PS5 Pro Games Should Optimize Specs for PS6 Benefits, Says Developer

Key Takeaways

1. Many gamers feel there is a lack of PS5 Pro games that fully utilize the console’s advanced features.
2. Developer Ivaylo Koralsky believes studios are missing opportunities to enhance gameplay with the PS5 Pro’s capabilities, especially in ray tracing and GPU performance.
3. The PS5 Pro was designed for higher-resolution gameplay without sacrificing frame rates, but gamers often have to choose between the two.
4. The market share of the PS5 Pro might not justify the investment for developers to create optimized games, despite its recent release.
5. Koralsky encourages developers to prepare for the PS6, suggesting that games optimized for the PS5 Pro will perform better on the next generation of consoles.


Many gamers value the performance improvements that come with Sony’s high-priced console. Yet, some feel that there aren’t enough PS5 Pro games that truly utilize the system’s capabilities. A developer who agrees with this viewpoint recently shared thoughts on how PS5 Pro support is currently lacking.

Missed Opportunities

According to TwistedVoxel, the CEO and co-founder of Kyodai Ltd, Ivaylo Koralsky, expressed that game studios are missing out on a great chance. On the ResetEra forums, he noted that the additional effort could lead to significant benefits with the upcoming PS6.

Koralsky replied to a user who voiced frustration over the absence of PSSR support. He believes that merely relying on upscaling technology is inadequate to unlock the full potential of the console. The specifications of the PS5 Pro feature a GPU with enhanced memory and extra compute units. Furthermore, the system’s ray tracing capabilities provide realistic lighting and shadows. However, Koralsky points out that very few games for the PS5 Pro actually highlight these advancements.

The Vision Behind PS5 Pro

Mark Cerny, the lead architect, aimed for the PS5 Pro to deliver higher-resolution gameplay without sacrificing frame rates. Sadly, gamers often find themselves in a position where they must choose between the two. Koralsky, discussing his own projects, indicates that maximizing the console’s capabilities can surpass the constraints faced by the standard PS5. One of his titles successfully integrates ray tracing, a 120Hz mode, while targeting 60 fps.

It remains unclear why more studios aren’t taking full advantage of the available PS5 Pro features. The console’s market share might not be sufficiently large to justify the development investment. To be fair, the system is still under a year old, and there are more PS5 Pro Enhanced titles being released. Additionally, the console doesn’t magically resolve performance issues seen in newer games like Wuchang: Fallen Feathers, which faces similar limitations across multiple platforms.

Encouraging Developers for the Future

Koralsky raises the prospect of the PS6 to motivate developers to invest the extra effort. Anticipated to be backward compatible with PS5 titles, the PS5 Pro could aid in getting games ready for the new system. Koralsky asserts that games optimized for the current console will see improved performance on the forthcoming system without needing major updates.

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