Nintendo Switch 2 Can Run Xbox Series S Games, Says Game Developer

Key Takeaways

1. Eoin O’Grady claims the Nintendo Switch 2 performs similarly to the Xbox Series S in handheld mode but slightly underperforms without DLSS technology.
2. The Switch 2 features a Tegra T239 SoC with 46 Ampere Tensor Cores and custom DLSS upscaling, enhancing its image quality and performance.
3. The Switch 2’s octa-core ARM Cortex-A78C CPU is slightly more powerful than the PS4’s CPU, making it competitive for modern gaming.
4. Games running at 60 FPS on the Series S should be easily ported to the Switch 2, while CPU-heavy games may require extra optimization.
5. Impressive ports on the Switch 2, like Street Fighter 6 and Cyberpunk 2077, demonstrate its technical capabilities, with some games outperforming the Series S.


Virtuos’s Eoin O’Grady has made some daring statements regarding the performance of the Nintendo Switch 2. He claims that in handheld mode, the Switch 2 offers performance similar to the Xbox Series S. But when NVIDIA’s DLSS technology comes into play, the situation changes.

Insights from Eoin O’Grady

In a conversation with WCCFtech, Eoin O’Grady, who is the Technical Director at Black Shamrock (a part of Virtuos), provided insights into the performance of the Switch 2. He compared it with both the Xbox Series S and the PS4. He stated that the performance of the Switch 2 is slightly under that of the Series S in handheld mode.

Performance Features

Thanks to the Tegra T239 SoC that the Switch 2 uses, which includes 46 Ampere Tensor Cores, it also features custom DLSS upscaling that enhances image quality and performance. According to O’Grady, “In terms of GPU, the Switch 2 is a bit under the Series S; this is especially clear in handheld mode. However, the Series S lacks support for technologies like DLSS, which the Switch 2 has. This makes their GPU capabilities quite comparable overall.”

CPU Comparisons

On the CPU side, the Switch 2 stands up well against the PS4, equipped with an octa-core ARM Cortex-A78C CPU, which is slightly more powerful compared to the PS4’s octa-core AMD Jaguar x86-64 CPU.

While the Switch 2’s ARM CPU might seem like a limitation, O’Grady notes that many modern games rely heavily on the GPU, particularly if they are well-optimized. This suggests that games running at 60 FPS on the Series S should be relatively easy to port to the Nintendo Switch 2. The only issue seems to be with CPU-heavy games, which can still be transitioned with some extra optimization. O’Grady elaborated:

“Any game that runs at 60 FPS on the Series S should easily be ported to the Switch 2. Also, a 30 FPS game from the Series S that relies on the GPU should transfer well. However, games that involve complex physics, animations, or other CPU-demanding features might face difficulties in achieving 30 or 60 FPS or may need extra optimization during the porting process.”

Impressive Game Ports

The Nintendo Switch 2 has already showcased some remarkable ports that highlight its technical strengths. For instance, the port of Street Fighter 6 for the Switch 2 not only matches the performance of the Xbox Series S but also delivers superior texture and image quality. Additionally, CD Projekt RED’s Switch 2 adaptation of the graphically demanding Cyberpunk 2077 runs smoothly at 30 FPS in Quality mode and 40 FPS in Performance mode.

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