Category: Gaming

  • Ayaneo Pocket Play Specs Unveiled Ahead of Launch

    Ayaneo Pocket Play Specs Unveiled Ahead of Launch

    Key Takeaways

    1. New Color Options: The Pocket Play will be available in three colors: black, white, and a new stylish red variant.

    2. Innovative Features: Equipped with an 0815 X-axis linear motor offering four vibration modes for enhanced haptic feedback, powered by a Dimensity 9300 chipset.

    3. Cooling System: Features a performance-oriented air cooler to maintain comfort by keeping heat away from the grip area during gaming.

    4. Connectivity and Storage: Includes a USB 3.2 Gen Type-C port with DisplayPort 1.4 support, along with WiFi, Bluetooth 5, and a microSD card slot for expanded storage.

    5. Display and Controls: Features a 6.8-inch OLED display with a resolution of 2400×1080 pixels and a 165 Hz refresh rate, along with slide-out controls that function like virtual joysticks.


    Ayaneo is developing several new gadgets, and one of them is the Pocket Play, which draws inspiration from the Xperia Play. This gaming smartphone is part of the Remake series and was first unveiled in early December 2025. Since then, the brand has provided details about the SoC and display, and recent teasers have given us more insight into the device.

    New Color Options

    One exciting update about the gaming phone is that it will come in three color choices. Earlier, Ayaneo presented the Pocket Play in black and white shades. Now, they have officially unveiled a stylish red variant.

    Innovative Features

    Additionally, the company has announced that the Pocket Play is equipped with an 0815 X-axis linear motor that features four vibration modes, promising an engaging haptic feedback experience. As previously mentioned, the gaming phone is powered by the Dimensity 9300, which many consider to be a rather underwhelming chipset choice for the device.

    Cooling System

    On a brighter note, Ayaneo has recently disclosed that the SoC is complemented by a performance-oriented air cooler. This cooling system is designed to keep heat away from the grip area, ensuring gamers have a pleasant experience.

    Among other specifications, the device includes a USB 3.2 Gen Type-C port that supports DisplayPort 1.4. For wireless capabilities, in addition to the SIM card slot, the gaming phone features WiFi and Bluetooth 5. Users can also augment the Pocket Play’s storage through a dedicated microSD card slot (512 GB Samsung P9 currently priced at $79.99 on Amazon).

    Display and Controls

    For those who didn’t catch the previous announcements, Ayaneo has stated that the Pocket Play will feature a 6.8-inch OLED display, boasting a resolution of 2400×1080 pixels and a refresh rate of 165 Hz. The gaming phone includes slide-out controls with touchpads that function like virtual joysticks. The company has yet to announce the launch date and pricing for the device, but this information is expected to be revealed shortly.

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  • MagicX Reveals Pricing for New Retroid Pocket 2S Competitors

    MagicX Reveals Pricing for New Retroid Pocket 2S Competitors

    Key Takeaways

    1. MagicX has not released any new handhelds since the One 35, while competitors like Anbernic and Ayaneo are launching new devices.
    2. Two new handhelds, the Two Dream Light and Two Dream Pro, are in development, featuring horizontal designs and 4.5-inch screens with a resolution of 1,080 x 1,440 pixels.
    3. Both the Light and Pro versions will have Hall effect joysticks and plastic bodies, aiming to compete with the Retroid Pocket 2S.
    4. The Light model is expected to use the Dimensity 7050 chipset, while the Pro will likely feature the more advanced Dimensity 7350 chipset.
    5. Pricing for the Light is anticipated to be under $99, with the Pro priced slightly higher, but release dates are still unknown.


    Months have gone by since we last got an update from MagicX. While Anbernic and Ayaneo are busy rolling out new retro handheld devices, the One 35 is still the last gadget that MagicX launched after the Zero 40 (currently priced at $81.99 on Amazon). Nonetheless, the company is working on the One Retro 45, One Flip 50, and Two DS 46.

    New Handhelds on the Horizon

    Recently, MagicX has announced that two new handhelds are on their way. At this moment, it’s not clear if they will release the One Retro 45, One Flip 50, or Two DS 46 first. While we wait for further information about those three devices, MagicX has provided some early details about the Two Dream Light and Two Dream Pro.

    Specs and Features

    From what we can see, both of these models aim to be alternatives to the well-liked Retroid Pocket 2S, featuring horizontal designs and 4.5-inch screens. As shown in the image below, these screens have a resolution of 1,080 x 1,440 pixels and a 4:3 aspect ratio. Moreover, both devices come with Hall effect joysticks and plastic bodies.

    MagicX plans to differentiate the Light and Pro versions by using different MediaTek chipsets. So far, it looks like the Light might come equipped with the Dimensity 7050. In comparison, the Pro version could utilize the more advanced Dimensity 7350, which performs around 10% better in our tests. It seems that MagicX aims to price the Light under $99, with the Pro slightly higher. However, the release dates are still unknown at this point.

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  • Horizon Hunters Gathering Delays Horizon 3 for PS5 Multiplayer Game

    Horizon Hunters Gathering Delays Horizon 3 for PS5 Multiplayer Game

    Key Takeaways

    1. Sony has canceled several live-service multiplayer games, including a planned God of War title set for 2025, but is still exploring online-focused opportunities.
    2. Most of Guerrilla Games is currently focused on developing the tactical co-op game Horizon Hunters Gathering, delaying the release of Horizon 3.
    3. No specific timeline has been provided for Horizon 3’s release, raising concerns it may not arrive until after the PS6 launch.
    4. Sony’s investment in multiplayer games is criticized, especially after mixed results with new titles like Concord and Bungie’s Marathon.
    5. Community reactions show confusion and disappointment over the delay of Horizon 3, with fans hoping for a strong single-player experience in the future.


    Sony has decided to cancel several live-service multiplayer games, including a God of War installment that was set for 2025. Nonetheless, the company is still looking into these online-focused opportunities that could be very profitable. After the announcement of the tactical co-op game Horizon Hunters Gathering, a new report indicates that Horizon 3 won’t be making its debut anytime soon.

    Development Insights

    Bloomberg’s Jason Schreier addressed inquiries regarding the creation of the next mainline Horizon. According to this reliable source, “most of the studio” is working on the upcoming Horizon Hunters. Some players thought that Guerrilla Games had assigned just a small team to this project. If this isn’t true, fans who appreciate narrative-driven experiences might have some cause for concern.

    Earlier, the studio mentioned that Horizon 3 was under development but did not provide a timeline for its release. Reviewing the series’ past, Horizon Zero Dawn was launched in 2017, followed by Horizon Forbidden West in 2022, which appeared as a PS4 and PS5 title. While spin-offs and even an MMORPG came out, there was a hope for a new single-player game to be ready by as early as 2027.

    Future Expectations

    There are worries that the game might not be ready until after the PS6 is released. Critics are pointing fingers at Sony’s massive investment in the multiplayer sector. While Helldivers 2 has been a success, Concord turned out to be a significant disappointment. Bungie’s extraction shooter, Marathon, is now faced with a difficult development journey.

    Sony’s purchase of Bungie in 2022, known for Destiny, marked a clear shift from single-player experiences. Guerrilla Games confirmed that an online title was on its way late that same year. However, it’s worth noting that Horizon Hunters Gathering was in the pipeline even before Forbidden West was wrapped up.

    Community Reactions

    No matter what the reasons are, puzzled PlayStation fans cannot comprehend the potential delay for the Horizon 3 release. The competition among live-service PS5 titles is fierce. Many multi-platform projects, like Highguard, struggle to attract players and often fade quickly. On the flip side, titles like Death Stranding 2 and Ghost of Yōtei have performed remarkably well as timed single-player exclusives.

    Given the strong fanbase of the open-world RPG series, Horizon 3 could still prove to be a more dependable choice. Still, Horizon Hunters has the capacity to create steady income long after it launches.

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  • GameNative Supports Epic Games Store for Android Handhelds

    GameNative Supports Epic Games Store for Android Handhelds

    Key Takeaways

    1. GameNative version 0.7.1 now supports the Epic Games Store, allowing users to access their Epic Games library on Android devices.
    2. Users can easily set up their Epic Games library by logging in through the GameNative app.
    3. The update enhances compatibility for devices like the Retroid Pocket 5, making it easier to play games from the Epic Games Store.
    4. Additional features in the latest GameNative update include updated Turnip drivers for Snapdragon 8 Elite, dual screen support, and improved game closing methods.
    5. Epic’s weekly free game offers allow users to build a solid library of games to play on their handheld devices.


    While Android handheld devices are primarily recognized for their retro game emulation, the stronger models can also run PC games thanks to applications like GameHub, GameNative, and Winlator. The first two of these apps enable users to enjoy Steam games on Android. However, a recent update to GameNative has introduced support for yet another prominent PC game platform — the Epic Games Store.

    New Features in GameNative

    The updated version of GameNative that includes Epic Games Store support is version 0.7.1. According to the information on the github page, this feature was added by a user known as @phobos665. This is a significant enhancement, as owners of compatible devices like the Retroid Pocket 5 (which can be found on Amazon for $249) can now access their Epic Games library. If you’ve been taking advantage of Epic’s weekly free game offers, you’ll likely have a solid selection of games to play.

    Setting Up Your Library

    Setting up your Epic Games library is quite easy. After you’ve downloaded the latest version of GameNative, just tap on your profile icon in the upper right corner. Select “Settings” and scroll down until you find Epic games Integration. Click on it, and a dialog box will pop up. Then tap “Open Epic Login”, and a new tab for signing into Epic Games will appear in your browser.

    Once you log in, a new page displaying an authorization code will show up. Copy this code and paste it into the dialog box that is open on GameNative. Press “login” and you should see a message that says “login successful.” Now, your Epic Games Store library will be visible in your device’s library.

    Additional Updates

    Along with the new support for the Epic Games Library, the latest version of GameNative also includes several new features, such as updated Turnip drivers for Snapdragon 8 Elite, support for dual screens, a simpler method to close games properly, and the option to add drives.

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  • Resident Evil 4 PC Remake DRM Update Reduces FPS and VRAM Issues

    Resident Evil 4 PC Remake DRM Update Reduces FPS and VRAM Issues

    Key Takeaways

    1. DRM often harms paying customers more than it affects pirates, leading to performance issues in games like Resident Evil 4 Remake.
    2. Capcom replaced Denuvo with Enigma Protector, resulting in significant performance degradation, particularly on lower-end devices.
    3. While some gamers express concerns about modding, most mods, including REFramework, continue to function properly despite the updates.
    4. Performance issues are particularly severe on devices like the Steam Deck, with frame rate drops reported as high as 30%.
    5. There is a call for Capcom to reconsider their DRM strategy, as it penalizes paying customers without effectively deterring piracy.


    The essence of the anti-DRM debate is that DRM tends to hurt paying customers more than it does pirates. This is particularly relevant for an older game like Resident Evil 4 Remake, where a change in DRM has been reported to degrade performance by 20-50%. In this case, Capcom swapped out the DRM protection software Denuvo for a more affordable option called Enigma Protector. This alternative was also utilized in the Resident Evil 4 Remake demo and implemented in Resident Evil Revelations after Denuvo’s license ended. Unfortunately, this isn’t the first instance of a Capcom title facing performance issues related to DRM.

    Concerns About Modding

    Some gamers are criticizing this update as a setback for modding. However, as noted by well-known mod creator FluffyQuack, this isn’t a significant issue for most mods available for the game. REFramework continues to function without problems, as do most cosmetic mods that players can install through FluffyQuack’s Fluffy Mod Manager. Only a small percentage of mods are affected by such updates, and they should work properly after receiving their own updates.

    Performance Issues Reported

    When it comes to performance, users are experiencing much more serious drawbacks. The game shows the most significant performance losses on less powerful devices like the Steam Deck, with frame rate drops of up to around 30% reported. This is unfortunate for those players since Medium settings previously ran at a stable 40-50 FPS on that type of hardware. Now, the CPU and GPU VRAM requirements are simply too demanding for earlier entry-level users to maintain a frame rate above 30 FPS. Testing by FluffyQuack on a more powerful PC indicated greater variability, yet still showed up to a 20% performance increase with Denuvo compared to Enigma, which aligns with, if not slightly under, other findings.

    In conclusion, it would be great if Capcom rethinks this strategy or completely eliminates DRM like they did for Resident Evil 2 Remake and Resident Evil 3 Remake. Given that the game is already cracked, such a move seems to only penalize paying customers while causing minor annoyances for modders and pirates, which is not a positive outcome. There’s no need to spoil a solid PC port while still addressing issues in Monster Hunter Wilds.

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  • Assassin’s Creed Veteran Leaves Ubisoft Montreal After 21 Years

    Assassin’s Creed Veteran Leaves Ubisoft Montreal After 21 Years

    Key Takeaways

    1. Couture announced February 3, 2026, as his final day at Ubisoft Montreal, seeking a change and new opportunities at a smaller studio.
    2. He has a notable career, starting with the PS2 Prince of Persia trilogy and later contributing to the Assassin’s Creed series and other Ubisoft titles.
    3. Most recently, he served as world-level design director for the upcoming Assassin’s Creed project, Codename Hexe.
    4. His departure coincides with ongoing challenges at Ubisoft, including workplace dynamics and a controversial return-to-office policy.
    5. Legal issues are also affecting Ubisoft, including a lawsuit from former Assassin’s Creed head Marc-Alexis Côté regarding management changes.


    Couture announced that February 3, 2026, would be his final day at Ubisoft Montreal, sharing that he is “in need of some change” and plans to “soon pivot” to new opportunities at a smaller studio alongside other experienced colleagues. However, he has not disclosed the name of this new studio.

    Career Highlights

    Couture’s career trajectory highlights his beginnings with the PS2 Prince of Persia trilogy, which includes The Sands of Time, Warrior Within, and The Two Thrones. He later transitioned into senior-level and world design positions within various prominent Ubisoft franchises. Notably, in the Assassin’s Creed series, reports indicate he took on a senior design role for the first Assassin’s Creed in 2005 and maintained significant positions throughout the series’ growth into expansive open worlds.

    Additional Contributions

    The same reports mention that Couture also played a role in the development of Far Cry 4 and Watch Dogs. Most recently, he held the position of world-level design director for the upcoming Assassin’s Creed project known as Codename Hexe.

    Couture’s announcement appears to signal a personal career shift; however, it coincides with ongoing challenges at Ubisoft related to workplace dynamics and organizational issues. Notebookcheck has reported on the repercussions of Ubisoft’s return-to-office policy, which included disciplinary measures and the firing of a Montreal employee who publicly criticized the policy.

    Ongoing Legal Issues

    In related news, Notebookcheck has also highlighted legal troubles surrounding the previous leadership of the franchise. Marc-Alexis Côté, the former head of Assassin’s Creed, is suing Ubisoft, claiming constructive dismissal linked to restructuring and changes in management.

    For fans of Assassin’s Creed, Couture’s exit is being interpreted not just as the departure of a significant developer but rather as another indication of the shifting landscape of veteran staff within Ubisoft’s flagship series.

  • Cyclops Actor Teases Avengers: Doomsday as Major Fan-Service Event

    Cyclops Actor Teases Avengers: Doomsday as Major Fan-Service Event

    Key Takeaways

    1. James Marsden will reprise his role as Cyclops in the upcoming film “Avengers: Doomsday,” much to the delight of fans.
    2. The film promises a more faithful portrayal of Cyclops, addressing past concerns from long-time X-Men enthusiasts.
    3. Marsden teased that fans will be “blown away” by the movie, with assurance that it is being crafted with their expectations in mind.
    4. Other returning characters include Patrick Stewart as Professor X, Ian McKellen as Magneto, and rumors suggest Hugh Jackman may return as Wolverine.
    5. “Avengers: Doomsday” is set to release in theaters on December 18, 2026.


    Actor James Marsden is set to reprise his role as Cyclops, the leader of the X-Men, in the upcoming film Avengers: Doomsday. Both fans of the series and movie enthusiasts celebrated this casting choice, despite the fact that the original films received mixed reviews. Many fans were simply thrilled to see live-action adaptations of the X-Men again, with some praising Marsden’s performance while voicing concerns about the character’s portrayal in previous scripts. This comeback gives Marsden another chance to embody Cyclops.

    Interview Insights

    In a chat with Entertainment Tonight, Marsden was asked whether long-time X-Men enthusiasts, particularly those who love Cyclops, would finally see a version of the character that lives up to their expectations. With a chuckle, he mentioned, “I’ve also been trained not to speak about this particular project.” In one of the four teaser trailers Marvel has released for the movie, Cyclops can be seen dramatically removing his visor, showcasing his powers while donning the beloved 90s X-Men costume, set against the backdrop of a crumbling building and two Sentinels.

    Promises to Fans

    Marsden, trying his hardest to keep plot details under wraps—unlike another certain Spider-Man actor—promised that fans of the Marvel Cinematic Universe would be “blown away” by Doomsday. He assured fans that Marvel is creating this film with them in mind. He further emphasized that the Russo Brothers are taking things up a notch with this installment.

    Other Returning Characters

    Cyclops isn’t the only character making his way back into the MCU; he will be joined by fellow X-Men alumni like Patrick Stewart as Professor X, Ian McKellen as Magneto, Alan Cumming as Nightcrawler, Kelsey Grammer as Beast, and Rebecca Romijn as Mystique. While there hasn’t been any official word, rumors about Hugh Jackman returning as Wolverine have been circulating, especially after he hinted on the Graham Norton show, saying, “Maybe. I’m never saying ‘never’ ever again […] I have done ten films now, so I think they have enough for an AI version of me.” Fans generally agree that Wolverine is a key figure in the X-Men saga.

    This is certainly encouraging news, especially given the poor reception of the most recent MCU titles. Fans will need to hang tight until Avengers: Doomsday arrives in theaters on December 18, 2026, to discover the latest offerings from Marvel.

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  • HBO Teams Up with Craig Mazin for Baldur’s Gate TV Series

    HBO Teams Up with Craig Mazin for Baldur’s Gate TV Series

    Key Takeaways

    1. Fans are protective of beloved franchises, often expressing strong opinions about changes to characters, settings, and plots, as seen with Star Trek and Star Wars.

    2. Baldur’s Gate 3 has garnered significant fan investment in its lore and creators, especially the actors and writers involved in the game.

    3. HBO and Hasbro are collaborating to create a drama series that continues the story of Baldur’s Gate 3, with Craig Mazin as the showrunner.

    4. Fans urge that the original voice actors from the game should reprise their roles in the series to maintain authenticity and connection.

    5. Concerns exist regarding HBO’s writing approach and the challenge of adapting a Dungeons and Dragons narrative into a linear story, especially considering past adaptation disappointments.


    Gamers and fans of franchises are often very protective about the intellectual properties they cherish and support. This isn’t something new; fans tend to express their views loudly about changes that occur within these properties, such as their characters, settings, and plots. Two prominent examples include Star Trek and Star Wars, which were once leading franchises but are currently considered to be in a poor state by some fans.

    Excitement Surrounding Baldur’s Gate 3

    Following Larian’s groundbreaking game, Baldur’s Gate 3, fans have not only become invested in the existing lore but also in the creators behind it. The Larian team, particularly the actors and writers, have earned a special place in the hearts of fans around the globe for their dedicated work, which many describe as a true labour of love. With the announcement of HBO and Hasbro collaborating to produce a TV series that continues the story after Baldur’s Gate 3, a significant number of fans have started sharing their thoughts.

    Details on the Upcoming Series

    A report from Deadline has disclosed that these two entertainment powerhouses will join forces to create a drama series based on the franchise, with Craig Mazin taking the roles of creator, writer, executive producer, and showrunner for the adaptation. Additionally, among the notable names involved is Chris Perkins, who will serve as a consultant. Perkins was previously the Head of Story at Wizards of the Coast.

    Mazin, known for his work on HBO’s adaptation of The Last of Us, will not be directly adapting the plot of Baldur’s Gate 3; instead, he will be crafting a continuation of the story following the game’s conclusion, illustrating the aftermath of the events and their impact on the world and its characters. Since he is currently not tied to any other projects, the cast and crew have the freedom to explore their creative ideas.

    Fan Reactions and Concerns

    Nonetheless, fans have strong advice for HBO and Wizards of the Coast: it would be unwise to exclude the talented voice actors who brought the game’s characters to life. Just hearing Jennifer English, Devora Wilde, or Neil Newbon in a simple teaser trailer reprising their beloved roles would likely elicit cheers from fans across the world.

    While many fans are excited about the news of the show, others have raised their concerns. Most worries center around how HBO will approach the writing, as fans have felt let down in the past by adaptations of video games, like the recent decline in popularity of The Last of Us. Another major concern involves adapting a Dungeons and Dragons narrative, which is typically shaped by players’ choices, into a more linear storyline. Though there will be common choices, the show may not meet everyone’s expectations. Currently, the most significant worry is the apparent lack of involvement from Larian.

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  • 3000-Hour LG OLED Monitor Burn-In Test: Minor Defects Found

    3000-Hour LG OLED Monitor Burn-In Test: Minor Defects Found

    Key Takeaways

    1. Burn-in Issues: The LG UltraGear 32GS95UV monitor showed noticeable burn-in after 3000 hours of use, primarily due to static elements from games like Overwatch 2.

    2. Test Conditions: The test involved continuous use of the monitor for 125 days at high brightness settings, with standard preventive measures in place.

    3. Impact of Gaming: A significant amount of pixel degradation occurred after only 400 hours of gameplay, highlighting the risks of prolonged exposure to static images.

    4. User Experience: Despite visible burn-in, many users may not notice the effects during regular use, and the vibrant display quality may outweigh concerns about wear.

    5. Preventive Measures: OLED screens have built-in protection features, but users are advised to enable dark modes and avoid static content to minimize burn-in risk.


    As OLED displays have become more common, their long-term performance has started to show. A recent burn-in test from the well-known Optimum YouTube tech channel revealed that after 3000 hours of usage, some noticeable permanent damage appeared on the LG gaming monitor. However, it’s likely that many users wouldn’t see these issues unless they looked very closely.

    Test Details

    The monitor used for testing was the LG UltraGear 32GS95UV, which features a dual-mode WOLED panel. Optimum assessed the device after two years, with the 3000 hours translating to 125 days of non-stop use. Brightness settings were kept between 80% and 100%, with the default preventive measures from the manufacturer. The YouTuber also set the Windows taskbar to autohide and instructed the operating system to turn off the display after 15 minutes of inactivity.

    Usage Scenarios

    The screen was occupied with various productivity and editing applications, while Overwatch 2 served as the main entertainment source. Interestingly, it was discovered that the Blizzard game caused most of the pixel degradation. A mere 400 hours of gameplay was sufficient to create lasting marks on the LG monitor.

    To check for defects, the burn-in test utilized solid gray and colorful patterns. Among the results, a faint health bar from the hero shooter was visible in the lower-left corner of the screen. Players with OLED monitors have reported facing similar problems due to the numerous static indicators.

    User Experience

    Since the traces of the game’s user interface are often not noticeable during regular use, Optimum feels comfortable continuing to use the 32-inch UltraGear. The advantages, such as vibrant colors and rich blacks, might justify some wear over time. However, the channel warns that experiences can vary for different users.

    OLED screens have built-in protection methods like pixel shifting and cleaning to help prevent burn-in. Still, high-contrast elements that stay still on the screen can lead to clearer imperfections. It’s smart to enable dark mode in Windows and as many applications as possible as a precaution.

    The severity of burn-in is also a matter of personal opinion, as seen in the comments section of the YouTube video. Gamers who spend extended hours playing Overwatch feel that the damage appeared too quickly for comfort.

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  • Nintendo Switch 2 and PS5 Enhance Retro Gaming with Console Archives

    Nintendo Switch 2 and PS5 Enhance Retro Gaming with Console Archives

    Key Takeaways

    1. Hamster Corporation has been reviving arcade games for over ten years, appealing to nostalgic gamers from the 80s and 90s.
    2. They offer both standalone digital purchases and bundles of games in their Arcade Archive collection, featuring a mix of popular and rare titles.
    3. Hamster has expanded into the console market with new releases for Nintendo Switch 2 and PlayStation 5.
    4. The first two titles in their Console Archives series include Coolboarders (1996) and NINJA GAIDEN II (1990), both celebrated for their gameplay and historical significance.
    5. The Arcade Archives collection includes lesser-known games like Knuckle Heads, Namco’s first fighting game, which features chaotic 4-player battles.


    For more than ten years, Hamster Corporation has been collaborating with Japanese gaming creators to revive a diverse selection of arcade games for gamers everywhere. Many adults now recall the vast array of games they played during the arcade boom of the 80s and 90s.

    Individual Titles and Bundles

    While certain well-known games can be found in larger packs or bundles, Hamster has re-released emulations of these titles as standalone digital purchases. The company has launched hundreds of games in its Arcade Archive collection, featuring everything from well-known hits to rare gems. Recently, they’ve revealed their expansion into the console market.

    New Console Releases

    On February 6, Hamster unveiled the first two entries in their new Console Archives series for the Nintendo Switch 2 and PlayStation 5. The first title is Coolboarders, a 3D snowboarding game from 1996 made for 32-bit home consoles. “Feel the excitement of racing down cliffside tracks, demonstrate your abilities with impressive jumps and tricks, and develop your own unique style across various runs!”

    The second game they are releasing is the much more recognized NINJA GAIDEN II: THE DARK SWORD OF CHAOS, which was launched by Tecmo in 1990 for 8-bit home consoles. This game became famous for its challenging levels filled with ninja actions and cinematic cutscenes known as ‘Tecmo Theater,’ which felt like watching a movie. The series is still beloved among fans today.

    A Look Back at Arcade Archives

    Among the games in the Arcade Archives collection is a lesser-known fighting title called Knuckle Heads, which was the first-ever fighting game created by Namco, long before Tekken. This 1-4 player fighting game, released in 1993, has been re-released for the Nintendo Switch and PS4.

    This was during the time when Street Fighter was soaring in popularity, leading to an explosion of 2D vs. fighting games flooding the market, marking Namco’s entrance into the genre. What makes Knuckle Heads stand out is its chaotic 4-player versus battles, reminiscent of the later Super Smash Bros. series, which came out long after Knuckle Heads.

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