S-Game Reveals 60 Minutes of Phantom Blade Zero Gameplay Footage

Key Takeaways

1. The Phantom Blade Zero gameplay demo showcased at S-GAME’s “S-Party event” featured a hands-on look at a single side quest, highlighting the Wuxia action RPG’s mechanics and design.

2. YouTube channels shared extensive gameplay footage, revealing dynamic combat, intricate level design, and a captivating rock-inspired soundtrack, particularly in the “Seven Star Sword Formation” level.

3. The game offers three difficulty levels: Wayfarer, Gamechanger, and Hellwaker (available in NewGame+), with attendees finding Gamechanger notably challenging.

4. Players can switch weapons during combat and utilize a unique EX gauge meter, distinguishing the game’s mechanics from traditional stamina systems in other games.

5. A playable demo will be available at Gamescom 2025, with future showcases planned for ChinaJoy 2025 and the Tokyo Game Show 2025, building anticipation for the game’s release.


Multiple YouTube channels have recently shared unedited footage of Phantom Blade Zero from S-GAME’s two-day “S-Party event” in Beijing, which took place on July 26–27, 2025. The gameplay showcased a hands-on demonstration, giving players in-depth information about the Wuxia action RPG. The director mentioned that the focus was on a single side quest.

YouTube Highlights

YouTubers like Punish (linked below) have posted 50–60 minutes of gameplay, showing off the game’s wild combat, detailed level design, an amazing rock-inspired soundtrack, and exciting boss fights.

The gameplay highlighted a level called the “Seven Star Sword Formation,” filled with secret bosses, hidden items, and weapons such as the Soft Snake and White Serpent & Crimson Viper, which were first shown in a trailer from January 2025.

Difficulty Levels and Player Feedback

Attendees of the demo reported three difficulty levels: Wayfarer, Gamechanger, and Hellwaker, which is only available in NewGame+. Those who played the demo found Gamechanger to be quite challenging, with some struggling to defeat even the first boss.

Players can change weapons during battles, combining light and heavy attacks, countering enemy moves, and building an EX gauge meter, which is different from the stamina bars used in other games. The excitement around the game is also boosted by rising expectations for Chinese video game development, inspired by games like Black Myth: Wukong. However, Phantom Blade Zero aims to create its own identity as a “Wuxia Action Game,” as stated by S-GAME’s CEO, Soulframe Liang:

“We found ourselves on a journey we didn’t anticipate… crafting something that resonates with us deeply, yet is seldom seen in games.” S-GAME promises that Phantom Blade Zero will be rich in content, featuring a campaign lasting 30–40 hours along with multiplayer endgame activities that include boss rushes and roguelike dungeons.

Game Comparison and Upcoming Events

Liang emphasized that the game is neither a Soulslike nor a standard action RPG. Instead, it blends elements from Devil May Cry, Sekiro, and Ninja Gaiden. Recent footage supports this unique concept.

For those eager to try Phantom Blade Zero early, there will be a playable demo available at Gamescom 2025, which takes place from August 20 to 24 in Cologne, Germany. S-GAME will have a booth measuring 500m² in Hall 6 (B-050G) with 60 demo stations.

More gameplay content could be coming soon, as additional showcases for Phantom Blade Zero are planned for ChinaJoy 2025, which runs from August 1 to 4, and the Tokyo Game Show 2025, scheduled for September 25 to 28.

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