Category: Gaming

  • Medal of Honor Mod Revives Game with 120+ Exciting Changes

    Medal of Honor Mod Revives Game with 120+ Exciting Changes

    Key Takeaways

    1. Medal of Honor has made a notable return with a mod that enhances the classic game, Medal of Honor: Airborne.
    2. The mod, titled Medal of Honor: Airborne Redux, offers a more challenging and tactical gameplay experience.
    3. The latest version 2.0 includes improvements like an expanded field of view, smoother controls, and reworked mission difficulty.
    4. The mod supports modern technology features such as 4K resolution and controller compatibility.
    5. The mod is available for free on ModDB, while the original game can be purchased on the EA website.


    Having made a significant impact on the global gaming scene, Medal of Honor is a giant that everyone remembers. This is important because it still has a vibrant fanbase. Recently, Medal of Honor surprised many with a return, thanks to a mod that feels like a remaster.

    New Mod Enhancements

    Developed by a skilled modder using Unreal Engine 5, Medal of Honor: Airborne has received a special mod that introduces various enhancements. Named Medal of Honor: Airborne Redux, it seeks to “offer a more demanding and tactical experience, showcasing the best of the World War II FPS genre.”

    Latest Version Released

    Some of you might mention that this mod first came out in 2020, but the latest version 2.0 just launched this week. If you’re not aware of it, you should know it fixes the field of view by expanding it, which was a shortcoming in the original game.

    Gameplay controls have also been adjusted for a smoother experience, and the campaign’s difficulty has been reworked for a more strategic approach. In simpler terms, you’ll face more challenges in your missions, diving deep into a conflict that has shaped history.

    Modern Compatibility

    Since the game’s original release, technology has advanced significantly, necessitating updates for compatibility with modern systems. Therefore, this mod now supports 4K resolution and can be used with a controller, which is great for console players.

    If you’re interested in trying it out, you can find it for free on the ModDB website. However, if you’re looking to purchase Medal of Honor: Airborne for PC, keep in mind that it’s sold on the EA website, not on Steam. Additionally, version 2.01 was released yesterday, bringing minor tweaks that enhance your gaming experience even further.

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  • Battlefield 6 Release Window Confirmed for October by EA

    Battlefield 6 Release Window Confirmed for October by EA

    Key Takeaways

    1. EA unveiled the first official trailer for Battlefield 6, focusing on the single-player campaign.
    2. The next reveal will concentrate on the multiplayer aspect, though no specific release date was provided.
    3. Legal disclaimers suggest that pre-orders end on October 10, 2025, hinting at a possible launch date of October 11, 2025.
    4. The October 10 cut-off for pre-orders may indicate an official reveal date that EA wanted to keep secret.
    5. Additional details about multiplayer modes, including a free-to-play battle royale, will be revealed on July 31.


    EA has just unveiled the first official trailer for Battlefield 6, showcasing some footage from the game engine of the single-player campaign. The trailer also provided a date for the next reveal, which will focus on the multiplayer aspect, but there was no specific release date mentioned for the game. Interestingly, it seems that EA may have inadvertently confirmed the release window, aligning with recent leaks, even though they didn’t specify an exact date.

    Release Details

    As noted by Eurogamer, the legal disclaimers for the Battlefield 6 Standard Edition mention, “This promotional offer expires October 10, 2025. Code expires October 10, 2027.” This offer pertains to the pre-order bonuses that will be available for those who decide to pre-order the game. With the pre-order promotion ending on October 10, it suggests that the game could very well launch on October 11.

    It’s important to clarify that this is not an official confirmation of the release date, but with pre-orders going offline on October 10, it seems logical that the game would debut the following day. Some earlier reports indicated that Battlefield 6 Standard Edition and Phantom Edition would launch on October 10, but it now appears that was likely the end date for the pre-order promotion instead.

    Quick Changes

    The legal disclaimers page was quickly taken down by EA, hinting that the October 10 cut-off for the promotion was meant to signal the official reveal date, and the company probably wanted to keep that under wraps. Speaking of leaks, there’s already a lot of information about the game circulating, even though EA has only just officially introduced the single-player campaign. Details about multiplayer modes, including a free-to-play battle royale, are set to be revealed on July 31.

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  • CDPR’s Project Hadar: New Action RPG Focused on Melee Combat

    CDPR’s Project Hadar: New Action RPG Focused on Melee Combat

    Key Takeaways

    1. CD Projekt Red is developing multiple new projects, including The Witcher 4 and a sequel to Cyberpunk 2077, known as Cyberpunk 2.
    2. Project Hadar is a new IP that will focus on RPG elements and feature melee combat, though details about its setting are still unclear.
    3. A job opening for a Senior Gameplay Designer for Project Hadar emphasizes the need for experience in RPG and melee combat.
    4. Project Hadar is in the early development stage, with the game universe still being built from scratch.
    5. The Witcher 4 is expected to be completed by 2027, while further details on Project Hadar may take time to emerge.


    CD Projekt Red is working on several new projects including The Witcher 4, a follow-up to Cyberpunk 2077, and a fresh IP known as Project Hadar. Not much information is currently available about this new title, but it seems that the developer will indeed return to its RPG roots for this game. Recent reports suggest that melee combat will play a significant role in the gameplay.

    Job Opening for Project Hadar

    According to Tech4gamers, a job ad has been posted for a Senior Gameplay Designer position at CD Projekt Red, specifically for Project Hadar. One of the requirements listed for the job is “At least 5+ years of professional experience in a similar role, preferably in RPG/Action titles with melee-oriented combat.” This type of combat generally includes hand-to-hand fighting or the use of weapons like swords, staffs, clubs, and axes.

    Uncertain Game Setting

    However, the exact setting of the new game remains unknown. It is uncertain if it will take place in a dystopian world similar to Cyberpunk 2077, in a medieval setting like the Witcher series, or in some entirely different universe.

    Project Hadar was initially announced in 2022 when CD Projekt Red shared its future plans. At that time, they were also working on Project Sirius, which is based in the Witcher universe. A new trilogy of Witcher games, including Witcher 4, was also announced. The sequel to Cyberpunk 2077, previously referred to as Project Orion and now called Cyberpunk 2, is being developed by part of the team. Lastly, Project Hadar was introduced as a new intellectual property.

    Early Development Stage

    The job listing specifies that Project Hadar is still at a nascent stage, with the universe being constructed from scratch. It may take a considerable time before any gameplay footage or official announcements are made. Nevertheless, The Witcher 4 is progressing and is anticipated to be completed by 2027.

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  • Splitgate 2 Unlaunches as Player Count Plummets 93% Ahead of 2026 Relaunch

    Splitgate 2 Unlaunches as Player Count Plummets 93% Ahead of 2026 Relaunch

    Key Takeaways

    1. 1047 Games “unlaunched” Splitgate 2, reverting it to beta status after a problematic release with low player numbers and mixed community reactions.
    2. The launch faced significant issues, including technical problems, excessive microtransactions, and a lack of the original game’s appeal.
    3. Player numbers drastically declined from 25,785 to 1,839 concurrent players, a 93% drop in just one month.
    4. The game received 18,260 reviews on Steam with a 61% positive rating, compared to the original’s 91% rating, largely due to community frustrations over missing features and pricing.
    5. 1047 Games plans to focus on a major overhaul for a relaunch in 2026, addressing monetization, gameplay mechanics, and community feedback.


    To the astonishment of many, 1047 Games has made the surprising decision to “unlaunch” Splitgate 2, their eagerly awaited FPS sequel, reverting it to “Beta Status” after a problematic release on June 6, 2025.

    In a frank message posted on Splitgate 2’s official X account and Steam page, co-founders Ian Proulx and Nicholas Bagamian explained that the choice was driven by lower-than-expected player numbers and mixed reactions from the community. Additionally, the studio revealed that they had to let go of 45 employees, which is around 28% of their team, and announced that servers would be taken offline in August. These layoffs are due to the studio’s decision to refocus its resources for a complete game overhaul.

    A Troubled Launch

    To give some background, Splitgate 2’s launch faced challenges from the beginning. The game suffered from numerous technical problems, an overemphasis on microtransactions, and a noticeable absence of the “polished, portal-filled mayhem” that made the first game a success in 2019.

    Data from SteamDB highlights a drastic decline in player numbers. Once boasting 25,785 concurrent players last month, the game has now plummeted to a peak of only 1,839 in a 24-hour period. This represents a staggering 93% decrease in player count in just one month.

    Community Backlash

    Currently, the game has amassed 18,260 reviews on Steam, holding a 61% positive rating. In contrast, the original game received 91% positive feedback out of 111,737 reviews. This drop in approval seems to stem from player frustration. Many gamers voiced their displeasure over the absence of a ranked mode and the introduction of an absurd $80 cosmetic bundle, which was later reduced to $40 due to the overwhelming negative response it generated.

    Acknowledging their missteps, 1047 Games took responsibility, admitting they rushed certain features, made “boneheaded mistakes,” and acknowledged that they “bit off more than they could chew.”

    Future Plans for Splitgate 2

    Regarding the “unlaunch” of Splitgate 2, the game will still be playable, but it will revert back to beta status. 1047 Games has stated that they are focusing 95% of their resources on a significant overhaul planned for a relaunch in 2026. Their objectives include streamlining monetization, introducing additional portal structures, devising a better progression system, and integrating community feedback along with necessary bug fixes.

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  • Metroid Prime 4 Release Date Delay Possible Due to Switch 2 Issues

    Metroid Prime 4 Release Date Delay Possible Due to Switch 2 Issues

    Key Takeaways

    1. Metroid Prime 4: Beyond is now set for a 2025 launch, but there are concerns about another potential delay.
    2. Insider Reece “Kiwi Talkz” Reilly indicates the game is still in development and is not under pressure from Nintendo to meet deadlines.
    3. Fans are frustrated by the lack of a specific release date, despite two trailers being released for the game.
    4. An advertisement mistakenly announcing the game as “Out Now” was clarified by Nintendo, showing marketing efforts are ongoing.
    5. The game has faced development challenges since 2017, including a change of developers from Bandai Namco to Retro Studios.


    Few upcoming games for the Switch 2 have experienced as much difficulty as Metroid Prime 4: Beyond. When Nintendo finally revealed a 2025 launch for the title developed by Retro Studios, fans were relieved. Sadly, an insider in the industry has suggested that there might be yet another delay for the Metroid Prime 4 release date. Reece “Kiwi Talkz” Reilly, while not completely ruling out a 2025 release, states that the game is still in development.

    Insights from Kiwi Talkz

    Kiwi Talkz often speaks with game developers on his YouTube channel. He recently discussed the similarities between the teams that worked on Donkey Kong Bananza and Super Mario Odyssey. Addressing fans’ frustration over the lack of a specific Metroid Prime 4 release date, Reilly took to social media to share this information.

    The insider did not provide further details on why the game is taking so long to finish. Reilly has promised that if the anticipated Nintendo Direct does not feature an official update, he will share more information. Kiwi Talkz also mentioned that Nintendo is not pressuring Retro Studios to meet any deadlines.

    Fan Reactions

    Some gamers think that Nintendo wouldn’t want to delay the Switch 2 game again. Fans have already seen two new trailers for the game in 2025. Moreover, in June, an advertisement for Metroid Prime 4: Beyond stating “Out Now” was spotted in the London Underground. A representative from Nintendo quickly clarified that the timing of the ad was a mistake. Nevertheless, it’s clear that marketing efforts for the game are well underway.

    Given the challenges the title has encountered since its inception in 2017, it might be prudent to prepare for more disappointment. In 2019, an unhappy Nintendo decided to switch developers from Bandai Namco to Retro Studios. Gamers were reassured that Metroid Prime 4 would meet the high expectations set by earlier titles. Yet, six years later, fans are still left waiting.

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  • GPD Win 5: Official Reveal of First AMD Strix Halo Handheld

    GPD Win 5: Official Reveal of First AMD Strix Halo Handheld

    Key Takeaways

    1. GPD has updated its gaming handhelds with AMD’s Strix Point series, featuring the Ryzen AI 9 HX 370 APU in models like the Win 4 and Win Max 2.
    2. The Win Mini 2025 shows significant changes from its 2024 model, including a larger casing and improved cooling features, priced at $1,509.99.
    3. GPD is developing new products using AMD’s Strix Halo architecture, including the Ryzen AI Max+ 395 and Radeon 8060S GPU.
    4. The upcoming Win 5 will feature AMD’s Zen 5 and RDNA 3+ APU, with a potential design change that may eliminate the built-in keyboard and sliding display.
    5. GPD demonstrated the Win 5 running Black Myth: Wukong at 169-210 FPS with a power draw of 55-61 watts and a temperature of 64-66 degrees Celsius, with an official reveal set for ChinaJoy 2025.


    GPD has made updates to nearly all of its latest gaming handhelds by incorporating AMD’s Strix Point series, although they haven’t introduced a lot of new models recently. For example, the Win 4 and Win Max 2 are equipped with AMD’s Ryzen AI 9 HX 370 APU but maintain a similar look to earlier versions. In contrast, the Win Mini 2025 (currently priced at $1,509.99 on Amazon) shows more significant changes from its 2024 model, including a larger casing and better cooling features.

    New Developments on the Horizon

    Finally, GPD has announced that it is working on new products that are almost ready to be revealed. Recent speculations indicated that the upcoming device would be GPD’s first to utilize AMD’s Strix Halo architecture. As demonstrated in the video below, GPD has opted for the Ryzen AI Max+ 395 along with its Radeon 8060S integrated GPU, which is typically seen in high-end mini-PCs.

    Win 5 and its Features

    Additionally, GPD has confirmed that the next iteration of the Win 4 will be called the Win 5, which will include AMD’s powerful Zen 5 and RDNA 3+ based APU. For now, GPD is keeping the design of the Win 5 somewhat hidden. However, a previous leak suggested that the Win 5 might forgo the built-in keyboard and sliding display of the Win 4 while still keeping the PlayStation Portable aesthetic. Though GPD has not fully disclosed the Win 5’s design yet, it has hinted at its performance and thermal capabilities.

    Specifically, the company showcased the Win 5 running the game Black Myth: Wukong at approximately 169-210 FPS while drawing 55-61 watts and maintaining a temperature of around 64-66 degrees Celsius. Based on our tests, it’s likely that GPD set the game to 720p resolution with low graphics settings and Temporal Super Resolution (TSR) activated. That said, we do not have details on the specific settings GPD employed to achieve these frame rates or how aggressively the system’s fan was working to keep the temperature below 66 degrees. GPD plans to officially present the Win 5 at ChinaJoy 2025, which will take place from August 1 to August 4 in Shanghai.

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  • Nintendo Switch 2 is Fastest-Selling Console in Japan History

    Nintendo Switch 2 is Fastest-Selling Console in Japan History

    Key Takeaways

    1. The Nintendo Switch 2 sold 1,538,260 units in its first month, making it the fastest-selling console in Japan since 1996.
    2. Sales numbers are likely higher, as they do not include direct sales from Nintendo’s My Nintendo Store.
    3. The Switch 2 sold 947,931 units in its first four days, outperforming iconic consoles like the Nintendo DS and PlayStation 2.
    4. Priced at 50,000 yen (approximately $334), the Switch 2 is heavily subsidized in Japan, contributing to its strong sales.
    5. Globally, the Switch 2 sold 3.5 million units in the first four days, setting a record for the fastest-selling console launch in gaming history.


    The Nintendo Switch 2 is taking the Japanese console market by storm, breaking records and impressing everyone in the gaming world.

    Sales Records Broken

    As reported by Yomiuri Shimbun and sourced from Famitsu, the Nintendo Switch has achieved an incredible sales figure of 1,538,260 units within its first month, making it the fastest-selling console in Japan since Famitsu started tracking sales back in 1996.

    In comparison, the Nintendo Switch 2 has outperformed the Game Boy Advance, which sold 1,367,433 units in its launch month in 2001, and the PlayStation 2, which managed 1,134,862 units around the year 2000.

    Impressive Figures

    Dr. Serkan Toto from Kantan Games commented, “This number does not include sales made directly by Nintendo; so, the actual figure is probably much higher.” If sales from Nintendo’s My Nintendo Store are included, the total number of units sold could be even more remarkable.

    The debut of the Switch 2 has created a huge cultural impact in Japan. Nintendo has maintained a stronghold in the gaming sector and appears to be gaining strength. For context, the original Nintendo Switch sold 556,633 units in its first month in 2017, indicating that the Switch 2 is selling three times quicker than its predecessor.

    Stunning Achievements

    Famitsu’s sales records also show that the Nintendo Switch 2 managed to sell 947,931 units in Japan in just the first four days. Additionally, it has outperformed other legendary consoles like the Nintendo DS, which recorded 1,268,846 units, and the PlayStation 2, which held its record since 2000.

    That being said, it’s important to note that the Nintendo Switch 2, similar to some of its competitors, is heavily subsidized in the region, being priced at only 50,000 yen, roughly $334, compared to the global price of $450 or more in many areas Nintendo serves.

    Global Impact

    These figures only represent Japan. Worldwide, the Nintendo Switch 2 has sold an astonishing 3.5 million units in the first four days alone, marking it as the fastest-selling console ever and the largest console launch in gaming history.

    The expectations have been raised. The Switch 2 could potentially exceed 15 million units sold globally by the end of 2025, surpassing the debut year of the original Switch and overshadowing the first-year sales of the PlayStation 4 and 5, which totaled 7.5 million each.

    The key question is: will the Switch 2 keep up its strong sales momentum through the holiday season, or will there be a decline as the year comes to a close?

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  • Fallout Bakersfield Trailer: GZDoom Engine Remake of 1997 Classic

    Fallout Bakersfield Trailer: GZDoom Engine Remake of 1997 Classic

    Key Takeaways

    1. A new four-minute trailer for Fallout: Bakersfield showcases a fan remake of the original 1997 game using the GZDoom Engine.
    2. Developer Alexander “Red888guns” Berezin, known for previous mods, aims to blend the atmosphere of the isometric RPG with the gameplay style of Doom.
    3. The trailer features actual in-game footage, highlighting the Vault Dweller navigating Necropolis and battling ghouls.
    4. The user interface pays homage to the original game, and the community response has been overwhelmingly positive, with some fans claiming it surpasses newer entries.
    5. Fallout: Bakersfield is a non-commercial project, currently about 60% complete, with no official release date, but speculation suggests a timeframe between 2025 and 2027.


    In a thrilling turn of events for fans of Fallout 1, a new four-minute trailer for Fallout: Bakersfield has hit YouTube. This gives players a dark, gritty look into an ambitious fan project that aims to remake the iconic 1997 game using the GZDoom Engine.

    Updates on Fallout: Bakersfield

    The last news regarding Fallout: Bakersfield was shared nearly two years ago. The fresh trailer presents a brutal post-apocalyptic version of the ghoul-filled Necropolis from the original game. Developer Alexander “Red888guns” Berezin, who has previously worked on mods like Olympus 2207 and Sonara, is now leading this first-person shooter reimagining. He’s trying to capture the unique atmosphere of the isometric RPG, blending it with the visceral feel of Doom.

    Game Footage Revealed

    At first glance, the trailer seems to show FMV-style content, but it soon becomes clear that it’s actual in-game footage. We watch as the Vault Dweller navigates the decaying ruins of Necropolis, battling waves of ghouls wielding a double-barrel shotgun and knives. Additionally, there’s a gripping scene featuring a conversation with Harry, the Super Mutant boss from the original game.

    User Interface and Community Response

    The user interface includes a Pip-Boy-inspired HUD, green text overlays, and elements reminiscent of classic Doom, all presented in a way that honors the 1997 classic. Social media is buzzing with excitement, with members of the gaming community calling this endeavor “mind-blowing.” Some comments even claim that this fan project surpasses newer entries in the series.

    It’s essential to mention that this project has no support from id Software or Bethesda. This standalone fan-made project is a non-commercial overhaul mod, which is currently about 60% done; environments are at 80% completion, while weapons and enemies are at 50% and 30%, respectively.

    Release Date Speculation

    As of now, there is no official release date for Fallout: Bakersfield, with hints suggesting a timeframe between 2025 and 2027. Berezin, who is also working on a Fallout-inspired CRPG with New Blood Interactive, has poured years of effort into what can only be termed a labor of love.

    While Bethesda Game Studios keeps providing updates for Fallout 76, projects like Fallout: Bakersfield help maintain the essence of the original game. Even after many years, fans remain dedicated to the cult classic, crafting new tales in the wasteland and discovering fresh ways to tell them.

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  • Nvidia Showcases RTX 5050, AI, and Gaming with Indian OEMs

    Nvidia Showcases RTX 5050, AI, and Gaming with Indian OEMs

    Key Takeaways

    1. Nvidia has launched the RTX 50 Blackwell series, starting with the GeForce RTX 5050 for laptops and desktops, priced at $249.
    2. The RTX 5050 features 2,560 CUDA cores, 80 tensor cores, 20 ray tracing cores, and 8 GB of GDDR6 VRAM, while the laptop version has 8 GB of GDDR7 VRAM.
    3. Nvidia’s new GPUs utilize advanced technologies like DLSS 4, multi-frame generation, RTX Neural Shaders, and Reflex 2.
    4. The company showcased new hardware from various manufacturers and presented impressive AI and ML tools powered by the RTX Blackwell GPUs.
    5. Nvidia hosted a “Future of AI” event in New Delhi, announcing the availability of the RTX 50 series in the region.


    Nvidia has finished rolling out its RTX 50 Blackwell series with the launch of the GeForce RTX 5050 for laptops and desktops. The company recently hosted a “Future of AI” event in New Delhi, India, to announce the availability of these and other RTX 50 series graphics cards in the region.

    Specifications and Pricing

    To summarize, the RTX 5050 comes with a price tag of $249 and serves as the next generation after the RTX 3050. It is built on the GB207 GPU, featuring 2,560 CUDA cores, 80 tensor cores, and 20 ray tracing (RT) cores. The GPU is equipped with 8 GB of GDDR6 VRAM on a 128-bit interface and has a total graphics power (TGP) of 130 W. The laptop variant shares many specs, however, it utilizes 8 GB of GDDR7 VRAM and has a TGP limited to 50 W.

    Technical Insights

    Nvidia’s Jeff Yen, who is the Director of Technical Marketing for the APAC region, along with John Gillooly, Senior Technical Marketing Manager for APAC South, discussed the technical features of the Blackwell architecture. They highlighted how all RTX 50 GPUs, from the entry-level RTX 5050 to the top-tier RTX 5090 monster, leverage technologies like DLSS 4, multi-frame generation, RTX Neural Shaders, and Reflex 2.

    New Hardware and Demos

    In addition to a variety of pre-built desktops from manufacturers like Ant PC, The MVP, EliteHubs, and Vishal Peripherals, new laptop designs that just hit the Indian market were also showcased.

    We have already tested some of these configurations and are looking forward to reviewing others and more in the near future.

    Nvidia also presented some impressive demonstrations, especially focused on AI and ML workflows. The company showcased tools like ChatRTX, AnythingLLM, and AI Workbench, all powered by Tensor cores found in the RTX Blackwell GPUs.


  • Supermassive Games Postpones Directive 8020 to 2026 Amid Layoffs

    Supermassive Games Postpones Directive 8020 to 2026 Amid Layoffs

    Key Takeaways

    1. Supermassive Games is laying off 36 employees as part of a restructuring due to challenges in the gaming industry.
    2. The release of their new game, Directive 8020, has been delayed from October 2, 2025, to the first half of 2026.
    3. Directive 8020 is the fifth installment in the Dark Pictures Anthology series, featuring a sci-fi horror story with multiple paths and time-rewinding mechanics.
    4. Other upcoming game, Little Nightmares III, will not be affected by the layoffs and is still set to release on October 10, 2025.
    5. The gaming industry has faced significant layoffs, with over 10,000 job losses in 2024, driven by rising development costs and shifts in market demand.


    Supermassive Games, a studio from the UK well-known for its horror narratives like The Quarry and Until Dawn, has revealed that it will be laying off 36 employees as part of a restructuring effort due to ongoing challenges in the gaming industry.

    Project Delays

    The studio had been developing a new game called Directive 8020, which was expected to launch on October 2, 2025. However, this release has now been pushed back to the first half of 2026. The announcement was shared on Supermassive Games’ official X account on July 22, 2025, where they expressed their sadness about the layoffs.

    The studio emphasized that these layoffs were a difficult choice and they are trying to help the affected employees during this tough time. They also mentioned that they appreciate the positive feedback regarding Directive 8020 and believe that this delay will lead to a better experience for the fans who are willing to wait.

    Game Features

    Directive 8020 was first unveiled at Gamescom 2024 and is the fifth installment in the Dark Pictures Anthology series by Supermassive Games. In this new title, the studio aims to tell a sci-fi horror story with multiple paths featuring five playable characters. Players will have the ability to use “Turning Points” to rewind time at crucial moments that can change the direction of the game.

    Additionally, Supermassive Games confirmed that their other anticipated game, Little Nightmares III, which is due to come out on October 10, 2025, will not be affected by these layoffs.

    Industry Trends

    This isn’t the first instance of job cuts at the studio. Back in February 2024, they had already reduced their workforce to only a third of its previous size.

    The gaming sector has seen a wave of layoffs in recent times, with over 10,000 jobs lost in just 2024 alone. Factors like increasing development costs and significant shifts in market demand have contributed to this trend, and the recent layoffs at Supermassive Games reflect these broader changes in the industry.

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