Tag: Switch 2

  • Donkey Kong Bananza Review: FSR 1 vs. DLSS and Frame Rate Issues

    Donkey Kong Bananza Review: FSR 1 vs. DLSS and Frame Rate Issues

    Key Takeaways

    1. Donkey Kong Bananza shows progress in the 3D platforming genre but does not fully utilize the enhanced specs of the Switch 2.
    2. The game uses older FSR 1 upscaling technology, resulting in softer graphics compared to newer technologies like DLSS.
    3. Handheld mode offers better performance with a stable resolution of 1080p, while docked mode struggles to maintain 1200p and often drops in resolution.
    4. Performance issues arise from double-buffered vsync, leading to noticeable stutters and frame rate drops, especially during boss battles.
    5. Despite technical flaws, the game’s character and map designs are well-received, with impressive destructible physics enhancing player engagement.


    Digital Foundry has released its review focused on the performance of Donkey Kong Bananza. While the site acknowledges that the Switch 2 title marks progress within the 3D platforming genre, it also points out some technical issues. John Linneman indicates that the game does not fully take advantage of the enhanced specifications of the Switch 2.

    Critiques on Graphics

    A lot of the feedback highlights the use of the older FSR 1, which is less effective than the newer DLSS upscaling technology. The vibrant above-ground and underground settings are filled with intricate details. However, Linneman feels that the visuals would benefit from clearer graphics if a more modern upscaler had been used. The combination of FSR and the SMAA post-process anti-aliasing leads to images that may appear softer than what some players anticipated.

    Handheld vs. Docked Performance

    Interestingly, Digital Foundry found that Donkey Kong Bananza performs better in handheld mode. When docked, the game only reaches a maximum resolution of 1200p, but it frequently drops below that level. Naturally, these visual flaws become more apparent on larger screens.

    In handheld mode, the game maintains a stable resolution of 1080p. The Variable Refresh Rate (VRR), which doesn’t work when docked, could help in keeping the gameplay smooth. Unfortunately, similar to other Switch 2 titles, the VRR feature fails to function at 40 fps or lower. This issue arises in Donkey Kong Bananza, particularly during boss battles and certain animations, which heavily impact the frame rates.

    Performance Hiccups

    Linneman also attributes some performance issues to double-buffered vsync, which causes noticeable stutters. Instead of having smaller dips below 60 fps, the game often displays visuals at just 30 fps.

    Fortunately, these graphical drawbacks did not spoil the overall experience for Linneman. Looking at its Metacritic score, many reviews of Donkey Kong Bananza praise the character and map designs as delightful. Additionally, the destructible physics are impressive, enhancing the players’ connection to the game’s virtual environment. Nonetheless, since development began on the original console, not all of the enhanced features of the Switch 2 are fully showcased.

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  • Switch 2 Update Enhances Backward Compatibility Features

    Switch 2 Update Enhances Backward Compatibility Features

    Key Takeaways

    1. Some original Switch titles, like Portal 2, faced crashes and stability issues on the Switch 2 before the firmware update.
    2. Firmware version 20.2.0 fixes Parental Control transfer issues, network search problems, and enhances system stability.
    3. The update has improved backward compatibility, resolving issues for games like Portal 2 and Crypt of the Necrodancer.
    4. User feedback indicates that games such as Age of Calamity and Slay the Spire are performing better, while Borderlands 3 still has bugs.
    5. Clearer patch notes detailing specific fixes would be beneficial for users.


    Some original Switch titles have faced problems while running on the Switch 2, including crashes and stability issues. One notable case is Portal 2, which would frequently crash after it was updated. However, with the new firmware update, Nintendo appears to have tackled some of these compatibility challenges, although the patch notes remain quite limited.

    Firmware Update Release

    Nintendo rolled out firmware version 20.2.0 which, per the official patch notes, resolves the issue where Parental Control settings were not transferring from the original Switch to the Switch 2 during system migration. It also fixes the problem of getting stuck on the “Searching for networks” screen and enhances overall system stability. What’s not mentioned is the improved backward compatibility for certain titles.

    Compatibility Improvements

    Data miner OatmealDome observed that the update has resolved the crashing issue for Portal 2 on the Switch 2. The Nintendo eShop has also been modified to confirm that the game is compatible with the Switch 2. Another user pointed out that Crypt of the Necrodancer is now functioning, and its store page, which previously marked the game as unsupported for the Switch 2 until July 8 (as per a Wayback Machine snapshot), now indicates “Supported – Game behavior is consistent with Nintendo Switch.”

    User Feedback

    Various users have reported that games like Age of Calamity and Slay the Spire are now performing well too. However, not every game has seen improvements, as Borderlands 3 continues to have bugs, noted by a commenter on OatmealDome’s post.

    Overall, it’s encouraging that Nintendo is making efforts to enhance the stability and compatibility of some original Switch games with the Switch 2. Nevertheless, it would be more beneficial if the patch notes included clearer details about what specific fixes were implemented.

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  • Donkey Kong Bananza Devs Discuss Switch 2 Specs & Game Screenshot

    Donkey Kong Bananza Devs Discuss Switch 2 Specs & Game Screenshot

    Key Takeaways

    1. Development Shift: Donkey Kong Bananza started on the original Switch, but development shifted to the new Switch 2 in 2021.
    2. Enhanced Visuals: The Switch 2 allows for improved graphics, enabling more objects in the environment and enhanced interaction, including destructible elements.
    3. Voxel Graphics: The game uses voxel technology for graphics, which requires the increased memory capacity of the Switch 2 to manage complex objects effectively.
    4. Performance Goals: The new console aims for 60fps, supported by its powerful Nvidia chip, despite potential frame rate drops noted by the team.
    5. Release Date: Donkey Kong Bananza is set to be released on July 17th, with players set to evaluate its overall performance upon launch.


    Recently, it was revealed to gamers that the creation of Donkey Kong Bananza started on the original Switch. A new interview from Nintendo titled “Ask the Developer” indicates that the shift to the new console began in 2021. Kenta Motokura, Daisuke Watanabe, and Wataru Tanaka also explained how the specs of the Switch 2 enhance the 3D platforming experience.

    Screenshots and Visuals

    With the release date of Donkey Kong Bananza set for July 17th, the team has shared the first screenshot showing what the game will look like on the Switch. The small comparison images make it hard to see differences in visual quality. However, many improvements become evident when players interact with the game world.

    Art Director Watanabe stated, “One of the most noticeable enhancements was that we could add many more objects in the environment than we could before.” A key attraction of the Switch 2 version is the ability for players to destroy nearly everything around and beneath Donkey Kong.

    Technical Details

    The graphics in Donkey Kong Bananza utilize voxels, which are like 3D pixels. As objects grow in size and complexity, they can quickly drain a console’s resources. Only the improved specs of the Switch 2, which feature extra memory capacity, make it possible for these objects to be destroyed in a believable way.

    In the interview, Game Director Tanaka highlighted that the processing power of the new handheld was also crucial. There’s no proof that the Switch 2 game employs DLSS, but the Nvidia chip in the system has shown to be capable. This allows developers to aim for 60fps even with intricate maps and realistic explosions.

    Performance Considerations

    Although the team has praised the Switch 2, Kazuya Takahashi earlier acknowledged some frame rate drops. He assures, however, that the retail version will provide a smooth gaming experience overall. Players will ultimately assess how serious these performance issues are following the release of Donkey Kong Bananza.

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  • Nintendo eShop Filters Out Shovelware for Switch and Switch 2 Games

    Nintendo eShop Filters Out Shovelware for Switch and Switch 2 Games

    Key Takeaways

    1. Nintendo improved its eShop to reduce shovelware and enhance browsing before the Switch 2 release.
    2. New publishing rules limit game bundles to five in the first year to prevent ranking manipulation.
    3. Nintendo aims to combat imitation and AI-generated artwork by banning certain edits post-release.
    4. The company is focused on keeping the eShop safe for younger players by blocking inappropriate content.
    5. Developers are concerned that changes may hinder visibility for lesser-known indie games in the eShop.


    Before the release date for Switch 2, Nintendo made improvements to its eShop for better browsing. In certain areas, the company took steps to lessen the amount of visible shovelware. According to IGN, Nintendo has set new publishing rules in Japan and other Asian regions. The aim is to limit low-quality or inappropriate Switch and Switch 2 games that appear at the top of search results.

    New Guidelines for Game Bundles

    The comprehensive strategy for cleaning up the Nintendo eShop includes restrictions on game bundles. Publishers who quickly make games often bundle multiple titles together to achieve higher rankings. Now, these publishers are only allowed to list five bundles for the first year after a game’s launch.

    Imitation and AI Artwork Concerns

    Some publishers profit from mimicking popular games by using similar titles or descriptions. Shovelware sometimes uses generative AI to create appealing visuals. Nintendo is trying to stop this by banning some edits after a game is released.

    The issue of spam and inappropriate listings is also a problem in other stores, like the PlayStation Store. Still, some buyers view Nintendo as more family-friendly, which raises expectations for keeping the eShop safe. To protect younger players, Nintendo has advised companies against overly sexual or political content. If a game promotes criminal behavior or discrimination, it could be blocked.

    Developer Concerns About Changes

    IGN also talked with developers who are worried about the changes to the Nintendo eShop. While the intentions are good, it might prevent players from finding lesser-known Switch games.

    Some publishers expressed similar feelings when Nintendo made other adjustments to the marketplace. Instead of ranking titles based on the most downloads in the last two weeks, it started favoring sales from the past three days. As a result, buyers often see popular first-party games listed first. Meanwhile, lower-priced indie games might get lost in the ever-growing Nintendo eShop.

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  • Donkey Kong Bananza Physical Copies for Nintendo Switch 2 on eBay

    Donkey Kong Bananza Physical Copies for Nintendo Switch 2 on eBay

    Key Takeaways

    1. An eBay seller is offering 15 copies of “Donkey Kong Bananza” ahead of its official release on July 17, with prices reaching nearly $100.
    2. The source of the seller’s copies is unclear, but it is speculated they may have acquired them from a retail store with early shipments.
    3. Buyers face potential shipping concerns, as late arrivals may make inflated prices seem unworthy; the seller offers two-day shipping.
    4. There are questions about whether the game can be played before the release date, as it uses a regular cartridge, but Nintendo’s console banning policies may deter early play.
    5. Some gamers are critiquing Nintendo’s limited first-party game selection for the Switch 2, although “Donkey Kong Bananza” may hold them over until other titles are released.


    Most gamers probably won’t get their hands on Donkey Kong Bananza until it officially comes out on July 17. Yet, an eBay seller has somehow managed to snag 15 copies of this 3D platformer, putting them up for sale on the site. Fans are shelling out more than the suggested retail price for the Switch 2 game, with some transactions nearing $100. Numerous images of the packaging have popped up on the Switch 2 subreddit.

    Mystery of the Seller’s Source

    It’s not really known how this seller got their hands on Nintendo’s highly awaited first-party title. The review embargo lifts on July 16, so it’s likely that journalists might have gotten early access to the game. However, given the number of copies available, it seems more probable that the seller sourced them from a retail store that has already received their shipment.

    Shipping Concerns for Buyers

    One major problem buyers are facing due to the Switch 2 leak is shipping times. If the game doesn’t show up before the official release date of Donkey Kong Bananza, then paying those inflated prices might not seem worth it. Aware of this potential issue, the eBay seller has promised a two-day shipping option along with priority processing.

    Early Playability Questions

    There’s also the question of whether gamers can actually play the game before July 17. Since it comes on a regular cartridge instead of a Game-Key Card, it should theoretically be playable. The back of the retail case does mention online connectivity needs, but similar warnings appear on other Switch 2 titles that work fine offline. Gamers have managed to play Nintendo games early in the past, but the company’s strict console banning policies might make players think twice.

    When Donkey Kong Bananza becomes widely available, players will get to smash through various underground levels. With destructible and throwable items, gameplay should be more diverse as Donkey Kong and Pauline take on the villains from VoidCo.

    Nintendo’s Game Library Critique

    Some gamers have voiced their concerns over Nintendo’s limited selection of first-party games for the Switch 2. The new Kong adventure may keep players entertained until titles like Metroid Prime 4: Beyond and Kirby Air Riders are released.

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  • Nintendo Surveys Game-Key Card Format Amid Switch 2 Criticism

    Nintendo Surveys Game-Key Card Format Amid Switch 2 Criticism

    Key Takeaways

    1. Nintendo’s newest console has seen strong sales, but fans are worried about the shift to Game-Key Cards.
    2. Game-Key Cards require additional downloads, leading to concerns about the decline of physical media.
    3. Nintendo conducted a short survey in Japan to gauge opinions on Game-Key Cards versus digital versions.
    4. The survey’s third question does not address traditional Game Cards, which critics find limiting.
    5. 70% of Japanese gamers prefer physical media, contrasting with North American players who may be more accepting of digital trends.


    Most reports indicate that the release of Nintendo’s newest console has been a big hit in terms of sales. However, fans have raised worries about a new format that is becoming typical for third-party Switch 2 titles.

    Game-Key Cards Cause Concern

    Game-Key Cards are cartridges that carry just a small amount of data, requiring users to download additional content. This situation has alarmed some buyers, who lament the decline of physical media. Perhaps in response to these sentiments, Nintendo sent out a survey to gamers in Japan regarding Game-Key Cards.

    Survey Details and Gamer Opinions

    As found by NintendoSoup, the survey is quite short, comprising only three questions about these debated cartridges. The first question asks gamers if they possess a Game-Key Card or know anything about this format. The second question assesses their understanding of the download requirements and how to start games. Lastly, participants must indicate whether they prefer Game-Key Cards or fully digital versions.

    Interestingly, the third question does not reference Switch 2 games that utilize traditional Game Cards. Critics could argue that Nintendo is missing the mark by limiting gamers to a choice between two digital options.

    Focus on the Japanese Market

    Fans might question why Nintendo only surveyed players in Japan. The company has frequently adopted a distinct strategy for this market. The price for the Japanese version of the Switch 2 was lower than many analysts anticipated. When converted, it amounts to around $343, and it’s reported that Nintendo provided retailers with the handhelds at lower wholesale prices. Although the manufacturer has denied this rumor, it recognizes the significance of physical stores in the region.

    In 2023, the CESA Games White Paper indicated that 70% of gamers in Japan still prefer to buy physical media. This trend is particularly evident with the Switch, where digital gaming lags behind that on PlayStation consoles. On the other hand, data shows that players in North America may be more open to industry changes. Nintendo could be concerned that the backlash against Game-Key Cards will be more pronounced in Japan than elsewhere.

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  • Dbrand Responds to Killswitch Switch 2 Case Issues with Free Joy-Con Grips

    Dbrand Responds to Killswitch Switch 2 Case Issues with Free Joy-Con Grips

    Key Takeaways

    1. Dbrand’s Killswitch case for Switch 2 has faced issues with Joy-Cons detaching.
    2. The company plans to offer free replacements and has redesigned the grips to minimize detachment problems.
    3. Dbrand’s initial response to user complaints was unsatisfactory, leading to increased frustration among customers.
    4. The dock adapter has caused difficulties in docking and removing the console, prompting Dbrand to provide silicone friction pads.
    5. New buyers of the Killswitch will receive the updated design improvements automatically, though some customers remain skeptical.


    The Dbrand Killswitch is a high-end case for the Switch 2 that promises to safeguard the much-desired new handheld device. Sadly, a few problems have arisen, leading to dissatisfaction among users, and the company’s first response only fueled the frustration.

    Solving the Issues

    Dbrand now asserts that revamped grips will fix the issue with Joy-Cons detaching. They also found a solution for the Switch 2 dock adapter that was causing a loose connection. Customers can look forward to an announcement regarding free replacements in the near future.

    Gamers’ Frustration

    When users tested the Killswitch, they found that the controllers could easily come loose from the console. The case’s Joy-Con grips were interfering with the groove near the magnetic connection points. In response to videos showing consoles falling, Dbrand claimed that players shouldn’t only grab a Joy-Con with one hand. This explanation did little to appease buyers, who were calling for a fix.

    Attempting to Rebuild Trust

    A recent post on Reddit suggests that Dbrand is trying to win back the loyalty of its fans. The company is looking at making small tweaks to the grips to minimize unexpected detachments. Instead of minor changes, they have completely redesigned the accessories, now naming it a “Joy-Lock.” A video released on the official Dbrand subreddit demonstrates how gamers can hold the Switch 2 at one end while keeping the Joy-Cons securely attached.

    Docking Challenges

    The Killswitch also comes with an adapter allowing users to dock their console without having to take off the case. Unfortunately, this has made it tricky to properly seat the handheld in the official dock. Gamers have also faced challenges in removing the console without taking the dock with them. Dbrand intends to send out silicone friction pads to customers to resolve this problem.

    Upgrades for New Buyers

    Those who purchase the Dbrand Killswitch for the first time will automatically benefit from these enhancements. The company’s update seems to be a positive step, but some customers may still hold doubts until they can try the revised Switch 2 case for themselves.

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  • Steam Deck vs Switch 2: Cyberpunk 2077 Performance Comparison

    Steam Deck vs Switch 2: Cyberpunk 2077 Performance Comparison

    Key Takeaways

    1. Early leaks indicate the Switch 2 performs well with Cyberpunk 2077, better than the Steam Deck in docked mode.
    2. In docked mode, the Switch 2 maintains around 30 fps with DLSS technology, offering more stable frame rates than the Steam Deck.
    3. The Steam Deck performs better as a handheld device, providing a more stable experience and often exceeding 30 fps during tests.
    4. The Switch 2 is more efficient, consuming less power while matching or surpassing the Steam Deck’s performance in Cyberpunk 2077.
    5. Despite performance advantages for the Switch 2, the Steam Deck’s OLED display offers superior image quality and HDR features.


    Before the release date of the Switch 2, there were leaks that revealed how well Nintendo’s new console performed with Cyberpunk 2077: Ultimate Edition. This game is one of the more intensive titles for the Switch 2, and early videos indicated that it ran better than on the Steam Deck. However, it wasn’t until recently that performance tests could be conducted side by side. In a fresh review, Digital Foundry discovered that one of these handheld devices had some distinct strengths.

    Benchmarks and Performance

    Due to the significant differences in specs between the Steam Deck and the Switch 2, the site tried to create a fair testing environment. The analysis featured the official benchmark for Cyberpunk, along with the Kabuki streaming run and the sequence titled The Beast in Me. Digital Foundry mentioned that the Switch 2 is designed for hybrid home use, while Valve markets the Steam Deck with a separate dock sold individually.

    Docked Mode Comparison

    When the consoles are in docked mode, Nintendo’s device clearly outperforms its competitor. In quality mode while playing Cyberpunk 2077, the Switch 2 usually maintains around 30 fps. Additionally, thanks to DLSS technology, the console shows more stable frame rates at higher resolutions compared to the Steam Deck. In certain tests, the docked Steam Deck struggles to keep up with the Switch 2’s performance, even with FSR3 or XeSS assistance. In performance mode, the results are similar, though the Nintendo console often runs under 40 fps.

    Handheld Usage

    Conversely, when used as a portable device, the Steam Deck manages to stand its ground against the Switch 2. During the Kabuki streaming run, the Nintendo console frequently drops below 30 fps. On the other hand, the Steam Deck provides a more stable experience, leading testers to believe that its CPU is more adept at handling certain tasks.

    Efficiency and Battery Life

    Another aspect where the Switch 2 specs give it an edge is efficiency. Consuming less power, the Nintendo device often matches or surpasses the performance of Valve’s handheld in Cyberpunk 2077. In contrast, the Steam Deck has a much larger battery to make up for its higher energy usage.

    With an increasing number of third-party AAA games arriving for the Switch 2, Nintendo might be a more favorable option for home gaming. However, benchmarks don’t capture the allure of the upgraded Steam Deck’s OLED display. Even if the resolution is lower, gamers could appreciate its superior image quality and HDR features.

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  • Nintendo Switch 2 Now Available on Amazon After Game Sales Open

    Nintendo Switch 2 Now Available on Amazon After Game Sales Open

    Key Takeaways

    1. The Nintendo Switch 2 is now available for order on Amazon’s U.S. site, but purchases are invite-only due to limited stock.
    2. The base model of the Switch 2 is priced at $449.99, while the Mario Kart World Bundle costs $499.99.
    3. The console initially launched on June 5th but was not available on Amazon U.S. until recently; other retailers saw a boost in pre-orders.
    4. There are concerns about a potential disagreement between Amazon and Nintendo regarding the sale of Switch 2 games and consoles by third-party sellers.
    5. Restocking of the Switch 2 on Amazon is uncertain, with availability issues noted, particularly in Japan where shortages may last until Spring 2026.


    After disappointing fans about the Nintendo Switch 2 launch date, the console has finally become available on Amazon’s U.S. site. The retailer has recently started offering first-party Switch 2 games, indicating that the handheld console would soon follow. Indeed, gamers can now place orders for the system; however, Amazon is keeping purchases limited to invite-only.

    Pricing Details

    The price for the Switch 2 on Amazon is not unexpected. The base model is priced at $449.99, while the Mario Kart World Bundle comes in at $499.99. When buyers hit the “Request Invite” button, they might receive an email with a purchase link within 24 hours. Yet, like other retailers, Amazon is expected to have limited stock, which could result in some disappointed customers.

    Initial Launch Issues

    When Nintendo’s latest console debuted on June 5th, it was not available on Amazon.com. Instead, the retail giant provided the system on its other regional sites, such as in Canada and Germany. Meanwhile, U.S. rivals like Best Buy, Walmart, and Target saw a boost in pre-orders for the Switch 2.

    Possible Disagreements

    Many experts thought that Amazon and the Japanese company may not have seen eye to eye. A Bloomberg report mentioned that Nintendo was against third-party sellers listing Switch 2 games and consoles. Sellers could get the system at lower prices from Asia and still make decent profits when reselling. Currently, only Amazon seems to be retailing the console.

    Both companies have rejected the claims made by Bloomberg, yet customers remain doubtful. Amazon stands as the leading online retailer in the U.S., and it has been part of earlier console launches like the PS5 and Xbox Series X. A disagreement of some sort appeared to be the most reasonable assumption.

    Availability Concerns

    It’s uncertain how often Amazon will restock the Switch 2. After Nintendo created a stockpile for its release, availability has been inconsistent. The situation in most areas is at least not as severe as in Japan, which could face shortages until Spring 2026.

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  • Nintendo Explores VR, AR, MR for New Headset Development

    Nintendo Explores VR, AR, MR for New Headset Development

    Key Takeaways

    1. Nintendo is actively researching virtual reality (VR) and other interactive technologies, as confirmed in their recent financial report.
    2. The company’s annual report highlights their focus on various technologies, including VR, augmented reality (AR), and mixed reality (MR).
    3. There is uncertainty about the type of VR device Nintendo is developing, though a standalone headset is considered more likely than a kit like the Nintendo Labo VR.
    4. Recent patents suggest that the upcoming VR device may have its own CPU and GPU, potentially allowing it to function independently from the Nintendo Switch.
    5. Nintendo aims to enter the dedicated VR market, similar to competitors like Sony’s PSVR 2 and Meta Quest 3, despite no announcements concerning VR at the launch of the Switch 2.


    Nintendo has been in the news with whispers about a VR gadget for quite a while. Some patents have appeared online, hinting at what’s to come. Recently, their financial report has clearly stated they are conducting research into VR and other interactive technologies, confirming that they are indeed working on something related to virtual reality.

    Financial Insights

    The annual report for the fiscal year wrapping up on March 31, 2025, includes various details such as sales figures, company strategies, and plans for growth. One key area discussed is “Research and development activities.” Here, Nintendo elaborates on their explorations, saying, “We also carry out research and development activities to examine the applicability of various technologies to the field of home entertainment including interfaces such as touch panels and sensors, networks such as those for wireless communication, security, cloud computing, virtual reality (VR), augmented reality (AR) and mixed reality (MR), deep learning and big data analysis.”

    Unclear Device Type

    At this moment, it’s not really known if this will be something like the Nintendo Labo Toy-Con 04 VR Kit or a standalone VR headset. However, the latter seems more probable. Back in October and November of 2024, a few Nintendo patents were discovered on the US patent office’s site, hinting that the device could come with its own CPU and GPU. This suggests that the upcoming Nintendo VR device may not need to be connected to the Switch 2 or the original Switch.

    Future Outlook

    Of course, there hasn’t been any mention of this type of device with the launch of the Switch 2. But given the research details in the latest financial report and the patents from the previous year, it’s clear that Nintendo is aiming to break into the dedicated VR market, similar to Sony’s PSVR 2 and the Meta Quest 3.

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