Capcom's Response to the Backlash Over Requiem

Capcom Division 1, the team behind Resident Evil 7, Village, remakes, and the recent hit Requiem, is kinda happy with the recent drama around Grace Ashcroft's look in DLSS 5. They see it as a win. During a talk with Eurogamer, Requiem's director, Koshi Nakanishi, said he was pretty pleased about the fans pushing back hard on Nvidia’s tech demo showcasing DLSS 5. He believes fans who love the original design of Grace Ashcroft felt like Capcom hit the mark from the beginning, giving him a kinda reassurance that the characters they create are appreciated, despite his worries.

Fan Reactions and Character Design

  • Fans had mixed feelings about Nvidia’s version of Grace Ashcroft, which featured a super sharp face, different eyes, and fuller lips, giving her a glam look much like the kind seen on Instagram.
  • The tech demo was shown after the game was out, on February 27, 2026, making it recent. Nvidia showed side-by-side shots of Leon S. Kennedy and Ashcroft with their new neural-rendering tech.
  • The reaction was loud, with many fans feeling like DLSS 5's update was not fitting. Nvidia’s CEO Jensen Huang initially said fans were “completely wrong,” but later apologized or at least clarified, saying the tech lets designers keep artistic control, though he also criticized “generative AI slop.”

Design Success and Fan Satisfaction

Capcom’s team, especially Nakanishi and producer Masato Kumazawa, felt good about how Grace was received. They thought her character design was spot on and appreciated how her expressive face shows what she's going through emotionally. They mentioned, “She’s very emotionally expressive about the fear she goes through, being thrust into this intense experience, and because she’s so relatable, you root for her.” It’s like they got her just right, and fans seem to agree, here. Kumazawa added that many players actually liked her original look and didn’t want it changed, so that proves they nailed her design and made her a favorite fast.

Source: www.eurogamer.net

Filed under — Gaming · character design · Nvidia DLSS 5