PS6 and Next-Gen Xbox to Use Fast AMD UDNA GPU Architecture

Key Takeaways

1. The PS5 and Xbox Series consoles are in the later stages of their lifecycle, with potential next-gen consoles expected by 2027.
2. Both the upcoming Xbox and PlayStation 6 will likely use AMD technology, specifically the UDNA-based integrated GPU.
3. The UDNA architecture is expected to offer a 20% increase in speed per Compute Unit and improved ray tracing performance compared to the current RDNA 4 architecture.
4. Next-gen consoles may feature increased RAM, faster CPUs, and potentially eliminate physical disk drives in favor of digital downloads.
5. Microsoft plans to release multiple variants of the next-gen Xbox, similar to the current Xbox Series S and X.


Assuming that Sony and Microsoft keep the same 7-year console cycle they have followed for the last two generations, the PS5 and Xbox Series consoles are now in the later stages of their lifecycle. Consequently, there are talks online suggesting that we might see the next-generation Xbox and the PlayStation 6 by 2027.

Next-Gen Hardware

When these consoles are released, both the upcoming Xbox and PlayStation 6 are set to be powered by AMD technology. Microsoft has confirmed its partnership with AMD for the next-gen Xbox, while leaks indicate that the PS6 will use an AMD SoC featuring a UDNA-based integrated GPU.

Architectural Advancements

Reportedly, RDNA 5 or UDNA is AMD’s forthcoming GPU architecture, which is expected to provide notable enhancements over the existing RDNA 4 architecture found in the RX 9000 series. A well-known leaker, KeplerL2, has mentioned on the NeoGAF forums that both the PS6 and the next-gen Xbox will share the same GPU architecture.

KeplerL2 hasn’t disclosed any information regarding the CPU or other specifications of the consoles. While the next-gen Xbox and PS6 will likely have the same GPU architecture, their final configurations could differ. Therefore, the Xbox and PS6 may feature distinct CPUs, Compute Units, and additional components.

Performance Expectations

In terms of performance, KeplerL2 hints that the UDNA architecture may deliver a 20% increase in speed per Compute Unit compared to RDNA 4 and offer “around 2x” better RT/AI performance. The RDNA 4 already provides significant RT improvements over the RDNA 3 architecture used in the Xbox Series and the base PS5. If UDNA achieves a 2x RT improvement, the upcoming consoles will be formidable in ray tracing capabilities.

Additionally, since AMD is nearly on par with Nvidia in image upscaling technology, games on the new Xbox and PS6 consoles should both look stunning and perform well.

Hardware and Storage Innovations

Besides the buzz surrounding the UDNA architecture, there’s limited information regarding the hardware of the next-gen consoles. However, we can anticipate that both the next-gen Xbox and PS6 will feature increased RAM, a considerably faster CPU based on the Zen 5 or Zen 6 architecture, and possibly even PCIe Gen 5 storage.

Moreover, it wouldn’t be astonishing if both Sony and Microsoft chose to eliminate physical disk drives. As many players now prefer downloading games digitally, the next-gen PS6 and Xbox consoles could be entirely digital.

Multiple Variants

Lastly, Microsoft has essentially confirmed the release of multiple next-gen Xbox consoles. Thus, there will likely be various AMD SoCs for these consoles, similar to the Xbox Series S and X.

It’s important to approach the insights from KeplerL2 and our assumptions with skepticism. We won’t know the exact designs of the next Xbox and PS6 until official information is released.

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