Category: Gaming

  • Console Sales Decline as PS5 and Xbox Face Price Challenges

    Console Sales Decline as PS5 and Xbox Face Price Challenges

    Key Takeaways

    1. Console market is shrinking, with projected sales falling 20 million units short of the last generation by 2026.
    2. The average age of gamers is increasing, now at 27.9 years in 2024, indicating older demographics are more prevalent among console owners.
    3. Rising prices of consoles are leading to decreased sales among younger consumers, who are increasingly turning to smartphones for gaming.
    4. PC gaming is gaining popularity as console prices rise, with revenue from PC gaming increasing more rapidly than that of consoles.
    5. The future of the console market appears stagnant until new models like the PS6 or Xbox are released, though potential game launches like GTA 6 could influence consumer spending.


    There are more signs that the console market is shrinking, as the PS5 and Xbox Series X|S are being adopted more slowly. According to Ampere’s projections, by 2026, console sales will fall short of the last generation by 20 million units. The Game Business pointed out that factors like rising prices and an increase in multi-platform titles for PCs are contributing to this trend.

    Shifting Demographics

    A lot of the insights in this analysis are based on Circana U.S. data. However, various global studies have also identified similar trends. One noticeable change is that console owners are getting older. The average age of gamers in 2024 is 27.9 years, which shows an increase of nearly four years compared to 2018.

    Impact of Pricing

    Ampere states that the escalating prices of Xbox and PS5 are causing a drop in sales among younger consumers. At the same time, older gamers are hanging onto their consoles but are not keen on making new purchases. More than during the times of the PS4 and Xbox One, new gamers are opting for smartphones as a cheaper option for gaming.

    Rise of PC Gaming

    Other analyses indicate that PC gaming could be gaining from the higher prices of consoles. According to PC Gamer, the Epyllion investment strategy firm has noted that revenue from gaming on desktops and laptops is increasing at a more rapid rate. With a growing number of exclusive titles for Xbox and PlayStation, there’s less incentive to invest in other platforms.

    Sales Trends

    It would be simple to point fingers at the lagging Xbox hardware for the drop in console performance. But, even if we exclude Microsoft, retailers are still moving fewer units. Nonetheless, despite the higher MSRPs, the total revenue is greater than that of previous generations. How long manufacturers can profit from console sales while the sales numbers continue to decline is unclear.

    Future Outlook

    Sony and Microsoft might be looking at a stagnant market, at least until the arrival of the PS6 or a new Xbox console. However, Circana’s data hasn’t fully considered the record-breaking launch of the Nintendo Switch 2 yet. If GTA 6 launches soon, its immense popularity could also persuade consumers to make those expensive purchases.

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  • Tencent rebuts Sony’s lawsuit on Horizon clone, citing genre monopoly

    Tencent rebuts Sony’s lawsuit on Horizon clone, citing genre monopoly

    Key Takeaways

    1. Sony has filed a copyright lawsuit against Tencent, alleging that Tencent’s game Light of Motiram closely resembles its Horizon series, claiming it is a “slavish clone.”

    2. Tencent has labeled Sony’s allegations as “startling” and an attempt to monopolize a shared realm of creativity, arguing that everyone should have access to common ideas in popular culture.

    3. Sony’s lawsuit seeks to block the release of Light of Motiram, emphasizing similarities in promotional materials between the two games, particularly the depiction of a red-haired female character.

    4. Tencent argues that Sony’s case is speculative and premature, as Light of Motiram is not scheduled for release until late 2027, and claims the parties named in the lawsuit are not directly involved in the game’s development.

    5. Tencent believes Sony’s lawsuit aims to establish a monopoly over genre conventions, pointing out that many games share similar themes and tropes, thereby contesting Sony’s position as a gatekeeper of creativity.


    In light of Sony’s bold copyright lawsuit, which argues that Tencent’s Light of Motiram closely resembles the Horizon series, Tencent has retaliated by labeling Sony’s allegations as “startling” and an overstep meant to seize a shared realm of creativity.

    Tencent’s Strong Rebuttal

    In recent court documents shared by The Game Post, Tencent accused Sony of making “an improper attempt to fence off a well-trodden corner of a popular culture and declare it Sony’s exclusive domain.” This remark underscores Tencent’s belief that Sony is trying to control an idea that should belong to everyone.

    This response from Tencent follows Sony Interactive Entertainment’s legal action initiated in July 2025 in a California federal court. In this lawsuit, Sony named several Tencent entities along with ten unnamed defendants in connection with the unreleased open-world survival game Light of Mortiram, which is planned for a Q4 2027 release on PC via Steam.

    Allegations of Copying

    Sony’s lawsuit claims that Light of Motiram is a “slavish clone” of the Horizon series, alleging copyright and trademark violations that could mislead gamers into thinking the new title is part of the same post-apocalyptic world filled with robots and tribal warriors. The suit demands a jury trial, aiming to completely block the release of Light of Motiram, arguing that its promotional materials, featuring a red-haired female character fighting machine creatures in a lush wilderness, closely resemble Aloy, the main character from the Horizon series.

    Additionally, Sony claims that Tencent approached them in early 2024 to discuss a potential collaboration on a new Horizon project, which Sony declined. Tencent then supposedly went ahead and developed a game that mirrors the same concept.

    Tencent’s Perspective

    The initial complaint stated:

    “Plaintiff Sony has sued a grab-bag of Tencent companies–and ten unnamed defendants–about the unreleased video game Light of Motiram, alleging that the game copies elements from Sony’s game Horizon Zero Dawn and its spinoffs.”

    Tencent contends that Sony’s case is speculative and premature, considering Light of Motiram’s scheduled release in late 2027. They argue that the entities named in the lawsuit, including Tencent Holdings Limited and Two Palo Alto LLCs, aren’t directly involved in the development or distribution of Light of Motiram. The trademark registration for Light of Motiram held by the company is simply administrative and does not suggest any direct participation.

    Tencent’s legal team further remarked, “At bottom, Sony’s effort is not aimed at fighting off piracy, plagiarism, or any genuine threat to intellectual property.” To strengthen its argument, Tencent’s lawyers pointed out several comparable games:

    “By suing over an unreleased project that merely employs the same time-honored tropes embraced by scores of other games released both before and after Horizon– like, Enslaved, The Legend of Zelda: Breath of The Wild, Far Cry: Primal, Far Cry: New Dawn, Outer Wilds, Biomutant, and many more– Sony seeks an impermissible monopoly over genre conventions.”

    As this lawsuit unfolds, the clash between innovation and imitation continues, with Tencent asserting that Sony is acting more like a gatekeeper than a champion of creativity.

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  • Hollow Knight: Silksong Developers Discuss Game’s Difficulty Level

    Hollow Knight: Silksong Developers Discuss Game’s Difficulty Level

    Key Takeaways

    1. Sales Success: Hollow Knight: Silksong sold 3.2 million copies on Steam in less than two weeks and earned $50 million in revenue, attracting over 5 million players across all platforms.

    2. Difficulty Concerns: Many players, including veterans of the original game, find Silksong too difficult, citing challenging bosses and precise platforming sections.

    3. Developer Acknowledgment: Team Cherry co-directors Ari Gibson and William Pellen recognized the game’s steep difficulty curve and believe it enhances player choice rather than hinders enjoyment.

    4. Exploration and Choices: The game encourages exploration, offering hidden upgrades and alternate paths that help players navigate challenges, allowing for diverse gameplay experiences.

    5. Game Mechanics: Silksong features new mechanics where enemies require different strategies to defeat, maintaining a challenging yet engaging gameplay style, with mods available for a more manageable experience.


    Team Cherry’s Hollow Knight: Silksong has exceeded expectations, selling 3.2 million copies on Steam in less than two weeks, earning $50 million in revenue, and gathering over 5 million players across all platforms. However, despite the ongoing excitement surrounding Silksong, one major complaint has surfaced in nearly every review, thread, and comment: the game is too hard.

    Feedback from Players

    This issue isn’t limited to newcomers; even experienced players of the original Hollow Knight have expressed concerns about the game’s challenging difficulty, tough bosses, and precise platforming sections. In response, some modders have stepped in to help ease the pain by reducing the damage taken from enemies.

    Team Cherry Responds

    Ari Gibson and William Pellen, co-directors at Team Cherry, have acknowledged these online complaints and discussed the game’s “steep difficulty curve” during a panel at the Australian Center for the Moving Image’s Game Worlds exhibition in Melbourne last weekend, as reported by Dexerto. They emphasized that the difficulty of Silksong is not a hindrance but a vital part of the game’s design that enhances player choice.

    Gibson shared insights with exhibition co-creator Jini Maxwell, stating, “Silksong has its moments of high difficulty, but offering players a greater sense of freedom in the game means they constantly have options about where to go and what to do.”

    Exploration and Choices

    This philosophy mirrors that of the original Hollow Knight, but takes it to the next level, as Silksong’s vast kingdom of Pharloom is filled with hidden upgrades, alternate paths, and routes that can help players navigate challenges more easily.

    Gibson elaborated, “The key for us is to allow players to explore off the main path. One player might stick to the direct route to the end, while another might choose to wander off and discover all the secrets and different pathways.”

    In essence, Silksong has been crafted with alternatives to every frustrating barrier; players just need to uncover them. Gibson also noted, “Our aim is to stop players from getting stuck on a specific challenge. There are ways to lessen the difficulty through exploration, learning, or even bypassing the challenge altogether.”

    Game Mechanics Explained

    Pellen provided further insight into the game’s mechanics during the ACMI discussion, mentioning, “The basic ant warrior shares the same move set as the original Hornet boss. Unlike the Knight’s foes, Hornet’s enemies needed more strategies to catch her when she tries to evade.”

    Silksong is on a promising path to surpass the original Hollow Knight’s lifetime sales of 15 million. For gamers seeking a more manageable experience, mods are already available that adjust enemy AI and platforming challenges.

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  • Intel Arc Celestial dGPU Struggles Amid Nvidia Partnership, B770 Lives

    Intel Arc Celestial dGPU Struggles Amid Nvidia Partnership, B770 Lives

    Key Takeaways

    1. Intel’s high-end Arc Battlemage B770 GPU is still in development and expected to launch this quarter.
    2. The Arc B770 will not support PCIe 5.0 and may have performance inconsistencies, particularly with frame pacing.
    3. The GPU is expected to have 32 Xe cores and a 256-bit wide bus, aiming for performance similar to the RTX 4070 but facing challenges.
    4. Intel may cancel its future GPU projects, including the Celestial and Druid series, indicating a potential end to their desktop GPU line.
    5. The Arc Battlemage B580 was positively received, highlighting the need for Intel to continue developing new desktop GPUs.


    While there hasn’t been much news about Intel’s high-end Arc Battlemage B770 desktop GPU in quite a while, it seems the GPU is still in the works and expected to launch this quarter. This info comes from Moore’s Law Is Dead, confirming earlier leaks from May 2025.

    Latest Specs and Features

    The recent leak from MLID also shares updates on the Intel x Nvidia Hammer Lake and Titan Lake APUs, providing some interesting specifications for the Arc B770. Interestingly, the latest details suggest that the Intel Arc B770 will not support PCIe 5.0, which is a change from what was previously mentioned in October 2024. Additionally, there are claims of performance inconsistencies, particularly with issues related to frame pacing.

    Even though MLID asserts that the Arc B770 will still have 32 Xe cores and a 256-bit wide bus, it seems this card may deliver a performance similar to that of the RTX 4070 while facing challenges like choppy performance and limited availability. Even more disappointing is the possibility that the Arc B770 could be Intel’s final desktop GPU.

    Future of Intel GPUs

    According to sources from MLID, Intel has removed the Celestial dGPU from its future plans. This suggests that the desktop Arc Celestial cards might be scrapped altogether. If Intel goes ahead and cancels Arc Celestial, along with future GPU projects like Arc Druid, it would signal an end to what has been a rocky and often directionless venture in the GPU market.

    We sincerely hope that Intel continues to develop and launch new desktop GPUs, as the Arc Battlemage B580 was a refreshing addition to a struggling GPU market when it was released (Available on Amazon).

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  • Xbox Game Pass Adds Four New Games, Including Day One Release

    Xbox Game Pass Adds Four New Games, Including Day One Release

    Key Takeaways

    1. Xbox Game Pass is adding seven new games this week, including two major AAA titles.
    2. Endless Legend 2 launches on Day One, featuring a turn-based 4X strategy gameplay in a science-fantasy world with unique factions.
    3. A cooperative action roguelike game allows up to four players to team up in a fantasy realm inspired by Arthurian legend.
    4. Peppa Pig: World Adventures offers a family-friendly exploration experience, allowing kids to travel and complete tasks in famous cities.
    5. Visions of Mana is the latest action RPG in the Mana series, featuring real-time combat and exploration of diverse environments with a team of characters.


    This week, Xbox Game Pass is adding seven new games, which includes two big AAA titles. The action will ease up from September 22 to 28, as only four new games will be added during that time. However, the highlight is the Day One launch of Endless Legend 2. Here’s a brief look at what’s coming to Game Pass:

    Endless Legend 2 Overview

    Endless Legend 2 is a turn-based 4X strategy game set in the science-fantasy world of Endless. Players will take control of one of many unique factions on the planet Auriga, each with its own strengths, weaknesses, and heroes. The goal is to lead your empire to victory through expansion, diplomacy, trade, and military might.

    Much like its predecessor, players will manage cities and resources while battling rival factions in turn-based skirmishes. Each game offers a unique experience: the world is procedurally generated, factions change dynamically, and random events require ongoing strategic adjustments. Besides traditional victory paths like research or conquest, narrative choices have a bigger impact this time around.

    Cooperative Action Roguelike

    This cooperative action roguelike takes place in a fantasy realm influenced by Arthurian legend. Up to four players can team up as brave knights, spell-casting mages, nimble vigilantes, or dedicated monks to mend Camelot’s broken oath. True to the roguelike style, every playthrough presents new challenges with procedurally created maps and ever-changing foes. Players will collect relics and hone their skills to endure fast-paced, dynamic battles. In addition to tactical teamwork, progression is crucial, offering new weapons, upgrades, and classes for long-term replayability.

    Family Adventure with Peppa Pig

    Peppa Pig: World Adventures is a fun, family-friendly exploration game that lets players travel the world with Peppa and her family, visiting famous cities like New York, Paris, and London. Kids can make their own characters, complete easy tasks, and enjoy mini-games. Each location provides open-ended exploration along with entertaining encounters featuring familiar characters from the show.

    Action RPG: Visions of Mana

    Visions of Mana is the latest action RPG in the beloved Mana series. Players step into the shoes of Val, a young hero chosen as an “Alms,” tasked with guiding souls and protecting the world from looming destruction.

    The gameplay focuses on exciting real-time combat with a team of up to three characters. Players can use traditional weapons and summon elemental spirits to gain new abilities and alter their combat style. The game features a variety of environments—from wide-open plains to thick forests and tall mountains—all waiting to be explored. Mounts and magical items make traveling these colorful landscapes even more enjoyable.

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  • New God of War Leaks: Kratos to Battle Egyptian Gods

    New God of War Leaks: Kratos to Battle Egyptian Gods

    Key Takeaways

    1. Fans are eagerly anticipating the next God of War game featuring Kratos against Egyptian deities.
    2. Rumors suggest Kratos will wield an Egyptian sword, but there is no official confirmation from Santa Monica or PlayStation.
    3. Players may control Kratos, possibly alongside his son Atreus, as they explore Egyptian mythology.
    4. Caution is advised due to the lack of official updates and the presence of multiple God of War projects in development.
    5. Addressing issues from God of War Ragnarök, like Atreus’s limited role, is crucial for improving player experience in the upcoming game.


    Fans are excitedly looking forward to the next installment in the God of War series, despite the scarce details available. Recently, some leaks have emerged suggesting that Kratos will return to challenge the Egyptian deities.

    Rumored Developments

    Although there has been no official word from Santa Monica or PlayStation, there are various rumors hinting at the next main game. Recently, Tom Henderson shared insights during the latest Insider Gaming podcast, mentioning that a new title is underway. Furthermore, he indicated that Kratos will be featured in this game, wielding an Egyptian sword.

    Gameplay Possibilities

    This means that players might get the chance to control Kratos, possibly alongside his son Atreus on their adventure. After fighting against the gods of Greek and Norse mythologies, Kratos could confront the gods of Egypt. If these rumors are accurate, it could certainly attract fans, as Egyptian mythology is notably rich and filled with captivating legends.

    Caution Advised

    Nevertheless, both PlayStation and Santa Monica have yet to provide any confirmation on these matters. Without official updates, it’s wise to stay cautious. Additionally, there are many projects related to God of War in the pipeline, including an Amazon series. For this upcoming game, it’s important to address certain issues that were present in God of War Ragnarök, like Atreus’s limited role, which impacted the experience for a lot of players.

    Insider Gaming YouTube Channel

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  • Anbernic RG476H: New Retro Handheld for GameCube, PS2, Dreamcast

    Anbernic RG476H: New Retro Handheld for GameCube, PS2, Dreamcast

    Key Takeaways

    1. The Anbernic RG476H has been officially launched globally, featuring a full glass front design similar to high-end Android gaming devices.
    2. It is powered by a Unisoc T820 processor, a Mali-G57 MP4 GPU, and 8 GB of LPDDR4X RAM, capable of running certain games at upscaled resolutions.
    3. The device includes a 4.7-inch IPS display, a 5,000 mAh battery, and features like Hall effect joysticks and a six-axis gyroscope.
    4. Pricing starts at $149.99 without a microSD card, with bundles available for $164.99 and $179.99, and there will be a price increase of $15 on September 22.
    5. The RG476H offers multiple color options, including Black, Indigo, and Retro Grey.


    Anbernic has officially launched the RG476H worldwide after a brief promotional period. This new model follows the RG477M that was released last month and features a full glass front, similar to the high-end designs of other well-known Android gaming devices like the Retroid Pocket 5, which currently sells for $259 on Amazon.

    Performance Comparisons

    The RG476H, however, isn’t as powerful as the Retroid Pocket 5 or its predecessor, the RG477M, which is evident from Anbernic’s initial pricing strategy. Still, it boasts a Unisoc T820 processor, a Mali-G57 MP4 GPU, and 8 GB of LPDDR4X RAM, enough to run Dreamcast and Nintendo 64 games at a 960p upscale. Additionally, it can emulate PSP titles at a 3x upscale, but the Unisoc T820 is limited to Gamecube and PlayStation 2 games at their original 480p resolution.

    Display and Features

    The RG476H showcases a 4.7-inch IPS display powered by a 5,000 mAh battery. The screen offers a 4:3 aspect ratio with a native resolution of 1,280 x 960 and can reach a brightness of 500 nits, along with a refresh rate of 120 Hz. Moreover, it includes 128 GB of expandable UFS 2.2 flash storage, Hall effect joysticks, and a six-axis gyroscope, all packed into a compact body measuring 176 x 86 x 16 mm and weighing approximately 290 g.

    Pricing Options

    The Anbernic RG476H is available starting at $149.99 without a microSD card. For those interested, Anbernic also has bundles that come with 128 GB and 256 GB microSD cards, priced at $164.99 and $179.99, respectively. Customers can choose from color options including Black, Indigo, and Retro Grey for all variants. Be aware that Anbernic plans to increase the prices by $15 on September 22 at 10:00 UTC.

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  • Game Console XF40H: New Retro Handheld Gaming Device Released

    Game Console XF40H: New Retro Handheld Gaming Device Released

    Key Takeaways

    1. The XF40H design closely resembles the RGB30 with a boxy shape and stacked shoulder buttons.
    2. The handheld features two joysticks and ABXY buttons, but the positioning of the ABXY controls may affect grip comfort.
    3. It is powered by the Rockchip RK3326 chipset, includes a 4,000 mAh battery, and has a 4-inch IPS screen with a 720 x 720 pixel resolution.
    4. The XF40H operates on a Linux operating system instead of Android.
    5. Pricing varies: approximately $59.99 on Amazon, $35 on AliExpress, and $27 on Alibaba.


    Game Console has gone back to its origins by focusing on a well-liked Powkiddy gaming handheld. This time, the company aims to replicate the RGB30 once again, which it has already tried with the R40S and R46S models.

    Design and Features

    The XF40H arguably resembles the RGB30 more closely than previous versions, owing to its boxy shape and stacked shoulder buttons. In addition, the XF40H comes with two joysticks located beneath its d-pad and the ABXY buttons, similar to the RGB30 that came before it.

    Nevertheless, the ABXY controls are positioned directly above the joysticks on the handheld rather than being slightly offset, as seen in the RGB30. This change could potentially make the XF40H less comfortable to grip compared to the RGB30. Nonetheless, the XF40H is powered by the reliable Rockchip RK3326 chipset, equipped with a 4,000 mAh battery, and includes a 4-inch IPS screen that has a resolution of 720 x 720 pixels.

    Operating System and Pricing

    Consistently, Game Console’s new handheld operates on Linux instead of Android. At the moment, you can find the XF40H on Amazon priced at approximately $59.99. Alternatively, the same device can be found on AliExpress for $35 and on Alibaba for just $27.

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  • Cyberpunk 2 Online Multiplayer Feature Confirmed

    Cyberpunk 2 Online Multiplayer Feature Confirmed

    Key Takeaways

    1. CD Projekt Red is developing Cyberpunk 2, set in Night City and a futuristic version of Chicago.
    2. Job openings for positions like “Lead Network Engineer” suggest potential online multiplayer features.
    3. The inclusion of multiplayer remains speculative until officially confirmed by CDPR.
    4. There is uncertainty about how online features will be integrated into the game.
    5. No release date is scheduled for Cyberpunk 2, and it may take several years before it is available.


    CD Projekt Red (CDPR) is currently developing Cyberpunk 2, alongside several other significant projects. The game will return to Night City, in addition to an area thought to be a futuristic version of Chicago. Another notable change for this sequel is the potential addition of online multiplayer, suggested by recent job postings from CDPR.

    Job Openings and Online Features

    The company announced multiple job openings on X, including a position for “Lead Network Engineer” for Cyberpunk 2. Looking into the job description, various daily tasks imply that online functionalities may be included in the game.

    Speculations About Multiplayer

    While this could be seen as a sign of online multiplayer being part of Cyberpunk 2, it’s important to remember that until CDPR officially confirms it, this remains speculative. There is also uncertainty regarding how these online features will be integrated. Still, it would be fascinating to experience the game with a multiplayer aspect. We can only hope that the release will go smoother than it did for Cyberpunk 2077 in 2020. Currently, there is no scheduled release date for the sequel, and it might take a few years before it becomes available to players.

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  • Logitech Launches Compact Superlight 2 Gaming Mouse Model

    Logitech Launches Compact Superlight 2 Gaming Mouse Model

    Key Takeaways

    1. Logitech has launched the G Pro X Superlight 2c, a smaller version of the G Pro X Superlight 2 gaming mouse.
    2. The Pro X Superlight 2c measures 118.4 x 61.2 x 38.6 mm and weighs 51 grams, making it nine grams lighter than its predecessor.
    3. It features the same HERO 2 sensor with up to 44,000 DPI and 95 hours of battery life.
    4. The mouse uses LIGHTSPEED wireless technology, has an 8 kHz polling rate, and supports fast charging via USB Type-C.
    5. The G Pro X Superlight 2c is priced at $160, which is $20 less than the Superlight 2’s MSRP.


    Logitech has introduced a variety of new products under its ‘G’ brand, including a new addition to the well-liked Superlight series of gaming mice. The Logitech G Pro X Superlight 2c, which was hinted at earlier this month, is now officially announced. This model is a smaller version of the flagship G Pro X Superlight 2. While its size is decreased, it retains the same sensor and performance capabilities.

    Design and Specifications

    The Pro X Superlight 2c shares the same design as the Superlight 2 but is more compact in every dimension. Its size measures 118.4 x 61.2 x 38.6 mm, compared to the Superlight 2’s 125 x 63.5 x 40 mm, and it weighs in at 51 grams, which is nine grams lighter than its predecessor. Remarkably, Logitech has kept the battery life the same at 95 hours. The HERO 2 sensor is also present, delivering up to 44,000 DPI, with a maximum acceleration of 88 G and a top speed of 888 IPS. This mouse works seamlessly with the Logitech G Hub web driver.

    Connectivity and Features

    The Superlight 2c employs Logitech’s LIGHTSPEED wireless technology and features a polling rate of up to 8 kHz. It is also compatible with the Powerplay ecosystem and supports fast charging through USB Type-C. At the bottom, it includes zero-additive PTFE feet, and like its older version, it is available in black, white, and pink colors.

    Pricing and Availability

    The G Pro X Superlight 2c is priced at $160, which is $20 less than the MSRP of the Superlight 2 (currently on sale for $140). It can be bought from the official website and on Amazon, with other retail channels expected to stock it soon.

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