Category: Gaming

  • F1 25 Requires RTX 5080 for 1080p Path Tracing with Upscaling

    F1 25 Requires RTX 5080 for 1080p Path Tracing with Upscaling

    Key Takeaways

    1. F1 25 will release on May 30, featuring advanced graphical technologies like path tracing, requiring a powerful gaming setup for optimal performance.

    2. A Core i5-9600K or Ryzen 5 2600X with an RTX 2070 or RX 6600 XT can run the game at full-HD 60 FPS on ‘High’ settings without ray tracing.

    3. For 1440p gameplay without ray tracing, gamers need an RTX 5070 Ti or RX 6800 XT paired with a compatible CPU.

    4. Path tracing requires a 12600K or Ryzen 5 7600X with an RTX 5080 or RX 7900 XTX, limited to 1080p at 60 FPS with Quality upscaling.

    5. F1 25 will offer two editions: the Iconic Edition on May 27 for $100 and the Standard Edition on May 30 for $80, with pre-orders available.


    The next iteration of EA Sports’ Formula 1 series, F1 25, is set to release on May 30, and it looks to be quite a challenging game. It will utilize advanced graphical technologies like path tracing, meaning players who want to enjoy the game to its fullest will need a powerful gaming setup. The detailed PC specifications for F1 25 have been revealed, and while a 12th gen Core i5 can manage, to achieve top-notch visual quality, a GPU like the RTX 5080 or RX 7900 XTX is essential.

    Playing at a Lower Preset

    For gamers aiming to play F1 25 without ray tracing and just using the ‘High’ settings, a modest build will do. You can run the game with a Core i5-9600K or Ryzen 5 2600X, along with an RTX 2070, RTX 5060, or a Radeon RX 6600 XT, and still enjoy a full-HD 60 FPS experience, thanks to native upscaling without frame generation. However, for those who wish to elevate their gameplay to 1440p, you’ll need an RTX 5070 Ti or RX 6800 XT—again, without ray tracing.

    Path Tracing Requirements

    Interestingly, if you want to experience the path tracing feature that F1 25 offers, you’ll need a 12600K or Ryzen 5 7600X paired up with an RTX 5080 or RX 7900 XTX. This setup will only allow the game to run at 1080p with 60 FPS, and you will still need to have the upscaler set to Quality. Even at the highest in-game preset, you’ll be limited to 1080p resolution.

    VR and 8K Specs

    The game also has requirements for VR and 8K gameplay. For a VR experience that renders 2K per eye at 90 FPS with the ‘High’ preset, you’ll require a Ryzen 5 2600X along with either an RTX 5080, RTX 3080 Ti, or RTX 7900 XT—this is without ray tracing and native upscaling. On the other hand, for the small group of gamers looking to play F1 25 at 8K, they will need either a 12600K or 7600X along with an RTX 5090 or RTX 4090, as an AMD GPU won’t be enough. Even with these high-end Nvidia GPUs, upscaling and frame generation will be necessary.

    F1 25 will come in two versions: the Iconic Edition and the Standard Edition. The Iconic Edition will be available earlier on May 27, while the Standard Edition will launch on May 30 in most regions. Pre-orders are available, with the Standard Edition priced at $80 and the Iconic Edition at $100.

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  • Powkiddy V90S Launches to Compete with Anbernic and Miyoo

    Powkiddy V90S Launches to Compete with Anbernic and Miyoo

    Key Takeaways

    1. Powkiddy is preparing to re-enter the clamshell gaming handheld market with a new model called the V90S.
    2. Competitors like Miyoo and Anbernic have recently launched new models, including the Flip V2 and RG34XX SP.
    3. The V90S will feature a dual hinge design for increased sturdiness and an improved internal layout to manage battery heat.
    4. The new handheld aims to eliminate screen tearing issues seen in the original V90 and will use a 4:3 screen with the Allwinner A133P processor.
    5. Additional features include two USB Type-C ports, small shoulder buttons, and a MicroSD card slot, with an official announcement expected soon.


    It looks like Powkiddy is getting ready to come back into the clamshell gaming handheld market, just as Anbernic is launching the RG34XX SP. It’s been a few years since Powkiddy released the V90, but there were signs in late March that a potential successor was in the works.

    New Releases and Competitors

    Not long after, Miyoo updated their Flip with a Flip V2, and soon after, Anbernic revealed the RG34XX SP, which is a smaller version of the popular RG35XX SP (currently priced at $76.99 on Amazon). Interestingly, a recent leak indicates that the RG34XX SP prototypes were even tinier than the retail versions.

    Teasers and Features

    Now, both Takin Udon and Powkiddy have posted teasers online about what was once called the Powkiddy V90 V2 or V2.0. It seems this model is now named the V90S, and it is expected to differ from its predecessor and similar devices in several significant ways.

    One notable change is that Powkiddy has introduced a dual hinge design, which should provide more sturdiness compared to the one in the Miyoo Flip. Udon mentions that Powkiddy has also restructured its internal layout to stop the battery from acting like an unwanted heatsink. However, the new Powkiddy V90 still has a battery compartment accessible to users, setting it apart from other current models.

    Performance and Specifications

    Udon claims that his models show no screen tearing, a common issue with the original V90. While details about the display are still unclear, it appears that Powkiddy has chosen a 4:3 screen instead of a 3:2 option. Regardless, this will run on the Allwinner A133P, which is already used in the V20, as well as by MagicX and TrimUI in other handhelds for retro gaming.

    At this point, additional features include two rear-mounted USB Type-C ports, pairs of small shoulder buttons, and the location of the MicroSD card slot on the left side of the device. A specific release date and price are still unknown. With Udon suggesting he has received retail units, it seems likely that Powkiddy will officially announce the V90S soon.

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  • Doom Dark Ages Benchmark: RX 9700 XT vs RTX 5080 Performance

    Doom Dark Ages Benchmark: RX 9700 XT vs RTX 5080 Performance

    Key Takeaways

    1. Release Date: Doom: The Dark Ages is set to launch on May 15th, requiring hardware that supports ray tracing for optimal gameplay.

    2. Performance Comparison: Early assessments show varying performance on different gaming laptops, with the RX 9070 XT performing comparably to the RTX 5080 at 1080p.

    3. AMD vs. Nvidia: AMD’s RX 9070 and RX 9070 XT outperform similar Nvidia GPUs at 1080p, with the RX 9070 XT matching the RTX 5080 and the RX 9070 competing with the RTX 5070 Ti.

    4. Resolution Challenges: At 1440p, performance gaps remain, with the RX 9070 achieving 81.1 FPS compared to the RTX 5070’s 68.3 FPS, while the RTX 5060 Ti struggles to reach 60 FPS.

    5. 4K Performance: Doom: The Dark Ages is demanding at 4K, with even high-end GPUs like the RTX 4090 barely surpassing 60 FPS, emphasizing the need for mid-range or high-end hardware for smoother gameplay at lower resolutions.


    The newest addition to the iconic Doom FPS franchise, Doom: The Dark Ages, is scheduled for release on May 15th. Our review is already live, and overall, Doom: The Dark Ages meets expectations. This time, however, ID Software requires hardware that supports ray tracing for optimal gameplay, raising questions about how well the game will perform.

    Performance on Various Laptops

    In our assessment, we examined the game’s performance on various gaming laptops, such as the Asus ROG Strix G16 equipped with the RTX 5080 laptop GPU. We’re still finalizing our comparison with desktop GPUs. Meanwhile, TechPowerUp has been testing Doom: The Dark Ages across a range of GPUs, both newer and older.

    AMD vs. Nvidia Performance

    Interestingly, findings from TechPowerUp indicate that the AMD Radeon RX 9070 and RX 9070 XT have a distinct advantage over their Nvidia equivalents. At 1080p with the “Ultra Nightmare” graphics settings, the performance is as follows:

    The RX 9070 XT performs on par with the RTX 5080, while the RX 9070 matches the RTX 5070 Ti, marking a significant success for Team Red, as these Radeon GPUs are priced lower. In contrast, Nvidia’s new RTX 5060 Ti 16 and 8 GB versions only achieve 76 FPS.

    Increased Resolution Challenges

    When increasing the resolution to 1440p, it’s expected that the game becomes more challenging to run. Here, the RX 9070 XT and the RTX 5080 again compare closely, with frame rates of 91.8 and 96.2 FPS, respectively. The RTX 5070 Ti is now more competitive with the RX 9070 XT, registering 86.7 FPS.

    Despite this, a significant performance gap remains—about 19%—between the RX 9070, which achieves 81.1 FPS, and the RTX 5070 at 68.3 FPS. This means the RX 9070 is closer in performance to the RTX 5070 Ti than to its intended competitor, the RTX 5070. Sadly, the RTX 5060 Ti models struggle to reach 60 FPS at 1440p on max settings, which is disappointing for GPUs in the $400+ range.

    4K Performance Insights

    Doom: The Dark Ages proves to be quite demanding at 4K resolution, as even the RTX 4090 barely surpasses 60 FPS. Therefore, it’s not surprising that the RTX 5080, RTX 5070 Ti, and RX 9070 XT all fall below 60 FPS while playing.

    The RX 9070 XT now matches the RTX 5070 Ti with a frame rate of 49 FPS, but the RX 9070 and RTX 5070 still show a clear performance difference. The RX 9070 reaches 42.9 FPS, while the RTX 5070 lags behind at 37.6 FPS.

    In conclusion, Doom: The Dark Ages presents a significant challenge at 4K. However, if you possess modern mid-range or high-end hardware, you should enjoy smooth gameplay at 1440p and excellent performance at 1080p.

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  • Sony PS5 Pro to Support More 8K and 4K/120 FPS Games

    Sony PS5 Pro to Support More 8K and 4K/120 FPS Games

    Key Takeaways

    1. The PlayStation 5 Pro aims to run more games at 4K/120 fps and possibly 8K/60 fps in the future.
    2. Sony is developing a new version of PlayStation Spectral Super Resolution (PSSR) to enhance visual quality while reducing performance loss through AI.
    3. The current minimum render resolution for the PS5 Pro is 1,536 x 864, with potential plans to lower it to improve performance, similar to Nvidia’s DLSS 4.
    4. Sony may introduce a 1440p mode to maintain 120 fps if the console struggles at 4K.
    5. There is no confirmed release date for games supporting PSSR2, and it’s uncertain how Sony will promote this technology.


    The Sony PlayStation 5 Pro (around $699 on Amazon) is probably going to be able to run more games at 4K/120 fps or even 8K/60 fps in the future. Recent updates from the YouTube channel Moore’s Law is Dead suggest that Sony is working on a new version of PlayStation Spectral Super Resolution (PSSR), which aims to enhance visual quality while reducing performance loss through a new AI model.

    New Tech Developments

    In addition to the updated machine learning model, it’s expected that Sony will lower the render resolution to meet its ambitious goals. Right now, the PlayStation 5 Pro has a minimum render resolution of 1,536 x 864 when it upscales games to the 4K resolution that’s common on many smart TVs. For comparison, Nvidia’s DLSS 4 uses a lower render resolution of 1,280 x 720. If the console has trouble keeping a steady 120 fps at 4K, even with PSSR2, Sony is said to be considering a 1440p mode that would maintain 120 fps.

    Uncertain Future

    As of now, there is no set release date for the first game that will support PSSR2. It’s also unclear if Sony will promote this improved upscaling technology or just roll out games that provide higher resolution outputs and frame rates. Regardless, Sony’s intention to provide a 120 fps mode might be in response to the Nintendo Switch 2, which is expected to run some games at 120 fps – but at a much lower resolution.

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  • Stellar Blade PC Launch in June: New Boss, Outfits, and More!

    Stellar Blade PC Launch in June: New Boss, Outfits, and More!

    Key Takeaways

    1. Stellar Blade is set to launch on PC on June 11, 2025, alongside a Complete Edition for PC and PS5, according to a leaked trailer.
    2. The PC version will feature enhancements like unlocked framerates, higher-resolution textures, ultrawide display support, and native support for NVIDIA DLSS 4 and AMD FSR 3.
    3. New content for the PC edition includes a new boss battle against Mann and 25 additional costumes for the main character, Eve.
    4. A mysterious cutscene in the trailer suggests possible alternative endings or future DLC, though it’s unclear if these will come to the PS5 version.
    5. The PS5 version sold over 1 million copies in two months, leading to speculation about a sequel due to its success.


    SHIFT UP’s popular action RPG, Stellar Blade, seems set to launch on PC on June 11, 2025, alongside a new Complete Edition for both PC and PlayStation 5. Although Sony and SHIFT UP haven’t officially confirmed this, the details surfaced from a leaked trailer that briefly appeared on the official PlayStation YouTube channel before it was taken down. Users on Reddit managed to capture and share the trailer, confirming essential release information ahead of time.

    Exciting Enhancements for PC

    Originally released on PS5 in April 2024, Stellar Blade quickly became known for its breathtaking combat and post-apocalyptic world. The upcoming PC version will improve the experience with features like unlocked framerates, higher-resolution textures for environments, and ultrawide display support ranging from 5:4 to 32:9. It will also have native support for NVIDIA DLSS 4 and AMD FSR 3, along with Japanese and Chinese voiceover options. Furthermore, players can expect full DualSense controller support that includes haptic feedback and adaptive triggers.

    New Features Unveiled

    The trailer that Sony deleted also hinted at some exciting new content. The PC edition will feature a completely new boss battle against Mann, the Leader of the Sentinels, plus 25 additional costumes for the main character, Eve. Fans have also spotted a mysterious cutscene at the end of the trailer, leading to theories about an alternative ending or potential DLC. SHIFT UP has not confirmed whether these new features will be available for the PS5 version, but a patch is anticipated in the future.

    What’s Included in the Complete Edition

    SHIFT UP has revealed that the PS5 version sold over 1 million copies in just two months, earning $43 million in royalties. The developer is optimistic that the PC version will exceed these figures and is reportedly contemplating a sequel due to the game’s impressive success.

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  • Steam Deck Verified Program Expands to Third-Party Handhelds

    Steam Deck Verified Program Expands to Third-Party Handhelds

    Key Takeaways

    1. The Steam Deck Verified program now includes two categories for SteamOS compatibility: games that work well and games that are not supported.

    2. This update applies to all hardware running SteamOS, not just the Steam Deck, with over 18,000 games marked as compatible.

    3. Compatibility verification will be automated, using data from the Deck Verified program, eliminating the need for manual retesting.

    4. The update improves support for third-party gaming handhelds like the Legion Go S, but does not address fundamental issues with the Deck Verified program.

    5. Valve is making efforts to enhance the Deck Verified program, suggesting potential future revisions to the verification process.


    The Steam Deck Verified program has received an update that, while not fixing the main problems with the program, does bring SteamOS compatibility. This update is primarily aimed at third-party gaming handhelds that operate on Valve’s OS, like the Legion Go S.

    New Categories for Compatibility

    According to Valve’s announcement on the Steam developer blog, there are now two distinct categories for SteamOS compatibility. One category includes games that work well with the OS, while the other consists of games that are not supported. In comparison, the Deck Verified program originally had four categories: Verified, Playable, Unsupported, and Unknown.

    Expansion Beyond Steam Deck

    Valve clarifies that this addition to the Deck Verified program applies not just to the handhelds that come with Valve’s OS, but to “any hardware running SteamOS that isn’t a Steam Deck.” The company further emphasizes in the developer blog that it anticipates marking over 18,000 games as compatible right from the start.

    Automated Updates and Future Compatibility

    Importantly, Valve has pointed out that these updates will be automated, eliminating the need to manually retest each game. Instead, the compatibility verification will rely on data from the Deck Verified program to assess SteamOS support for the games. Future games will have their Deck Verified and SteamOS compatibility badges processed at the same time.

    This is definitely a step forward for handheld devices that can utilize SteamOS (like the Legion Go S, priced at $599.99 on Best Buy). However, Valve still hasn’t tackled the fundamental issues surrounding the Deck Verified program. Given the outdated hardware in Valve’s gaming handheld, just having a Verified badge for new AAA games doesn’t guarantee that gamers will have a satisfactory experience.

    Despite this, the update indicates that Valve is making efforts to enhance the Deck Verified program, and it’s likely that significant revisions to the verification process could be forthcoming.

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  • Terraria Tides: Palworld’s Biggest Summer Update Revealed

    Terraria Tides: Palworld’s Biggest Summer Update Revealed

    Key Takeaways

    1. Tides of Terraria is a major crossover event for Palworld, launching with the v0.6 update this summer.
    2. The collaboration introduces new gameplay elements, integrating Terraria creatures into Palworld’s core gameplay.
    3. This event aims to enhance the experience for fans of both Palworld and Terraria, marking one of Palworld’s most ambitious updates.
    4. Pocketpair is currently facing legal challenges with The Pokémon Company, leading to modifications in some game mechanics.
    5. Palworld is in Early Access and available on multiple platforms, with a limited-time 25% discount on Steam until May 19th.


    Pocketpair has made an exciting announcement about Tides of Terraria, a significant crossover event for Palworld, set to launch with the game’s v0.6 update this summer. This event represents a major collaboration between two of the most popular games in the survival genre – Palworld and Terraria.

    New Gameplay Features

    Reports suggest that Tides of Terraria will bring a variety of new gameplay elements aimed at enriching the Palworld experience. Pocketpair mentions that this includes a multitude of exciting additions.

    This collaboration goes beyond mere aesthetics – creatures from Terraria will be intricately woven into Palworld’s core gameplay, introducing new strategies and challenges for players. The partnership is targeted at enthusiasts of both games and is touted as one of the most ambitious updates Palworld has ever seen.

    Legal Challenges

    The announcement comes at a time when Pocketpair is dealing with ongoing legal issues with The Pokémon Company, which has claimed that Pocketpair infringed on its intellectual property. In light of this, the developers have made modifications to some game mechanics, like the well-known throwable Pal Spheres, to navigate legal challenges and keep progress moving forward.

    Palworld is currently in Early Access and can be played on platforms like Steam, Xbox Series X|S, Xbox One, Microsoft Store, and Game Pass. Right now, there’s a special limited-time 25% discount on Steam, which will last until Monday, May 19th.

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  • Hell Divers 2: Illuminate Enemies, Custom Weapons, and More

    Hell Divers 2: Illuminate Enemies, Custom Weapons, and More

    Key Takeaways

    1. Introduction of a new enemy faction called the Illuminate, originating from the Meridian singularity.
    2. New weapon customization options available for most primary weapons to help players face challenges.
    3. Release of the Masters of Ceremony Warbond on May 15th, featuring the CQC-2 Sabre and the R-2 Amendment hybrid weapon.
    4. Expansion of the Superstore to permanently provide all items, responding to player feedback about limited-time content.
    5. Earlier Warbonds like Viper Commandos and Freedom’s Flame will receive fresh patterns and FRV skins for more customization options.


    Arrowhead Game Studios has revealed a big content update for Helldivers 2, which brings in a fresh foe faction called the Illuminate. This update also features much-anticipated weapon customization options and the upcoming Masters of Ceremony Warbond, scheduled for release on May 15th.

    New Enemy Faction

    The Illuminate threat originates from the Meridian singularity, which introduces new challenges for players.

    There are hints of larger enemy units that are still classified and under observation. To help players face these dangers, weapon customization is now available for most primary weapons.

    Exciting New Weapons

    Additionally, the Masters of Ceremony Warbond presents the CQC-2 Sabre, a blade designed for close-quarters combat, along with the R-2 Amendment, a hybrid weapon that includes a bayonet. Players can also expect new boosters, stratagems, throwables, and stylish military-themed cosmetics.

    Moreover, earlier Warbonds like Viper Commandos, Freedom’s Flame, and Truth Enforcers will also get fresh patterns and FRV skins, ensuring that players have more options.

    Superstore Expansion

    Another key update is the Superstore, which has been enlarged to provide all items permanently, eliminating the need to wait for rotations. This significant change allows players to access content that was previously limited in time, making it easier to enjoy the game without interruptions, a change made in response to player feedback.

    As noted before, the new Helldivers 2 update is set to launch on May 15th. The game initially came out in February 2024 and is available on PlayStation 5 and Windows PC.

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  • Nintendo Addresses Longtime Fan Complaints with Switch 2 Upgrade

    Nintendo Addresses Longtime Fan Complaints with Switch 2 Upgrade

    Key Takeaways

    1. The Nintendo Switch’s successor is set to launch on June 5, priced at $353 on Amazon.
    2. The new Pro Controller features an improved D-pad, addressing long-standing concerns about input accuracy.
    3. Feedback from early testers highlights better performance in games like Zelda: Tears of the Kingdom and Street Fighter 6.
    4. Developer Arc System Works is rumored to be creating an exclusive game for the upcoming Switch 2.
    5. Nintendo has not yet provided technical details on the new controller’s input system, leaving questions about reliability until the final version is released.


    The unveiling of the Nintendo Switch’s successor (priced at $353 on Amazon) is just around the corner, with a debut planned for June 5. While many gamers are excited about significant hardware enhancements and possible exclusive game titles, some smaller, yet important features might be overlooked. One notable aspect is the newly designed Pro Controller’s D-pad, which has caught the attention of Reddit user Malaxyz. Additionally, a reliable source has suggested that the famous developer Arc System Works is probably crafting an exclusive game for the upcoming Switch 2.

    Impressions from the Event

    In a popular Reddit thread, user Malaxyz recounted his experiences at the Switch 2 event held in Amsterdam, where he got to try out the new Pro Controller while playing Zelda: Tears of the Kingdom. He remarked that the updated D-pad felt much better, with no accidental button presses or dead zones—an evident enhancement from the existing version. Others in the discussion affirmed this view, especially regarding Street Fighter 6, stating that the new D-pad provides more accurate and consistent inputs, along with a noticeable pivot mechanism that boosts gameplay control.

    Long-standing Concerns

    Critiques regarding the original Switch Pro Controller have lingered for years, particularly concerning its D-pad functionality. In various games—particularly titles like Tetris or when navigating menus—players frequently faced incorrect inputs, like pressing “right” instead of “up.” This flaw has been viewed as the main drawback of an otherwise praised controller. Even newer production runs have only partially mitigated this issue. Consequently, the proposed improvements in the Switch 2 Pro Controller have sparked considerable excitement among gamers. However, it’s crucial to acknowledge that Nintendo has not yet disclosed any technical specifics regarding the revamped input system. Though initial feedback suggests a significant upgrade, only the final consumer version will determine whether the improvements are reliable or if the demo units were specially tuned before their release.

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  • Deep Monster RPG on Steam Now Only $2 – Lowest Price Ever!

    Deep Monster RPG on Steam Now Only $2 – Lowest Price Ever!

    Key Takeaways

    1. Engaging Storyline: Players take on the role of a rookie from the Tamer’s Guild, navigating a lighthearted narrative filled with quirky characters and humorous references.

    2. Traditional Gameplay Mechanics: The game features classic monster-catching RPG elements, allowing players to capture, train, and evolve over 380 unique Nexomon with distinct strengths and weaknesses.

    3. Open World Exploration: Nexomon: Extinction offers a diverse open world with many locations to explore, side missions, and hidden treasures, enhancing player freedom and engagement.

    4. Platform Performance: The game performs better on PC, receiving a 92% positive rating on Steam, while the mobile version has had some issues with controls.

    5. Current Discounts: Nexomon: Extinction is currently available for $2 on Steam due to a 90% discount as part of a promotion, making it an appealing purchase for fans of the genre.


    Nexomon: Extinction takes players into a fantastical realm filled with ferocious Nexomon—these are fierce, beast-like creatures that roam about and threaten what’s left of human civilization. You step into the shoes of a rookie from the Tamer’s Guild, embarking on a journey to bring harmony back to the world. The narrative unfolds across various regions, towns, and environments, all animated by quirky characters, surprising plot developments, and a refreshingly self-aware vibe. While danger is always present, the game maintains a lighthearted spirit, charming players with its clever humor and playful references to common genre elements.

    Gameplay Inspirations

    In terms of gameplay, Nexomon: Extinction clearly draws from traditional monster-catching RPGs, like Pokémon. The main gameplay loop involves capturing, training, and evolving over 380 Nexomon, which vary in rarity and elemental types. Battles are turn-based; players send their Nexomon into the fray instead of engaging directly. Each creature has its own distinct strengths, weaknesses, and skills, while managing stamina adds a layer of strategy—every action consumes energy, so planning is crucial for seizing victory in combat.

    An Open World to Explore

    Apart from the primary story, Nexomon: Extinction boasts a surprisingly open world with diverse environments. Many locations can be explored early in the game, promoting a sense of freedom. Side missions, hidden treasures, and rare Nexomon are sprinkled across the map, providing ample motivation to wander off the main route. Some standout features are a world map with fast travel options, changing weather, a scaling level system for wild Nexomon, and handy quality-of-life upgrades like autosave and an optional EXP splitter. The game delights visually with its colorful 2D art style, showcasing meticulously drawn characters and environments.

    In a review by Mobi.gg, Nexomon: Extinction garners praise for its sharp and well-crafted dialogue, standing out due to its mature tone and frequent breaking of the fourth wall. The story, which lasts about 30 hours, is described as engaging and well-paced. Reviewers also emphasized the dynamic level system, which keeps battles engaging—even during standard training. Nevertheless, while the game offers some improvements, its fundamental gameplay heavily relies on the Pokémon formula, presenting few real innovations to the genre.

    User Experience on Different Platforms

    It should be mentioned that Mobi.gg evaluated the mobile version of Nexomon: Extinction for Android and iOS, noting that the controls could be somewhat inaccurate and awkward at times. However, the experience is believed to be more refined on PC, where the game has been well-received by players, achieving a 92% positive rating from approximately 2,800 reviews on Steam. Over on Metacritic, the user score for the PC edition is a solid 7.6.

    Nexomon: Extinction was created by VEWO Interactive Inc. and launched by Pqube in August 2020. It typically retails for about $20 on Steam, but it’s currently being offered for just $2 due to a whopping 90% discount as part of the Steam Creature Collector Fest. This promotion is available until May 19. During the Spring Sale, Nexomon: Extinction was already significantly reduced by 85%, but this latest offer exceeds that. According to SteamDB, it’s the first instance of the game reaching a 90% discount.

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