Famitsu Review: Silent Hill F Gets Highest Score in Series

Key Takeaways

1. High Rating: Silent Hill f received a score of 36 out of 40 from Famitsu, the highest rating for any Silent Hill game to date.

2. Visuals and Atmosphere: Reviewers praised the game’s stunning visuals and terrifying atmosphere, set in the 1960s rural town of Ebisugaoka.

3. Engaging Storyline: The storyline is described as captivating, with mysterious developments and multiple endings that enhance player interest.

4. Combat Changes: The game introduces significant changes to combat, with dodging counterattacks being highlighted as an exhilarating experience.

5. Critiques on Gameplay: Some criticisms include issues with character control, environmental glitches, and the search for enhancements dampening the narrative excitement.


The first official review for Konami’s highly anticipated Silent Hill f is on its way, as reported by the Japanese publication Famitsu, according to ryokutya2089. This outlet has given Silent Hill f an impressive score of 36 out of 40, with each of the four reviewers rating the game a strong 9 out of 10.

A New Benchmark

This score marks the highest rating Famitsu has ever given to a Silent Hill title, beating out earlier games in the series. For comparison, the Silent Hill 2 Remake received a 35/40, while the original Silent Hill for PS1 and its sequel for PS2 both earned 34/40. Silent Hill 3 and 4 received 33/40, which is still quite commendable within the series.

Praise for Visuals and Atmosphere

The reviewers from Famitsu highlighted the stunning visuals of Silent Hill f, especially its detailed depiction of the rural town of Ebisugaoka during the 1960s Showa era in Gifu Prefecture. They characterized the game’s pacing and atmosphere as both terrifying and grotesque, with moments of respite offering breathtaking scenery.

Famitsu also commended the game’s engaging storyline, noting that “its mysterious developments” make it difficult to put down Silent Hill f. The game’s multiple endings add to the intrigue, although it remains unclear whether these will include Silent Hill’s infamous spaceship ending or any humorous elements.

Combat Changes and Critiques

In previous statements, the developers highlighted that Silent Hill f would introduce significant changes to combat, which Famitsu reviewers found to be very positive, calling the dodging of counterattacks “surprisingly exhilarating.”

However, Famitsu did have some criticisms. They mentioned that searching for “offerings” to enhance the character Hinako sometimes “dampens the excitement” of the overall narrative. The reviewers also pointed out instances where Hinako would become stuck in the environment, the control interactions could be confusing, and that the difficulty setting, which mainly influenced the damage players took, didn’t “fundamentally solve the issue” for those who struggle with action games.

Regardless, NeoBards Entertainment has some time left to address bugs and refine the difficulty settings before the official launch.

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