Category: Gaming

  • Cyberpunk 2077 Graphics Showcase on RTX 5090: Stunning Visuals

    Cyberpunk 2077 Graphics Showcase on RTX 5090: Stunning Visuals

    Key Takeaways

    1. Cyberpunk 2077 has improved significantly since its rocky launch in 2020, thanks to numerous patches and updates.
    2. A creative modding community continuously adds fresh content and features to enhance the game.
    3. The game showcases stunning visuals, particularly with advanced graphics technology like the RTX 5090 and the Photoreal 300+ V3.3 pack.
    4. Realistic lighting effects, especially during moments like sunsets, contribute to an immersive gaming experience.
    5. The proactive modding community regularly releases new mods that enhance graphics and introduce unexpected elements.


    Released in 2020, Cyberpunk 2077 is a title that has seen its share of ups and downs. Upon its release, the game faced significant issues that cast doubt on its future. However, after numerous patches and updates, the game is thriving and appears to have more surprises ahead.

    A Creative Community

    There’s a vibrant community of modders that surrounds this game, constantly introducing fresh content. The game, already visually impressive, has been enhanced further by Digital Dreams, who shared a video showcasing gameplay on an RTX 5090 with the Photoreal 300+ V3.3 pack.

    Stunning Visuals

    In this video, the graphics are simply breathtaking, approaching realism. The neon lights beautifully reflect in puddles, and water flows realistically off the asphalt. One of the standout moments occurs when the player witnesses a sunset. The lighting effects are incredibly well done, mimicking what we see in real life. With this graphics card and pack, riding a motorcycle through Night City becomes an immersive experience that truly captures the essence of this unique world.

    Impressive Performance

    Of course, these stunning visuals are made possible by the RTX 5090, which has proven its capabilities time and again. When combined with a mod like the one featured in the video, Cyberpunk 2077 is undoubtedly more visually striking than ever.

    Moreover, the modding community for this game is exceptionally proactive. Each week brings new mods that not only enhance graphics but also introduce new features, sometimes offering unexpected surprises.

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  • Free Cat Adventure on Steam: 100% Positive Reviews from Egypt to Japan

    Free Cat Adventure on Steam: 100% Positive Reviews from Egypt to Japan

    Key Takeaways

    1. Game Overview: “Kimchi: A Stars in the Trash Story” is a free puzzle adventure game featuring a kitten named Kimchi exploring a museum dedicated to cat history.

    2. Gameplay Focus: Players engage in observation and exploration, solving simple puzzles and finding hidden objects rather than fast-paced action.

    3. Positive Reception: The game has received 72 positive reviews on Steam, highlighting its hand-drawn animations and unique cultural perspective on cats.

    4. Short Playtime: The game is relatively short, taking about 10 minutes to complete, and is viewed as a teaser for the main game, “Stars in the Trash.”

    5. System Compatibility: While the game’s performance on the Steam Deck is listed as “Unknown,” it is expected to run well on most modern handheld PCs due to low system requirements.


    Kimchi: A Stars in the Trash Story is a free puzzle adventure game made by Valhalla Cats. It was launched on Steam on August 7, 2025. In this game, you play as a kitten named Kimchi and explore a museum dedicated to cat history, featuring exhibits from ancient Egypt to feudal Japan. This game is a delightful nod to our feline friends and exists in the same universe as the main game, Stars in the Trash.

    Explore the Museum

    As you guide Kimchi through the museum’s different rooms, each is themed around a distinct historical period, showcasing the story of cats during that time with interesting props, objects, and puzzles. The emphasis is not on action but rather on observation, exploration, and solving problems. Players need to locate hidden switches, discover secret paths, and tackle simple puzzles to move forward in the game.

    Player Feedback

    Since its launch, Kimchi: A Stars in the Trash Story has garnered 72 reviews on Steam, and all of them are positive. Players have praised the hand-drawn animations and the delightful design, as well as the unique perspective it offers on cats in various cultures. However, some reviews have noted that the game is quite short, taking only about 10 minutes to finish, and doesn’t provide much of a challenge. It’s also evident that Kimchi serves more as a teaser or promotional tool for the main game, Stars in the Trash.

    System Requirements

    The compatibility with the Steam Deck, which is currently available on Amazon for $475, is listed as “Unknown.” That said, due to the game’s low system requirements, it is expected to perform well on most contemporary handheld PCs. If you’re interested, you can download Kimchi: A Stars in the Trash Story for free on Steam.

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  • New Free-to-Play Multiplayer Steam Game with Voice Chat Launches

    New Free-to-Play Multiplayer Steam Game with Voice Chat Launches

    Key Takeaways

    1. Inspiration and Launch: Cheese Rolling is a free indie game based on the Cooper’s Hill cheese rolling event in Gloucestershire, released on Steam on August 20, 2023.

    2. Gameplay Features: The game offers both online group races and solo play against AI, with loose controls that create fun crashes and pileups during races.

    3. Voice Chat Integration: Proximity voice chat allows players to interact lively during races, enhancing the social experience of the game.

    4. Positive Reception: The game has received nearly 170 reviews with 97% recommending it, praised for its funny physics and quick matchmaking system.

    5. Growth Potential: The game’s visibility is boosted by user-generated content and word-of-mouth, suggesting a potential increase in player base due to its low-commitment nature.


    Cheese Rolling is a free indie game that draws inspiration from the well-known Cooper’s Hill event in Gloucestershire, England. It became available on Steam on August 20, 2023. This yearly tradition includes participants dashing and tumbling down a steep hill after a cheese wheel.

    Game Features

    Races can host small online groups, and players can also compete solo against AI, making it easier to enjoy the game when no one else is online. The controls are designed to feel loose at high speeds, which leads to frequent crashes and pileups; this unpredictability is part of the fun, and most of the enjoyment stems from recovering after falls and navigating around other competitors. The game includes proximity voice chat, ensuring lively interactions during races. At launch, the content is somewhat limited. Besides the grassy hill, there are different course variations such as snowy tracks and underground levels that modify visibility and grip, while aesthetic upgrades aren’t a main focus.

    Player Reception

    For a game that’s free, the initial feedback has been very positive: players appreciate the funny physics and the voice chat feature, noting that the loose controls turn crashes into amusing moments instead of frustrating ones. Reviews from the press also highlight the free-to-download aspect and the quick matchmaking system. Currently, there are almost 170 reviews, with an impressive 97% of them recommending Cheese Rolling. The game’s visibility primarily comes from user-generated clips and word-of-mouth promotion, and if things continue this way, its popularity could rise even further. Given that it’s a low-commitment multiplayer game that truly delivers on its promises, it’s likely to attract even more players.

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  • Battlefield 1 vs. Battlefield 6: My Experience After the Beta

    Battlefield 1 vs. Battlefield 6: My Experience After the Beta

    Key Takeaways

    1. Contrasting Experiences: Playing Battlefield 1 after the BF6 Open Beta highlighted significant differences in gameplay and atmosphere, emphasizing the unique moments BF1 offers even after nearly ten years.

    2. Gameplay Limitations in BF6: The BF6 Open Beta featured smaller, cramped maps focused on close-quarters combat, which detracted from the large-scale battles fans expect from the franchise.

    3. Atmosphere and Setting: Battlefield 1’s World War I backdrop creates immersive gameplay experiences, with strategic elements influenced by map design, weather changes, and game-changing features like armored trains.

    4. Storytelling Through Gameplay: The maps in Battlefield 1 narrate a story through their design and combat pacing, providing a more engaging and memorable experience compared to the BF6 Beta’s modern but less impactful environments.

    5. Emphasis on Teamwork: Battlefield 1 excels in promoting teamwork, where effective squad play significantly enhances the gaming experience, making collaboration essential for success.


    After spending quite a bit of time in the Battlefield 6 Open Beta (check out my opinions about it here), returning to Battlefield 1 felt like entering a completely different war zone. Even though it’s been almost ten years since its launch, Battlefield 1 still amazed me with unique moments and experiences that newer titles, including the BF6 Open Beta, don’t quite capture – at least not yet. This isn’t about picking the best Battlefield game or guessing the future of the franchise. Rather, it’s about the genuine experience of playing these two contrasting games back to back and what each one has to offer right now – not considering what BF6 might bring in 6 weeks when it officially drops on Steam.

    Gameplay and Modes

    The Battlefield 6 Open Beta presented a gameplay loop that fans of the genre will recognize right away – fast matches, destructible environments, team-based fighting, and a solid selection of game modes. I tried every mode available, and they all had that familiar Battlefield vibe: chaotic, enjoyable, and filled with moments where teamwork really matters.

    Limitations of the Beta

    However, the beta felt constrained in a few significant ways. The maps were smaller and felt more cramped than many would expect from a full Battlefield experience. The emphasis was on high-energy, close-quarters combat rather than large-scale battles, which I really missed. Although the destruction was impressive and satisfying, the scale and variety were toned down, making the matches feel more like tight skirmishes instead of grand battles. Recently, leaks have revealed much larger maps likely coming with the full launch, which is fantastic – because fans like me love seeing battles unfold on a larger scale.

    Returning to Battlefield 1 after the BF6 Beta was like taking a breath of fresh air. Instead of tight matches, I found myself on vast battlefields filled with unpredictable moments and an atmosphere that quickly drew me in. And I must say, I hadn’t played this game in a super long time.

    Unique Setting and Atmosphere

    To be honest, Battlefield 1’s World War I backdrop is a major part of what makes it shine. The intricate trenches, wide-open hills, and deserts look great, sure, but they truly shape experiences on the battlefield. Maps like Monte Grappa made me feel uneasy as I navigated exposed ridges, always worried that a sniper could be lurking a kilometer away. It compelled me to think strategically about positioning and movement, rather than just rushing headlong into combat. What I mean to say is, it never felt thoughtless in any way. Plus, the HUD in BF1 is so much cleaner than BF6 (although it can be simplified in settings). It keeps the focus where it should be, which greatly enhances immersion.

    Another memorable map for me is Sinai Desert. The open sands and unpredictable weather changes like sandstorms kept me alert in a way that felt refreshing, even after years of playing shooters. These elements limit visibility and alter the entire pace of combat. Game-changing features like the armored train and behemoths are some of my favorite aspects of the game. They can shift the balance of a match in an instant. When one appeared, it immediately changed the way everyone played. Teams had to abandon their current plans and address this new threat. Because of all this, my time with BF1 felt vibrant in a way that BF6 Beta didn’t quite reach. But remember, I’m comparing my experience with an unfinished modern game to a nearly decade-old title – that’s a key factor here.

    Storytelling Through Gameplay

    In my view, Battlefield 1’s maps work perfectly because they narrate a story through gameplay. While playing the BF6 Open Beta, maps like Liberation Peak and Siege of Cairo felt modern and sleek, sure, but they lacked those huge, wild moments where the environment itself becomes part of the battle’s narrative.

    The combat pace in Battlefield 1 also deserves a ton of recognition. It strikes a balance between tactical and fluid, and it feels just right. The explosions hit hard, the weapons feel solid, and the kill feedback – oh, how I adore the kill feedback in BF1. The sounds, the screen effects, and the satisfaction of a precise shot are still unbeatable, even after all these years.

    The Importance of Teamwork

    Playing Battlefield 1 also reminded me how much the game appreciates teamwork. Squad play is a central feature of the Battlefield series, yes, but it is executed really well in BF1. When squads work together effectively, it changes everything. Spotting enemies for teammates, reviving fallen allies, and pushing objectives as a team feels significant and maintains high tension – even when playing with randoms.

    I really, really hope that Battlefield 6 can replicate the scale and cinematic flair of Battlefield 1. I enjoyed the gunplay a lot, and some new mechanics like dragging while reviving or the enhanced destruction system in the Beta. Based on the early reviews, Battlefield 6 will probably be a successful game – but whether it achieves “classic” status (like BF1) largely depends on the direction it takes after launch, and if it manages to keep a large part of its player base over time.


     

  • Free Access to Top MMO for Four Days: Check Eligibility Now

    Free Access to Top MMO for Four Days: Check Eligibility Now

    Key Takeaways

    1. Square Enix is offering four days of free access to Final Fantasy XIV for returning players.
    2. The game is a beloved MMORPG with an immersive story and rich world full of quests and secrets.
    3. Players must have an inactive service account linked to the paid version of the game for at least 30 days to qualify for free access.
    4. The free access offer lasts four days from the start date, so timing is important.
    5. Update 7.31, introducing a new planet, will launch around September 2, making it a great time to return to the game.


    The video game world is always changing, giving players many fun opportunities. Right now, there’s exciting news for fans of a beloved MMO that is free for a limited time.

    Free Access for Fans

    This is fantastic for those who love the Final Fantasy series. Square Enix is giving players a chance to experience four days of free access to Eorzea. Yep, you guessed it; this is about Final Fantasy XIV.

    A Beloved Adventure

    It’s not just any game that gets this special treatment, especially since it might come to the Nintendo Switch 2. Final Fantasy XIV is one of the most loved games in the series. The story immerses you in a wild world where you take on the roles of different heroes, tackling significant quests and battling deities that can take the form of fierce warriors. The world is rich and full of secrets waiting for you to discover.

    How to Join in

    If you’re interested in playing Final Fantasy XIV for free until September 23, there are some requirements. You must have at least one service account with the paid version of the game linked to it. Additionally, your account needs to have been inactive for a minimum of 30 days. So, if you want to take advantage of this offer, keep in mind that it lasts four days from when you start it. This means if you start playing on a Tuesday, your access will end the following Friday.

    Planning Your Adventure

    Make sure to choose wisely when to take part in this offer! Also, remember that update 7.31 is set to launch around September 2, introducing a new planet to explore. This could be the ideal time to jump back into the adventure.

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  • Next Week on Xbox Game Pass: Two New AAA Titles Arriving

    Next Week on Xbox Game Pass: Two New AAA Titles Arriving

    Key Takeaways

    1. Xbox Game Pass is focusing on quality over quantity, releasing only two major AAA titles in the last week of August.
    2. “Gears of War: Reloaded” launches on August 26 and is available on Xbox Game Pass from day one, featuring enhanced gameplay and graphics.
    3. Players will control Marcus Fenix in a remastered version of the original Gears of War, utilizing a variety of weapons and a strategic cover system.
    4. “Dragon Age: The Veilguard” is set to release in October 2024, featuring a story centered on combatting the Dread Wolf and the Veil’s destruction.
    5. Players can create their own hero and build relationships with seven unique companions, affecting both the narrative and gameplay outcomes.


    In the last week of August, Xbox Game Pass is prioritizing quality rather than quantity. While subscribers enjoyed five new games the week before, this time only two are coming. Nevertheless, both are major AAA titles, and one is debuting on the service right from its launch.

    Gears of War: Reloaded

    Gears of War: Reloaded, crafted by The Coalition alongside Sumo Digital and Disbelief, is set to release on August 26. This third-person shooter will be accessible on Xbox Game Pass right from day one. It’s a remastered edition of the original Gears of War, which first hit the market in 2006.

    Players will once more don the role of Marcus Fenix, commanding Delta Squad as they confront the Locust threat hidden underground. The gameplay focuses on the franchise’s well-known cover system, allowing for swift repositioning and strategic movements. In addition to the legendary Lancer rifle, which features a chainsaw bayonet, players can also use shotguns, grenades, and heavy weaponry for diverse combat scenarios. Reloaded introduces enhanced animations, better hit and damage feedback, and smoother movements, resulting in a more immersive and thrilling combat experience.

    Dragon Age: The Veilguard

    Dragon Age: The Veilguard, an action RPG set to release in October 2024, brings players back to the realm of Thedas. The narrative centers around the conflict against Solas, the “Dread Wolf,” who seeks to dismantle the Veil and throw the world into turmoil. Players must assemble a group of allies and thwart his plans before ancient forces are unleashed, leading to irreversible devastation for Thedas. The digital copy is currently selling for $30 on Amazon, while the physical edition is priced at $80.

    You get to create your own hero and guide a party of seven distinct companions, each possessing unique backstories, personalities, and skills. What makes this game unique is how your relationships with these characters can change the story’s direction. Combat employs a lively real-time system complemented by tactical pauses, class-specific abilities, and impactful combos. Your decisions will not only affect the game’s ending but also the strength of the relationships within your team.

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  • PS5 Prices Rise in U.S. Due to Tariffs, Discounts for Chinese Gamers

    PS5 Prices Rise in U.S. Due to Tariffs, Discounts for Chinese Gamers

    Key Takeaways

    1. PlayStation console prices in the U.S. have increased by $50 for the PS5, PS5 Digital Edition, and PS5 Pro.
    2. Gamers in China will enjoy lower prices starting August 25th, with the PS5 Digital Edition priced at $390 and the standard PS5 at $474.
    3. U.S. customers will pay $499.99 for the digital version and $549.99 for the regular PS5, with the PS5 Pro costing $749.99.
    4. The price increase in the U.S. coincides with tariffs affecting American gamers, despite Sony’s efforts to minimize their impact.
    5. Nintendo Switch and accessories have also seen price increases, challenging typical trends, while a new handheld version may be in development.


    The latest increase in prices for PlayStation consoles has left many gamers in the U.S. feeling upset. While not every retailer has adjusted their prices, the PS5, PS5 Digital Edition, and PS5 Pro now cost $50 more. To add salt to the wound, gamers in China will soon enjoy lower prices for the PS5. Daniel Camilo shared on social media that starting August 25th, these players will pay less for their consoles.

    Price Comparison

    When converted to USD, the PS5 Digital Edition will cost $390 in China, while the standard PS5 with a disc drive drops to $474. In comparison, U.S. customers will have to shell out $499.99 for the digital version and $549.99 for the regular console. The PS5 Pro is set to rise in price to $749.99, but it seems this isn’t part of the promotional offer in China.

    Frustration Among U.S. Gamers

    Even if the price reduction in China is just a short-term deal, the timing has annoyed PlayStation enthusiasts across the ocean. Sony is looking to grow its presence in the Asian market and is establishing a new branch to assist game developers in that region. However, this promotional offer comes at a time when U.S. tariffs aimed at China have led to increased costs for American gamers.

    Sony’s CFO Lin Tao recently pointed out that the company has taken measures to minimize the impact of tariffs. By May, they had built up a three-month stock of PS5 consoles in the U.S. Additionally, they moved some production out of China to dodge the penalties. Nevertheless, after a surge in sales, that stock ran out. The company stated that the controversial price hike was a result of the ongoing “challenging economic environment.”

    Nintendo Switch Price Trends

    A brief halt on higher tariffs in China didn’t stop the Nintendo Switch and accessories from seeing increased prices. Going against usual trends, older consoles are fetching higher prices as time goes on. The Switch 2 has maintained its launch price, but a more expensive handheld version might be on the horizon.

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  • Mortal Kombat Legacy Kollection Full Lineup Revealed at Gamescom 2025

    Mortal Kombat Legacy Kollection Full Lineup Revealed at Gamescom 2025

    Key Takeaways

    1. Collection Overview: Mortal Kombat: Legacy Kollection will feature remastered versions of 11 classic Mortal Kombat games from 1992 to 2003, enhancing the nostalgic experience for fans.

    2. Missing Titles: Notable games like the Nintendo 64 versions, Mortal Kombat Gold, and Shaolin Monks are excluded from the collection.

    3. Surprising Inclusions: Spin-off titles Mortal Kombat Mythologies: Sub-Zero and Special Forces are included, marking their return after being out of production for over two decades.

    4. Enhanced Features: The collection introduces new gameplay features like a rewind function, on-screen move lists, a Training mode, a Fatality Trainer, and online play with rollback netcode.

    5. Interactive Documentary: An interactive documentary showcasing the series’ history will be included, featuring interviews with key developers.


    Warner Bros. Interactive Entertainment, developer Digital Eclipse, and publisher Atari have finally unveiled the highly anticipated lineup for Mortal Kombat: Legacy Kollection during the Xbox showcase at Gamescom 2025. This collection will feature remastered versions of 11 classic Mortal Kombat games from the series’ early days, spanning the years 1992 to 2003.

    A Nostalgic Experience

    This collection is designed to satisfy fans who’ve longed for the original cult-classic experience on current gaming systems, boasting enhanced graphics, improved controls, and a range of new features to breathe new life into these beloved Mortal Kombat titles.

    Complete Roster Details

    The full lineup for Mortal Kombat: Legacy Kollection includes:

    Sadly, several Mortal Kombat games are not included, such as the Nintendo 64 versions, along with popular titles like Mortal Kombat Gold and Shaolin Monks that are deeply tied to the series’ origins.

    Surprising Inclusions

    One of the biggest shocks for fans was that Mortal Kombat Mythologies: Sub-Zero and Special Forces are part of the collection. These spin-offs from the PlayStation 1 era diverged from the main fighting gameplay and have been out of production for over two decades, making them some of the most difficult games to find in the franchise.

    Alongside the main titles, Mortal Kombat: Legacy Kollection introduces a rewind feature to facilitate gameplay, on-screen move lists for quick reference, a Training mode to hone your combos, and a Fatality Trainer to perfect those brutal finishers.

    Enhanced Features

    The game also includes online play with rollback netcode to ensure a smooth, lag-free experience. Players can unlock secret characters, customize game settings to match their preferences, and explore hidden developer menus for a distinctive Mortal Kombat adventure.

    Additionally, the game presents an interactive documentary showcasing the series’ history, featuring exclusive interviews with original developers like John Tobias, Ed Boon, Dan Forden, and John Vogel.

    While an exact release date hasn’t been announced yet, Mortal Kombat: Legacy Kollection is set to launch later in 2025, with a special Kollector’s Edition scheduled for release on December 12, 2025.

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  • Sony Sells EVO Stake to Nodwin Gaming, Remains a Sponsor

    Sony Sells EVO Stake to Nodwin Gaming, Remains a Sponsor

    Key Takeaways

    1. Sony Interactive Entertainment has sold its share in the Evolution Championship Series (EVO) to NODWIN Gaming, an esports firm from India.
    2. The financial details of the deal remain undisclosed, but SIE will continue to sponsor EVO globally until 2028.
    3. The transition in ownership is seen as a significant milestone for EVO, which is experiencing growth after a record-setting event in Las Vegas.
    4. NODWIN is expanding its global presence by acquiring other companies and has raised $63 million in funding from various investors.
    5. Qiddiya, a Saudi Arabian entertainment project, has become a new global partner and investor in EVO, further strengthening its partnerships.


    Sony Interactive Entertainment has divested its share in the Evolution Championship Series, commonly known as EVO, to NODWIN Gaming. NODWIN is an esports and entertainment firm from India, owned by Nazara Technologies and supported by Sony Group Corporation.

    Financial Details Unrevealed

    The specific financial aspects of this deal have not been made public, establishing NODWIN as the new primary shareholder and co-owner of the leading fighting game tournament. Even though SIE has stepped back from owning EVO, they have expressed a strong commitment to sponsoring the event worldwide until 2028, ensuring that it continues to thrive and uphold its importance within the fighting game community.

    Major Announcement

    This news was shared through a “Business Update” blog post on EVO’s official website, where the tournament highlighted this change in ownership as “a significant milestone” in its development. Phil Rosenberg, SIE’s Vice President and Head of Global Partner Development and Relations, spoke about the transition, stating:

    “When SIE purchased EVO along with RTS in 2021, we intended to assist the EVO community in expanding and showcasing the talents and enthusiasm of fighting game fans on an international platform. As SIE shifts to become an EVO sponsor, the momentum for EVO has never been greater, especially after a successful event in Las Vegas and plans to reach new regions.”

    Ongoing Expansion

    This ownership transition occurs as EVO continues to grow, following a record-setting event in Las Vegas in 2025, which saw over 10,000 participants competing in popular titles like Street Fighter 6, Tekken 8, and Mortal Kombat 1. EVO is also planning to introduce new regional tournaments, with a first-time event in Europe.

    NODWIN has been actively acquiring other companies, such as AFK Gaming, to strengthen its global presence. The firm has successfully raised $63 million in funding over five rounds, drawing support from investors like Sony and Pratithi Investments.

    New Partnerships

    The update also announced Qiddiya, a Saudi Arabian entertainment and gaming project, as the new global partner for EVO and an investor in RTS.

    As SIE withdraws from its ownership position, its goal of continuing to sponsor EVO indicates a desire to keep PlayStation at the forefront of EVO events. This may include showcasing new products such as the recently revealed FlexStrike fight stick and playable demos of future fighting games like Marvel Tokon: Fighting Souls.

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  • Capcom Acknowledges Monster Hunter Wilds Did Not Meet Expectations

    Capcom Acknowledges Monster Hunter Wilds Did Not Meet Expectations

    Key Takeaways

    1. Sales Performance: Monster Hunter Wilds achieved 10 million units sold in its first month but only 477,000 additional units from April to June 2025, falling short of Capcom’s sales expectations.

    2. Investor Insights: Capcom acknowledged that the weak sales of Monster Hunter Wilds were offset by stronger sales of older titles like Devil May Cry and Resident Evil due to promotions and marketing efforts.

    3. Sales Ranking: Monster Hunter Wilds ranked ninth in unit sales for Capcom’s Q1, trailing behind successful titles like Devil May Cry 5 and Resident Evil Village.

    4. Stock Impact: Capcom’s stock price declined by 9.5 percent following the earnings announcement due to the lack of strong sales momentum from Monster Hunter Wilds.

    5. Technical Issues: Sales decline was partly attributed to technical difficulties on the PC platform, including optimization problems and performance issues related to the game’s design.


    In a recent conference about its financial performance for the first quarter of FY2025, Capcom recognized that Monster Hunter Wilds, the newest major title in the series, has not met the company’s sales expectations, despite a strong start. The sales in this quarter fell below what Capcom had hoped for, even though the game launched successfully.

    Launch Success

    Monster Hunter Wilds hit the market on February 28, 2025, for platforms including PlayStation 5, Xbox Series S|X, and PC, achieving a remarkable milestone of 10 million units sold in just the first month. However, the company could only sell an additional 477,000 units from April to June 2025, which brought the total sales of Monster Hunter Wilds to 10.585 million units by June 30, 2025.

    Investor Q&A Highlights

    During the Q&A session with investors, one inquiry specifically focused on the sales performance of Monster Hunter Wilds:

    “It appears that the weak sales of Monster Hunter Wilds in the Digital Contents segment were balanced out by sales from older titles in franchises like Devil May Cry and Resident Evil. Is that right?”

    Capcom’s response was somewhat detailed but ultimately confirmed that their expectations were not achieved:

    “Sales of Monster Hunter Wilds in the first quarter did not meet our original projections. Conversely, we saw an uptick in sales for the Devil May Cry series, thanks to promotions linked to a new animated series, while Resident Evil series sales benefited from marketing efforts surrounding the announcement of the next installment, Resident Evil Requiem.”

    Sales Comparisons and Market Impact

    This development places Monster Hunter Wilds in ninth position for Capcom’s Q1 unit sales, trailing behind established titles like Devil May Cry 5, which sold 1.782 million units, and Resident Evil Village, which recorded sales of 923,000 units during the same timeframe. The lack of strong sales momentum resulted in a 9.5 percent decline in Capcom’s stock price after the earnings announcement.

    Despite this, Capcom reported strong overall financial results, with net sales reaching 45.5 billion yen (approximately $303 million), marking a 53.7 percent year-over-year growth, while operating income surged by 90.8 percent to 24.6 billion yen (around $164 million).

    Technical Issues Affecting Sales

    The decline in sales for Monster Hunter Wilds has been linked to several well-known technical difficulties on the PC platform, where problems related to optimization and the older RE engine used for the game’s open-world design have caused spikes in CPU usage, lagging, and performance challenges across various system setups.

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