Key Takeaways
1. Battery Life Efficiency: Resident Evil 6 consumes about 10 watts at 1080p on maximum settings, providing 3+ hours of gameplay, which is ideal for travel.
2. Persistent Glitch: A long-standing bug causes erratic controller behavior, making gameplay difficult, especially during intense action sequences.
3. Troubleshooting Challenges: Common fixes, like disabling Steam input or shutting down Steam, are often ineffective, leaving players frustrated.
4. Gameplay Mechanics Issues: The save system is inconvenient, ammo collection feels unbalanced, and quick time events add frustration, detracting from the experience.
5. Mixed Enjoyment: Despite the controller issues and gameplay mechanics, the reviewer finds some enjoyment in Resident Evil 6, indicating a complicated overall experience.
Looking for a good triple A game experience that wouldn’t drain my ROG Ally X battery too quickly while traveling through various airports and long flights this summer, I thought Resident Evil 6 would be a great choice. I had never really considered it before, mainly due to the negative reviews when it first came out, but I decided to give it a shot when I saw it on Steam for just $4.99.
Battery Life Evaluation
Considering RE6 from the perspective of battery life turned out to be a smart move. Running at 1080p, which is the native resolution for both the Ally (available on Amazon) and Ally X, and on maximum settings, it consumes about 10 watts. This allows the game to run between 40 and 80 frames per second. I could even reduce the power usage to 8 watts and still maintain a steady frame rate of 30. This is quite decent if you’re trying to make the most of your battery life, providing me with over 3 hours of gameplay.
The Frustrating Bug
Unfortunately, there’s a glitch that renders the game nearly unplayable. This issue has been reported for quite some time, with complaints dating back to 2015 and more recent reports surfacing in the last few years. The bug causes the game to frequently switch between keyboard and mouse and back to the controller. This leads to some erratic behaviors, like aiming in the wrong direction or turning around unexpectedly. It’s particularly frustrating when it tends to happen right in the middle of a heated firefight, making it nearly impossible to aim properly. You can stroll through quiet corridors without any issues, but as soon as the action heats up, the bug triggers multiple times in just a few seconds.
Troubleshooting Suggestions
Many forums suggest turning off any Steam input and relying solely on the game’s native controller settings. However, this doesn’t seem to help. The most common workaround appears to be completely shutting down Steam while playing, which is not feasible for Steam OS or Bazzite users. There are no active gyro controls, and shaking the device during calm moments doesn’t trigger the problem. It’s also not due to accidental button presses on the back keys, as those simply bring up their own menus and don’t affect gameplay elsewhere.
After battling through Leon’s campaign while dealing with this issue, I moved on to Chris’s campaign, which is much more action-oriented, making certain parts nearly impossible to get through.
Gameplay Mechanics and Issues
Regarding the game itself, the save system can be quite annoying, especially if you need to take a break, as you often end up losing significant progress. The ammo collection feels unbalanced; during the Leon campaign, I found myself with more ammo than I could use, while the Chris campaign frequently gave me skill upgrades instead of bullets. Even with the supposed upgrades designed to yield more ammo, it feels counterproductive in such a fast-paced section where shooting is essential. Quick time events add to the irritation, and the absence of the previous games’ inventory management is a major drawback. And seriously, what’s with the chest-smashing to revive characters?
It may not affect the Steam Deck, but if you’re running Bazzite, you’d think it would be pretty similar. Still, I’ve been mostly enjoying Resident Evil 6, but the controller switching issue is a major downside.
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