Techland has confirmed the cancellation of Dying Light: The Beast on PlayStation 4 and Xbox One, officially halting the planned last-generation release. The decision arrives nearly 10 months after the title debuted on PlayStation 5, Xbox Series X/S, and PC. The studio cited insurmountable hardware limitations, stating that the older platforms could not support the game’s open-world structure, visual fidelity, combat mechanics, and signature parkour movement without deep technical compromises.

Engine Demands Outpace Aging Hardware

According to the developer, Dying Light: The Beast was fundamentally built around current-generation capabilities. Its graphics engine relies on processing power and memory pools that fall outside the specifications of the PS4 and Xbox One. Rather than ship a significantly scaled-back version, Techland chose to cancel the ports entirely. The move reflects a broader industry pattern, as more major studios shift development resources toward newer console generations and leave legacy systems behind.

Refund Process and Continued Support

Players who pre-ordered or were anticipating the last-generation edition will be eligible for a refund, though Techland did not specify whether the reimbursement will be full or partial. The policy also covers owners of eligible editions of Dying Light 2 on PS4, who were originally promised access to the standalone title. Meanwhile, support for the current-generation versions remains unchanged: all future updates and post-launch content will proceed on schedule without alteration.

Sources: x.com, www.pushsquare.com

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