Category: Gaming

  • One Man vs Games Industry: Stop Killing Games Urges Government Action

    One Man vs Games Industry: Stop Killing Games Urges Government Action

    Key Takeaways

    1. Ross Scott’s Stop Killing Games project began as a protest against the removal of digital games and has grown into a significant international movement for digital game preservation.

    2. The campaign has led to legal inquiries and political initiatives in several countries, including a successful European Citizens’ Initiative, but faces ongoing uncertainties regarding petition legitimacy and legislative progress.

    3. Scott reflects on his personal journey of exhaustion and frustration, acknowledging the need for action against the erasure of purchased digital content, despite wishing to return to his previous projects.

    4. Future efforts should focus on community-driven oversight and preserving game environments, while the campaign’s legal changes aim to ensure users can back up and access their purchased games even if support is withdrawn.

    5. Legislation is essential to prevent game delistings, emphasizing the need for publishers to provide notice and offline access before games go offline, highlighting the ethical concerns of digital ownership.


    What started as one person’s angry reaction to Ubisoft’s removal of The Crew has transformed into a broad international effort aimed at stopping the destruction of digital games. Ross Scott’s Stop Killing Games project—initially a video essay protest—has rallied millions and sparked legal investigations, political initiatives, and public pressure across both oceans. Significant developments include consumer protection inquiries in several nations, the European Citizens’ Initiative gaining substantial support, and increasing engagement from legal professionals, regulators, and policymakers.

    Ongoing Uncertainty

    Despite many unknowns—like the legitimacy of over a million EU petition signatures or the finalized wording of the Digital Fairness Act—Scott believes the movement has achieved all it can within realistic limits. Most campaign strategies are currently in a “waiting game” phase. Notably, Brazil’s legal efforts have halted due to missing local sales information, but key markets such as Germany, France, and Australia are continuing to make progress. Meanwhile, Scott has taken a step back from active organizing, allowing politically savvy volunteers and allies to handle future lobbying tasks.

    A Personal Journey

    In a heartfelt reflection, Scott shares months of relentless behind-the-scenes efforts, exhaustion, and frustration—not aimed at supporters but at a system that permits the erasure of purchased digital content. “I never intended for this to become my mission,” he admits, “but I realized I’d regret it if I didn’t act.” Even though he feels worn out and wishes to return to his earlier endeavors like Ross’s Game Dungeon or Civil Protection, he recognizes this moment as potentially impactful: “Without our push, none of these legal or political initiatives would exist.”

    Future Directions

    Scott intends to assist with the remaining legal actions as needed, but he emphasizes that future initiatives—like watchdog groups or community-driven oversight—should develop independently. He also shared his interest in projects that digitally recreate “lost” game worlds using static or semi-interactive AI tools, suggesting that even if games disappear, their captivating environments could still be preserved for future generations.

    Although the Stop Killing Games campaign has mainly concentrated on always-online games becoming unplayable, recent happenings with Steam and Itch.io removals have broadened the discussion. Scott points out that while the campaign currently doesn’t tackle storefront removals or financial censorship (like by Visa or PayPal), its primary legal alterations could help ensure that users can still back up and play their purchased games in the future—even if support is withdrawn.

    The Need for Legislation

    Yet, he cautions that only legislation can fully prevent delistings, as platforms cannot be compelled to keep selling a title. The best-case scenario, he suggests, is a system where publishers must provide sufficient notice and offline backup access before any game goes offline. “Clear labeling doesn’t safeguard anything if the game is no longer available,” he asserts.

    Ross Scott’s Stop Killing Games campaign has highlighted a critical issue in contemporary digital commerce: buying a game often resembles renting access at the publisher’s whim. When a purchased product can be deleted remotely without recourse, the ethical argument against piracy weakens—especially when preservationists and players are left with no lawful alternatives. The campaign hasn’t yet halted game destruction, but it has shattered the illusion of ownership, compelling lawmakers and the public to confront an uncomfortable reality: if you can’t retain what you’ve paid for, then what exactly did you acquire? And who is truly robbing whom?

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  • Free-to-Play Bullet-Hell MMO on Steam Exits Early Access

    Free-to-Play Bullet-Hell MMO on Steam Exits Early Access

    Key Takeaways

    1. Xanadu Land Launch: The game is a free-to-play MMO that has exited early access on Steam after nearly seven months of development and supports cross-platform play on PC and mobile.

    2. Gameplay Mechanics: It features pixel art and bullet-hell mechanics, allowing players to team up for large-scale battles while retaining gear and stats after death, promoting gradual power progression.

    3. Monetization Strategy: The game primarily offers cosmetic in-app purchases, with no gameplay advantages provided by items like decorative tombstones.

    4. Community Feedback: While the game has a “Very Positive” rating on Steam, players have pointed out issues with the user interface, controller compatibility, and mechanics that lack clear explanations.

    5. Target Audience: Xanadu Land is designed for gamers looking for a loot-focused online shooter with RPG-style progression, offering a low-commitment experience for genre enthusiasts.


    Online bullet-hell games have always enjoyed a dedicated audience. Games such as Realm of the Mad God demonstrate how combining top-down shooters with MMO features can create exciting experiences—fast-paced gameplay, the tension of permadeath, and a focus on loot-driven progression all come together. This genre is essentially about chaos, and those who love it now have a fresh choice to explore, assuming they haven’t discovered it yet.

    Launch of Xanadu Land

    Xanadu Land, a free-to-play MMO developed by whiteisle Studio from Taiwan, has officially exited early access on Steam after undergoing nearly seven months of development. It launched on August 2 and is accessible on both PC and mobile platforms, supporting full cross-platform play.

    Gameplay and Features

    In terms of visuals, the game embraces pixel art and a top-down view featuring bullet-hell mechanics. Players team up with many others to battle bosses and elite enemies in large-scale encounters. Although death resets each attempt, unlike more punishing roguelikes, Xanadu Land allows players to retain their gear and stats, gradually increasing their power over time.

    There’s a broad array of equipment to discover and skills to enhance, as well as pets, talent trees, and other familiar MMO elements. While the game technically supports large cooperative battles, low player counts—especially in Western countries—have impacted matchmaking. Moreover, the monetization strategy is mostly cosmetic, with in-app purchases including items like decorative tombstones that signify your demise, but these do not seem to provide gameplay benefits.

    Community Feedback

    Player feedback has been mixed. The game currently has a “Very Positive” overall rating on Steam, but recent reviews highlight issues with the user interface, controller compatibility, and certain mechanics that feel inadequately explained. The mobile-first design is also evident, with numerous PC players commenting on the lack of polish.

    Nevertheless, for gamers seeking a loot-focused online shooter with brief play sessions and RPG-style progression, Xanadu Land presents a simple and fast-paced option. It may not appeal to everyone, but for genre enthusiasts, it offers a low-commitment gateway with enough complexity to keep players engaged—assuming the servers remain functional. You can check out the game here.

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  • Xbox Honors Rare’s 40th Anniversary with Limited Edition Controller

    Xbox Honors Rare’s 40th Anniversary with Limited Edition Controller

    Key Takeaways

    1. Rare Limited, known for games like Banjo Kazooie and Sea of Thieves, is celebrating its 40th anniversary with new merchandise.
    2. The 8BitDo Ultimate 3-mode Controller – Rare 40th Anniversary Edition features wireless connectivity for Xbox consoles and includes a stylish charging dock.
    3. The controller has a unique blue design with elements from Sea of Thieves and Banjo Kazooie, and is priced at $89.99.
    4. The upcoming season of Sea of Thieves (starting August 14) will include 40th anniversary cosmetics and rewards for players.
    5. Evercade plans to release a compilation of 12 classic Rare games, with pre-orders starting on September 30th.


    Rare Limited, the studio that is owned by Xbox and known for beloved games like Banjo Kazooie and Sea of Thieves, is celebrating its 40th anniversary. To commemorate this special occasion, the studio is introducing merchandise inspired by its classic games, which includes a limited edition 8BitDo controller. This controller marks 8BitDo’s first 2.4GHz wireless Xbox controller.

    New Controller Details

    The controller is called the 8BitDo Ultimate 3-mode Controller – Rare 40th Anniversary Edition, and it is modeled after the original 8BitDo Ultimate 3-mode Controller. Both controllers share the same model number and features.

    What sets this special edition apart is its ability to connect wirelessly to Xbox Series X|S and Xbox One consoles through the included 2.4GHz adapter, unlike the standard version that only supports wired connections. Additionally, it is compatible with devices running Windows, Android, and Apple operating systems.

    Design and Features

    Dressed in a blue color scheme, the 8BitDo Ultimate 3-mode Controller – Rare 40th Anniversary Edition features yellow shoulder buttons, triggers, and back buttons. It showcases designs from both Sea of Thieves and Banjo Kazooie, along with a golden tactile D-pad. The controller also comes with a stylish charging dock that has a compartment for the 2.4GHz adapter and includes two custom joycaps.

    This new controller can be purchased right now from 8BitDo’s eShop and Amazon for $89.99, which is $20 more than the standard edition.

    Additional Announcements

    Alongside the controller, Microsoft has announced that the upcoming season of Sea of Thieves, scheduled for August 14, will feature cosmetics in a 40th anniversary bundle, including a Rare Ruby Eyepatch. Players can also obtain a Rare Ruby Hat by purchasing select Ancient Coin packs that can be bought with Microsoft Reward Points. Furthermore, Xbox Game Pass Ultimate subscribers will have the opportunity to claim a special Rare Ruby Emote.

    Additionally, Evercade has shared plans to release a compilation of 12 classic Rare games featuring titles like Jetpac, Atic Atac, Knight Lore, Pro-Am, Cobra Triangle, and arcade versions of Battletoads. Pre-orders for this collection will open on September 30th.

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  • Ryzen Z2 Extreme vs Intel Core Ultra 7 258V: Handheld Gaming Test

    Ryzen Z2 Extreme vs Intel Core Ultra 7 258V: Handheld Gaming Test

    Key Takeaways

    1. MSI has launched the Claw A8 handheld featuring the AMD Ryzen Z2 Extreme, contrasting with the previously released Claw 8 AI+ with Intel Core Ultra 7 258V.
    2. The AMD Ryzen Z2 Extreme consistently shows better 1% lows in gaming performance, indicating a smoother experience compared to the Intel variant.
    3. The Ryzen Z2 Extreme outperforms the Intel model in average FPS at both 17 W and 30 W TDPs, suggesting it is more favorable for gaming.
    4. The Intel Core Ultra 7 258V has a slight edge in power efficiency, comparable to the Steam Deck, but the Ryzen model offers better overall performance.
    5. The performance advantage of the Claw A8 could be impacted if the price of the Claw 8 AI+ decreases.


    MSI has recently launched the AMD Ryzen Z2 Extreme version of its new Claw gaming handheld, named the A8. In contrast, the already released 8 AI+ features the Intel Core Ultra 7 258V, which we’ve seen performs reasonably well for handheld gaming devices.

    Comparison of Performance

    Golden Pig Upgrade, a reviewer from China, has compared the Claw A8 with the 8 AI+. This side-by-side assessment reveals how the Intel Core Ultra 7 258V with Arc 140V stacks up against the Ryzen Z2 Extreme using the Radeon 890M.

    According to the charts provided by the reviewer, the AMD-powered gaming handheld consistently demonstrates superior 1% lows across nearly all tested games. This indicates that the Ryzen Z2 Extreme MSI Claw can deliver a smoother gaming experience compared to the Intel Core Ultra 7 258V variant.

    Power Efficiency Insights

    Additionally, the average FPS on the Ryzen Z2 Extreme gaming handheld outperforms most games tested at both 17 W and 30 W TDPs. On the subject of power efficiency, the Intel Core Ultra 7 258V shows a minor edge, typically aligning with the performance offered by the Steam Deck.

    However, when we look at the overall performance, the Z2 Extreme handheld shows about 5.7% better performance at 30 W and roughly 7.4% better at 17 W. This suggests that the Claw A8 is more favorable for gaming; nevertheless, the value proposition could shift if the price of the Claw 8 AI+ is reduced. For further details on how these two models compare, take a look at the images included below.

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  • Cult Video Game License Returns in 2D After 30 Years

    Cult Video Game License Returns in 2D After 30 Years

    Key Takeaways

    1. Return of a Beloved Series: “Ninja Gaiden: Ragebound” marks the comeback of a cherished series in 2D after over 30 years.

    2. 2D Gaming Appeal: Despite the dominance of 3D games, there is a dedicated fanbase that appreciates the charm and simplicity of 2D gaming.

    3. Gameplay Mechanics: Players control two ninjas that can merge to combine abilities and unleash powerful attacks, facing challenges like traps and demons.

    4. Nostalgic Aesthetics: The game features stunning animated pixel art and a retro soundtrack, enhancing the nostalgic feel for players.

    5. High Ratings and Accessibility: “Ninja Gaiden: Ragebound” has an 86% rating on Metacritic and is available on multiple platforms, including PS4, PS5, Xbox One and Series, PC, and Nintendo Switch.


    The universe of video games keeps expanding, offering fresh surprises almost every week. One notable return is that of a beloved series, making its comeback in 2D after more than three decades since Tecmo’s previous similar installment.

    A Love for 2D Gaming

    In an era where most video games are crafted in 3D and boast graphics that approach realism, there exists a loyal fanbase that cherishes the charm of 2D. Consequently, when a new game launches in this style, it is usually embraced enthusiastically by a discerning player community.

    Ninja Gaiden: Ragebound

    This is true for Ninja Gaiden: Ragebound. Launched on July 31, 2025, this game is brought to life by The Game Kitchen and is designed as a purely arcade experience with a level of difficulty reminiscent of the original era. Players will find the concept of the game fairly simple: vanquish demons on each stage while steering clear of traps. You’ll face numerous challenges throughout your journey.

    In this game, you control two ninjas. But watch out! Eventually, they can merge, allowing you to utilize their combined abilities for powerful attacks. Furthermore, by defeating specific enemies, you can build up “auras” that enable you to unleash a devastating special move.

    Nostalgic Visuals and Soundtrack

    The game’s world will transport you back to your childhood, as Ninja Gaiden: Ragebound features stunning animated pixel art. The soundtrack is also top-notch, delivering a retro vibe that enhances the excitement during your confrontations with demons.

    So, if you’re eager to revisit the realm of 2D and experience a hack and slash platformer that holds an 86% rating on Metacritic, you can grab this game on PS4, PS5, Xbox One and Series, PC, and Nintendo Switch. If this kind of gameplay excites you, then this title is absolutely worth your time and will provide a genuine thrill.

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  • Former Nintendo Marketing Lead: Switch 2 Games Release Dates Concerns

    Former Nintendo Marketing Lead: Switch 2 Games Release Dates Concerns

    Key Takeaways

    1. The July 31 Nintendo Direct Partner Showcase focused on third-party games but lacked updates on first-party titles like Metroid Prime 4: Beyond.
    2. Former Nintendo PR Manager Kit Ellis expressed concerns about vague release windows for key games, indicating possible delays in their release dates.
    3. The Nintendo Today! app is now providing news more frequently, reflecting changes in Nintendo’s communication strategy since the closure of their San Francisco office.
    4. There are uncertainties regarding third-party titles like Elden Ring Tarnished Edition and Final Fantasy 7 Remake Intergrade, with potential reasons for delays including a shortage of development kits.
    5. Progress on Metroid Prime 4 might be affecting Nintendo’s plans for 2025, with hopes for updates by the end of the year, but likelihood of timely releases is decreasing.


    The July 31 Nintendo Direct Partner Showcase showcased a good number of games from third-party developers. However, it did not address many questions regarding first-party games like Metroid Prime 4: Beyond. Kit Ellis, who was a Senior PR Manager for Nintendo of America, shares the same concerns that many gamers have. On a recent podcast, Ellis suggested that the absence of updates for some upcoming Switch 2 games might hint at delays in their release dates.

    Changes in Nintendo’s Strategy

    Kit Ellis and his podcast co-host, Krysta Yang, both left Nintendo in 2022 when their San Francisco office was shut down. The company has made some shifts in its approach, with the Nintendo Today! app now offering news more frequently. Nonetheless, these former Nintendo employees provide valuable insights into the marketing of future game releases.

    Uncertain Release Dates

    During the YouTube stream, Ellis pointed out that both Metroid Prime 4: Beyond and Kirby Air Riders have only vague release windows set for 2025. He described this situation as “not normal.” Typically, at this time of year, Nintendo supplies retailers with more specific release dates. The gaming giant tends to be better organized as the holiday shopping season draws closer.

    Concerns for Third-Party Titles

    There are also unanswered questions regarding key third-party games for Switch 2. Elden Ring Tarnished Edition and the Final Fantasy 7 Remake Intergrade might showcase enhanced specs for the new console. Many fans anticipated news about these titles during the Nintendo Direct but were left feeling let down. Ellis mentioned that the rumored shortage of dev kits could be a reason for the delay in these projects.

    Development Delays

    Ellis also speculates that the progress on one Switch 2 game could be hindering Nintendo from solidifying its plans for 2025. Insider Reece “Kiwi Talkz” Reilly recently disclosed that Retro Studios has not finished Metroid Prime 4 yet. Still, he remains somewhat optimistic that the game will be revealed by the year’s end.

    There could be more updates on Metroid Prime 4 or Kirby Air Riders in August or September. However, as time passes, the chances of these games launching in 2025 seem to diminish. For physical releases, Nintendo generally announces release dates several months ahead of time.

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  • Why Linux is Growing Popular Among Gamers

    Why Linux is Growing Popular Among Gamers

    Key Takeaways

    1. Linux’s gaming market share on Steam has reached 2.89%, showing growth from 2.57% the previous month.
    2. The Steam Deck, a handheld device running SteamOS (a Linux version), is a major factor in increasing Linux’s popularity among gamers.
    3. SteamOS is the most popular Linux distribution among Steam users, accounting for 28% of Linux gamers.
    4. Software improvements, particularly with Proton 10.0, enhance game compatibility and performance on Linux.
    5. While Windows maintains a dominant market share, Linux is gaining traction and becoming a more viable gaming platform.


    Linux, which is an open-source operating system that has been popular with tech lovers, developers, and IT pros, is also attracting gamers now. This change is seen in the recent hardware and software survey from Steam, which indicates that 2.89% of all Steam users are playing games on Linux. Windows still holds a massive market share at 95.23%, but Linux is inching closer to that 3% mark for the first time, showing a growth of 0.32% from the previous month. In comparison, macOS has a share of 1.88%.

    The Rise of Steam Deck

    The main reason for Linux’s popularity among gamers is Valve’s handheld device, the Steam Deck (priced at $475 on Amazon). It operates on SteamOS, a Linux version based on Arch. Linux has distinct benefits for mobile gaming, like extended battery life, reduced resource consumption, and sometimes, better performance when compared to Windows. Among Linux users on Steam, SteamOS is the leading distribution, making up 28%. Other well-liked options include CachyOS (one of the top gaming-oriented distros), Fedora 42, Nobara Linux, Bazzite, and Nitrux.

    Software Improvements

    In addition to hardware, advancements in software are also helping Linux’s rise. With Proton 10.0, the newest update for the Windows compatibility tool, many games now run smoother and have better compatibility on Linux. This makes it easier for newcomers and brings the gaming experience closer to what players expect on Windows. Even though Windows will probably continue to be the top platform for gamers in the near future, the Steam survey highlights a noticeable trend: Linux is no longer just a side option.

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  • Battlefield 6 Frame Rates, Cross-Play, and MnK Support Explained

    Battlefield 6 Frame Rates, Cross-Play, and MnK Support Explained

    Key Takeaways

    1. Battlefield 6 has generated excitement among fans with positive reactions to trailers and gameplay footage for both single-player and multiplayer modes.
    2. The game will run at 60 FPS on consoles (PS5 and Xbox Series X/S), with potential for higher frame rates in performance mode, and rumors suggest 120 FPS on PS5 Pro.
    3. Cross-play functionality will be supported, allowing players to choose whether to enable it, with a focus on matching players within the same platform before mixing with others.
    4. The game will allow mouse and keyboard support on consoles, though it’s unclear how players using different control schemes will be matched.
    5. The development team emphasizes optimization for a smooth gaming experience across all platforms.


    Battlefield 6 is creating a buzz among fans, who are thrilled about the previews released so far. The trailers for single-player and multiplayer modes, along with actual gameplay footage, have been received with enthusiasm. Recently, the development team has revealed some exciting news that will please both console and PC gamers. The game will feature a server browser, support for cross-play, and even allow keyboard and mouse usage on consoles, among other features.

    Frame Rate Details

    In a conversation with Tech & Co (French), game designer Florian Le Bihan disclosed that Battlefield 6 is set to run at 60 FPS on consoles, including the PS5 and Xbox Series X/S. A Reddit user translated his comments, where he emphasized, “Optimizing the game has been critical for us. We aim for it to perform well on all setups, whether it’s PC or PS5/Series.” He mentioned that with the performance mode, the game could achieve even higher frame rates.

    Although he didn’t specify anything about the PS5 Pro, there are rumors suggesting it could run Battlefield 6 at 120 FPS. Given that Battlefield 6 is a fast-paced first-person shooter, higher frame rates are advantageous. The fact that 60 FPS is confirmed across all consoles is exciting, and 120 FPS on the PS5 Pro would be a great addition.

    Cross-Play Functionality

    DICE producer Alexia Christofi has confirmed that Battlefield 6 will support cross-play between consoles and PC, though the approach is slightly different. Players will have the choice to disable cross-play completely. When enabled, the game will activate platform-preferred cross-play, meaning it will prioritize matching players with others on the same platform before filling in gaps with players from other platforms. For instance, Xbox and PlayStation users will be matched primarily with their own platform players instead of a random selection.

    Mouse and Keyboard Support

    Additionally, Christofi confirmed that the console versions of Battlefield 6 will support mouse and keyboard (MnK) controls. However, it remains uncertain whether MnK players on consoles will be paired with controller users on the same console or if they will face PC players instead. It seems likely that they will be matched with other console players using MnK.

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  • iQOO’s New Flagship Gaming Phone Achieves Record AnTuTu Score

    iQOO’s New Flagship Gaming Phone Achieves Record AnTuTu Score

    Key Takeaways

    1. iQOO is set to launch the Z10 Turbo+ in China on August 7, 2025, featuring impressive gaming capabilities.
    2. The Z10 Turbo+ has achieved a record AnTuTu score of 3,262,390, surpassing the RedMagic 10S Pro+.
    3. Key specifications include the Dimensity 9400+ chip, UFS 4.1 storage, and LPDDR5X “Ultra” RAM for enhanced performance.
    4. The smartphone boasts an 8,000 mAh battery with 90 W fast charging and a large VC cooling system for stable performance.
    5. Additional features include a 144 Hz display with 2,000 nits brightness, but pricing and global availability details are still pending.


    iQOO is preparing to unveil its latest flagship gaming smartphone in China, named the Z10 Turbo+. The official launch date is set for August 7, 2025. However, the company has already provided some key specifications through teasers and now claims that this new device can reach an impressive score on the AnTuTu benchmark.

    Record-Breaking Performance

    Specifically, iQOO states that the Z10 Turbo+ can achieve a remarkable score of 3,262,390 on AnTuTu, surpassing the previously high-scoring RedMagic 10S Pro+. This achievement is attributed to the optimizations that have been implemented in the gaming phone.

    Powerful Specifications

    Additionally, iQOO has combined the Dimensity 9400+ chip with UFS 4.1 storage and LPDDR5X “Ultra” RAM, which operates at 9,600 Mbps. This combination is likely a significant factor in achieving the high AnTuTu score. To maintain stable performance under heavy use, the company has also integrated a large VC cooling system.

    In terms of other specifications, iQOO has confirmed that the Z10 Turbo+ will come with an impressive 8,000 mAh battery that supports 90 W fast charging (with the 100 W Ugreen Nexode charger currently priced at $35.98 on Amazon) and bypass charging capabilities. The flagship device is also anticipated to feature a 144 Hz display with a peak brightness of 2,000 nits, along with gaming optimizations aimed at enhancing competitive gaming experiences.

    Awaiting More Details

    As for the pricing, the company has yet to reveal any information, and it is still uncertain when the phone will be available globally. Fortunately, the much-anticipated launch of the Z10 Turbo Plus in China is only a few days away, and iQOO is expected to provide additional details about the flagship device through upcoming teasers.

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  • New Starfield Leaks May Impact Some Players Negatively

    New Starfield Leaks May Impact Some Players Negatively

    Key Takeaways

    1. Starfield’s initial launch in 2023 disappointed some gamers, but updates have improved the experience.
    2. The game is currently available on PC and Xbox, with the Shattered Space expansion adding new content.
    3. There are no formal announcements about Starfield’s release on PS5, despite plans for Xbox exclusives to appear on other platforms.
    4. Starfield is expected to launch on PS5 in spring 2026, likely around the same time as the game’s second expansion.
    5. Xbox players can look forward to new content like Gears of War: Reloaded while waiting for Starfield on PS5.


    When Starfield debuted in 2023, it did not meet the hopes of gamers and left some feeling let down. Even though updates have come that revitalized the game and helped players find enjoyment in it again, unfortunate news has recently surfaced for users of a certain console.

    Availability and Enhancements

    At present, the game can be played on both PC and Xbox. It’s worth mentioning that it has been upgraded with the Shattered Space expansion, which broadens the main storyline and includes fresh content. The outlook appears bright, as Bethesda appears committed to maintaining the game’s relevance and continuously introducing new elements.

    Future Prospects

    Moreover, more players will eventually have the chance to experience Starfield. However, patience is necessary before you can embark on cosmic adventures with this title. Although Xbox has recently shared plans to make some of its exclusives available on other platforms like PlayStation, there has been no formal announcement concerning Starfield.

    Expected Release on PS5

    As reported by MP1st, Bethesda needs to complete a few tasks before launching this title on PS5. This delay is likely due to the disappointing sales of the Shattered Space expansion. Consequently, Starfield is projected to land on this console in spring 2026, likely between March and June.

    You’ll need to hold off a bit longer to dive into this game and explore the universe, but its arrival on PS5 is expected to align with the debut of the game’s second expansion. A variety of upgrades will also be introduced to enhance the player experience.

    If you’re keen to play Starfield on PS5, prepare for a wait. Fortunately, Xbox players won’t be left without new content, as Gears of War: Reloaded is set to release on this platform in August. So, there’s something to look forward to in the meantime.

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