Takeaways

    1. The new Xbox app allows users on ARM-based Windows 11 devices to download and play Xbox PC games easily, with Xbox Cloud Gaming as an alternative for unsupported games.

    2. The updated Prism emulator enables x86 and x64 applications to run on ARM systems, supporting AVX and AVX2 instructions, and includes Epic’s Easy Anti-Cheat for popular games.

    3. Windows Performance Fit is a new tool to help gamers predict game performance on their hardware, but high-end gaming is not expected on Snapdragon X laptops.

    4. The Xbox app launch includes the Game Save Sync Indicator for cloud save status and plans for Xbox Cloud Gaming on smart TVs by 2026.

    5. Recent updates expand Xbox Play Anywhere, the Handheld Compatibility Program, and add nine new titles to Cloud Gaming and the Retro Classics library, along with more games in the Game Pass catalogue.


    With the recent unveiling of the new Xbox app, users on ARM-based Windows 11 devices can now easily download and play games from the Xbox PC collection. If a game doesn’t support direct play or requires an emulation engine, Xbox Cloud Gaming offers a viable alternative. Microsoft has stated its commitment to collaborating with game studios and partners to increase compatibility.

    Technical Enhancements

    The backbone of this development is the revamped Prism emulator, which allows x86 and x64 applications to operate on ARM systems. A significant improvement for contemporary PC games is the inclusion of AVX and AVX2 instruction support. Additionally, Epic’s Easy Anti-Cheat has been made available for Windows on ARM, enabling popular games such as Fortnite and Gears of War: Reloaded to be enjoyed on ARM-based computers.

    Gaming Performance Insights

    Windows Performance Fit is a new tool designed to assist gamers in predicting how well a game might perform on their specific hardware, although Microsoft hasn’t shared detailed performance figures. Especially on Snapdragon X laptops, gaming performance largely hinges on GPU specifications, yet users shouldn’t anticipate high-end gaming from these machines. Nevertheless, the increasing gaming support on ARM devices is setting the stage for future laptops that will be driven by the more advanced Snapdragon X2 chips.

    New Features and Updates

    With the launch of the Xbox app on ARM, Microsoft also rolled out the Game Save Sync Indicator, a feature that displays the current status of cloud saves on both desktops and portable devices. Furthermore, Xbox Cloud Gaming is expected to be available on select Hisense and V homeOS-based smart TVs by 2026. The January update broadens Xbox Play Anywhere, the Handheld Compatibility Program, and Cloud Gaming with nine additional titles, alongside expanding the Retro Classics library. In addition, more games will be added to the Game Pass catalogue this month.

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  • Fable Reboot Leak: Concept Art of New and Old Towns Revealed

    Fable Reboot Leak: Concept Art of New and Old Towns Revealed

    Key Takeaways

    1. Microsoft will provide more details about the Fable reboot on January 22nd during the Xbox Developer Direct.
    2. Concept art leaks show various locations and environments that may be featured in the game, though not all may make it to the final version.
    3. The reboot will explore a larger version of Albion, with over 20 leaked images suggesting significant scale and the return of familiar locations from previous titles.
    4. Bloodstone, a coastal society from Fable 2, is highlighted in the leaked art, featuring areas like an Arena and Pub Island, and suggesting a shared origin for player characters.
    5. Fans are eagerly awaiting a specific release date for the Fable reboot, with current expectations set vaguely around 2026 and rumors of a possible PS5 version.


    Announced in 2020, there are still many questions that fans have about the upcoming Fable reboot. Microsoft is set to give a more detailed glimpse of the Playground Games’ RPG on January 22nd during the Xbox Developer Direct. Meanwhile, some concept art has leaked, showcasing various locations that might be featured in the game.

    Concept Art Leaks

    MP1st has acquired these artworks from an artist who is no longer part of the project. While it’s uncertain if all the visuals shown will make it into the final game, there are clear resemblances to the environments seen in the official trailers.

    Exploring a New Albion

    The Fable reboot is anticipated to unfold in a larger version of Albion, supporting classic open-world exploration. The over 20 leaked images hint that the game’s scale has grown significantly. Moreover, developers might bring back familiar locations from previous Fable titles.

    Focus on Bloodstone

    Some of the leaked art highlights Bloodstone, a ruthless coastal society first introduced in Fable 2. One particular image titled after the town displays a map of the market area, including paths leading to an Arena, Pub Island, and markers indicating a character named Jacob.

    Even if players can personalize their hero in the Xbox title, it seems all characters might originate from the same area. Some art files labeled “Hamlet” suggest a possible home base for players. In one scenario, it shows a bustling community before a flood seemingly devastates its inhabitants.

    A giant werewolf was seen in the Fable reboot trailer, and a Balverine is also prominently featured in the artwork. Gamers will need to watch the Xbox Developer Direct to see if any other leaked visuals come to life.

    Anticipation for Release Date

    Fans are eager to receive a more specific release date for the Fable reboot, instead of the vague 2026 timeline. PlayStation fans are also intrigued, as there are rumors that a PS5 version could launch on the same day.

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  • Fable Reboot May Launch on PS5 as Xbox Games Go Cross-Platform

    Fable Reboot May Launch on PS5 as Xbox Games Go Cross-Platform

    Key Takeaways

    1. The Fable reboot is expected to launch on PS5 alongside Xbox and PC, potentially on the same day.
    2. Microsoft announced the Fable reboot in 2020, with a release window initially set for 2025, but delays have pushed development into 2026.
    3. The extended development time may allow for additional polish and a successful cross-platform release.
    4. Trends show that more Xbox titles are becoming available on other platforms, signaling a shift away from exclusivity.
    5. Xbox executives believe that the idea of gaming exclusivity is becoming outdated, reflecting a broader industry change.


    While it isn’t shocking, Video Games Chronicle has shared that the Fable reboot is headed to the PS5. There’s also a chance that this RPG could launch on both consoles on the same day. Insider NateTheHate2 suggests that a previous delay has allowed Playground Games the opportunity to prepare for a cross-platform release.

    Announcement and Timeline

    Microsoft first revealed that it was working on Fable back in 2020, later setting a release window for 2025. However, in February 2025, fans learned that the game still required additional development time. Many gamers are looking forward to the Xbox Developer Direct on January 22nd, which is expected to reveal a release date, ideally set for 2026.

    Development Insights

    After the delay, NateTheHate2 shared a theory about the extended development time for Playground Games. The leaker speculated on the ResetEra forums that “it’s to allow some extra time for polish & to make the PS5 version a Day 1 release alongside Xbox/PC because the PS5 version was always slotted for 2026.”

    In light of the VGC news and the fact that Fable will be the main highlight of the upcoming Xbox event, he reiterated his earlier statements. The unfazed NateTheHate2 mentioned on Reddit, “The only unknown is whether the game will be day & date on PS5 with the Xbox release.”

    Cross-Platform Trends

    The often accurate source hasn’t confirmed when it will be launching on PlayStation. Nonetheless, many Xbox exclusive titles are being made available on other platforms sooner. For instance, Halo: Combat Evolved, another beloved Xbox series, will be accessible on the PS5 right away. Gears of War: Reloaded had already launched as a cross-platform release in August 2025.

    It’s important to note that both these games are remakes or remasters of earlier titles. The new Fable is better classified as a reboot, introducing major changes to Albion and new gameplay elements. Other titles, such as Forza Horizon 6, which will also be featured in the next presentation, won’t be available on day one for the PS5.

    Future of Exclusivity

    Some analysts believe that, given Microsoft’s focus on multi-platform availability, exclusivity may soon become a thing of the past. Xbox President Sarah Bond has called this notion “antiquated,” while CEO Phil Spencer echoes similar sentiments. Gamers will tune in to the Developer Direct eagerly awaiting the announcement of the Fable launch date for both Xbox and PS5.

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  • Next Xbox Console May Be a Windows PC, New Hardware in 2026

    Next Xbox Console May Be a Windows PC, New Hardware in 2026

    Key Takeaways

    1. Microsoft and AMD are collaborating on a new Xbox console, potentially launching in 2027, with a chance of hardware appearing in 2026.
    2. The next Xbox will run on full Windows, but critics question its appeal compared to PS5 and Xbox Series X.
    3. Microsoft aims to improve backward compatibility, addressing challenges for console gamers and exploring hardware and emulation solutions.
    4. A new accessory, likely the Elite Series 3, is expected to focus on reducing latency during streaming, possibly launching before the end of 2026.
    5. There are unverified claims of a new Xbox-branded PC in development, alongside improvements for full-screen functionality on desktops and laptops.


    Microsoft has joined forces with AMD to launch a new Xbox console, which could debut as soon as 2027. However, it remains uncertain whether this will resemble a PC or a more traditional gaming setup. In a recent article from Windows Central, Jez Corden shared some insights on what gamers might anticipate. Although the upcoming console might be some time away, there’s a chance that new Xbox hardware could make an appearance in 2026.

    Future Console Functionality

    Some critics doubt that Microsoft’s operating system can match the living room-friendly vibe of the PS5 or Xbox Series X. Despite this, Corden asserts that the “next Xbox will operate on full Windows.”

    The company has already rolled out the Xbox Full Screen Experience for gaming handhelds, like the ROG Ally. Nevertheless, the insider mentions that Microsoft is aware there’s more to be done. The shift from the Windows desktop needs to be more seamless, which is why they’re “working on significant updates to the Xbox PC app.”

    Compatibility Challenges

    Whether Microsoft can make the necessary enhancements to attract console gamers is a topic of debate. Another challenge lies in backward compatibility with games exclusive to consoles. PC gamers often struggle to play many of these titles without using cloud gaming. Corden states that addressing this issue is a top priority ahead of the next Xbox console’s launch. Emulation could be one solution, but tackling it from a hardware perspective is also an option.

    Accessories and New Devices

    The new hybrid device might not be revealed for several years. In spite of some difficulties with current Microsoft hardware, the company is still working on other products. The article mentions a new accessory, likely named the Elite Series 3, which is expected to focus on minimizing latency during streaming and may be released before the end of 2026.

    Corden also suggests that another original equipment manufacturer (OEM) device with Xbox branding could be on its way. He has heard unverified claims of an Xbox PC in the works, featuring a typical design. Even now, insiders can experience the full-screen functionality on custom or prebuilt desktops and laptops.

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  • Xbox Sales Decline: Microsoft Focuses on Game Pass and Cloud Gaming

    Xbox Sales Decline: Microsoft Focuses on Game Pass and Cloud Gaming

    Key Takeaways

    1. Xbox console sales in the UK dropped by 39% in 2025, marking the worst year in Xbox sales history.
    2. In the U.S., Xbox sales fell by 70% year-over-year in November 2025, the lowest month for video game console sales since 1995.
    3. Microsoft laid off thousands of workers and canceled many projects in its gaming division amid these sales declines.
    4. Microsoft is shifting focus to the Xbox Game Pass subscription service and expanding first-party titles to more platforms.
    5. Despite challenges, Xbox has upcoming titles like Forza Horizon 6 and plans for a Developer Direct Stream to showcase future content.


    2025 has been quite a challenging year for Microsoft, especially for its Xbox gaming sector, particularly in the UK, where console sales have dropped by 39% compared to 2024.

    Sales Decline Insights

    Christopher Dring from The Game Business has provided insights into the decline in Xbox hardware sales. The reported drop is astonishing, marking a 39% decrease from the previous year, making 2025 the worst year in the history of Xbox sales.

    In contrast, Sony’s PlayStation 5 only experienced a smaller sales drop of about 12% in the UK. This highlights that while the gaming industry is facing some challenges, Xbox appears to be bearing the majority of the impact.

    A Troubling Trend in the U.S.

    However, the situation looks even bleaker for Microsoft’s gaming division in the U.S. Data from Circana indicated that Xbox console sales plummeted by 70% year-over-year in November 2025. Many experts have labeled November 2025 as the worst month for video game console sales since 1995.

    PlayStation also faced a notable decline that month, with a 40% decrease in sales, but Xbox’s drop is significantly more severe.

    Major Changes Ahead

    It’s clear that Xbox went through major changes in 2025. The company had to lay off thousands of workers within its gaming division and scrapped many highly anticipated projects.

    Despite these challenges, Microsoft is not giving up. They are refocusing their efforts on the Xbox Game Pass subscription service and expanding their first-party titles to more platforms. Interestingly, Sony is also starting to follow this trend by gradually releasing its in-house games on both Xbox and PlayStation PC.

    Xbox Cloud is becoming increasingly important for delivering AAA gaming experiences on various devices, including smartphones, PCs, low-end notebooks, and even cars with compatible OS. It’s been evident for some time that profit margins on console sales are quite slim, so this strategy seems logical. Nonetheless, it is a tough adjustment for gamers who are deeply invested in the Xbox ecosystem.

    Looking Forward

    Nevertheless, Microsoft appears unfazed by the recent setbacks. Matt Booty, the company’s president of game and content studios, mentioned that Xbox will be hosting a Developer Direct Stream next month. He stated, “We’ve got more stuff coming up than we can fit in one show.”

    Regardless, Xbox has several much-anticipated titles, with gamers looking forward to Forza Horizon 6, which is set in Japan. However, after a difficult 2025, it will require more than just promises for Xbox to regain its footing in a market that is currently dominated by Sony’s PS5 and Nintendo’s Switch 2, both of which boast extensive libraries of exclusive games.

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  • New Xbox and PS6 Release Dates in Doubt Due to High Memory Costs

    New Xbox and PS6 Release Dates in Doubt Due to High Memory Costs

    Key Takeaways

    1. Potential Delays: The release of the next-gen consoles, PS6 and Xbox, planned for 2027-2028, may be delayed due to high memory prices and discussions among manufacturers.

    2. Price Increases: Sony and Microsoft might raise the prices of upcoming consoles, but there is hope that memory prices could stabilize soon.

    3. Memory Specifications: The new consoles are expected to use GDDR7 memory, with the current DRAM supply issues affecting both console and PC gaming hardware.

    4. Sales Impact: Higher prices for the next-gen consoles could negatively affect sales, especially after a recent drop in U.S. console sales.

    5. Marketing Adjustments: Manufacturers may focus on discounts for current consoles instead of promoting new hardware, but rising component costs complicate this strategy.


    With memory prices hitting all-time highs, gamers are curious about how this will affect the next-gen consoles. Sony may be ready to launch the PS6 in 2027, while Microsoft and AMD are also working on a new Xbox console. However, Tom Henderson from Insider Gaming reports that talks regarding possible delays have started.

    Console Release Concerns

    Initially, Insider Gaming hinted that manufacturers might alter their schedules during a recent podcast episode. Now, the possibility that the next Xbox and PS6 release dates could be at risk seems more likely. Henderson notes that the current situation has prompted console makers to discuss whether the next generation should be pushed back from the planned 2027-2028 launch timeframe.

    Pricing Strategies

    Another path for Sony and Microsoft could be to increase the MSRPs of the upcoming consoles. Nevertheless, the insider has shared that there is optimism that memory prices may stabilize sooner than anticipated. Major memory producers such as Samsung and SK Hynix could ramp up DRAM production to help with the shortage, but for now, they appear focused on meeting the demands of expanding AI data centers.

    Memory Specifications

    The new Xbox and PS6 will probably utilize GDDR7 memory. The VRAM in GPUs and the DDR5 modules used in desktops and laptops are being impacted by the dwindling DRAM supply. Microsoft’s console may resemble a Windows gaming PC, which is becoming pricier to assemble.

    The podcast also touched on how manufacturers should manage the upcoming years. Gamers were already surprised by a notable drop in U.S. console sales in November. A significantly higher price for the next-gen Xbox or PS6 could further hurt revenue.

    Marketing Strategies

    Instead of promoting new hardware, the panel suggested offering discounts on the PS5 and Xbox Series X. However, with increasing component costs affecting older devices as well, this may not be feasible. In fact, unprepared for the crisis, leaker Moore’s Law Is Dead hinted that Microsoft might raise the price on its current consoles.

    Furthermore, Valve’s Steam Machine is also feeling the pinch from the soaring DDR5 RAM costs. There have been whispers that Valve might postpone the release of the compact Linux PC beyond its expected Q1 2026 launch window.

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  • Ex-PlayStation Exec Highlights Importance of PS5 Exclusive Games

    Ex-PlayStation Exec Highlights Importance of PS5 Exclusive Games

    Key Takeaways

    1. Shawn Layden believes console exclusives still hold value for gaming brands, despite the rise of cross-platform gaming.
    2. Unique hardware features of consoles, like the PS5’s DualSense controller and the Switch 2’s Joy-Cons, enhance the charm of exclusive titles.
    3. Multiplayer and live-service games are becoming less likely to be console-exclusive, as seen with Sony’s recent cross-platform releases.
    4. The future of gaming platforms is uncertain, with companies exploring options like Windows PCs and Linux-based systems for a wider game library.
    5. There remains a distinct audience for consoles, appealing to those who prefer a simpler gaming setup compared to PCs.


    With the rise of cross-platform gaming, it seems like console exclusives might be losing their importance. However, Shawn Layden, a former top executive at PlayStation, believes there’s still a valuable spot for these exclusive titles. In a recent talk on the Pause for Thought podcast, he expressed that the essence of some franchises is deeply connected to their specific gaming platforms.

    Layden’s Perspective on Exclusivity

    In the podcast, Layden mentioned, “I don’t think every game should be console-exclusive.” He emphasized that as long as different platforms exist, “having strong exclusives holds a lot of value for the brand.” He pointed to iconic characters like Mario on Nintendo systems and Nathan Drake from Uncharted on PlayStation as examples that influence gamers’ hardware choices.

    Unique Hardware Features

    Layden, who once led SIE America, also highlighted that consoles like the Switch 2 and PS5 have unique features. For instance, developers designed Astro Bot to show off the DualSense controller’s capabilities. Meanwhile, Nintendo is attempting to make the mouse mode with Joy-Cons more user-friendly on its latest portable device. If games exclusive to the Switch 2 or PS5 were to become cross-platform, they might lose some distinctive charm tied to their hardware.

    The Future of Gaming Platforms

    He acknowledges that keeping multiplayer and live-service games exclusive to certain consoles is less logical. This aligns with Sony’s recent move to release titles like Helldivers 2 on Xbox. However, Ghost of Yotei remains one of several single-player PS5 titles that will keep its exclusivity on PlayStation, except when it comes to PC, where these games often appear after a set time.

    Even though the classic console model is still around, its future is uncertain. Layden understands the allure of a single device that can run all types of games. Microsoft is leaning towards Windows PCs as the future of Xbox hardware, while Valve aims to attract more players with the Linux-based Steam Machine. Both of these options provide a larger library of games than what’s found on the PS5 or Switch 2.

    The Divide Between Platforms

    Critics argue that the audiences for PCs and consoles are still distinct. Consoles appeal to those who prefer a simpler setup. It’s possible that exclusive games may continue as long as companies can find a way to blend the desktop computing experience with that of the living room.

    Pause for Thought podcast

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  • Hollow Knight: Silksong 20% Off Everywhere Except Xbox

    Hollow Knight: Silksong 20% Off Everywhere Except Xbox

    Key Takeaways

    1. Discount on Hollow Knight: Silksong: The game is currently available for a 20% discount, priced at $15.99 on PC, PlayStation Store, and Nintendo eShop.

    2. Limited Time Offer for PC Users: The discount for PC sales ends on January 5th, making it crucial for PC gamers to act quickly.

    3. Xbox Users Excluded: Xbox users cannot benefit from the discount, as the game remains priced at $19.99 on the Microsoft and Xbox Store.

    4. High Performance Across Platforms: Silksong runs well on various consoles, with current-gen systems supporting up to 120 FPS and 4K resolution.

    5. Positive Reception and Early Discounts: Despite its challenging difficulty, Silksong has received nearly universal praise, making the early discount appealing to fans.


    Fans of indie Metroidvania games such as Hollow Knight and Axiom Verge might be excited to hear that Hollow Knight: Silksong is currently available for a 20% discount—everywhere! The much-anticipated Silksong is priced at only $15.99 on PC through platforms like Humble Bundle, Steam, and DRM-free GOG. Its price on the PlayStation Store and Nintendo eShop is also set at $15.99. However, since the PC sales are ending on January 5th, console gamers might miss out on this deal too. This sale comes at a great time, especially with the recent announcement of Sea of Sorrow set to release for free next year.

    Xbox Users Left Out

    Oddly enough, there’s one group that can’t take advantage of this festive Silksong discount: Xbox users. On the Microsoft and Xbox Store, Silksong remains at the full price of $19.99 USD. Xbox console owners are still faced with paying full price for one of the most anticipated indie games of 2025. It’s unclear why Xbox is missing out on this deal—whether Team Cherry, the developers, decided to forgo the discount to compensate for potential losses from the game’s presence on PC Game Pass & Game Pass Ultimate or if Microsoft simply didn’t allow it.

    A Game Worth Its Price

    Despite the ongoing issues for Xbox owners, Silksong is widely regarded as an excellent game no matter the platform. It adapts well across different systems, even though it is a 2D game. Last-generation consoles like the Nintendo Switch, PlayStation 4, and Xbox One can only run it at 1080p and 60 FPS. In contrast, current-gen consoles like the Nintendo Switch 2, PlayStation 5 (and Pro), and Xbox Series S/X can enjoy the game at 120 FPS, 4K resolution, or both. For players who haven’t experienced a high-precision 2D action game at 120 Hz, Silksong offers a beautifully smooth visual experience. Plus, PC users have no limits on frame rates except for their monitor’s refresh rate.

    Early Discounts Are Appreciated

    Considering that the game launched at a low price of just $20 earlier this year, and received nearly universal praise except for its challenging difficulty, it’s great to see a discount so soon. While it may not be enough for players hoping for a price below $15, fans of both Silksong and the original Hollow Knight can confirm that these games are indeed worth the investment.

  • Microsoft Embraces Cloud Gaming and Cross-Platform for Xbox

    Microsoft Embraces Cloud Gaming and Cross-Platform for Xbox

    Key Takeaways

    1. Microsoft denied allegations of a fixed 30% profit margin for Xbox, stating that it sets ambitious goals without specifying a margin.
    2. The average profit margins in the gaming sector are between 17% and 22%, while Xbox’s profit margins were only 12% in 2022.
    3. Significant layoffs and project cancellations have affected Xbox, including the cancellation of major titles like Perfect Dark and Everwild.
    4. Xbox sales dropped by 70% in November, falling behind competitors like Sony’s PlayStation 5 and Nintendo’s Switch 2.
    5. Microsoft is shifting focus to cloud gaming, cross-platform gaming, and the Xbox Game Pass subscription amidst financial challenges.


    Microsoft has refuted recent allegations that it established a rigid 30% profit margin for its Xbox gaming sector. The corporation stated that it sets ambitious goals, however, it did not disclose a specific profit margin number.

    Microsoft Responds to Allegations

    In a recent CNBC interview, Microsoft addressed the rumors and challenges that have emerged over the last year, including significant layoffs and project cancellations. The company’s response came after a Bloomberg report from October mentioned that CFO Amy Hood had outlined a 30% profit target under “accountability margins,” particularly affecting Xbox. Many insiders in the industry shared similar concerns, which seemed to be the main reason behind Microsoft’s cost-reduction efforts, including cutting various projects and reducing staff.

    Profit Margin Comparisons

    The mention of a 30% profit margin was notable, as it exceeds the average profit margins in the gaming sector, which typically range between 17% and 22%. Xbox’s own profit margins were recorded at 12% in 2022, according to previous documents.

    During the CNBC conversation, Microsoft clarified, “Although the company does set high objectives, the 30% profit margin target mentioned was inaccurate.” Xbox has been facing numerous challenges, with more than 9,000 employees impacted by several rounds of layoffs.

    Project Cancellations and Sales Decline

    In the aftermath of these layoffs, several major projects were canceled, such as The Initiative’s Perfect Dark reboot, Rare’s long-awaited Everwild, and ZeniMax Online’s sci-fi MMO Project Blackbird. Additionally, Xbox sales plummeted by 70% in November, placing the company significantly behind Sony’s PlayStation 5 and Nintendo’s Switch 2 in hardware sales.

    Last week, Xbox also revealed that it will not be offering the Xbox Wrapped feature this year due to budget limitations. Reports suggest that funds are being redirected towards the 25th anniversary celebration in 2026. This indicates that the company is indeed facing financial strains.

    Future Directions

    Despite these hurdles, Microsoft continues to focus on cloud gaming, cross-platform gaming, and the Xbox Game Pass subscription. The company is opting for a more inclusive approach by allowing access across various devices, including PCs, handhelds like the Rog Ally and Ally X, mobile devices, and even cars.

    As for Bloomberg, it remains uncertain whether the outlet will retract its story, revise its report, or provide additional insights on the issue.

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  • Microsoft layoffs: Perfect Dark voice actor reveals canceled work

    Microsoft layoffs: Perfect Dark voice actor reveals canceled work

    Key Takeaways

    1. The Perfect Dark reboot had reached significant development milestones, including the recording of complete chapters of motion capture before its cancellation by Microsoft.
    2. Voice actor Alix Wilton-Regan revealed that development began in 2023 and continued until the project was shelved, with many achievements made during that time.
    3. The Initiative Studio was working with Crystal Dynamics to revive the action-espionage genre, but the landscape changed with new game releases like Metal Gear Solid Delta and 007: First Light.
    4. The cancellation of the project led to significant layoffs within the Xbox Games division and the closure of partner studios, including The Initiative.
    5. Despite efforts to secure new funding and keep the project alive, the reboot ultimately collapsed, leaving many team members without jobs.


    New details have emerged about the halted reboot of the iconic spy game Perfect Dark, revealing that the project had achieved notable development achievements, including the recording of complete chapters of motion capture before Microsoft decided to cancel it.

    Insights from the Voice Actor

    Alix Wilton-Regan, who provided the voice for Joanna Dark, recently shared her thoughts in an interview with TheGamer. She explained that the development of the Perfect Dark reboot had been ongoing for a considerable time. Initial recording sessions started in 2023, progressed in 2024, and continued until the project was ultimately shelved.

    Wilton-Regan stated, “From what I know, we were quite advanced. I had completed whole chapters of this universe.” She also pointed out that the game had reached several important development milestones that Microsoft seemed to appreciate.

    The Collaborative Effort

    The Initiative Studio was collaborating with Crystal Dynamics to develop the reboot of Perfect Dark under the support of Xbox. The aim was to address the gap left by the decline of action-espionage games in recent times. However, this scenario shifted with the launch of Metal Gear Solid Delta: Snake Eater and the announcement of 007: First Light.

    The news of the cancellation surprised many. Wilton-Regan found out about it online, just like everyone else, without any warning from Microsoft. She expressed her feelings by saying:

    “I was just as shocked, surprised, and heartbroken as everyone else when the funding got pulled, and the studio shut down.”

    “I didn’t expect it. I was completely taken by surprise when the project lost its funding. It was really hard to see so many people lose their jobs. An entire team was disbanded.”

    Impact on the Industry

    This unexpected decision led to thousands of layoffs within the Xbox Games division and caused the closure of numerous partner studios, including The Initiative. Nevertheless, leaders from The Initiative and Crystal Dynamics spent two months seeking new funding in a final attempt to keep the project alive.

    Interestingly, Wilton-Regan was aware of these discussions and mentioned that hope was not entirely lost for the Perfect Dark reboot until the very end. She noted:

    “I couldn’t disclose too much since I knew The Initiative was negotiating to keep Perfect Dark alive in some form.”

    “Maybe a smaller version, or perhaps something a bit different. But for sure, everyone was making a huge effort behind the scenes to revive Perfect Dark. Then one day, I got a call from the creative director saying that the deal fell through, and that really everything had collapsed, and production was completely halting.”

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