Tag: PS5 Pro

  • Crimson Desert PS5 Reviews Blocked Before Release Date

    Crimson Desert PS5 Reviews Blocked Before Release Date

    Key Takeaways

    1. Limited gameplay footage for Crimson Desert on PS5 and Xbox Series X|S has led to criticism, but Pearl Abyss claims no performance issues are being hidden.
    2. Digital Foundry provided a positive performance review for the PS5 Pro version but noted a lack of footage for the standard PS5 and Xbox versions due to an offline activation server.
    3. Pearl Abyss has been transparent about technical challenges related to rendering the game’s expansive world, but limited access has affected testing on less powerful consoles.
    4. Many reviews at launch are expected to focus on the PC version, raising concerns among console gamers reminiscent of the Cyberpunk 2077 launch issues.
    5. The PS5 Pro has a stronger GPU compared to the standard PS5, but the CPU difference is less significant; the Pearl Abyss BlackSpace Engine may offer better performance on lower-end systems.


    Ahead of the March 19th release of Crimson Desert, there has been a surprising absence of gameplay footage for the PS5 and Xbox Series X|S. This led to criticism, which prompted Pearl Abyss to state that they weren’t hiding any performance issues. However, just before the game’s launch, a well-known tech site still was unable to review the open-world game on these consoles.

    Digital Foundry’s Insights

    Gamers often turn to Digital Foundry for insights on how games perform across different hardware. They recently shared a largely positive performance review of Crimson Desert on the PS5 Pro. Yet, on Discord, they informed followers that there wouldn’t be any footage available for the PS5 or Xbox versions. John Linneman noted that the activation server needed for testing was still offline.

    Pearl Abyss’s Openness

    The site pointed out how transparent Pearl Abyss has been regarding the technical hurdles of rendering the expansive world of Pywel. Interestingly, they even sent a representative to Linneman with a copy of the game running on a PS5 Pro. Nevertheless, the limited access has hindered testing on less powerful consoles.

    Concerns of Console Gamers

    This update seems to back up the rumors that most reviews for Crimson Desert on its launch day would focus on the PC version. Many gamers remember the launch of Cyberpunk 2077, where CD Projekt Red overlooked the PS4 and Xbox One. Since the PS5 and Xbox Series X had just hit the market, many players faced stuttering issues.

    It’s not very clear how much better the PS5 Pro performs compared to the less capable systems. Digital Foundry noted that with Performance mode aiming for 60 fps and an upscaled 4K, busy scenes caused frame rates to drop below 40 fps. Sony’s top-tier hardware also features a more efficient PSSR upscaler, with an improved version already being released.

    Comparing Specs

    When looking at specifications, the GPU in the PS5 Pro is much stronger than that of the standard model. However, the difference in their CPUs isn’t as striking. Digital Foundry highlighted that the Pearl Abyss BlackSpace Engine is often less demanding on CPUs compared to Unreal Engine 5. This could result in acceptable performance on lower-end PCs and consoles.

    It’s still possible the studio might release more Crimson Desert videos for other platforms. Nevertheless, while Steam pre-orders have been robust, some console gamers are still waiting for reviews.

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  • Crimson Desert PS5 Pro Performance Review: Enhanced Game Insights

    Crimson Desert PS5 Pro Performance Review: Enhanced Game Insights

    Key Takeaways

    1. The PS5 Pro handles Crimson Desert well, providing impressive open-world performance even without the latest PSSR.
    2. Players can choose between Performance, Balanced, and Quality modes on the PS5 Pro, with ray tracing available in all modes.
    3. Performance mode aims for 60 fps with upscaling from 1080p to 4K, but frame rates can drop below 40 fps during larger battles.
    4. Potential improvements with the updated PSSR could enhance image quality, but some visual glitches may still occur.
    5. Despite minor flaws, the PS5 Pro’s performance has generated excitement, with the game being described as one of the most impressive open-world experiences to date.


    With worries that Crimson Desert might put pressure on less powerful consoles, the PS5 Pro has gained some attention. Digital Foundry has reported that this top-tier PlayStation system can handle the game well. Even without the newest PSSR, the performance analysis praises the open-world settings as breathtaking. The ray tracing and extremely high detail levels bring vibrancy to a game already filled with action.

    Pre-Launch Concerns

    As the March 19th release of Crimson Desert approaches, experts have questioned why Pearl Abyss prioritized the PC version. Digital Foundry has only shared their thoughts on the PS5 Pro so far, but they plan to provide insights on other consoles soon. Nevertheless, it seems the game could be well-optimized for various platforms.

    Gameplay Options

    On Sony’s premium hardware, players have the choice between Performance, Balanced, and Quality modes. Ray tracing is available in all three modes, enhancing the realism of lighting effects.

    In Performance mode, the game upscales from 1080p to 4K, aiming for 60 fps. Digital Foundry discovered that the PS5 Pro Enhanced version usually meets this goal, with infrequent stuttering. However, larger battles and scenes featuring many NPCs can drop frame rates below 40 fps. Digital Foundry suspects that CPU limitations might be to blame.

    Balanced mode offers a native resolution of 1440p, resulting in visuals at 40 fps. Meanwhile, Quality mode runs at 30 fps, showcasing Crimson Desert in full detail. Frame rates were stable in both modes, though controls became less responsive.

    Possible Improvements

    If the updated PSSR is released on the same day as Crimson Desert, Performance mode could become the best option. Image quality is expected to enhance, but as seen with Resident Evil Requiem, some visual glitches might still be present. The analysis reveals that the denoiser can create flickering, especially along the edges of jagged objects.

    Activating VRR in Performance and Balanced modes brings additional drawbacks. When frame rates dip below the minimum VRR threshold, screen tearing occurs. Digital Foundry attributes this issue to the absence of low frame-rate compensation (LFC).

    Despite some flaws, the PS5 Pro performance review for Crimson Desert has only increased excitement. Echoing the findings of another leaked review, John Linneman describes it as one of the “most impressive open world experiences” to date. Distancing itself from competitors, even far-off objects appear clear. The physics engine also impresses, with foliage responding to the faintest gusts of wind.

    Digital Foundry’s

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  • Resident Evil Requiem PS5 Patch Disables Ray Tracing Downgrade

    Resident Evil Requiem PS5 Patch Disables Ray Tracing Downgrade

    Key Takeaways

    1. Digital Foundry praised the performance of Resident Evil Requiem on PS5 Pro but noted a decline in ray tracing quality after a March 4 patch.
    2. The update aimed to fix graphical issues but led to player dissatisfaction due to visual artifacts and a loss of realistic reflections in Raccoon City.
    3. John Linneman from Digital Foundry criticized the effectiveness of the new denoiser, suggesting it was inadequate for the open-world environment.
    4. Mixed player reactions emerged, with some appreciating the cleaner visuals while many lamented the loss of vibrant lighting and reflections.
    5. The impact of the update on the Steam version remains uncertain, with reports of lighting issues prompting some players to disable ray tracing.


    Digital Foundry has given high marks to the performance of Resident Evil Requiem on PS5 Pro in a recent review. Nevertheless, the once impressive ray tracing seems to have vanished in Raccoon City. A recent patch attempted to fix the noisy visuals, but the tech site sees this as a major step back.

    The Impact of the March 4th Update

    Players started to notice the alterations after Capcom released an update on March 4. This patch was meant to resolve various graphical issues across several platforms. Ray traced global illumination (RTGI) can create lifelike reflections, but it may also bring about some unwanted effects. Gamers expressed their dissatisfaction with visual artifacts in certain locations, which hampered image sharpness.

    Insights from Digital Foundry

    In a podcast exclusive to Patreon, John Linneman from Digital Foundry discussed the changes in Resident Evil Requiem. He mentioned that a denoiser was put in place to lessen the grainy effects that ray tracing can produce, particularly noticeable in Leon’s segments of Raccoon City. However, Linneman thinks that this post-processing solution isn’t sufficient for the challenging open-world settings, leading Capcom to react.

    Mixed Reactions from Players

    Sadly, both Linneman and many fans are not happy with the outcome. The streets in the PS5 Pro Enhanced version of the game now appear flat, missing the realistic reflections that once made them vibrant. The lighting effects previously brought energy to the otherwise lackluster city ambiance. Many users on Reddit share this view, with one user, Resevil67, commenting on how the “graphics took a big hit there compared to the Grace parts.”

    Conversely, some players are not as concerned about the update and appreciate the tidier visuals. Nonetheless, Digital Foundry contends that Capcom should have offered an option to disable ray tracing. The developers might have opted for a quick fix instead of tackling the more challenging task of improving the denoiser.

    Uncertain Effects on the Steam Version

    It’s still not clear how the update has impacted the Steam version, but there are claims of strange lighting issues. Some players have chosen to turn off ray tracing, hoping Capcom will implement enhancements in the future.

    For fans of RTGI, apart from Raccoon City, much of the survival horror experience remains intact. Plus, there are numerous benefits to the PS5 Pro Enhanced edition, with the improved PSSR still in operation. Resident Evil Requiem is the first title on the console to utilize this upgraded upscaling, enhancing overall performance.

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  • Crimson Desert PS5 Pro: High Framerate 4K Graphics & PSSR 2 Support

    Crimson Desert PS5 Pro: High Framerate 4K Graphics & PSSR 2 Support

    Key Takeaways

    1. Crimson Desert features an expansive open world, reportedly larger than Red Dead Redemption 2.
    2. The game is expected to support 4K resolutions and higher frame rates on PS5 Pro, with hopes for a 4K/60 fps mode.
    3. Advanced technology, including PSSR 2, improves image clarity and performance, while Geometry Shader Oversubscription and NGC Culling manage polygon influx.
    4. The standard PS5’s SSD may help reduce loading times and stuttering, and DualSense features enhance gameplay with haptic feedback and adaptive triggers.
    5. Concerns about performance on consoles persist, but Pearl Abyss plans to release console footage before the game’s March 19th launch to address these issues.


    Crimson Desert boasts an expansive open world that Pearl Abyss assures is even bigger than Red Dead Redemption 2. Lately, however, worries have emerged regarding the game’s performance on consoles. While the footage available so far is primarily from PC, a new preview has sparked optimism for the smooth performance of Crimson Desert on the PS5 Pro.

    Promising Features

    Hands-on impressions from the PlayStation blog indicate that the console will have support for “4K resolutions at higher frame rates.” Gamers are eager for more details, particularly hoping for a 4K/60 fps mode with maximum detail settings. Additionally, ray-tracing will be available for stunningly realistic lighting effects.

    Advanced Technology

    Similar to Resident Evil Requiem, Crimson Desert will utilize what has been referred to as PSSR 2. This upgraded AI-driven upscaling allows the system to produce clearer images while minimizing artifacts. The High CPU Frequency Mode eases the load on processors when players navigate the Pywel continent. Lastly, Geometry Shader Oversubscription and NGC Culling address the constant influx of polygons.

    Sadly, the preview for Crimson Desert does not offer much detail regarding performance on the standard PS5. Nonetheless, the built-in SSD may help to avoid stuttering or long loading times. The article also highlights DualSense features, such as advanced haptic feedback and adaptive triggers during combat scenarios.

    Anticipation Builds

    Until other outlets are granted access to the PS5 Pro Enhanced version of the game, the blog post is unlikely to silence all critics. Will Powers, the marketing director of Pearl Abyss, has addressed doubts on social media, asserting that the studio will release console footage ahead of the March 19th release of Crimson Desert. As time passes, fans are becoming more anxious.

    If the game encounters issues on the PS5 or Xbox Series X, it might push some players to upgrade to the premium PlayStation hardware. Signs are already showing that the successful Resident Evil Requiem has increased sales for the system. The enhanced PSSR has persuaded some consumers that the PS5 Pro can compete with more expensive gaming PCs.

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  • PS5 Pro Sales Surge with Resident Evil Requiem and PSSR Upgrade

    PS5 Pro Sales Surge with Resident Evil Requiem and PSSR Upgrade

    Key Takeaways

    1. Rising PS5 Pro Sales: Despite its high price, the PS5 Pro is selling well and is often sold out on Sony’s website due to excitement around games like Resident Evil Requiem.

    2. Availability: Major retailers like Amazon still have PS5 Pro units available, while the official PlayStation store has run out in several regions.

    3. Impact of Resident Evil Requiem: The game’s pre-orders and its use of the PS5 Pro’s enhanced features have driven gamers to upgrade their consoles.

    4. Enhanced Specifications: The PS5 Pro features better storage, a faster GPU, and advanced AI-driven upscaling technology, allowing for high-quality gaming experiences at 4K resolution.

    5. Market Influences: The rising costs of building gaming PCs make the PS5 Pro a more attractive option, even with a planned price increase in 2025.


    The excitement around the latest PlayStation console was palpable when it launched, but its steep price tag has limited how many people are interested. Despite this, TheGamer has noticed that sales for the PS5 Pro are on the rise. It’s sold out on Sony’s website in many countries, partly due to the buzz surrounding Resident Evil Requiem. The PS5 Pro’s enhanced gaming capabilities, including better PSSR upscaling, are also making the system shine.

    Availability and Retailers

    Gamers don’t need to worry too much, as major retailers such as Amazon still have the PS5 Pro available. However, it has disappeared from the official PlayStation store in the US, UK, and possibly other areas. According to s1nick, there has been a noticeable increase in social media posts from gamers proudly showing their new consoles.

    Capcom’s Impact

    Capcom’s Resident Evil Requiem may have unexpectedly driven some of these sales. Pre-orders for the game were robust, and physical copies are becoming hard to find. Once it was revealed that the game is the first to utilize the enhanced PSSR, many fans felt the urge to upgrade their systems.

    Enhanced Specifications

    The PS5 Pro boasts more storage and a quicker GPU, with the exclusive upscaling technology. Thanks to neural networks, this AI-driven tech assists RE9 in achieving 4K resolution at 60fps with ray tracing enabled. Players also have the option to switch to a 120fps performance mode, maintaining great image quality.

    As this console has an edge over its rivals, other games optimized for the PS5 Pro will likely benefit as well. The upcoming release of Rockstar’s GTA 6 could further motivate gamers to adopt this newer console, especially if the PS5 and Xbox Series X show performance issues.

    Market Influences

    Another reason for the increase in PS5 Pro sales might be the rising costs of building a gaming PC. With GPU, storage, and memory prices climbing, creating a custom rig is putting a strain on many budgets. Even with a $50 price hike planned for August 2025, the console could appear more reasonably priced in comparison.

    Caution for Gamers

    Gamers should wait for new statistics before making any hasty decisions. In January, Circana reported that only 3% of all PS5 systems sold throughout their existence were Pro versions. In 2025 alone, this premium model accounted for about 13% of sales in the U.S. While it’s premature to compare this to the PS4 Pro, PlayStation seems to be optimistic about the future of its next-gen console.

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  • Bungie’s Marathon: PS5 Pro Enhanced, Natively Runs at 5K

    Bungie’s Marathon: PS5 Pro Enhanced, Natively Runs at 5K

    Key Takeaways

    1. Bungie has revealed that Marathon will perform well on lower-end PCs and will support high resolution on at least one console, specifically the PS5 Pro with native 5K graphics.

    2. The PS5 Pro Enhanced version uses PlayStation Spectral Super Resolution (PSSR) to deliver sharp graphics by downscaling from 5K to 4K, which may help minimize aliasing and enhance gameplay experience.

    3. The technique aims to allow players to spot enemies at greater distances, potentially giving them a competitive advantage in gameplay.

    4. There is currently no confirmed maximum frame rate for the PS5 Pro version, raising concerns about performance and smooth motion in extraction shooter gameplay.

    5. Critics are concerned that not enough games utilize the high-end specs of the PS5 Pro, but Bungie appears to be focused on delivering a well-optimized experience for Marathon’s launch on March 5th.


    Bungie has unveiled the PC requirements for Marathon, suggesting it will perform remarkably well even on less powerful devices. Interestingly, on at least one console, the extraction shooter will operate at an impressively high resolution. The PlayStation website indicates that the PS5 Pro Enhanced version of the game features native 5K graphics.

    Enhanced Graphics Explained

    The listing states that “PS5 Pro Enhanced PlayStation Spectral Super Resolution (PSSR) combines 5K internal rendering with a clear, steady 4K image, ensuring that your Runner’s perspective remains sharp, even during intense gameplay.”

    However, the way this feature is explained is leading to some misunderstandings among gamers. Typically, most PS5 Pro titles utilize PSSR upscaling, which renders graphics at a lower resolution and then employs AI to enhance them to 4K. In this instance, it seems that the title is using supersampling to downscale from 5K to the more standard 3840 x 2160.

    Clarity and Advantage

    As for why Marathon is choosing this distinct method, it’s likely intended to maintain image sharpness. This technique minimizes aliasing, resulting in smoother object edges. This could allow Runners to spot enemies from a greater distance, providing them with a competitive edge.

    Sadly, Bungie has not yet revealed a maximum frame rate for Sony’s top console. Smooth motion is also important in extraction shooters, making it easier to navigate maps. If the game is as well-optimized as the PC requirements imply, the high resolution may not negatively impact the frames per second (fps).

    Performance Concerns

    In other PS5 Pro titles, poorly executed PSSR has been known to introduce latency. Some games provide performance modes that turn off AI upscaling. Fans will need to wait for the developers to share more information on the options available.

    Critics have voiced their concerns that not enough games fully utilize the high-end specs of the pricey console. Other titles often face difficulties despite the system’s enhanced features, with Borderlands 4 being a notable example. Bungie seems to be aiming for a smoother launch as they gear up for the Marathon release date on March 5th.

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  • Blizzard President: Consoles Provide Better Value Than Handhelds

    Blizzard President: Consoles Provide Better Value Than Handhelds

    Key Takeaways

    1. Gaming handhelds are improving with better CPUs, GPUs, and more memory, allowing them to run modern games effectively on the go.
    2. Mike Ybarra argues that handhelds like the GPD Win 5 lack value for most gamers due to their high price compared to consoles.
    3. The GPD Win 5 is priced at $1,500, while a PS5 Pro could be purchased for less, providing better overall value.
    4. Traditional consoles are often sold at a subsidized price, making them more accessible to a wider audience, despite potential additional costs for games and services.
    5. Current consoles like the PS5 and Xbox Series X are expected to remain relevant for at least four more years, offering longevity that high-end handhelds may not provide.


    Gaming handhelds are improving every year. Newer models feature enhanced CPUs, superior GPUs, and increased memory, enabling them to run modern games seamlessly while you’re out and about. Despite this progress, former Blizzard Entertainment president Mike Ybarra thinks that they still lack value for most gamers.

    The GPD Win 5 Review

    The conversation began when Digital Foundry published its review of the GPD Win 5 on X, stating it was the first handheld they tested that could match PS5-like performance in a portable design. In response to the review, Mike Ybarra took to X to express his belief that consoles offer far better value at a lower price.

    Pricing Concerns

    Mike pointed out that the GPD Win 5 is priced at $1,500 (though the Ryzen AI Max 385 model actually starts at $1,870 on the GPD Store). While he recognized the appeal of playing high-end games while on the go, he insisted that the price is simply too steep for what it delivers.

    According to Ybarra, for much less cash, gamers could purchase a PS5 Pro and still have funds left for games and subscriptions. He explained that traditional consoles are often sold at a subsidized price, meaning the hardware costs less upfront. Companies then make up for the costs later through services, digital sales, and royalties from third-party games. This model makes consoles more available to a larger audience.

    Accessibility and Longevity

    Ybarra also mentioned that most individuals can’t afford to spend $1,500 on just one gaming device. With the ongoing rise in GPU and RAM prices, high-end handhelds might become even pricier in the future. He emphasized longevity too, stating that current consoles like the PS5, PS5 Pro, and Xbox Series X are powerful enough to stay relevant for at least another four years or more if necessary.

    However, it’s important to note that consoles aren’t entirely free from added costs. The PS5 Pro retails for $749.99, but players will also need a good 4K TV to fully utilize its capabilities.

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  • GeForce Now Hourly Caps vs High DDR5 RAM Prices: A Comparison

    GeForce Now Hourly Caps vs High DDR5 RAM Prices: A Comparison

    Key Takeaways

    1. Nvidia GeForce Now will limit all subscribers to 100 hours of gaming per month starting January 1, 2025.
    2. Existing users received a grace period, but new users will face the limit immediately in 2025.
    3. Exceeding the 100-hour limit will incur additional charges: $2.99 for 15 hours (Performance tier) or $5.99 for extra hours (Ultimate tier).
    4. Serious gamers may find GeForce Now subscription costs exceeding the price of gaming consoles or high-end PCs over time.
    5. Despite potential price hikes and limits, many loyal users may continue using GeForce Now due to its superior performance compared to competitors.


    With the rising costs of GPU and DDR5 RAM, many people are turning to cloud gaming as a budget-friendly option. However, a well-known streaming platform for PC gamers is about to impose restrictions on all its subscribers. Starting in January, Nvidia GeForce Now will limit usage to 100 hours per month for every member. Recent analysis suggests that avid gamers might think about cancelling their subscriptions due to these changes.

    Notification of New Limits

    Subscribers first heard about the GeForce Now limits in November 2024. Although new users will face these restrictions in 2025, existing customers were granted a grace period. This leniency ends on January 1st, which led Reddit user appleroyales to investigate the potential consequences. Their research included a comparison of the expenses involved in building a gaming PC versus buying a console.

    Subscription Costs After Limits

    Once users exceed 100 hours, those on the $9.99 per-month Performance tier will need to pay an extra $2.99 for an additional 15-hour block. Gamers who subscribe to the Ultimate tier for $19.99 every 30 days will have to pay an additional $5.99 after hitting the limit. For casual players who only game a few hours each day, investing in a gaming rig with an RTX 4090, a PS5 Pro, or even a Steam Machine won’t provide better value.

    Long-Term Implications for Serious Gamers

    The situation becomes particularly interesting for more dedicated gamers. Ultimate tier subscribers who play about 6 hours daily will face steeper costs. After a year, their subscription payments could surpass the price of a discounted PS5 Pro at $650. By the end of five years, they might have spent around $3500, which could have gone into building a high-end gaming PC.

    For those who manage to squeeze in 16 hours of gaming each day, GeForce Now may quickly seem less appealing. Yet, there are other factors to consider beyond the price of DDR5 RAM. Some fans are concerned that increasing costs for storage, GPUs, and other components will make owning a desktop or laptop less feasible.

    Even though GeForce Now offers superior performance compared to platforms like Xbox Cloud Gaming, many loyal users are likely to stick with it. Nevertheless, these gamers are anxious that Nvidia might hike prices or further lower the monthly hour limits.

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  • PS5 Pro PSSR2 Leak: Major Image Quality Boost & Efficiency for 2026

    PS5 Pro PSSR2 Leak: Major Image Quality Boost & Efficiency for 2026

    Key Takeaways

    1. PSSR2, or Multi-Frame Super Resolution 2, features a new algorithm and APIs aimed at significantly improving image quality while reducing GPU processing time and memory usage.

    2. Sony is investing heavily in PSSR development, reportedly creating more tools for PSSR than AMD has for its FSR versions.

    3. The improvements from PSSR to PSSR2 are expected to be comparable to the upgrade from FSR 3 to FSR 4, indicating a substantial enhancement in performance.

    4. PSSR will remain separate from FSR, with the PS5 Pro also set to receive FSR 4 support in 2026.

    5. The PS5 Pro is positioned as a cost-effective gaming option, especially given the rising costs of building high-performance gaming PCs.


    Moore’s Law Is Dead was the first source to share detailed insights about the PlayStation Spectral Super Resolution (PSSR) ahead of the PS5 Pro launch. In May 2025, this leaker indicated that Sony was working on PSSR2 to enhance image quality while using fewer resources. Recently, MLID has provided additional information regarding PSSR2.

    New Features of PSSR2

    According to the leaker, PSSR2, internally known as the Mult-Frame Super Resolution 2 or MFSR2, incorporates a novel algorithm along with fresh APIs. It is said that PSSR2 is designed to achieve significant improvements in image quality compared to its predecessor, while also decreasing “GPU processing time” and memory usage. MLID’s insider suggests that PSSR2 is not merely a minor “0.5” update but rather a “huge” advancement.

    Sony’s Commitment to PSSR

    Sony seems to be taking PSSR issues very seriously, reportedly creating more tools for PSSR than AMD has for its FSR 3 or FSR 4 versions.

    To highlight the expected improvements of PSSR2, MLID explains that the transition from PSSR to PSSR2 could be comparable to the leap from FSR 3 to FSR 4. The latter is a significant enhancement over FSR 3, addressing nearly all its critical issues, and bringing AMD’s image upscaler to a level comparable with DLSS. If PSSR2 delivers a similar degree of enhancement, owners of the PS5 Pro can look forward to a major upgrade when the technology is released in 2026.

    Future Support and Upgrades

    Moreover, MLID’s source has also clarified that PSSR will remain distinct from FSR. Thus, in addition to PSSR2, PS5 Pro is still set to receive FSR 4 support in 2026.

    This “free performance upgrade” is excellent news for PS5 Pro owners, especially since PS6 is not expected to be available anytime soon. Additionally, the constant rise in RAM prices has made it nearly impossible to create a gaming PC that outperforms the PS5 Pro without spending over $1,000.

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  • New DualSense PS5 Controller with Better Battery Life Bundled with PS5 Pro and Slim

    New DualSense PS5 Controller with Better Battery Life Bundled with PS5 Pro and Slim

    Key Takeaways

    1. An updated DualSense controller (CFI-ZCT2W) is being shipped with the PS5 Pro model and PS5 Slim in Europe, potentially offering improved battery life.
    2. The new DualSense V2 controller is included with the PS5 Pro model (CFI-7121) and has limited edition versions like the gold Ghost of Yōtei.
    3. The new controller design uses the BDM-060 board but has removed the secondary microphone, which may affect background noise cancellation.
    4. Battery life remains a concern for gamers, with no current option for easily replaceable batteries, although a future DualSense V3 may address this.
    5. Sony has revised the cooling system in the PS5 Slim to prevent liquid-metal leaks and reduce overheating issues seen in earlier models.


    In the past few months, tear downs of an updated PS5 Pro model have uncovered a new version of the DualSense controller. Modyfikator89 shared that the accessory named CFI-ZCT2W is being shipped with several consoles across Europe. The modder suggests that this new PS5 controller might provide the improved battery life that fans have been wanting.

    New DualSense V2 Bundles

    Modyfikator89 further clarified that consumers can discover the updated DualSense V2 included with the PS5 Pro model CFI-7121. This system started shipping to European nations in September 2025. Additionally, the controller has been seen with the PS5 Slim CFI-2116 revision as well.

    There are also limited edition DualSense controllers like the gold Ghost of Yōtei version that feature the new hardware setup. For those looking to get their hands on this peripheral, the CFI-ZCT2W label should be visible on the box.

    Changes in Controller Design

    While taking apart the PS5 controller, Modyfikator89 found that it utilizes the BDM-060 board. Although he thinks the device works more efficiently, not all adjustments are good. To increase battery life, Sony eliminated the secondary microphone. This could hinder the controller’s ability to block out background noise, but gamers have yet to see any testing on this.

    Battery life has been a frequent issue raised by PlayStation fans since the PS5 launch. Sometimes, players might find themselves needing to recharge the controller after just six hours of use. Unlike many Xbox controllers, users can’t easily change the batteries when they run out. Still, there are rumors about a future DualSense V3 that might offer this option.

    Upcoming Features and Changes

    Sadly, there’s no indication that the new PS5 controller will feature Hall effect or TMR analog sticks. Stick drift, which can occur as parts wear down, has also been a big concern for serious gamers.

    Sony has been making some quiet yet significant adjustments to its consoles. Modyfikator89 noted a revised cooling system in the PS5 Slim CFI-2116 that takes inspiration from the design of the PS5 Pro. The aim of these changes is to avoid the notorious liquid-metal leak that led to higher temperatures in previous consoles.

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