Category: Gaming

  • GameHub Adds Epic Games Store Integration, Portrait Mode, and More

    GameHub Adds Epic Games Store Integration, Portrait Mode, and More

    Key Takeaway

    1. The latest GameHub beta introduces support for the Epic Games Store on both PC and Mac.
    2. Users can expect a launch boost for several Steam games and the ability to add Retro games.
    3. New features are currently limited to the beta version, with no announced timeline for stable release.

    New Features in GameHub’s Beta Release

    GameHub, that popular app used for PC gaming emulation, has just dripped some new features into its beta build, but be aware they are not available in the regular version yet. The team has been working on improvements, and the latest beta update brings some long awaited capabilities, but only for those willing to test in the experimental version. Don’t expect these features in your daily use, but they’re promising.

    Epic Games Store Integration & Mac Support

    A recent post on X reveals that the newest beta of GameHub now support the Epic Games Store, which means you can check out a big library of games without switching apps. This feature has been sorely missing until now, especially considering that a competing app, GameNative, offered it since February 2026. Plus, Mac users are not left out, since support for Epic on Mac was also rolled out earlier this month, making it easier to access a wide variety of titles on different platforms.

    Performance Boosts & Additional Enhancements

    • Gamers will notice faster launches on certain Steam titles, improving overall experience.
    • The app now lets you upload your retro collection directly into the interface.
    • Support for vertical orientation has been added, making it more flexible for different screen setups.

    Keep in mind, these features are only available in the 6.0 beta, and there are important warnings from the developers. They explicitly state that you won’t be able to revert back to a previous version because of major changes to the core architecture. If you feel brave enough, you can download the beta from their source—just be aware it’s meant for testing only. No official date has been announced for when these capabilities will reach the stable release, so patience is key.

    Note on Stability and Future Updates

    Beta versions are always a bit unstable, but they offer a glimpse of what’s coming next. Users should keep in mind that new features might still have bugs or issues, so it’s best to use them with caution. We wait to see how these updates perform in the next full release, but for now, they represent a promising step forward for GameHub in making its platform more comparable to other emulation tools out there.

    Sources
  • Lenovo Legion Gaming Phone Lacks Top-Tier Chip Compared to Rivals

    Lenovo Legion Gaming Phone Lacks Top-Tier Chip Compared to Rivals

    Key Takeaway

    1. The Lenovo Legion Y70 gaming phone will feature an 8,000mAh battery and a “2K high-speed” gaming screen for improved visuals and power efficiency.
    2. It will be powered by the Snapdragon 8 Gen 5 (non-Elite), which offers better efficiency but slightly reduced performance compared to the Snapdragon 8 Elite Gen 5.
    3. The device will include advanced cooling solutions, such as a 5,500mm VC cooling system, liquid metal conductive element, and high thermal conductivity gel, to maintain performance under heavy load.

    Lenovo is making a comeback with their latest Legion gaming phone, after a break since the Y70 of 2022. They’ve shared some key specs so far, giving us a glimpse into what to expect. One of the most impressive features is an enormous 8,000mAh battery, which is notably larger than what other gaming phones like the RedMagic 11 Pro and iQOO 15 Ultra offer, making it a real powerhouse in battery capacity.

    Display and Power Efficiency

    In past updates, the company indicated that this new device will boast a “2K high-speed” gaming display. It’s designed to deliver better visual quality but with less power drain, compared to the “1.5K” screens used by some competitors. Even though this sounds promising, the overall performance of the upcoming Legion phone might not match some of the latest rivals in terms of raw power, which is an interesting tradeoff that perhaps prioritizes efficiency over sheer speed.

    The Heart of the Device: Snapdragon 8 Gen 5

    Lenovo’s latest teaser confirmed that the 2026 Legion Y70 will run on the Snapdragon 8 Gen 5 chip. For comparison, phones like the RedMagic 11 Pro and iQOO 15 Ultra with 16/256GB configurations use the Snapdragon 8 Elite Gen 5. It’s worth noting that the non-Elite Snapdragon 8 Gen 5 offers performance close to the previous-gen Elite version but isn’t quite as powerful, especially in demanding gaming scenarios. The new chip is more efficient overall, but when it come to peak gaming performance, it falls a little short of the Elite.

    Possible Price Advantage

    However, this choice of chipset might help Lenovo keep the price more affordable. Phones with the Snapdragon 8 Gen 5, especially without the Elite label, tend to be priced lower and could make the Legion Y70 more accessible for gamers who are budget-conscious. The company seems to be balancing cost with performance, which could make this model pretty attractive for many users.

    Cooling System and Future Details

    Furthermore, Lenovo has announced that the Snapdragon 8 Gen 5 will be supported by an advanced cooling system, including a 5,500mm VC cooling module, a 12W liquid metal conductive element, and a 10W high thermal conductivity gel. This setup should help keep the device’s performance smooth even during long gaming sessions, as it helps manage heat better. More detailed information is expected to arrive before the official launch scheduled for May 19, 2026, to give us a fuller picture of this device’s capabilities.


    Sources

  • Kingdom Come: Deliverance Warhorse Studios on AI vs Human Work in Reddit AMA

    Kingdom Come: Deliverance Warhorse Studios on AI vs Human Work in Reddit AMA

    Key Takeaway

    1. Warhorse Studios denies using AI for final translations and emphasizes reliance on human translators, while expanding their translation team.
    2. The studio clarifies that AI is only used in early production stages and not in the final game content.
    3. Warhorse remains committed to human labor, aiming to preserve existing team members amid industry AI debates.
    4. The studio is working on a new, immersive RPG, but details about the project remain undisclosed.

    Developers Under Fire for AI Controversy

    Warhorse Studios, the talented team behind Kingdom Come: Deliverance, found themselves in the middle of a heated debate among gamers, especially those who are wary of AI’s role in game development. Last year, the studio faced major criticism when they unexpectedly fired a Czech-to-English translator, leading to angry reactions from the gaming crowd. Shortly after, during a Reddit AMA, questions about AI usage sparked lively discussions and some heated arguments.

    AI and Human Work – The Studio’s Position

    During the Reddit AMA, Warhorse repeatedly told fans that they does not see AI as replacement for Human work. They explained that AI tools are sometimes used during the early stages of development but emphasized that no AI-generated content is used in their final products. They also said they are planning to expand their team with more human translators, aiming to keep the authentic touch that only people can provide, especially for their next projects.

    Concerns About Job Security

    One of the most talked about questions was if team members can be replaced by AI. The studio responded with confidence, saying “Hopefully none of us, and never. And that applies to the whole team.” This shows their commitment to maintaining a human touch, in spite of the rumors and concerns swirling around AI’s role in gaming development.

    The Future of Warhorse Studios

    Aside from the translation issue, Warhorse also shared that they are working on a “huge immersive RPG”. But they remained quiet about whether it’s the third installment of Kingdom Come or a new Lord of the Rings game. Despite the ongoing AI controversy, the developers seem focused on creating engaging experiences while reassuring fans that human skills are still at the heart of their work.

    Sources
  • Ex-Nintendo President Claims Amazon Pressured for Illegal Terms Amid Switch 2 Launch

    Ex-Nintendo President Claims Amazon Pressured for Illegal Terms Amid Switch 2 Launch

    Key Takeaway

    1. Nintendo has a history of conflicts with Amazon over issues like illegal demands for support, pricing, and third-party sales.
    2. The relationship between Nintendo and Amazon has at times led to Nintendo withholding stock and restricting product availability, especially around new console launches.
    3. Disagreements over used game sales, pricing policies, and regional scalping have contributed to ongoing tensions between the companies.
    4. Despite past conflicts, Nintendo now offers a wider selection of Switch 2 products on Amazon, with price-matching for digital releases, though tensions over policies remain.

    Nintendo’s Ongoing Battle with Amazon Over Game Sales

    The physical Switch 2 games, still being quite popular, keeps Nintendo’s retail influence strong. The company, however, have had ongoing squabbles with Amazon, the big online retailer. Ex-Nintendo boss Reggie Fils-Aimé recently talked about this feud which has been going on for years, revealing some interesting details.

    Reggie Fils-Aimé Spills The Beans

    During a talk at the NYU Game Center Lecture Series, Fils-Aimé shared stories from his time leading Nintendo. He explained those early days when Amazon was pushing hard to get more control over the video game market. He said an Amazon top executive asked for massive support to help the online giant offer the lowest prices, even to beat Walmart. Fils-Aimé quickly pointed out that such demands were “illegal,” showing that Nintendo refused to give in to such tactics. This was a key moment showing how Nintendo tried protecting its business and partnering relationships.

    The Conflict Over Stock and Pricing

    After this incident, Nintendo chose not to supply Amazon with stock, aiming to preserve good relations with other stores like GameStop. This move caused tensions, and other companies accused Amazon of doing similar aggressive behaviors. When the Nintendo Switch came out in 2017, the product was once again sold on Amazon, but conflicts over used games and shady third-party sellers became bigger problems. Fans found fewer directly sold new titles and consoles. The company also got worried about third parties discounting prices or scalping across regions, especially with the upcoming launch of their new handheld in 2025. Although Nintendo tried to deny some of these issues, fans kept doubts about Amazon’s practices.

    Impact of Lower Digital Prices and Ongoing Disputes

    Now, lots of first-party Switch 2 games and the console itself can be bought openly. Recently Nintendo cut digital game prices, and Amazon began to match those costs for physical copies, which is good for buyers. However, disagreements about pricing and policies between Nintendo and Amazon are still likely to crop up in the future. From clashes over stock support to pricing strategies, the rivalry seems far from over.


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  • LG UltraGear Evo 45GX950B 45-inch OLED Gaming Monitor with 5K2K Upscaling

    LG UltraGear Evo 45GX950B 45-inch OLED Gaming Monitor with 5K2K Upscaling

    Key Takeaway

    1. LG has expanded its gaming monitor lineup with new models, including a 45-inch option (45GX950B) with dual refresh rate capabilities (165 Hz and 330 Hz).
    2. The 45GX950B features high resolution (5K2K) output and HDR support, with brightness up to 1,300 nits in HDR content.
    3. The monitor includes an upscaling processor for enhanced content quality and has slightly downgraded speakers compared to its predecessor.
    4. Pre-orders are available in Japan at a discounted price, with shipping expected to begin in June; release in other markets may be delayed.

    LG’s Recent Launches in Gaming Monitors

    LG has been very busy this year with flashing out new gaming monitors. Mainly, they’ve introduced two models in April, the UltraGear Evo 27GM950B especially, and the UltraGear OLED 39GX950B. The version at $1,799 on Amazon, is the OLED, and the smaller one (32-inch) is now available for pre-order in Japan.

    New Variations in 45-inch Gaming Displays

    Now, another new thing from LG is a upgraded 45-inch monitor. It replaces the older UltraGear OLED 45GX950A. The new 45GX950B can refresh at 165 Hz in standard mode and has a max resolution of 5120 x 2160, the same as the older model, which is pretty good for gamers looking for high detail. If gamers want even more speed, they can switch to Dual Mode to reach a blazing 330 Hz, but then the resolution drops to 5120 x 1080.

    Display Features and Pricing

    LG says the monitor can get as bright as 275 nits in SDR and push up to 1300 nits in small sections when you look at HDR content. It also packs a processor that enhances any incoming content up to 5K2K resolution. But, generally, the design and features look pretty similar to the previous 45GX950A, although the sound system got weaker — dropping from 10 W speakers to 7 W.

    Availability and Cost

    In Japan, the monitor’s price tag is JPY 329,800, that’s about $2,099. LG has made a quick discount of 21%, bringing the price down to JPY 259,800 or roughly $1,653. People who want to pre-order will have to wait until June 11 before they start getting their units delivered. Looks like, for now, a release outside of Japan might not happen until much later, possibly not till May. Interested buyers should keep an eye on LG’s official site for most updated info.


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  • LG UltraGear 32GX850B Gaming Monitor: Major Upgrades from Older Model

    LG UltraGear 32GX850B Gaming Monitor: Major Upgrades from Older Model

    Key Takeaway

    1. LG announced the release date for the UltraGear 32GX870B, with pre-orders starting in Japan and shipping beginning June 11.
    2. The monitor is priced at JPY 169,800 (~$1,081), which is lower than its predecessor, the 32GX870A.
    3. The 32GX870B offers significant brightness improvements, reaching 335 nits in SDR and 1,500 nits in HDR.
    4. It features a 4K native resolution with 240 Hz/480 Hz dual-mode refresh rates.

    LG has finally announced when they are going to be start selling the UltraGear 32GX870B monitor, in some kind of way. The company first show off the monitor in December 2025 and shortly after that, they revealed it again during CES 2026 in Las Vegas, just a few days apart. Fans of gaming gear are eagerly waiting for it to hit the market. But, there is still no official word about the global price or when it might be available outside Japan.

    Availability and Pre-order Details

    Right now, LG has opened pre-orders only in Japan. They have also confirmed that the pre-orders will start shipping on June 11. Because of this, it looks like it will take a little longer before we see this monitor in other parts of the world, probably not before the summer. This sort of staggered release means international gamers might have to wait to get their hands on this device.

    Pricing Info and Market Position

    LG has set the price of the 32GX870B at JPY 169,800, which is approximately $1,081. Compare this to the older model, the 32GX870A, which is priced around $1,029 on Amazon — so, it’s about an 18% increase in Japan. In the US, this could translate to about $1,230 based on the previous model’s MSRP, which means it’s a premium product in the gaming monitor segment. It seems LG is positioning this as a high-end choice for serious gamers looking for premium features.

    Technical Improvements and Features

    The new 32GX870B is noticeably brighter than the previous version, reaching 335 nits in SDR mode, which is an increase of 20%. This brightness boost is possible because of LG’s 4th-Generation Primary RGB Tandem OLED panel, making colors more vivid and images sharper, especially in well-lit rooms. Additionally, in HDR mode, this monitor reaches up to 1,500 nits, a 15% bump over the older model, delivering better contrast and more dynamic visual effects. The monitor maintains a native 4K resolution and offers dual refresh rate options of 240Hz and 480Hz, making it highly suitable for fast-paced gaming. For more info, check LG’s official website.


  • Reasons Why Counter-Strike Doesn’t Deserve This Weapon

    Reasons Why Counter-Strike Doesn’t Deserve This Weapon

    Key Takeaway

    1. The M249 in Counter-Strike 2 is extremely overpriced relative to its performance, offering rifle-tier kill rewards at a machine gun price.
    2. Its stats, such as high inaccuracy, slow movement, and long reload time, make it highly impractical and ineffective in competitive gameplay.
    3. The weapon is virtually absent from professional play and is largely viewed as a meme or a furniture item, with little strategic value.
    4. Valve’s loadout system and default hiding of the M249 imply its status as an irrelevant and underperforming choice.

    The M249: The Forgotten Gun in Counter-Strike 2

    There’s this weapon in Counter-Strike 2’s buy menu, kinda sitting there, quiet like, and nobody really talks about it. Not because it’s some hidden treasure, nor because pros are gonna pick it surprise-style, but because it’s basically furniture. Yes, furniture. It takes up space, and sometimes, someone buys it by mistake and instantly regrets it.

    Pricing and Basic Details

    The M249 costs a hefty $5,200, making it the priciest weapon in the game. For comparison, the AWP is $4,750, and that gun is pretty legendary. But the AWP earns every penny—it’s a game-changer. The M249? So, it’s just a slow, bulky disappointment with a big magazine that’s hard to justify. It’s like buying a luxury car that’s purely for show, not for function.

    Value Against Other Weapons

    Looking at the numbers, the M249’s nearly double the price of a typical rifle. An AK-47 costs roughly $2,700, while a popular CT rifle, the M4A1-S, is $2,900. With that much cash, you can outfit almost two players with top guns and probably win more rounds. The question is, why would you spend so much on something that doesn’t even come close to matching their performance?

    Its Performance Really Sucks

    And it’s not just about the $$$. From a gameplay perspective, the M249’s stats are weak. It fires at 750 rounds per minute, with decent armor penetration, but its inaccuracy rating is a painful 9.7—way worse than the M4A1-S’s 5.4. Plus, it makes you slow—reducing your speed by 22%, which is double the M4A1-S’s 10%. Holding an angle with it? Basically, broadcasting where you are, like a billboard. Repositioning? With a reload time that’s nearly twice as long as a standard rifle—about 5.7 seconds versus 3.1—you’re practically dead before you can shoot again.

    The Competition: Negev

    Then there’s the Negev, priced at just $1,700—less than a third of the M249—and outperforming it in nearly every aspect. Higher damage per second, bigger magazine, and that laser-accuracy post-warmup that’s perfect for holding choke points on eco rounds. The Negev, sometimes called a meme, can become very serious when used properly. Meanwhile, the M249 just sits there, kind of embarrassing, like a joke that doesn’t land.

    Economic and Competitive Analysis

    The M249 doesn’t just fail in performance; it also fails economically. Its damage and DPS are lower than the Negev’s, with only a marginal armor penetration advantage. Given it costs way more, it’s baffling. Serious players know that in professional play, the M249 is practically invisible. You won’t see it used in tournaments, and if you do, it’s probably just a flex or a laugh. Since launch, Valve’s own interface acknowledged its unimportance—it’s hidden by default, and players have to actively select it if they want to buy it. It’s more of an under-the-radar joke than a serious weapon.

    Possible Improvements and Future Ideas

    Maybe if Valve dropped its price to around $2,500, cut some recoil, and made its kill rewards less ridiculous, it could have a purpose. Like, if it was a dedicated defensive gun—maybe for holding a specific spot, like Dust 2’s B tunnel—it could be useful. Imagine it as a suppression tool, firing hundreds of rounds without needing to reload, making it a niche but viable pick. However, with current stats and cost, it just remains a really expensive piece of furniture.


    Sources

    • Assassin’s Creed Black Flag Resynced Limits Iconic Weapon, Fans Disappointed

      Assassin’s Creed Black Flag Resynced Limits Iconic Weapon, Fans Disappointed

      Key Takeaway

      1. The remake, Assassin’s Creed Black Flag Resynced, will feature a modernized experience with some notable changes from the original.
      2. The hidden blade will not be a playable, selectable weapon but will be limited to a takedown animation during combat, which has disappointed fans.
      3. The game is scheduled for release on July 9 and will be available on PS5, Xbox Series X/S, and PC.

      Remake of Famous Assassin Pirate Game Coming Soon

      The remake of that well-loved assassin pirate game from 13 years ago is nearly here and ubisoft has shared some info. Assassin’s Creed Black Flag Resynced is called a “faithful remake” but it got some modern adjustments. Fans are mostly liking these new tweaks, but a recent update from the makers causes some disappointment among fans and players.

      Update on Hidden Blade and Weapon Choices

      Just recently, on April 29, the official ‘Ubi-AssassinsCreed’ Reddit account did an AMA session about the new game. During the talk, someone asked if the iconic hidden blade would be playable as a weapon, like it used to be in the original game. Sadly for fans hoping for that, Creative Director Paul Fu said it will not be. He stated:

      • “Dual swords are the main weapons Edward will use in battle. The Hidden Blade is not a selectable weapon, but a fatal, contextual (and BLOODY!) takedown that is available when you break the defense of your opponent!”

      Impact on Gameplay and Fans Reactions

      This means that in this new version, the hidden blade will only be used during stealth or takedown animations. Unlike the original, where players could fight with only the hidden blades and had a range of finisher animations, this version emphasizes silent kills.

      Many fans pointed out that relying solely on dual swords would get boring fast. With fewer weapon choices, the animations for finishing moves would become repetitive. Several players have expressed their hope that Ubisoft would add hidden blades as an available weapon, either as a feature before launch or might be added later in updates.

      Release Date and Platform Availability

      Set to launch on July 9, Assassin’s Creed Black Flag Resynced will be playable on PS5, Xbox Series X/S, and PC. Fans are eager to get their hands on the remake and see how the classic gameplay is brought into modern times.

      Sources
    • Forza Horizon 6 Will Use Massive SSD Storage Space

      Forza Horizon 6 Will Use Massive SSD Storage Space

      Key Takeaway

      1. Forza Horizon 6 will be the largest in the series, with installation sizes exceeding 144 GB on Xbox Series X|S and 156 GB on PC, even before updates or DLC.
      2. The game’s size is driven by its expansive open-world setting in a fictionalized Japan, dynamic seasons, and enhanced visual fidelity features.
      3. Despite its large size, FH6 isn’t the biggest among industry titles, with some games like Modern Warfare III surpassing 300 GB.
      4. The game will feature over 550 cars, advanced graphics options, and support for ray tracing and upscaling technologies.
      5. Launch is scheduled for May 19, 2026, on Xbox Series X|S and PC, with a later release on PS5.

      Forza Horizon 6 Promises an Expansive Gaming Experience

      Forza Horizon 6 is expected to be this year’s biggest racing game, and the excitement among fans is growing. The game takes place in a large, fictionalized Japan, with Tokyo said to be five times as big as any city in previous Horizon titles. Already, it has become the most-wished-for game on Steam for May, reflecting high anticipation. A recent leak from the Xbox Store shared by @ForzaLeakz on X revealed that this game is surprisingly massive in storage needs.

      Massive Storage Requirements and Historical Context

      According to the leak, Forza Horizon 6 requires a hefty 144.84 GB on Xbox Series X|S and 156.65 GB on PC, even before any updates or DLC are added. To give some perspective, Forza Horizon 5 initially needed about 103 GB on PC, though when considering the actual game size, it required more space. FH4, the earlier installment, launched with approximately 63 GB on Xbox. The jump from FH4 to FH5 was almost a doubling, and now FH6 is pushing that boundary even further—by roughly 50% more. When all DLCs were installed, FH5 surpassed 170 GB. This trend shows how larger game sizes have become over the years.

      Compared to Industry Giants, Not So Unusual

      While the size of FH6 seems enormous, it’s still not the largest in the gaming industry. Titles like Call of Duty: Modern Warfare III can take up over 300 GB, due to its extensive campaign, Warzone content, and HD packs. Similarly, Final Fantasy VII Rebirth is approximately 145.7 GB, which is just a bit under FH6’s storage requirement. These figures show how some AAA games are growing even more demanding in terms of storage.

      Why the Size of FH6 Makes Sense

      The large size of Forza Horizon 6 isn’t without reason. The game promises dynamic seasons with variety exceeding that found in previous titles like Mexico. Developers also recorded ambient sounds across all four seasons of Japan, adding to its immersive quality. On PC, the game supports advanced features such as ray tracing, global illumination, uncapped frame rates, and upscaling options including Nvidia DLSS 4, AMD FSR 3, and XeSS 2.1, which all contribute to the high-fidelity visuals. Moreover, players can expect over 550 cars, making it a significant content package overall.

      Release Date and Platform Availability

      Forza Horizon 6 is scheduled to be released on May 19, 2026, for Xbox Series X|S and PC. Later in the year, it will also be available for PlayStation 5, which currently retails around $598. Fans of racing games and open-world adventures are eagerly awaiting its launch, anticipating a game with impressive scope and details.

      Sources
    • Invincible VS Steam Launch Failures Sparks Refund Requests

      Invincible VS Steam Launch Failures Sparks Refund Requests

      Key Takeaway

      1. Invincible VS has generally positive critical reviews, praising combat depth and movement, but criticism for limited content and a short story mode.
      2. The game received mixed player reviews on Steam, mainly due to pre-order bonus issues, high cosmetic prices, and presentation concerns.
      3. The launch experienced controversy over monetization practices and lacking features like an online training mode, impacting player reception.

      Invincible VS Launch and Pricing Details

      Skybound Games’ long awaited 3v3 tag fighter, Invincible VS, just come out on Steam yesterday, April 30, and is priced at $49.99. The game was made by Quarter Up, a new studio inside Skybound, run by former Killer Instinct team people. Expectations were high because of the show’s season 4 which was airing at the time. However, the early reviews aren’t totally positive.

      Reviews and Critical Reception

      On the review front, the game seem to do ok. It got a 78 score on OpenCritic, which is decent for a game based on a popular show trying to fit into an already crowded genre. Reviewers liked how the game played, especially the fighting mechanics and movement system. But they also pointed out that it didn’t have enough single-player options (which has been fixed now) and the tutorial does little more than show the controls—these are common problems. The story mode takes about 90 minutes to finish, which isn’t much for a $50 game, and that has been a concern overall.

      Player Feedback and Launch Problems

      The real trouble starts with the Steam user reviews, which are now mixed, with over 800 reviews. Many negative reviews at launch were about pre-order bonuses not being given, Deluxe Edition content missing, and high prices for skins. Some skins cost nearly $10 each, and six skins together can cost as much as the game itself. Some players say they are leaving negative reviews as a way to protest and believe their issues will be fixed soon. But not all problems are just about logistics. Critics and players noticed that the game looks worse than what the pre-rendered cutscenes promised. Plus, there’s no online training mode, which is something players expect in modern fighting games.

      Overall Impressions and Future Outlook

      Invincible VS doesn’t seem like a bad game at its core. The fighting system looks promising. But because of limited content, a rough start, and some questionable monetization practices, Skybound will need to act fast to make players look at the game more favorably. If they don’t, the negative conversation around the game could continue for a while longer.