Category: Gaming

  • LG Unveils 540 Hz 4th Gen WOLED Panel for OLED Gaming Monitors

    LG Unveils 540 Hz 4th Gen WOLED Panel for OLED Gaming Monitors

    Key Takeaways

    1. LG Display introduced its first 540 Hz, 27-inch WOLED panel, with interest from companies like Gigabyte and SDC for future gaming monitors.
    2. The panel features 1,500 nits peak brightness, potentially reaching 4,000 nits in HDR mode, though this high brightness is limited to 3% of the panel area.
    3. It maintains a 99.5% coverage of the DCI-P3 color space, ensuring excellent color performance.
    4. The panel achieves its 540 Hz refresh rate at a native resolution of 1440p, with an option to boost to 720 Hz at 720p using Dual Mode technology.
    5. The availability date for the new 4th Gen 27-inch WOLED panel in consumer gaming monitors has not yet been confirmed.


    LG Display has recently disclosed additional details regarding its initial 540 Hz and 27-inch WOLED panel. To provide some background, the company had previously hinted at this panel a few months back. While complete specifics are still unclear, Gigabyte and SDC have already shown interest in being among the first to incorporate this panel into their upcoming gaming monitor models.

    Display Showcase

    During the K-Display 2025 event held at COEX in Seoul, LG Display also presented the 5K2K panel that is featured in the UltraGear OLED 45GX950A, currently priced at $1,996 on Amazon. LG Display emphasizes that this panel is part of its 4th generation OLED lineup, utilizing Primary RGB Tandem technology. Consequently, the 540 Hz panel offers an impressive peak brightness of 1,500 nits, which can soar to 4,000 nits when HDR mode is enabled. However, LG Display has not yet confirmed this, though it is expected that the 4,000 nits brightness will only apply to 3% of the panel at any given moment (3% APL).

    Color Performance

    In addition, the new panel will continue to deliver performance comparable to previous WOLED panels, boasting a 99.5% coverage of the DCI-P3 color space. Furthermore, LG Display has officially stated that the new 27-inch panel achieves its 540 Hz refresh rate at a native resolution of 1440p. Alternatively, users can take advantage of LG’s Dual Mode technology, which allows the refresh rate to be increased to 720 Hz by lowering the resolution to 720p. It is still uncertain when this latest 4th Gen 27-inch WOLED panel will be available for purchase in gaming monitors for consumers.

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  • Keychron HE Series Firmware Update: Best All-Round Gaming Keyboards

    Keychron HE Series Firmware Update: Best All-Round Gaming Keyboards

    Key Takeaways

    1. Keychron has released firmware updates for various Keychron and Lemokey keyboards, enhancing per-key RGB functionality.
    2. New customization features include a revamped RGB control interface and improved wireless connectivity management.
    3. The updates introduce per-key RGB options, allowing individual key color configurations and mixed RGB features.
    4. Wireless settings have been improved to reduce reconnection issues and extend deep sleep mode to 12 hours for better usability.
    5. The updates enhance battery-saving options, allowing users to fine-tune power usage without compromising performance.


    Keychron has rolled out updates for a selection of its keyboards, including those under the Keychron and Lemokey brands. This update introduces new firmware that improves per-key RGB functionality for its Hall-effect gaming keyboards along with many mechanical keyboard models. While it’s not completely clear which specific Keychron keyboards are included in this update, my testing confirms that both the Keychron K4 HE and Lemokey L1 HE have received these enhancements. Additionally, users on r/Keychron on Reddit have mentioned that the Lemokey P1 HE (currently priced at $169.99 on Amazon) and Keychron K1 Version 6 QMK, along with K1 Max, have also been updated. Based on previous firmware updates, it’s reasonable to assume that the entire Lemokey HE series, Keychron K HE series, and many of the newer QMK-compatible K-series keyboards have been upgraded too.

    Enhanced Customization Features

    When I evaluated the Keychron K4 HE earlier this year, I complimented the Keychron Launcher for its extensive customization options, noting that it was similar to Wooting’s Wootility in terms of features and ease of use. With this firmware update, the much-needed features for Hall-effect keyboards have been added, and more. The most significant addition is a new RGB control interface, but Keychron has also improved the management of wireless connectivity options, such as backlight time-out, matrix scan time-out, and wireless connectivity time-out.

    New RGB Capabilities

    The latest changes to backlighting controls introduce the mixed RGB features that were seen in the Q Max series earlier in the year, as well as a new per-key RGB option that allows for individual key color configurations. You can assign distinct colors to each zone, and each key can operate as its own zone. With this per-key mode, along with the mixed RGB settings, there are numerous ways to personalize your keyboard’s appearance, which is especially important for shine-through models favored by gamers.

    The added RGB controls mean that the Keychron K4 HE, for instance, is now as customizable as I found the Wooting 80HE to be in my review, plus it offers additional productivity features that the 80HE lacks, like wireless connectivity and onboard macro recording. This combination of features and high customization levels makes the Keychron K4 HE and the Lemokey L1 HE that I’m currently testing for an upcoming review among the finest gaming keyboards I’ve ever used. The Lemokey L1 HE stands out due to its shine-through keycaps and enthusiast design, which now offers even more customization.

    Improved Wireless Settings

    While the updated wireless connection settings may seem unimportant, they address a major issue I faced during my review of the Lemokey L1 HE — having to tap the space bar to wake the keyboard from sleep. Before the update, both the 2.4 GHz and Bluetooth wireless connections would go into deep sleep after 30 minutes, which isn’t terrible, but reconnecting through Bluetooth meant re-establishing a connection with the host. If you’ve used a keyboard and mouse on Android, you know that the reconnection can be a bit unpredictable, and this often led to a slight lag — a common problem with multiple devices and seems to be a bug in OnePlus’s Android version. By extending deep sleep mode to 12 hours, I can now avoid the hassle of reconnecting, eliminating the unpredictability that came with it.

    The options for “auto backlight off starting time” and “keyboard matrix scanning time” allow you to fine-tune power usage if you prefer using your keyboard wirelessly, as key scanning at 1 kHz can quickly drain battery life. Here, you can save battery without needing to let the keyboard go into deep sleep mode, which takes a moment to wake up from. This feature could also benefit those who wish to let their computer sleep and wake it up immediately using the 2.4 GHz connection.

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  • MagicX Unveils Retro 45 Handheld for Dreamcast, Genesis, N64, and Saturn

    MagicX Unveils Retro 45 Handheld for Dreamcast, Genesis, N64, and Saturn

    Key Takeaways

    1. MagicX has announced a new gaming handheld called the Retro 45, following the release of the Zero 40.
    2. The Retro 45 is aimed at gamers interested in classic titles from consoles like Dreamcast, Genesis, Nintendo 64, and Sega Saturn.
    3. The official name ‘Retro 45’ is not confirmed, as previous names for devices have changed.
    4. Early images show the Retro 45 featuring an eight-way d-pad, a joystick resembling the N64 style, and six action buttons similar to the Sega Saturn layout.
    5. No specifications or release date for the Retro 45 have been provided yet.


    MagicX has come back with news about a new gaming handheld after they launched the Zero 40 at the end of June. To give some background, the Zero 40 was released shortly after MagicX hinted at the One 35 and updated the Mini Zero 28 with a V2 version, which is currently priced at $69.99 on Amazon. Now, the company has shared some early images of a device called the Retro 45.

    Speculation on the Retro 45

    Although MagicX hasn’t officially announced the device yet, the information they have shared suggests that the Retro 45 is designed for gamers interested in playing titles from Dreamcast, Genesis (Mega Drive), Nintendo 64, and Sega Saturn.

    It is still not known if ‘Retro 45’ will be the final name for this device. For example, MagicX initially introduced the Zero 40 as the Touch Zero 40, but later removed the ‘Touch’ part. Unfortunately, there are no specifications available for the Retro 45 at this time.

    Rendered Details

    Instead, MagicX has shared a few details through three renders posted on their Discord channel. The images display an eight-way d-pad located on the left side, right above a joystick that resembles the N64 style. Additionally, the Retro 45 features six action buttons that mimic the layout of a Sega Saturn, arranged as X Y Z A B C from the top to the bottom and from the right to the left. A set of triggers is also visible, along with a design that looks similar to the existing Zero 40. It remains uncertain when MagicX will provide further information about the Retro 45.

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  • Sony VP: PlayStation Shifts Focus to Cross-Platform Games

    Sony VP: PlayStation Shifts Focus to Cross-Platform Games

    Key Takeaways

    1. Shift in Sony’s Strategy: Sony is moving from a hardware-centered model to a platform business, potentially increasing cross-platform games.

    2. Cross-Platform Games Increasing: Analysts view the release of Helldivers 2 on Xbox as a sign of more cross-platform games to come, with Microsoft benefiting from launching titles on PS5.

    3. Declining Xbox Console Sales: Sales for Xbox Series X and S have declined due to fewer exclusive games, despite Microsoft’s success with some titles on rival platforms.

    4. Strong PS5 Sales: Sony continues to sell PS5 consoles well, with over 80 million sold, and is believed to be developing the PS6 and a new handheld device.

    5. Brand Recognition vs. Exclusivity: Sony’s strong brand recognition may allow them to sell consoles without exclusive titles, while also generating revenue from music and films.


    Many experts are puzzled about what Microsoft plans to do regarding exclusive games and consoles. At the same time, the strategy of its competitor has also grown less distinct lately. A job listing hinted that PlayStation might start offering more exclusive titles on different platforms. Recently, a Sony executive provided the clearest signal so far that the brand is going to prioritize cross-platform games.

    Sony’s Shift in Focus

    The Genki_JPN social media account captured the recent remarks from Sony Senior Vice President Sadahiko Hayakawa. He stated, “In the gaming business, we are moving away from a hardware-centered business model more to a platform business that expands the community and increases engagement.” These comments, especially when translated from Japanese, can often be misunderstood. However, many fans are now convinced that more PlayStation exclusive games could show up on Xbox, PC, and maybe even Switch 2.

    Cross-Platform Games on the Rise

    For some analysts, the choice to bring Helldivers 2 to Xbox was a sign of more cross-platform games to come. Microsoft has already seen gains by launching first-party titles on the PS5. Successful examples include Forza Motorsport and Indiana Jones and the Great Circle. Yet, with fewer reasons for gamers to buy the Xbox Series X or S, the sales of these consoles have started to decline.

    What is perplexing for PlayStation fans is that hardware sales for the brand are still robust. Sony recently revealed that over 80 million PS5 consoles have been sold. Moreover, it’s thought that the PS6 is currently in the works, possibly along with a new handheld device. However, promoting new systems without the presence of PlayStation exclusive games would mark a significant change in their approach.

    Brand Recognition vs. Exclusive Titles

    Sony might believe that its brand recognition is strong enough to continue selling PS5 and PS6 consoles independently. Many consumers choose consoles because they are easier to use than PCs. Yet, some PC gamers still keep PlayStation consoles to access first-party games instead of cross-platform options.

    The future that Hayakawa envisions places a greater emphasis on “creation.” He mentioned that 60% of Sony’s revenue is generated not just from gaming, but also from music and films. PlayStation Productions has already made its mark in various cinema chains with its movies. Nintendo employs a similar tactic with films and theme parks but has not yet released most of its exclusives on rival platforms.

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  • Anime Adaptation of Sekiro: Shadows Die Twice in Development

    Anime Adaptation of Sekiro: Shadows Die Twice in Development

    Key Takeaways

    1. Sekiro: Shadows Die Twice is being adapted into an anime directed by Ken’ichi Kutsuna.
    2. The game, released in 2019, is set in feudal Japan and is known for its challenging gameplay.
    3. Sekiro received critical acclaim and won the game of the year award in 2019.
    4. Kadokawa Corporation has secured a domain for the anime adaptation, indicating official progress.
    5. Speculation suggests that Qzil.la studio may be involved in the anime’s production, but details are still limited.


    It’s been six years since the fantastic Sekiro: Shadows Die Twice launched on various consoles. For the last two years, there have been whispers about an anime version. Though details have been scarce, we now know that Ken’ichi Kutsuna will direct it, and some recent updates have made fans quite excited.

    Game Overview

    For those who haven’t experienced it, Sekiro: Shadows Die Twice is a remarkable title developed by FromSoftware and debuted in 2019. This game immerses players in the setting of feudal Japan. Naturally, when you think of this studio, you can anticipate tough and, indeed, brutally challenging gameplay. This game is no exception, as the foes in it leave little room for error.

    Success and Reception

    Upon its release, it achieved remarkable success. It has garnered a lot of praise from gamers around the globe, as evidenced by its ratings on Metacritic, and it even earned the prestigious game of the year award in 2019.

    Given such a positive reception, the news of an anime adaptation isn’t shocking. Especially considering the expansive and mystery-filled world of Sekiro: Shadows Die Twice. Just yesterday, a user named Vestan shared some significant updates about this on ResetEra.

    New Developments

    He disclosed that Kadokawa Corporation, which holds ownership of FromSoftware, has secured a domain for the anime adaptation called sekiro-anime.jp. While this announcement is thrilling for devoted fans, there are still no additional details available.

    That said, the link points to a page that offers minimal information in Japanese. Nevertheless, some speculation is circulating about the anime’s production. It’s rumored that the Qzil.la studio might handle its creation, although Ken’ichi Kutsuna appears to still be in the running for direction. If we piece together this information, a collaboration seems plausible. Yet, we will need to await more official updates before jumping to any conclusions. Regardless, it’s clear that this anime is set to become a reality, whether it comes soon or takes some time.

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  • Next-Gen Red Dead Redemption 2 Update and Switch 2 Release This Month

    Next-Gen Red Dead Redemption 2 Update and Switch 2 Release This Month

    Key Takeaways

    1. Speculations suggest that the next-gen versions of Red Dead Redemption 2 for PS5 and Xbox Series X/S may release in August.
    2. A Nintendo Switch 2 version of Red Dead Redemption 2 is also expected to be announced this month.
    3. Rockstar has not confirmed any details about these potential releases, so information should be taken cautiously.
    4. The game originally launched in 2018 and has not yet received updates for newer consoles, suggesting performance enhancements could be beneficial.
    5. If announcements do not happen in August, they are likely to occur later in the year.


    For some time, there have been whispers about the arrival of the PS5 and Xbox Series X/S versions of Red Dead Redemption 2 this year. Although no specific dates have been linked to these speculations, the latest leak offers a hint of when it might come out. However, it’s important to remember that Rockstar has not confirmed any of this, so we should take these details lightly.

    Potential Release This Month

    A post by TREVOR4REAL on August 5 seems to have slipped by many, but it references “a dependable source” suggesting that the next-gen version of Red Dead Redemption 2 is set to drop this month, August. This would indicate that an optimized edition for PS5 and Xbox Series X/S will be available soon. Originally released in 2018 for Xbox One and PS4, Red Dead Redemption 2 has not received an update for the newer consoles. While it operates on the latest hardware, an upgrade could enhance its performance.

    Switch 2 Version on the Horizon

    Additionally, the leaker mentions that a version of Red Dead Redemption 2 for the Nintendo Switch 2, which has been discussed for some time, will also be revealed this month. Since the initial game list for Switch 2 was shown, many anticipated that Red Dead Redemption 2 would be included. There have been numerous leaks supporting this, and even the voice actor for one of the game’s main characters hinted at it during a live stream.

    Waiting for Official Confirmation

    That being said, no formal news has been released regarding a next-gen port or a Switch 2 version of Red Dead Redemption 2. Nonetheless, even if the announcement doesn’t occur in August, it’s likely to happen later this year.

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  • Asus ROG Xbox Ally and Ally X Release Date Leaked Details

    Asus ROG Xbox Ally and Ally X Release Date Leaked Details

    Key Takeaways

    1. Pre-order Timeline: Customers can pre-order the ROG Xbox Ally X and ROG Xbox Ally from August 20 to 25, ahead of their unveiling at Gamescom.

    2. Release Date: Both devices will be available for purchase starting October 16, primarily in the European market, with a global launch expected around the same time.

    3. Pricing: The ROG Xbox Ally X is priced at $899, while the ROG Xbox Ally starts at $599, differing in RAM and storage capacity.

    4. Performance Differences: The ROG Xbox Ally X features a more advanced Ryzen Z2 Extreme chip, while the standard ROG Xbox Ally uses the older Ryzen Z2 A chip, affecting gaming performance.

    5. Storage Options: The ROG Xbox Ally X offers 1 TB of storage and 24 GB of RAM, while the ROG Xbox Ally has 512 GB of storage and 16 GB of RAM, with limited upgrade options for buyers.


    Previous leaks have shared the pre-order timeline for the ROG Xbox Ally X and ROG Xbox Ally. It was mentioned that customers could book either handheld device between August 20 and 25, just in time for their unveiling at Gamescom. Now, Dealabs has revealed when these devices will actually be available for sale to everyone.

    Release Date

    The ROG Xbox Ally X and ROG Xbox Ally will be available for purchase starting on October 16, which is almost two months after their first announcement. This date is specific to the European market, but it’s expected that the global launch will align. Waiting two months from the announcement to the launch seems like a long time, especially since products powered by the Ryzen Z2 Extreme, like the MSI Claw A8 BZ2EM, are already on the market.

    Pricing Details

    Another leak suggested that the starting price for the ROG Xbox Ally X would be $899, while the ROG Xbox Ally would begin at $599. The former includes 24 GB of LPDDR5X RAM and 1 TB of storage, while the latter offers 16 GB of RAM with 512 GB of storage. Currently, MSI’s website doesn’t show any other variations, which means buyers will be limited to the existing high-speed storage unless they opt for a complete SSD replacement. Alternatively, users could add a SD card using the UHS-II microSD card reader for older games that don’t require fast read/write speeds.

    Performance Differences

    Aside from RAM and storage, the main distinction between the ROG Xbox Ally and the ROG Xbox Ally X lies in their System on Chips (SoCs). The Ryzen Z2 A in the latter is a somewhat older chip featuring a Zen 2 CPU and RDNA 2 integrated graphics, which may struggle to match the more advanced Zen 5 and RDNA 3.5 components in the former’s Ryzen Z2 Extreme. Overall, the standard ROG Xbox Ally appears to be a less appealing option compared to its more powerful sibling, particularly for 1080p gaming.

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  • Sony PS5 Sales Surpass 80 Million, Far Ahead of Xbox Series

    Sony PS5 Sales Surpass 80 Million, Far Ahead of Xbox Series

    Key Takeaways

    1. The Sony PlayStation 5 has shipped 80.3 million units since its release in November 2020, significantly outpacing Xbox Series console sales, which are over 28 million.
    2. The PS5 has surpassed the total lifetime sales of the Xbox One, selling nearly three times more than the Xbox Series consoles and being 38% ahead of Xbox One sales.
    3. Despite its success, the PS5 is still behind the PS4, which sold over 81 million units within about 4.5 years of its launch and has over 117 million units sold overall.
    4. As the PS5 enters the latter part of its lifecycle, sales are expected to decline as gamers anticipate the release of the PS6, expected around 2027.
    5. The PS6 is rumored to feature full backwards compatibility with PS4 and PS5, along with a possible handheld version.


    It’s no surprise that the Sony PlayStation 5 has had incredible success since it was released in November 2020. According to Sony’s Q2 2025 earnings report, they have shipped a total of 80.3 million PS5 consoles up to now. This is quite an achievement, especially when we look at the Xbox Series console sales, which are said to be less than half of the PS5 figures.

    PS5 Outpaces Xbox One

    Based on the data available on Wikipedia, the Sony PS5 has already surpassed the total lifetime sales of the Xbox One, which is reported to be over 58 million units. The situation isn’t any better for the Xbox Series consoles either. Microsoft has reportedly only sold just over 28 million Xbox Series S | X consoles since they were launched.

    In simpler terms, the PS5 has sold nearly three times more than the Xbox Series consoles and is about 38% ahead of the total sales of the Xbox One.

    PS5 vs. PS4

    However, the PS5 still falls short of the PS4. By July 2018, the PS4 had supposedly sold more than 81 million consoles, which was just over 4.5 years after its launch, and it currently has over 117 million units sold. Thus, the PS5, now in its fifth year, is significantly behind the PS4 in terms of sales timeline.

    As we are now entering the latter part of the PS5’s lifecycle, it seems unlikely that Sony will see a rise in console sales as gamers start to look forward to the PS6. Sony is anticipated to launch the PS6 around 2027, featuring full backwards compatibility with both PS4 and PS5. There are also rumors of a PS6 handheld that will be released alongside the home console.

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  • New Free Idle Clicker Game on Steam Sparks Backlash Over Art

    New Free Idle Clicker Game on Steam Sparks Backlash Over Art

    Key Takeaways

    1. Game Overview: Galaxy Idle Clicker is a new idle clicker game launched on August 7, 2025, focusing on space exploration and featuring numerous upgrades and automation mechanics.

    2. Gameplay Features: Players can enhance their spaceship to explore five vast universes, conquer over 4,300 areas, and participate in four reset systems and three mini-games, with offline farming available.

    3. Player Engagement: The game has seen a rise in player engagement since early access, reaching a peak of 2,131 concurrent players and maintaining an average of over 900 active players recently.

    4. Community Feedback: While the game has received a “Mostly Positive” rating overall, recent reviews have turned “Mostly Negative” due to dissatisfaction with changes in art style, particularly the use of AI-generated assets.

    5. Market Competition: Galaxy Idle Clicker competes with established titles like Cookie Clicker and AdVenture Capitalist, but its free-to-play model and controller support may give it a competitive edge.


    In the world of gaming, idle clickers, often called incremental games, are a type that allows players to do simple tasks like clicking or tapping to gather resources. As time passes, these resources can be used for upgrades or to automate certain tasks, meaning players can continue making progress even when they’re not actively playing. This genre is well-liked for its engaging progression loops and the joy of growth it provides.

    Galaxy Idle Clicker Launches

    A fresh title in this genre, Galaxy Idle Clicker, has just launched on Steam. Developed by Soehnle and published by TimeLost Gaming, it was released on August 7, 2025. This game features idle mechanics centered around exploring space and offers many upgrades to unlock. Before its full launch, it was available in early access starting July 18, 2024, allowing players to test and give feedback on the game’s developing features.

    Exploring Vast Universes

    In Galaxy Idle Clicker, players can enhance their spaceship, allowing them to venture into five enormous universes, each filled with numerous galaxies, solar systems, and planets. The game includes over 4,300 areas to conquer, packed with enemy ships, resources to gather, and prisoners to save. Players can also take part in four distinct reset systems and three mini-games, plus the game allows for offline farming.

    Since its early access debut, Galaxy Idle Clicker has experienced a consistent rise in player engagement. The most recent data indicates that the game reached an all-time peak of 2,131 concurrent players and has maintained an average of over 900 active players over the last 30 days. It has received a “Mostly Positive” rating on Steam, with 70% of the 762 user reviews being positive. However, the latest reviews have shifted to a ‘Mostly Negative’ stance, with 68% of the recent 70 reviews not being favorable. The backlash stems from a controversial change in art style, reportedly involving AI-generated assets, which has upset the game’s community. Many dedicated players who have invested thousands of hours are expressing discontent over what they view as a decline in quality, especially those who purchased cosmetics that have now been altered.

    Competitive Landscape

    Moreover, Galaxy Idle Clicker is entering a highly competitive arena with other titles like Cookie Clicker, AdVenture Capitalist, and Clicker Heroes. However, being free-to-play with optional in-app purchases may give it an advantage. The game also supports controllers, allowing players to sit back and enjoy their gaming experience comfortably.

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  • $1,050 Xbox ROG Ally X May Be Weaker Than Older Handhelds

    $1,050 Xbox ROG Ally X May Be Weaker Than Older Handhelds

    Key Takeaways

    1. The Xbox ROG Ally X is anticipated to be less powerful than the MSI Claw 8 AI+.
    2. In gaming performance tests, the Intel Core Ultra 7 258V outperformed the AMD Ryzen Z1 Extreme in several scenarios.
    3. Benchmark results showed the Intel Core Ultra 7 258V leading in single-core performance, while Ryzen chips excelled in multi-core performance.
    4. The Intel Arc iGPU demonstrated strong performance in gaming tests, often matching or exceeding AMD chips.
    5. The MSI Claw 8 AI+ offers better specifications, such as more RAM and a larger display, compared to the upcoming Xbox ROG Ally X.


    The new Xbox ROG Ally X handheld gaming device is expected to be less powerful than the older MSI Claw 8 AI+. The Intel Core Ultra 7 258V APU in the latter has improved significantly since its debut, now competing closely with AMD’s latest Ryzen Z2 Extreme APU, which will power the Xbox ROG Ally X as well.

    YouTuber Comparison

    YouTuber ETA PRIME recently showcased the gaming performance of three leading handheld consoles in the market. This comparison included the MSI Claw A8 with the AMD Ryzen Z2 Extreme, the MSI Claw 8 AI+ featuring the Intel Core Ultra 7 258V, and the ASUS ROG Ally X which utilizes the AMD Ryzen Z1 Extreme APU.

    The YouTuber conducted various tests involving synthetic benchmarks and in-game frame rates across popular titles like Cyberpunk 2077, Shadow of the Tomb Raider, and Forza Horizon 5, yielding some unexpected results.

    Benchmarking Performance

    In the Geekbench 6 tests, the Intel Core Ultra 7 258V took the lead in both single-core and multi-core evaluations, achieving scores of 2,712 and 8,247 at a 17 W TDP. However, at a 25 W power draw, the performance for single-core was nearly the same for both the Ryzen Z2 Extreme and the Core Ultra 7 258V, with the former at 2,766 and the latter at 2,746.

    The Ryzen Z1 Extreme lagged behind in single-core performance during both scenarios, scoring 2,379 at 25 W and 1,795 at 17 W. Nevertheless, in multi-core scores at 25 W, the Ryzen chips regained the advantage, with the Z1 and Z2 Extreme scoring 10,434 and 11,163, respectively, while the 258V trailed with a score of 9,957.

    GPU Testing Results

    During the 3DMark Time Spy GPU assessment, the Intel Arc iGPU outperformed its AMD counterparts. However, ETA PRIME pointed out that these results may not accurately represent real gaming experiences. “Synthetic scores usually favor Intel’s 140V GPU, but they don’t necessarily mean better gaming performance,” the YouTuber mentioned.

    In subsequent gaming tests, the Intel Arc 140V iGPU managed to match or exceed the performance of the AMD chips.

    In Cyberpunk 2077 at 1080p Steam Deck settings, the Intel chip recorded an average of 54 FPS at 25 W, which surpassed the Z2 Extreme’s 46 FPS and the Z1 Extreme’s 41 FPS. In Shadow of the Tomb Raider, the Z2 Extreme marginally outperformed the Intel chip at 17 W but fell short at 25 W, scoring just 1 FPS less than the 258V.

    Forza Horizon 5 Performance

    While testing Forza Horizon 5 at 1080p resolution, medium settings, and a 25 W power draw, the 258V achieved 83 FPS, outpacing the Ryzen Z1 and Z2 Extreme, which scored 76 and 80 FPS, respectively. However, when the power draw was reduced to 17 W, the 258V’s score dropped to 73 FPS, just shy of the Z1 Extreme’s 74 FPS.

    In Black Myth: Wukong, ETA PRIME employed upscaling without frame generation. At 25 W power draw and low settings at 1080p with 60% resolution scaling, the 258V scored 50 FPS, again surpassing the Ryzen Z1 Extreme’s 44 FPS and the Z2 Extreme’s 49 FPS. Yet, at 17 W under the same conditions, the Z2 Extreme once more surpassed the 258V by a single FPS.

    However, during this segment of the video, a misleading graph was displayed, as ETA PRIME indicated that the Z2 Extreme edged out the 258V by 1 FPS, while the graph showed both achieving 43 FPS at 17 W in Black Myth: Wukong.

    Final Thoughts

    Finally, the YouTuber assessed Horizon Zero Dawn Remastered, where all three handheld consoles struggled, with the best average FPS at 1080p low being just 37, achieved by the 258V, while the Z1 and Z2 Extreme managed only 31 and 30 FPS, respectively.

    ETA PRIME highlighted Intel’s notable driver enhancements, claiming frame rates have substantially increased since the 140V’s original launch. “If you’re opting for AMD, the Z2 Extreme is the better choice right now, unless you find a fantastic deal on a Z1 device,” they stated.

    I would also suggest that if you’re anticipating the Xbox ROG Ally X thinking it will deliver much better performance than current options, it might be wise to check out what’s already on the market.

    The older Intel Core Ultra 7 258V seems to be matching the performance of the latest AMD Ryzen Z2 Extreme. Moreover, the MSI Claw 8 AI+ (currently priced at $1,032 on Amazon) offers 32 GB of RAM and a larger 8-inch display, while the upcoming Xbox ROG Ally X will only feature 24 GB of memory and a slightly smaller 7-inch display. For a clearer understanding of the MSI Claw 8 AI+ performance, you can view ETA PRIME’s video below.

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