Category: Gaming

  • Warner Bros. Develops New Live-Service DC Game Amid Revenue Drop

    Warner Bros. Develops New Live-Service DC Game Amid Revenue Drop

    Key Takeaways

    1. WB Games Montreal is hiring an executive producer for a new AAA live-service game based on DC Comics’ properties, focusing on post-launch operations.
    2. Candidates must have a strong understanding of the game development lifecycle, particularly in live services, but specific game details remain undisclosed.
    3. The studio faced backlash from the mixed reviews of Suicide Squad: Kill the Justice League, which contributed to a significant decline in gaming revenue.
    4. Warner Bros. reported a 48% drop in gaming revenue, leading to staff reductions and the closure of several studios, including Monolith Productions and Player First Games.
    5. The game’s Multiversus struggled to maintain its player base and was removed from listings, highlighting challenges in the competitive live-service market.


    A new job opening has appeared at WB Games Montreal, the studio responsible for Gotham Knights. They are searching for an executive producer to oversee a “high-quality AAA game” based on DC Comics’ intellectual properties, with a focus on “post-launch operations” and a “live-service strategy”.

    Important Qualifications Needed

    The studio seeks someone with a “deep understanding of the full game development lifecycle, including live services.” However, specifics about the exact intellectual property and details on the live-service DC Universe game are currently not available.

    Previous Project’s Backlash

    Last year, Suicide Squad: Kill the Justice League, made by Rocksteady, who is well-known for the highly praised Arkham series, received mixed reviews and significant criticism for implementing a live-service model and a contentious plot twist where the Justice League turned out to be clones, with Wonder Woman being the exception.

    Financial Reports Show Decline

    Warner Bros. shared its financial outcomes for Q1 2025, showing a 48% drop in gaming revenue. Overall, the studio’s segment revenue fell by 16%, equating to $2.3 billion, compared to the same timeframe in 2024. In total, Warner Bros. had a financial revenue of $9 billion for Q1 2025, marking a 9% decrease from the previous year.

    While the exact details of the gaming revenue decline are unclear, much of it is linked to Suicide Squad: Kill The Justice League. This drop occurred despite consistent success from other franchises like Hogwarts Legacy and Mortal Kombat 1, which are reportedly still generating income.

    Consequences for the Studio

    The aftermath was harsh, leading Warner Bros. to reduce staff at Rocksteady, cutting its QA Team in half by September 2024. Additionally, Monolith Productions, Player First Games, and WB Games San Diego were shut down, putting an end to a potential Wonder Woman game that was rumored to utilize the acclaimed Nemesis system from Middle-earth: Shadow of Mordor.

    Multiversus and Market Challenges

    Significantly, Warner Bros.’ Multiversus, which seemed poised to be a strong competitor in the crowded F2P market, had a brief period of success but struggled to maintain its player base over time. Consequently, the game was removed from listings and went offline on May 30, 2025, although users who had downloaded it could still play local multiplayer and use training mode.

    WB Games Montreal’s gaming division has been facing challenges similar to much of its competition in recent quarters. As the studio prepares for its new live-service project, both the gaming community and financial analysts are watching closely to see if it can succeed or falter in a crowded and, arguably, saturated live-service market.

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  • Silent Hill 2 Remake: Bloober Team Overcomes Doubts and Skepticism

    Silent Hill 2 Remake: Bloober Team Overcomes Doubts and Skepticism

    Key Takeaways

    1. Bloober Team faced significant skepticism from gamers when it announced its role in the Silent Hill 2 Remake in 2022, but proved critics wrong with its success.
    2. The Silent Hill 2 Remake launched in October 2024, selling 1 million copies in three days and reaching 2 million by January 2025, making it the fastest-selling title in the franchise.
    3. The remake received positive reviews, achieving a 95.11% rating on SteamDB, greatly improving Bloober Team’s image in the gaming community.
    4. Bloober Team is now developing the Silent Hill 1 Remake, with a potential release in 2027, alongside its new standalone IP, Cronos: The New Dawn, set for fall 2025.
    5. The studio has built a dedicated fanbase through its determination and commitment to quality, as reflected in the success of the Silent Hill 2 Remake.


    Game Director and Producer at Bloober Team, Jacek Zieba, recently spoke with PC Gamer about the studio’s experience with the Silent Hill 2 Remake, a project that encountered significant doubt from gamers.

    Initial Reactions

    When the Polish studio announced its role in developing the Silent Hill 2 Remake back in 2022, many in the gaming community reacted negatively. Zieba reflected on this challenging period, stating, “There were a lot of voices: ‘Oh no, Bloober is doing this. They will destroy that.’ It was really hard for the entire company to stay committed and pour our hearts into it, even when most people didn’t want it. We proved people wrong, so that’s nice.”

    Launch Success

    The Silent Hill 2 Remake launched in October 2024 and sold 1 million copies in just three days, reaching 2 million by January 2025, making it the fastest-selling title in the franchise’s history. The game achieved remarkable success, earning a 95.11% rating on SteamDB from 46,641 reviews. Reflecting on this achievement, Zieba said, “We are starting to stop feeling like underdogs all the time after Silent Hill.”

    Future Projects

    The overwhelming praise has changed Bloober Team’s image for the better. The team is now working on the Silent Hill 1 Remake, which Konami announced during a livestream in June 2025, and has reportedly been in development for over three years. There are rumors that the game might aim for a 2027 release, although delays are possible. Looking to the future, Zieba concluded, “We’re in a different moment. I think we’re riding the wave of people being intrigued, and we need to deliver. We put our hearts into all our games, and we do whatever we can to make it the best.”

    New Ventures

    In addition to the Silent Hill 1 Remake, Bloober Team is also working on a new standalone IP called Cronos: The New Dawn, an original sci-fi horror game that plays with time and is set to launch in fall 2025 on PC, PS5, and Xbox Series S|X.

    Bloober Team faced skepticism at every turn but has ultimately been rewarded for its determination: it has built a dedicated fanbase that is eagerly anticipating its upcoming projects.

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  • Atari Acquires 82.6% of Thunderful Group for €4.5M

    Atari Acquires 82.6% of Thunderful Group for €4.5M

    Key Takeaways

    1. Atari has invested €4.5 million to acquire an 82.6% stake in Thunderful Group, making it the majority owner.
    2. The investment involves a share issue of 333,333,334 new ordinary shares, priced at SEK 0.15 each.
    3. Thunderful has faced financial challenges, including disappointing sales and a 20% workforce reduction in 2024.
    4. A restructuring plan is set to cut costs by SEK 6 to 8 million in late 2025 and SEK 40 to 45 million in 2026, with further layoffs expected.
    5. Atari reported significant growth, with 2025 revenues reaching €33.6 million, up 63% from the previous year, as it shifts focus to PC and console gaming.


    Atari has revealed a significant investment of €4.5 million to obtain an 82.6% ownership in Thunderful Group, the Swedish company known for titles like Islanders, Lost in Random, and the SteamWorld series.

    Investment Details

    According to GlobeNewswire, the transaction will involve a directed share issue of 333,333,334 new ordinary shares priced at SEK 0.15 each, bringing the total investment to SEK 50 million or €4.5 million.

    This acquisition makes Atari the majority stakeholder in Thunderful. The deal has received full backing from the board of Thunderful, as well as from two major shareholders, Brjann Sigurgeirsson and Owe Bergsten, who together control 29.9% of the voting rights and have agreed to the deal.

    Streamlined Process

    Atari was able to simplify the investment process after receiving an exemption from the Swedish Securities Council. Wade Rosen, CEO of Atari, referred to this acquisition as a “milestone” in enhancing the company’s European publishing and development capabilities. In a statement, Rosen expressed:

    “Thunderful is known for publishing and making critically praised games, and with the announced transformation plan alongside the talent and dedication of Thunderful’s teams, we trust that Thunderful will be back on a profitable growth track.”

    Financial Overview

    Thunderful reported revenue of SEK 292 million or €25 million for 2024. The company manages five development studios and has a portfolio that includes over 20 intellectual properties, ranging from SteamWorld: Dig to Lost in Random.

    However, Thunderful has encountered financial difficulties due to disappointing sales from recent titles like Lost in Random: The Eternal Die. The company has also let go of 20% of its workforce in 2024.

    Future Restructuring

    More layoffs are anticipated at Thunderful as the company implements a restructuring plan aimed at cutting costs by SEK 6 to 8 million in the latter half of 2025, and SEK 40 to 45 million in 2026.

    These cost-reduction strategies will likely necessitate further staff reductions in both game development and publishing areas. During this transition, CEO Martin Walfisz is expected to resign by December 31, 2025.

    In contrast, Atari has seen robust growth, with revenues for 2025 reaching €33.6 million, a 63% increase compared to the previous year, highlighting its shift towards PC and console gaming, including upcoming titles like Mortal Kombat: Legacy Kollection and the 25th Anniversary Remaster of System Shock 2.

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  • Lenovo to Launch Two Free Game Giveaways in August 2025

    Lenovo to Launch Two Free Game Giveaways in August 2025

    Key Takeaways

    1. Lenovo’s Legion Gaming Community platform occasionally offers free games, making these giveaways worth claiming.
    2. In August 2025, Lenovo will provide two free games valued at approximately $45.
    3. Ultra Street Fighter IV will be available for free starting August 6, 2025, with a price tag of $29.99 and a Metacritic score of 82.
    4. Ultra Street Fighter IV features classic fighting mechanics and introduces “Ultra Combos,” enhancing the gameplay experience.
    5. The second free game, Strider, is a reboot of the 1989 classic, valued at $14.99 and known for its fast-paced combat and improved graphics.


    Lenovo occasionally offers free games through its Legion Gaming Community platform, and these giveaways are typically worth claiming. For instance, in June 2025, they provided The Ascent, which is a highly-rated action-shooter RPG.

    Upcoming Free Games

    Looking ahead, Lenovo has announced two new games that will be available for free in August 2025. Together, these two games are valued at about $45.

    Details on Ultra Street Fighter IV

    One of the upcoming free titles is Ultra Street Fighter IV. Players can claim it starting August 6, 2025, and it has a price tag of $29.99. Released back in 2014, this fighting game has garnered positive reviews from gamers, with a Metacritic score of 82 and a “Very Positive” rating on Steam.

    Ultra Street Fighter IV is a continuation of Capcom’s Street Fighter IV series. It includes all characters from the original game but adds five new fighters and six additional stages. Notably, Capcom has implemented several character adjustments based on feedback from the gaming community.

    Gameplay Features

    The fundamental gameplay remains unchanged in Ultra Street Fighter IV. It keeps the classic fighting mechanics but introduces “Ultra Combos.” With these updates and enhancements, the game is seen as a refined version in the series, appealing to both casual gamers and seasoned tournament players.

    Information on Strider

    The second free game being offered is Strider, a reboot of the 1989 classic, which has a value of $14.99 and holds a Metacritic score of 78. The original game was notable for its innovative controls and rapid gameplay, influencing modern franchises like Ninja Gaiden and Devil May Cry.

    In the 2014 reboot, the core concept remains the same, featuring Hiryu battling against Grandmaster Meio, but it enhances combat speed and introduces new abilities. The exploration mechanics have been improved, and the graphics have received a significant update. For more information about these two upcoming free games, check out the videos linked below.

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  • RDNA 5 Leak Reveals $500 RTX 5080 Rival for Next-Gen Consoles

    RDNA 5 Leak Reveals $500 RTX 5080 Rival for Next-Gen Consoles

    Key Takeaways

    1. RDNA 5 Launch Timeline: AMD’s RDNA 5 architecture is expected to launch between early and mid-2027, competing with NVIDIA’s RTX 6090.

    2. Chip Specifications: RDNA 5 will feature two chips: AT0 for data centers with 154 CUs and 36 GB GDDR7, and AT2 for mainstream use with up to 70 CUs and 12-18 GB GDDR7, targeting performance similar to the RTX 5080 at around $500.

    3. Support for Next-Gen Consoles: The AT2 chip will be used in the next-gen Xbox and PlayStation consoles, enhancing AMD’s AI capabilities and ray tracing performance.

    4. Intel’s Challenges: Intel’s restructuring may lead to 20-25% workforce cuts by 2025, with a lack of substantial CPU launches until 2026, risking market share loss to AMD.

    5. Potential Nintendo Developments: Nintendo may be developing a Switch 2 OLED, indicated by leaked components suggesting a larger screen and premium features.


    In a recent episode of the Broken Silicon podcast, Tom from Moore’s Law Is Dead shared fresh insights on AMD’s future RDNA 5 architecture. He confirmed that it’s expected to launch between early and mid-2027, positioning it to rival NVIDIA’s RTX 6090.

    RDNA 5 Specs Unveiled

    The RDNA 5 will include two chips: AT0, which is aimed primarily at data centers, featuring 154 CUs, 36 GB GDDR7, and a TDP of 380 W. The second chip, AT2, is a more mainstream option with a size of 264 mm², offering up to 70 CUs (64 specifically for gaming), 12-18 GB GDDR7, and a 192-bit memory bus. Tom indicated that AT2 is set to provide performance akin to the RTX 5080 at a price point around $500.

    Next-Gen Consoles and AI Accelerators

    According to Tom, AT2 will also serve as the backbone for the next-generation Xbox and PlayStation consoles, in addition to supporting AMD’s AI accelerators. This shared silicon approach is expected to lead to cost savings. The RDNA 5 is anticipated to yield significant improvements in ray tracing and AI compute capabilities, marking AMD’s strong comeback in the high-end GPU market following RDNA 4. The initial cards, likely based on AT2, are projected to be released in April 2027.

    AMD’s Competitive Edge and Intel’s Struggles

    Additionally, the podcast mentions that more Strix Halo-based products are in development, including mini-PCs and ultra-slim laptops, thereby strengthening AMD’s foothold in the high-performance mobile PC arena throughout 2025. In contrast, NVIDIA’s Arm-based N1X SoC, made in collaboration with MediaTek, has essentially been put on hold until mid-to-late 2026, with no precise launch date in sight.

    While earlier speculations pointed to Windows 12 readiness as the reason for the delay, Tom has since identified deeper issues, such as power efficiency and challenges in integrating MediaTek’s modem IP into a cohesive design. If the N1X does launch, it may only appear in limited reference devices, likely missing the chance to compete effectively against AMD’s Strix Halo or Intel’s upcoming Lunar Lake.

    Intel’s Restructuring and Future CPU Plans

    The podcast also highlights that Intel’s restructuring led by CEO Lip-Bu Tan could be more severe than initially thought. Tom mentioned that internal estimates now predict workforce cuts of 20-25% by the end of 2025, equating to over 20,000 job losses, which is much higher than the previously suggested 15%. Moreover, Intel’s Network & Edge (NEX) division was spun off not as part of a strategic maneuver, but rather due to the inability to find a buyer, resulting in it being offloaded as a shell entity for the sake of investor appearances.

    Moreover, there are claims that Intel’s forthcoming 256-core server CPU, Diamond Rapids, which is slated for 2025, might intentionally lack Hyper-Threading. This isn’t due to technical constraints but is a strategic decision prioritizing efficiency over sheer thread count. With no substantial CPU launches expected until 2026, Intel faces the risk of losing more market share to AMD, particularly with the upcoming Zen 6 EPYC chips that are likely to maintain SMT and offer significant IPC and performance enhancements.

    Potential Switch 2 OLED Developments

    In other news, Nintendo might already be working on a Switch 2 OLED. Tom reported that a leaked mid-frame with a larger cutout appeared on a Chinese marketplace, suggesting a bigger screen and a premium OLED variant could be released soon after the standard Switch 2. The podcast delves into further technology updates, making it worthwhile to listen for a complete overview.

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  • Xenoblade 4 Announcement Expected Soon for Nintendo Switch 2

    Xenoblade 4 Announcement Expected Soon for Nintendo Switch 2

    Key Takeaways

    1. The Nintendo Switch 2’s game library is improving, with potential new titles on the horizon.
    2. Xenoblade Chronicles X: Definitive Edition’s release has expanded the Monolith Soft series on the Switch.
    3. Manami Kiyota, a composer for the series, hinted at a new project, raising speculation about Xenoblade 4.
    4. Kiyota advises fans to wait for official updates before jumping to conclusions about the new game.
    5. If confirmed, Xenoblade 4 would be a major addition for Nintendo Switch 2 players and franchise fans.


    While the launch of the Nintendo Switch 2’s game library seemed a bit thin, that situation looks like it’s changing. There are whispers that Xenoblade 4 might make its debut on this console down the line.

    A Surprising Turn of Events

    It’s worth mentioning that the release of Xenoblade Chronicles X: Definitive Edition on the Nintendo Switch caught many fans off guard and marked a significant shift. Now, the Monolith Soft series is accessible on the console, allowing fans worldwide to enjoy all the games, which has thrilled millions.

    Exciting Possibilities for Xenoblade 4

    For any news about Xenoblade 4, we need to check out Manami Kiyota’s Twitter account. She’s one of the composers for Xenoblade Chronicles and recently shared that she’s “working on a new project with amazing creators from across the globe.” This naturally sparked excitement among fans, who are now speculating that a new game might be on the horizon.

    However, that’s not the only hint fueling the speculation. Kiyota’s resume prominently features her work with Monolith Soft, as she’s been involved in nearly all the games in this series. Still, she has urged fans to hold off on making any assumptions until there are official updates from Monolith Soft or another party. For now, it’s just a rumor, but it’s gaining traction as time goes by.

    A Potential Game-Changer

    If this does turn out to be Xenoblade 4, it would be a remarkable surprise for both Nintendo Switch 2 players and fans of the franchise. There’s no doubt that this title is highly anticipated by those who can’t wait to explore this fantastic universe again. Therefore, we should stay alert for any hints that may pop up online about this game and await official news from the studio to verify the development of this exciting new title.

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  • Nvidia N1X Windows-on-Arm Chip Appears in FurMark Benchmark Test

    Nvidia N1X Windows-on-Arm Chip Appears in FurMark Benchmark Test

    Key Takeaways

    1. The Nvidia N1X laptop GPU features a 20-core CPU and 6,144 CUDA cores, matching the DGX Spark specifications.
    2. Current performance benchmarks show the N1X operating at 63% efficiency, with future updates expected to improve this.
    3. The N1X achieved a score of 4,268 (71 FPS) in FurMark, expected to perform between an RTX 5070 and RTX 5080 when fully optimized.
    4. The release of the N1X has been delayed to 2026, coinciding with the launch of competing high-performance chips from Intel and AMD.
    5. The N1X has the potential to disrupt the Windows-on-Arm market, facing competition from Qualcomm’s Snapdragon X Elite/Plus series.


    Previous rumors gave us a glimpse into what Nvidia’s N1X laptop GPU might offer. The benchmark Geekbench revealed that it would feature a 20-core CPU (10+10) alongside a GPU boasting 6,144 CUDA cores, matching the specifications of the already available DGX Spark. Recently, Videocardz has identified this hardware on yet another platform.

    Performance Insights

    The Nvidia N1X achieved a score of 4,268 (71 FPS) in the FurMark benchmarking software. Similar to its performance in Geekbench, the GPU is currently operating below its full potential at 63% efficiency due to drivers that aren’t fully optimized. Future updates should address this issue, and when running at full capacity, it is expected to perform in the range between an RTX 5070 and an RTX 5080 laptop GPU.

    Future Outlook

    It appears that we will have to wait some time before the N1X becomes available, as the chip has reportedly been pushed back to 2026. By that time, the competition for high-performance chips will be much fiercer, with Intel’s Nova Lake-AX and AMD’s Medusa Halo also scheduled to launch in the same year.

    Competitive Landscape

    Nonetheless, the N1X could potentially disrupt the Windows-on-Arm market. Its main rival currently is Qualcomm with its Snapdragon X Elite/Plus series. There’s also a chance that AMD’s Arm-based Sound Wave chips will emerge at some point, but there’s no information on when that might actually occur.

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  • Xbox ROG Ally and Ally X Price and Pre-Order Info Leaked

    Xbox ROG Ally and Ally X Price and Pre-Order Info Leaked

    Key Takeaways

    1. Pricing for the Xbox ROG Ally is expected at €599, while the ROG Ally X is projected to cost €899.
    2. Pre-orders for the Xbox ROG Ally series will launch on August 20, 2025, coinciding with Microsoft’s Xbox Gamescom 2025 live stream.
    3. Pricing rumors gained credibility after a Spanish retailer briefly posted the prices on their website.
    4. The Xbox ROG Ally and Ally X feature high-end specs, including AMD Ryzen chips, large RAM, and support for multiple gaming platforms.
    5. Concerns have been raised in the gaming community about the ROG Ally X being the most expensive Xbox console ever.


    A recent leak has added weight to the buzz surrounding the pricing of Microsoft’s new Xbox ROG Ally and Ally X handheld devices, along with their pre-order launch date. The Xbox ROG Ally is expected to have a price of €599, whereas the more advanced ROG Ally X will come with a steeper price of €899.

    Pre-Order Launch Date

    French leaker and news source from Dealabs, billbil-kun, has revealed that the pre-order launch for the Xbox ROG Ally series is set for August 20, 2025. This timing aligns perfectly with Microsoft’s Xbox Gamescom 2025 live stream, which will take place in Cologne, Germany, starting at 3:00 PM CEST.

    The event, scheduled from August 20 to 24, will give excited fans a chance to try out the Xbox ROG Ally and Ally X, as mentioned in a blog post on Xbox Wire. During the Gamescom 2025 broadcast, pricing will be confirmed, the official release date will be announced, and pre-orders will start as the event gets underway.

    Pricing Rumors Gained Credibility

    Earlier this month, Spanish gaming insider @extas1s was the first to share news about the pricing for the Xbox ROG Ally and Ally X on their X account. This rumor gained more credibility when a recognized Spanish retailer briefly posted the prices on their website, although the listing was quickly removed.

    Microsoft has not yet disclosed the precise release date for these handhelds, but the company hinted at a broad “Holiday 2025” launch window during their Xbox Games Showcase in June. The upcoming Xbox Gamescom 2025 broadcast is anticipated to finalize pricing, pre-order dates, and the official release date as the event kicks off.

    Specifications and Features

    The Xbox ROG Ally and Ally X are created in collaboration with Asus to provide a console-like gaming experience driven by a custom Windows 11 interface with Xbox integration. The standard ROG Ally is equipped with an AMD Ryzen Z2 A chip, 16GB LPDDR5X-6400 RAM, a 512GB SSD, and a 60Wh battery. Meanwhile, the ROG Ally X boasts a Ryzen AI Z2 Extreme chip, 24GB of LPDDR5X-8000 RAM, a 1TB SSD, and a robust 80Wh battery.

    Both devices will sport a 7-inch 1080p 120Hz VRR-capable IPS display and will support Xbox Game Pass, Steam, Epic Games Store, and various other third-party platforms. However, some in the gaming community have expressed concerns about the €899 price tag, labeling it “the most expensive Xbox console ever.”

    As a bonus for attendees at Gamescom 2025, they will have the opportunity to play titles like Hollow Knight: Silksong, Sea of Thieves, and Tony Hawk’s Pro Skater 3+4 at the ASUS ROG booth.

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  • Battlefield 6 Open Beta Start Date, Time, and Stat Tracking Details

    Battlefield 6 Open Beta Start Date, Time, and Stat Tracking Details

    Key Takeaways

    1. EA has announced an open beta for Battlefield 6, with a possible start date of August 4th, according to the 1BF Telegram channel.
    2. Tom Henderson from Insider Gaming is skeptical about the August 4th date due to timing concerns for developers.
    3. The 1BF channel clarified that while preloading may start on August 4th, the actual beta test could begin later.
    4. More details about the beta are expected during EA’s multiplayer reveal event on July 31st.
    5. Players will be able to track their performance during the playtest, but achievements may not carry over to the official game release.


    EA has recently announced an open beta for Battlefield 6 without much fanfare on social media. More information has emerged regarding a possible launch date, thanks to the 1BF Telegram channel, known for its reliable leaks about Battlefield, including multiplayer maps and single-player details. The latest speculation suggests that the public playtest could kick off on Monday, August 4th. This aligns with an earlier report based on data from the EA App API.

    Doubts About the Date

    Even though 1BF has a good reputation, Tom Henderson from Insider Gaming is skeptical about the August 4th date. He points out that the developers involved in the multiplayer reveal on July 31st might not have enough time to get back home before the beta starts.

    Response to Concerns

    The 1BF Telegram channel quickly reacted to Henderson’s comments on social media. They clarified that while August 4th is when the game should show up in the EA app, preloading might begin then, but the actual beta test could start a bit later.

    If the Battlefield 6 playtest indeed begins as speculated, the exact start time will vary based on a player’s time zone. Gamers in the U.S. can dive into the first-person shooter for the first time at 11 AM EST/8 AM PST. Some fans find it unusual that the beta is set for a Monday, which might lend some credibility to Henderson’s argument. Still, the open beta could potentially continue into the following weekend.

    Upcoming Events and Information

    More details about the beta are likely to be unveiled during EA’s multiplayer reveal event on July 31st. With so many leaks about Battlefield 6, there may not be many surprises in the showcase. However, players could gain insights into the various modes available in the playtest and whether there will be options for early access.

    One important aspect EA has already shared is that participants can select playlists with either open or closed weapons. The open choice is similar to Battlefield 2042, offering a wider range of weapons regardless of class. Depending on player feedback, this system might be included in the final version of the game.

    Performance Tracking

    Additionally, the 1BF channel has shared a piece of information about stat tracking. Players will have the ability to check their performance during the Battlefield 6 playtest on a dedicated webpage. Nonetheless, any achievements recorded may not carry over once the official Battlefield 6 release date arrives.

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  • Modern Warfare 2 and 3 Removed for Black Ops 7 Launch

    Modern Warfare 2 and 3 Removed for Black Ops 7 Launch

    Key Takeaways

    1. Activision is removing Modern Warfare 2 and 3 from the Call of Duty HQ launcher, allowing them to be installed separately.
    2. The update starts on July 29th, and players must redownload the games to play them standalone; all content will disappear on August 7th if not acted upon.
    3. Call of Duty HQ has been criticized for its storage demands and complicated navigation, especially by Steam users.
    4. Weapons and operators from Modern Warfare 2 and 3 will still be available in Call of Duty: Warzone after the changes.
    5. Future focus is on the upcoming Call of Duty: Black Ops 7, with more information expected at the Gamescom event on August 19th.


    It’s well-known that Call of Duty HQ doesn’t have the best reputation among fans of the first-person shooting games. While the launcher helps in managing content more easily, it can also take up valuable storage space. When buying Modern Warfare 2 or 3 on platforms like Steam, players need to share assets between the games. Activision has decided to remove these two Call of Duty titles from the launcher, allowing users to install them separately.

    Changes Coming Soon

    Activision announced on social media that this update will start on July 29th. Players will need to redownload the games, but after that, they can be played as standalone games without the launcher. If players do not take action, all content related to Modern Warfare 2 and 3 will disappear on August 7th. However, weapons and operators from these games in Call of Duty: Warzone will still be available.

    The Launcher’s Issues

    Call of Duty HQ was introduced in November 2023 for both PC and consoles. Steam users, in particular, find it quite frustrating since it mixes the files from different games. Along with the larger installation sizes, gamers think it requires too many clicks to get into each individual Call of Duty game. Those who use Valve’s marketplace usually can start games from their libraries without long loading times.

    Using an extra bulky launcher isn’t just a problem for Modern Warfare. But when the application only supports a few games, it becomes an annoying inconvenience.

    Future of Call of Duty

    Although the news shared on social media is good, it’s unlikely that Call of Duty HQ will be shut down in the near future. Instead, the spotlight is on Call of Duty: Black Ops 7, which is rumored to be coming out in November. Activision is expected to share more information about this new shooter during the Gamescom event on August 19th.

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