Category: Gaming

  • Nintendo Switch 2 Leak: Exciting Launch with Limited Games

    Nintendo Switch 2 Leak: Exciting Launch with Limited Games

    Key Takeaways

    1. Nintendo announced the Switch 2, set to release on June 5, 2025, following a detailed overview trailer showcasing exclusive titles.
    2. The console’s hardware and performance meet gamer expectations, with a significant amount of stock prepared for the launch.
    3. GameStop stores are expected to receive around 100 units of the Switch 2, more than any other console launch before.
    4. While console availability is promising, accessories and physical games for the Switch 2 will be extremely limited at launch.
    5. Pre-order links are available at GameStop, and registering with Nintendo can increase chances of purchasing the console at launch.


    After much anticipation and numerous leaks, Nintendo has finally unveiled the Switch 2 in January 2025, with its official release scheduled for June 5, 2025. Earlier this month, a detailed overview trailer for the Switch 2 was shared. The extended showcase highlighted exclusive titles such as the new Donkey Kong Bananza, Mario Kart World, and other exciting games.

    System Performance and Availability

    Overall, the Nintendo Switch 2 seems to be the console that gamers have been eagerly requesting, at least in terms of its hardware and performance. Plus, it looks like players won’t have to scramble to get one at launch, as recent rumors indicate that Nintendo has prepared a substantial amount of stock for the rollout.

    According to Nintendeal, a reliable source on X, “most GameStop stores are expecting” to receive around 100 units of the Switch 2 during its launch. This seems to be an average figure, suggesting that larger retailers will have more units available than smaller ones.

    Allocation Insights

    At first glance, the allocation of merely 100 Nintendo Switch 2 units might seem insufficient. However, Nintendeal clarifies that this figure is “a lot more basically than any other console launch ever”.

    So, if you’re anxious about missing out on purchasing a Switch 2, you can relax a bit, as there should be enough units to meet demand. What you should be concerned about, though, is the supply of Switch 2 accessories and physical games.

    Accessory Availability

    Nintendeal notes that the games and accessories for the Switch 2 will be “extremely limited” upon launch. Items like the Switch 2 Pro Controller may be difficult to find. Luckily, the Nintendo Switch Pro Controller is fully compatible with the new console. Additionally, there are many third-party, Nintendo-licensed Pro Controllers available that are priced lower than the $80 for the Switch 2 Pro Controller.

    Ultimately, it’s uncertain if this expected supply will be enough to meet the anticipated demand for the Switch 2. If you want to ensure you get a Switch 2 by June 5th, pre-order links are currently available at GameStop. You can also register with Nintendo to receive a chance to purchase the console once it becomes available.

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  • Prince of Persia: The Lost Crown Now Available on iOS and Android

    Prince of Persia: The Lost Crown Now Available on iOS and Android

    Key Takeaways

    1. Mobile Release: Prince of Persia: The Lost Crown is now available on mobile devices, downloadable from the App Store and Google Play Store.
    2. Game Development: Developed by Ubisoft Monpellier, it is one of two Prince of Persia games launched in 2024, with The Rogue Prince of Persia still in early access for Windows.
    3. Gameplay Mechanics: Players control Sargon with time-manipulating abilities, dual blades, and must solve puzzles and navigate traps while fighting undead foes.
    4. Free-to-Play Model: The game is free to download but includes in-app purchases, with file sizes of 2.0GB for Android and 3.0GB for iOS/iPad.
    5. Mobile Features: It runs at 60 FPS, includes touch controls, and supports external controllers, with added features like Auto-Potion and Auto-Parry for easier gameplay.


    After more than a year since its release on consoles and PCs, Prince of Persia: The Lost Crown has now arrived on mobile devices. Players can download the game from the App Store for iOS or the Google Play Store for Android.

    Game Development and Release

    Developed by Ubisoft Monpellier, Prince of Persia: The Lost Crown is one of two titles in the Prince of Persia series that launched in 2024. The other game, called The Rogue Prince of Persia, is also in development by the French studio Evil Empire, known for its work on DLCs and updates for the popular game, Dead Cells. However, The Rogue Prince of Persia is still in early access for Windows users.

    Gameplay Features

    Similar to The Rogue Prince of Persia, Prince of Persia: The Lost Crown features a side-scrolling style and centers around the character Sargon. Armed with dual blades, Sargon possesses time-manipulating abilities that he utilizes to combat undead foes and monsters while attempting to rescue a kidnapped prince. The game also features various puzzles that players must solve to advance, along with environmental traps that fans of the Prince of Persia series will recognize.

    Pricing and Specifications

    Prince of Persia: The Lost Crown is available for free on mobile, although it does include in-app purchases. The game’s file size is 2.0GB for Android devices and 3.0GB for iOS and iPad. While it encompasses all the features of the console version, there are exclusive elements designed for mobile play. An automatic mode is included, which features Auto-Potion—this uses a health potion when Sargon’s health is low—Auto-Parry that deflects incoming attacks when stationary, as well as Auto-Hit, which automatically attacks when near an enemy.

    The game is designed to run at 60 FPS and includes touch controls but also supports external controllers. Players may find using a controller like the Backbone One, 8BitDo Ultimate Mobile Controller, or the GameSir G8 Galileo beneficial (currently priced at $69.99 on Amazon).

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  • Nanoleaf Pegboard Desk Dock: Illuminate & Organize Your Gaming Setup

    Nanoleaf Pegboard Desk Dock: Illuminate & Organize Your Gaming Setup

    Key Takeaways

    1. The Pegboard Desk Dock is a multifunctional gaming desk lamp with storage and charging capabilities.
    2. It features a pegboard for easy access to gaming accessories and has 64 color zones with screen mirroring support.
    3. The dock is PC-focused, utilizing Nanoleaf Desktop software for scene selection, but lacks smartphone accessibility.
    4. RGB lighting is visible from all angles, and it includes modular hooks and three USB ports for improved cable management.
    5. The Pegboard Desk Dock is a budget-friendly and compact solution, highlighting Nanoleaf’s commitment to organized setups.


    Nanoleaf has made a move towards enhancing the functionality of its well-known smart lights. The Pegboard Desk Dock is a versatile gaming desk lamp that includes storage and charging features. One side of this light functions as a pegboard, making it simple to access items like headsets and controllers. The other side features 64 color zones and supports screen mirroring. Priced at $59.99, this product is currently available at the Nanoleaf store.

    PC-Focused Features

    Similar to the PC Screen Mirror Lightstrip, this new dock utilizes Nanoleaf Desktop software, which likely means it won’t be accessible via smartphones, making it more suited for PC users. With this program available for Windows and MacOS, users can select from various scenes, including patterns inspired by lava lamps. The dock can also display Nanoleaf features, such as Orchestrator. Although its functionality is somewhat limited without a Nanoleaf Premium subscription, purchasers will still enjoy clever music-reactive effects.

    Enhanced Visibility and Cable Management

    No matter how the Pegboard Desk Dock is positioned, its RGB lighting remains visible. The pegboard lights up accessories, while a backlight offers a soft glow to nearby walls. Customers will receive four modular hooks that can hold different peripherals. Additionally, the latest Nanoleaf lights focus on improving cable organization on desktops. Users can access three USB ports, with one USB-C port providing power delivery for charging purposes.

    Organizing Solutions by Nanoleaf

    This innovative dual-purpose product from Nanoleaf exemplifies the company’s efforts to create organized setups. Nanoleaf Blocks can be transformed into functional wall panel lights with the addition of pegboard squares. The company has also teamed up with Fantaqi to introduce the Expo Smart LED Display Cases. Nevertheless, the Pegboard Desk Dock stands out as the most budget-friendly choice and is compact enough to fit on a gaming desk.


  • Elite Soldiers and Bears: A New Survival Game Experience

    Elite Soldiers and Bears: A New Survival Game Experience

    Key Takeaways

    1. DMZ: Nuclear Survival is an open-world survival game launched on April 14 by a small indie team called Wilddog from Japan.
    2. The game is set in a post-apocalyptic world with a new supercontinent featuring famous landmarks, allowing for both solo and multiplayer gameplay.
    3. Players can experience a flexible sandbox environment with procedurally generated biomes and the ability to modify the landscape and build bases.
    4. Combat features customizable squads of soldiers, with unique recruitment methods, while players can also befriend and utilize animal companions.
    5. The game is set to enter Early Access soon, though potential players are cautious due to previous game disappointments.


    On April 14, a new open-world survival game named DMZ: Nuclear Survival was launched on Steam, along with an announcement trailer on YouTube. This project comes from Wilddog, a small indie team of two based in Japan. The game combines elements of base building, PvE and PvP combat, along with procedurally generated environments, and offers the unique feature of befriending bears and other animals.

    A Post-Apocalyptic World

    Nuclear Survival places gamers in a future devastated by nuclear conflict. In this reimagined setting, tectonic plates have merged into one massive supercontinent, bringing famous landmarks like the pyramids, terracotta warriors, and Roman temples much closer together. You can venture into this expansive new terrain either alone or with over 100 players on dedicated servers, enjoying both PvE and PvP gameplay. The trailer gives a sneak peek at what players can expect.

    Sandbox Experience

    The developers aim to provide a very flexible sandbox experience. The world is procedurally generated, showcasing various biomes such as forests, deserts, and snowy landscapes. Players can modify the environment using tools like shovels, dynamite, or even mini-nukes, building anything from underground bunkers to large bases. You will also be able to utilize both animals and humans for work, establish resource chains, and manage your own economy—all within a dynamic and ever-evolving landscape.

    Combat and Companionship

    DMZ brings a novel approach to combat. Players can lead a squad of up to three soldiers, each with customizable classes, skills, and perks. New units are not just recruited; they are formed by capturing and “reprogramming” NPCs or through genetic reanimation. Over time, you can breed units ranging from Roman legionnaires and martial artists to genetically modified elite soldiers. Adding to the game’s unique charm, animal companions like tameable bears, wolves, or even ostriches will assist in combat and base building.

    Currently, there is no official release date for DMZ: Nuclear Survival, but its Steam page mentions that the game is set to enter Early Access soon. If you’re interested, you can already put it on your wishlist. However, the community is being careful. Comments under the trailer reveal that many players are doubtful, as some of the game’s ambitious claims appear almost too good to be true. Following letdowns like The Day Before, it’s natural to question if DMZ can meet expectations. Ultimately, only time will reveal the answer.

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  • Nvidia GeForce RTX 5060 Ti Announced at $379, RTX 5060 in May

    Nvidia GeForce RTX 5060 Ti Announced at $379, RTX 5060 in May

    Key Takeaways

    1. Nvidia has officially launched the RTX 5060 Ti and RTX 5060, expanding its lineup of Blackwell GPUs aimed at 1440p gaming.
    2. The RTX 5060 Ti features 4608 CUDA cores, a boost clock speed of 2.57 GHz, and offers 8GB or 16GB GDDR7 VRAM options.
    3. Both the RTX 5060 Ti and RTX 5060 will support advanced technologies like DLSS 4 Multi Frame Generation and Neural Rendering for improved gaming performance.
    4. The pricing for the RTX 5060 Ti starts at $379 for the 8GB version and $429 for the 16GB version, while the RTX 5060 is priced at $299.
    5. The RTX 5060 Ti and RTX 5060 will be available starting April 16, with laptops featuring the RTX 5060 expected in May.


    Nvidia has made it official with the introduction of the RTX 5060 Ti and RTX 5060, which now join their previously launched Blackwell GPUs: the RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070. These new entry-level cards come with two VRAM options, either 8GB or 16GB, and Nvidia aims to cater to 1440p gaming enthusiasts with these models. Much of the card’s specs were known ahead of the announcement due to multiple leaks and rumors, but now it’s confirmed with a launch date set for April 16.

    Specifications and Performance

    The RTX 5060 Ti boasts 4608 CUDA cores, 72 TFLOPS of Ray tracing cores, a boost clock speed of 2.57 GHz, and a base clock of 2.41 GHz. It’s interesting to note that it has higher clock speeds compared to the RTX 5070, RTX 5070 Ti, and even the RTX 5090. However, it operates on a slower 128-bit memory interface, but other than that, it shows improvements over the previous generation RTX 4060 Ti in all key areas.

    VRAM Versions and Technologies

    Available in both 8GB and 16GB GDDR7 VRAM versions, the performance gap between these two variants should be clearer once reviews are published later today, April 15. Naturally, it will support Nvidia’s latest technologies like DLSS 4 Multi Frame Generation, Neural Rendering, and other Blackwell features that are claimed to provide a smooth, low-latency gaming experience at 1440p.

    Pricing and Availability

    In addition to the RTX 5060 Ti, Nvidia also unveiled the RTX 5060 and RTX 5060 laptops, although exact release dates for these have not been confirmed yet. The RTX 5060 also comes with 8GB GDDR7 VRAM and is said to deliver double the performance of the RTX 4060, aided by DLSS4 Multi Frame Generation.

    The pricing for the 8GB version of the RTX 5060 Ti is set at $379, while the 16GB version is going for $429. Both variants will be available starting tomorrow, April 16, from a variety of board partners including ASUS, GALAX, GIGABYTE, INNO3D, Colorful, Gainward, MSI, Palit, KFA2, PNY, and ZOTAC. They are priced $20 less for the 8GB model and $70 less for the 16GB model compared to the RTX 4060 Ti.

    The RTX 5060 starts at a price of $299, making it the only GPU that maintains the same cost as its predecessor. The laptops featuring the RTX 5060 are expected to start at $1,099. Both the desktop GPU and the laptops powered by this GPU are anticipated to be available sometime in May.

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  • 90% Off on Steam: Grab Old-School Stealth Tactics for $4

    90% Off on Steam: Grab Old-School Stealth Tactics for $4

    Key Takeaways

    1. Team Dynamics: Players control a team of five specialists, each with unique abilities, to complete diverse mission objectives through strategic teamwork and experimentation.

    2. Positive Reception: The game received high praise for its immersive atmosphere, intricate level design, and blend of old-school stealth with modern gameplay, scoring 86/100 from GameStar.

    3. Gameplay Duration: Players can expect around 25 hours of gameplay across 13 missions, with additional replay value from optional challenges and varying difficulty levels.

    4. Minor Flaws: Some issues include rigid cutscenes and limited character customization, as missions use a fixed set of characters without unlockable skills.

    5. Current Discount: The game is currently on sale for $4, a 90% discount from its typical price of $40, with past sales indicating future discounts may be available.


    Shadow Tactics: Blades of the Shogun is a tactics game that mixes real-time strategy with stealth elements, set in Japan during the Edo period (1603–1868), when samurai were at the apex of society. As a new Shōgun establishes peace, a mysterious warlord named Kage-sama rises to threaten that peace. To confront this looming danger, the samurai Mugen embarks on a quest to find and eliminate Kage-sama. Mugen is a powerful fighter capable of taking down several foes with his katana, but he doesn’t tackle this mission solo. He gathers a team of four expert specialists to help him on his perilous path:

    Team Dynamics

    Players must guide this exceptional group of five through beautifully designed missions that vary from snowy mountain strongholds to well-guarded cities and hidden temples. Each mission comes with its own objectives: stealthily taking out enemies, collecting information, sabotaging crucial targets, or eliminating high-ranking officials. Achieving success hinges on effective teamwork. For instance, while Yuki distracts a guard, Hayato can eliminate another with a shuriken, and Takuma keeps watch from a distance, allowing Mugen to make his move against multiple enemies. Experimenting with strategies is part of the fun—frequent saving and reloading are encouraged to achieve the perfect plan.

    Positive Reception

    The German magazine GameStar lauded Shadow Tactics: Blades of the Shogun for its immersive atmosphere and challenging gameplay. The intricately designed levels set in Edo-period Japan, along with fitting music, created a lasting impact. GameStar referred to it as an “old-school stealth tactics game with a modern twist.” The game is notable for its clever level design and significant strategic options. Players can expect about 25 hours of gameplay over 13 missions, with added replay value through optional challenges and various difficulty levels.

    Minor Flaws

    However, the review also highlighted some minor issues. The cutscenes can appear somewhat rigid, and gameplay offers limited customization—missions come with a fixed set of characters and no unlockable skills. Nonetheless, Shadow Tactics: Blades of the Shogun received a commendable score of 86/100 from GameStar. Its reception has been similarly favorable elsewhere. On Metacritic, it boasts a User Score of 8.4, while critics have given it a Metascore of 85. Steam users showed even more excitement, with 96% of about 30,000 reviews being positive.

    Shadow Tactics: Blades of the Shogun was created by Mimimi Games and launched by Daedalic Entertainment in December 2016. Typically priced at around $40, this real-time tactics title is now on sale for only $4 due to a 90% discount, which lasts until April 28. SteamDB shows that such discounts are common—the game was last available at this price during the Spring Sale in early March. So, if you happen to miss this offer, there’s a good chance another one will come soon.

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  • PlayStation 6 Handheld Leaks Show Faster Specs Than Xbox Series S

    PlayStation 6 Handheld Leaks Show Faster Specs Than Xbox Series S

    Key Takeaways

    1. Sony is rumored to be developing a standard PlayStation 6 and a handheld model.
    2. The PlayStation 6 handheld is expected to use a 15W System on a Chip (SoC) with a 3nm architecture and fewer than 40 Compute Units (CUs).
    3. Performance of the PS6 handheld is anticipated to be between the PlayStation 5 and Xbox Series S.
    4. The handheld may run PS5 games natively but at reduced resolution and visual quality due to its specifications.
    5. There is currently no confirmed release date for the PS6 or its handheld version, with production phases for the SoC still ongoing.


    The upcoming PlayStation consoles are rumored to include a standard PlayStation 6 along with a handheld model. Although Sony hasn’t released any official details, there have been various leaks and rumors providing insight into the handheld version. Recent reports indicate that the PlayStation 6 handheld will utilize a 15W System on a Chip (SoC) built on a 3nm architecture. New leaks from the same source suggest that the number of Compute Units (CUs) will be significantly lower than the PlayStation 5, yet it is expected to outperform the Xbox Series S.

    Insights from NeoGAF

    Discussions on the NeoGAF forums, particularly in the thread titled “Do you agree with Chatgpt that PS6 portable can match the power of PS5 in all parameters by 2028?”, feature a well-known AMD leaker known as Kepler L2. Last month, this leaker disclosed that the PS6 handheld will be powered by a 15W 3nm SoC. Now, they have provided additional information, claiming that the console will have fewer than 40 CUs.

    Performance Expectations

    While the exact number of CUs remains unclear, it is suggested to be lower than the PlayStation 5’s 36 CUs. The leaker mentions that the performance of the PS6 handheld may fall between that of the Xbox Series S and the PS5. The Xbox Series S has 20 CUs, so it’s likely that the PS6 handheld will have more than that, at least 20.

    The SoC in the purported PS6 handheld is also reported to operate at very low voltages. Since no details have been provided about the GPU, it’s challenging to predict performance accurately. Previous leaks have suggested that the handheld could run PS5 games natively; however, considering its supposed specifications, it would likely do so at a reduced resolution and visual quality.

    Release Date Uncertainty

    Currently, there is no set release date for either the PS6 or the speculated PS6 handheld. The leaker has indicated that the SoC for the PS6 handheld will “tapeout,” which is the final design phase for integrated circuits just before production, a few months after the SoC for the standard PS6.

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  • Elder Scrolls IV: Oblivion Remake Expected Before May 2025

    Elder Scrolls IV: Oblivion Remake Expected Before May 2025

    Key Takeaways

    1. The Elder Scrolls 6 has no clear release date, and Skyblivion is still far from completion.
    2. Insider Jeff Grubb suggests a remastered edition of Oblivion may be announced between April 21 and April 28.
    3. Another leaker, NateTheHate, predicts Oblivion’s remake will be unveiled before June 2025.
    4. The remake will use Unreal Engine 5, addressing issues from Bethesda’s older engine.
    5. There is currently less discussion about a potential remake of Morrowind, but mods are available to enhance its gameplay.


    At this moment, The Elder Scrolls 6 appears to be a far-off fantasy with no clear release schedule. Similarly, Skyblivion, a highly ambitious fan initiative to recreate Oblivion using Skyrim’s engine, is also quite some time away from being finished. However, if you’re eager to experience The Elder Scrolls 4: Oblivion with upgraded graphics, the wait might be shorter than expected.

    Exciting News from Insiders

    According to industry insider Jeff Grubb, Bethesda is likely to quietly announce a remastered edition of the classic game sometime between April 21 and April 28. This speculation follows a prediction from another leaker, NateTheHate, who suggested that The Elder Scrolls IV: Oblivion would be unveiled before June 2025. Although there have been many inaccurate forecasts regarding this, the consistent flow of leaks indicates that a remake of The Elder Scrolls IV: Oblivion is likely to appear sooner rather than later.

    A Fresh Look for Oblivion

    The game will be completely redone in Unreal Engine 5, which should hopefully resolve the many problems associated with Bethesda’s older engine. While a remake of The Elder Scrolls IV: Oblivion could certainly be advantageous, some fans believe its predecessor, The Elder Scrolls 3: Morrowind, also deserves a modern update. Sadly, there hasn’t been much chatter about that possibility, but you can still enhance your Morrowind gameplay with a wealth of third-party mods.

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  • Japanese Court Sentences Modded Switch Seller in Nintendo Victory

    Japanese Court Sentences Modded Switch Seller in Nintendo Victory

    Key Takeaways

    1. A Japanese court sentenced Fumihiro Otobe to two years in prison (suspended for three years) for selling modified Switch consoles used for piracy.
    2. Otobe was fined approximately $3,500 for altering Switch motherboards to run pirated games and selling them with a bundle of 27 games.
    3. In contrast, Canadian hacker Gary Bowser received a 40-month prison sentence for creating devices that bypassed the Switch’s anti-piracy features and still owes Nintendo $14.5 million.
    4. Nintendo actively targets emulator creators, leading to the shutdown of the Yuzu emulator following a lawsuit, despite emulators not being illegal.
    5. With upcoming Switch 2 titles priced at $80 or more, hackers are likely to seek ways to bypass the new console’s protections, prompting Nintendo to continue its anti-piracy efforts globally.


    Nintendo has been actively targeting those who enable the illegal downloading of Switch games. While prison sentences have been rare, on April 14th, a 58-year-old individual was found guilty by a Japanese court for selling modified Switch consoles. This ruling represents the first jail time related to Nintendo piracy in Japan.

    Court Ruling and Penalties

    Fumihiro Otobe, the convicted man, received a two-year prison sentence, but the court suspended it for three years. This means he probably won’t serve any time behind bars, but he does have to pay a fine of about $3,500. Otobe altered standard Switch motherboards to run pirated games and sold these modified parts for around $195, which included a bundle of 27 games.

    Comparisons with Other Cases

    In contrast to Otobe’s case, a Canadian hacker got a much harsher punishment. Gary Bowser was arrested in 2020 and sentenced to 40 months in prison. He was part of the Team Xecuter group, which created devices that bypassed the Switch’s anti-piracy features. Bowser was released after 14 months due to good behavior but still owes Nintendo a staggering $14.5 million.

    Nintendo’s Ongoing Battle Against Piracy

    Nintendo has also been firm in its actions against emulator creators. While the company does not view emulators as illegal per se, it acknowledges that these programs, which replicate the Switch on PCs and other devices, are often misused for piracy. Following a lawsuit against Yuzu, a well-known emulator, its developers shut down all activities.

    Modern games often require internet access, which prevents users with pirated versions from accessing essential features. Nevertheless, upcoming Switch 2 titles like Mario Kart World are expected to retail for $80 or more. As a result, hackers are likely already looking for methods to circumvent the new console’s protections. With the stakes higher, Nintendo is set to continue its fight against piracy both in Japan and globally.

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  • Bigscreen Beyond 2: Lightweight VR Headset with Micro-OLED Displays

    Bigscreen Beyond 2: Lightweight VR Headset with Micro-OLED Displays

    Key Takeaways

    1. The Bigscreen Beyond 2 VR headset features a high resolution of 5120 x 2560 pixels and two micro-OLED displays, with a refresh rate of 90Hz.
    2. The headset’s pupillary distance is adjustable with a screwdriver, contributing to its lightweight design of 3.8 to 3.84 oz.
    3. Unlike standalone devices, the Beyond 2 requires an external input and supports 6DoF via SteamVR, connecting to a computer with a 16ft cable.
    4. An upgraded model, the Beyond 2e, includes eye tracking features but is slightly heavier, with foveated rendering still in development.
    5. The base model is priced at $1,019, while the eye tracking version costs $1,219, with shipping expected to start in July.


    Some fans of virtual reality may have heard about the Bigscreen Beyond VR headset, and now the company has released an upgraded model called the Beyond 2. This new VR headset boasts a resolution of 5120 x 2560 pixels and features two micro-OLED displays. Additionally, the specifications include a refresh rate of 90Hz and a pixel density of 32 PPD (pixels per degree).

    Design and Adjustability

    The pupillary distance can be adjusted using a screwdriver, unlike many other VR headsets that have automatic adjustments. Bigscreen likely made this choice to keep the weight down, as the Beyond 2 is quite light, weighing only between 3.8 and 3.84 oz, based on the specific model.

    Performance and Connectivity

    In contrast to the Pico 4 Ultra, which has been previously reviewed, the Beyond 2 is not a standalone device and requires an external input. It supports 6DoF via SteamVR. As is often the case with VR gaming, high performance is essential, and inconsistent frame rates can be more easily noticed compared to traditional gaming. The Beyond 2 can connect to a computer using a 16ft cable.

    Additional Model and Pricing

    Alongside the main model, Bigscreen has also launched the Beyond 2e. This variant is slightly heavier but includes eye tracking features. Though foveated rendering is still under development and not yet available, the eye tracking can enhance experiences in VR applications like VRChat. The base version of the headset is priced at $1,019, while the eye tracking model is available for $1,219. Shipping is anticipated to begin this July.

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