Halo: Combat Evolved Remake in Unreal Engine 5 Reportedly Coming

Key Takeaways

1. Remake in Progress: A detailed leak confirms that a remake of Halo: Combat Evolved is being developed by Halo Studios, previously known as 343 Industries.

2. Complete Rebuild: The remake will be built from the ground up, unlike the Master Chief Collection, and is planned for release on PlayStation 5.

3. Collaboration with Abstraction Games: Abstraction Games is co-developing the remake and will focus on adding accessibility features while maintaining the game’s essence.

4. Technical Expertise: Abstraction has a successful history with complex game remakes and will use a hybrid engine setup combining the modified Blam engine and Unreal Engine 5.

5. New Features and Concerns: The remake will introduce new gameplay features, like sprinting and redesigned levels, but some worry that the hybrid engine could affect the original game’s charm and performance.


Whispers of a Halo: Combat Evolved remake are getting louder as a detailed leak from veteran Halo Insider Rebs Gaming says that three different sources have confirmed that the project is in progress at Halo Studios, which was once called 343 Industries.

New Beginnings for Halo

In a 15-minute video, Rebs shared that Halo: Combat Evolved’s remake will not be a simple update like the controversial Master Chief Collection from 2014, which took five years to get to PC due to technical issues. Instead, it appears the game will be completely rebuilt from the ground up, with a launch on PlayStation 5 in mind.

Collaboration with Abstraction Games

Abstraction Games, a company based in the Netherlands that was bought by Virtuos in December 2024, is said to be co-developing or doing “most of the work” on this remake. This studio has previously lent support for the Master Chief Collection and has a solid history of working on complex games.

Abstraction is also working to add accessibility features for gamers with disabilities, along with some improvements that could “enhance Halo without altering its essence or giving unfair advantages in multiplayer.”

Technical Expertise and Quality

Known for successfully porting and remaking technically challenging games, Abstraction has contributed to titles like Dune: Awakening and Baldur’s Gate 3. With their impressive background, they seem to be well-suited for the task of remaking the groundbreaking FPS that introduced Master Chief to players back in 2001.

Rebs also highlighted that the remake will utilize a hybrid engine setup, similar to the recent Elder Scrolls IV: Oblivion Remastered. The gameplay mechanics will be built on a modified Blam engine from Halo: Reach, while most of the visuals will be handled by Unreal Engine 5.

Fresh Features and Concerns

Rebs mentioned earlier that the Halo: CE remake will introduce a sprint feature and redesigned levels to improve pacing, which suggests the remake is aiming for more than just a visual upgrade. He also noted that the project has oversight from Halo Studios’ lead Pierre Hintze, which will help keep Halo Combat Evolved’s legacy intact.

Nonetheless, skeptics argue that hybrid engines could lessen the original game’s charm, similar to the open-world aspects of Halo Infinite, and raise worries about performance issues akin to those seen in The Elder Scrolls IV: Oblivion Remastered.

As Halo Studios has confirmed a “deep dive” into upcoming projects on HaloWC’s main stage, it looks like the return of Halo: Combat Evolved is on the way.

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