PS5 Power Saver Mode Tests Show Enhanced Performance for PS6 Handheld

Key Takeaways

1. Power saver mode on PS5 may hint at features for the upcoming PS6 handheld.
2. Demon’s Souls runs at 1440p/30 fps in power saver mode, with occasional drops in performance.
3. Significant power consumption reduction noted, from 200 watts to 100 watts on PS5, and similar results for PS5 Pro.
4. Days Gone Remastered shows varied performance, with frame rates dropping to 45 fps in demanding scenarios.
5. The PS6 handheld is expected to have lower power consumption and may implement adjustments for better performance.


Many players think the power saver mode on the PS5 is a look at what’s to come. While it might not be that exciting for current consoles, this feature could be crucial for the expected PS6 handheld. Digital Foundry conducted thorough tests on two PS5 games that utilize this new mode. Their findings show that developers are using various strategies to achieve better performance efficiency.

Demon’s Souls Efficiency

In the case of Demon’s Souls, saving energy was achieved through simple adjustments. The PS5 game typically runs in either a 4K/30 fps cinematic mode or a 1440p/60 fps option. But in power saver mode, this becomes the only setting available, even for the PS5 Pro. The YouTube video shows that, apart from a few occasional drops, players generally see graphics maintain a resolution of about 1440p/30 fps.

Power Consumption Analysis

Regarding power usage, Digital Foundry noted an approximate 50 percent drop in wattage. The consumption decreased from around 200 watts to 100 watts on the PS5, with the PS5 Pro being slightly more efficient.

Days Gone Remastered shows another method for developers to save power. Unlike Demon’s Souls, players can still select between a 1440p/60 fps performance mode or a 4K/30 fps quality mode. However, testers found that the graphics often didn’t reach those resolutions. Occasionally, checkerboard rendering was visible. In performance mode, when many objects appeared on screen, frame rates dipped to as low as 45 fps, resulting in a pixelated scene.

Overall Performance Insights

The open-world survival game was more demanding than Demon’s Souls in the new PS5 power saver mode. Digital Foundry recorded a decrease from 235 watts to 115 watts, reflecting a similar percentage drop.

Overall, these findings correspond with some leaked specs for the PS6 handheld. According to Moore’s Law is Dead, the device will limit CPU usage to 8 threads and reduce the clock speed of its GDDR6 memory by 50%. Nevertheless, the Canis will require additional adjustments to deliver satisfactory performance. A resolution lower than 1440p when undocked could be beneficial. Improvements in upscaling and other RDNA 5 features might also yield considerable advantages.

The portable PS6 is expected to have a significantly lower power consumption than the tested PS5 games. Yet, as a promising initial step, visuals remained acceptable in many scenarios while using half the power.

Source:
Link


 

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *