Tag: Xbox

  • Microsoft Shifts Focus to AI Agents Amid Mass Layoffs

    Microsoft Shifts Focus to AI Agents Amid Mass Layoffs

    Key Takeaways

    1. Microsoft is laying off 9,000 workers across various departments, framed as organizational adjustments.
    2. CEO Satya Nadella revealed that about 30% of Microsoft’s code is now generated by AI, indicating a push for AI integration.
    3. There are concerns about employee morale, with some expressing frustration over job cuts despite the company’s profitability.
    4. The memo from management suggested that the layoffs aim to increase “agility and effectiveness,” hinting at a potential replacement of human roles with AI.
    5. While Microsoft has not officially linked AI agents to the layoffs, the trend of using AI in development is evident in projects and internal initiatives.


    Microsoft is currently undergoing another significant wave of layoffs, letting go of 9,000 workers across different departments. Although the company’s leadership refers to these layoffs as organizational adjustments, a recent report from a developer familiar with the situation suggests that Microsoft aims to substitute its human employees with artificial intelligence.

    AI Integration on the Rise

    At the LlamaCon AI developer event held by Meta in May, Microsoft CEO Satya Nadella noted that around 30% of the code produced by the company is now generated by AI. It appears that Microsoft is accelerating its AI integration efforts, which may be linked to the recent job cuts. An Engadget report quotes a developer at Microsoft, who received a memo from Phil Spencer but was not among those laid off, indicating that management is “trying their hardest to replace as many jobs as they can with AI agents.”

    Concerns About Employee Morale

    While the report didn’t go into much detail about this assertion, the memo did mention “increase agility and effectiveness” as one of the reasons for the layoffs. If AI agents are properly utilized, they have the potential to greatly streamline various processes, lending credibility to the developer’s claim that Microsoft is striving to replace human roles with AI technology. This trend isn’t isolated, as even Amazon has recently communicated to its staff that AI agents will take over certain human job functions.

    The developer also expressed frustration over the memo and the overall state of development at Microsoft. “I’m personally really angry that Phil’s email to us highlighted that this was the most profitable year ever for Xbox while also announcing layoffs. I wasn’t clear on what part of that I was meant to feel proud about,” the developer reportedly told Engadget. They further mentioned that employees are dissatisfied with the product quality and that there’s a lot of motivational talk being used to boost morale.

    The Future of AI at Microsoft

    It’s important to highlight that Microsoft has not directly connected AI agents to the layoffs. However, given the prevalence of AI-generated code, the use of generative AI in projects like Call of Duty: Black Ops 6, and other internal AI initiatives, it seems that AI agents are a key objective for the company.

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  • Microsoft Cuts 9000 Jobs, Xbox Division Faces Major Layoffs

    Microsoft Cuts 9000 Jobs, Xbox Division Faces Major Layoffs

    Key Takeaways

    1. Microsoft is laying off approximately 9,000 employees, representing nearly 4% of its global workforce, to simplify its structure for fiscal year 2026.
    2. The gaming division, especially the King division known for Candy Crush, is significantly impacted, with about 200 job cuts (10% of its workforce).
    3. This is the fourth round of layoffs in the Xbox division over the past 18 months, following previous cuts totaling around 10,000 jobs in 2023.
    4. The layoffs are part of Microsoft’s strategy to adapt to a changing market and to prioritize the best opportunities for future success.
    5. Microsoft aims to streamline its management structure by reducing layers between executives and employees.


    Microsoft has decided to lay off around 9000 staff members, impacting nearly 4% of its total global workforce across different teams and locations. This decision represents another phase of layoffs as the company seeks to simplify its structure at the beginning of its fiscal year for 2026. The software giant from Redmond usually makes organizational changes at the start of each fiscal cycle.

    Company Statement

    “We are continuing to execute the necessary organizational changes to position the company and teams for success in a changing market,” said a spokesperson for Microsoft.

    Impact on Gaming Division

    The gaming sector is one of the most significantly affected areas. According to Bloomberg, workers from Microsoft’s gaming division, including the Xbox team, were notified about the job cuts early Wednesday. Specifically, the King division, based in Stockholm and famous for the widely played game Candy Crush, is cutting about 10% of its workforce, which translates to around 200 jobs lost. Other layoffs have been confirmed in European gaming offices, with further announcements expected for U.S. divisions later today.

    Phil Spencer, the CEO of Microsoft Gaming, addressed the layoffs through an email to employees, stating:

    “I understand that these changes occur at a time when we have more players, games, and gaming hours than ever. Our platform, hardware, and game plans have never been more robust. The success we are currently experiencing is a result of difficult choices we’ve made in the past. We must make decisions now to ensure continued success in the coming years, and a crucial part of that strategy is the discipline to prioritize the best opportunities.”

    Recent Layoff History

    This is the fourth round of cuts in the Xbox division over the last 18 months. Last year, Microsoft cut nearly 2000 jobs in the gaming sector, including positions at Xbox and Activision Blizzard, and also shut down three ZeniMax game studios after acquiring them in 2021. These actions are part of Microsoft’s ongoing efforts to integrate following its $69 billion acquisition of Activision Blizzard in October 2023.

    The latest layoffs come after several rounds of job reductions this year. Earlier, in January, Microsoft let go of less than 1% of its workforce based on performance assessments. In May, the company laid off over 6000 employees, followed by 300 more positions cut in June. By June 2024, Microsoft had around 228000 employees globally. In 2023 alone, the company had already decreased its workforce by 10000.

    As with the layoffs in May, Microsoft aims to streamline its management structure by minimizing the layers between top executives and individual contributors.

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  • Microsoft Refutes Rumors of Phil Spencer’s Retirement After Xbox Launch

    Microsoft Refutes Rumors of Phil Spencer’s Retirement After Xbox Launch

    Key Takeaways

    1. Phil Spencer is confirmed to remain at Xbox for the foreseeable future, despite rumors of his potential departure.
    2. Microsoft plans to lay off around 9,000 employees, with a significant number from the gaming division, causing backlash from Xbox fans.
    3. Insider leaks suggest that Phil Spencer may retire after the next-generation Xbox console is released, with Sarah Bond poised to take over as CEO.
    4. There is ongoing debate among insiders about the validity of rumors regarding Spencer’s exit, with varying opinions on the matter.
    5. Microsoft is collaborating with AMD for future console development, with speculations of a new Xbox console being released in 2027.


    Update (July 2nd, 2025): According to The Verge, Kari Perez, who leads Xbox Communications, has stated that Phil Spencer is not leaving the company. Perez mentioned “anytime soon,” implying that this might not indicate Spencer’s long-term intentions.

    Microsoft Job Cuts

    Microsoft has revealed plans to lay off about 9,000 workers, which amounts to 4% of its total workforce. After noticing that a significant number of the layoffs were in gaming, Xbox fans expressed their anger towards Phil Spencer. A letter he sent to employees, which emphasized the company’s ongoing success, only fueled the discontent. If a recent rumor is correct, Spencer could be stepping back from Xbox Gaming after a new Xbox console is launched.

    Insights from the Gaming Community

    TheGhostOfHope is known for providing mostly accurate leaks related to Call of Duty. The developers of the popular shooter have also been affected by the recent layoffs at Microsoft. On his social media, he claimed that Phil Spencer would retire from Microsoft Gaming after the next-generation Xbox console is released. Following this, Sarah Bond, who is currently the President of Xbox, would take over as CEO.

    Debates on the Future

    Now, some insiders are discussing whether this report is truthful. Jez Corden from Windows Central quickly responded, asserting that there are no plans for Spencer’s exit. However, Tom Henderson of Insider Gaming shared an article with more context. While Henderson can’t verify TheGhostOfHope’s leak, he mentioned that he has heard similar rumors during the Summer Game Fest.

    Even if Spencer is contemplating leaving Microsoft Gaming, it’s still uncertain when the new Xbox console will be ready for launch. The company recently made a deal with AMD for future console development. Speculations suggest a release date in 2027, but the new system might be either a successor to the Series X or a high-end Windows PC.

    Upcoming Releases

    In the near future, Microsoft and Asus are set to unveil the ROG Xbox Ally handheld series this Holiday season.

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  • Ex-Microsoft Exec Slams Xbox Branding; Calls for Console Exit

    Ex-Microsoft Exec Slams Xbox Branding; Calls for Console Exit

    Key Takeaways

    1. Xbox is shifting towards multi-platform publishing, raising concerns about the brand’s identity and hardware focus.
    2. Mike Ybarra suggests Xbox should aim to be the “world’s largest publisher of entertainment content,” which worries console owners.
    3. Microsoft’s marketing efforts, such as the “This is an Xbox” campaign, struggle to connect the brand with TVs and VR headsets.
    4. A partnership with AMD hints at possible new hardware, but the lack of exclusive titles may deter console upgrades.
    5. Backward compatibility and cloud streaming options are important for future Xbox systems, as Microsoft continues to offer classic games on various platforms.


    Facing rumors of layoffs and a move towards multi-platform publishing, the Xbox Gaming division is experiencing a period of change. With less emphasis on current Xbox consoles, there’s uncertainty regarding the brand’s identity. Mike Ybarra, who held various executive roles at Microsoft for two decades before departing in 2019, recently shared his thoughts on social media, asserting that Xbox must clarify its strategic direction.

    Future of Xbox

    When readers inquired about how Microsoft should manage its gaming endeavors moving ahead, Ybarra suggested that Xbox should aim to be the “world’s largest publisher of entertainment content.” This comment raised concerns among Xbox console owners, who feel that the company is overlooking the hardware aspect. Microsoft has already started offering previously exclusive titles on alternative consoles, which diminishes the benefits of owning a Series X or Series S.

    Marketing Challenges

    Another issue relates to how Microsoft’s marketing has been received. The “This is an Xbox” campaign seeks to merge its games and subscription services across various devices. However, many gamers do not associate TVs and VR headsets with the Xbox brand.

    Hardware Development

    Even with its focus on multiple devices, Microsoft’s commitment to hardware development might still be present. The company recently announced a partnership with AMD, which could indicate the creation of a new Xbox console. Nevertheless, with some experts predicting a successor to the Series X, it’s uncertain what role this new system would play. Without exclusive titles for Xbox and various ways to access Game Pass, potential buyers may lack a strong incentive to upgrade.

    The forthcoming Asus ROG Xbox Ally is set to feature a familiar user interface and control layout. However, many critics view it as a tweaked Windows handheld instead of a true Xbox console.

    Backward Compatibility

    Investing in future Xbox gaming systems could be appealing if backward compatibility with older games is offered. Nonetheless, Microsoft appears to be focused on making its classic titles available on other platforms as well. Options like cloud streaming or emulation are being explored to keep older Xbox games playable.

    Ybarra suggests that the Xbox gaming division should prioritize software and services. However, whether it’s for better or worse, Microsoft has not completely turned its back on its hardware ambitions.

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  • Steam Games Now Accessible on Xbox App for Windows Handhelds

    Steam Games Now Accessible on Xbox App for Windows Handhelds

    Key Takeaways

    1. Microsoft announced two new Xbox handheld gaming devices in partnership with Asus, distinct from the Asus ROG Ally and ROG Ally X.
    2. A redesign of the Xbox app is in progress, specifically tailored for handheld gaming to compete with the Steam Deck.
    3. The updated Xbox app allows integration of games from other platforms like Steam, Epic Games Store, and Battle.net, currently available to Xbox Insiders.
    4. Supported game stores for the Xbox app include Xbox, Game Pass, Battle.net, and potentially others like Steam and Epic Games Store, with automatic library updates for installed games.
    5. New features in the Xbox app include the ability to search the library by publisher and manage settings for included stores, enhancing user navigation and experience.


    At the start of June, Microsoft revealed two new Xbox handheld gaming devices created in partnership with Asus. While they have similar names, these devices are not the same as the Asus ROG Ally and ROG Ally X, even though Microsoft is also incorporating Windows 11. To enhance its competitiveness against the Steam Deck, Microsoft is planning a redesign of the Xbox app, tailoring it specifically for handheld gaming.

    New Features for Gamers

    To make it easier for users to access games without switching constantly between the Xbox app and other launchers like Steam, the Epic Games Store, or Battle.net, Microsoft has rolled out an update for the Xbox app. This update now allows games from those platforms to be added to the Xbox library and launched directly from the Xbox app itself. Currently, this feature is exclusive to Xbox Insiders, which are members of Microsoft’s beta program, but all Microsoft ROG Xbox Ally (X) users should have it available by Christmas at the latest.

    Supported Game Stores

    Besides Xbox, Game Pass, and Battle.net, Microsoft has only referred to “leading PC stores,” likely meaning Steam, but it could also include the Epic Games Store and GOG. The list of supported stores is expected to grow over time. If a game is installed from one of these platforms, it will automatically show up in the library and in the “Recently Played” section of the Xbox app. Users can manage their app settings to choose which stores to include in the library at any time. Another new addition is the ability to search the library by publisher, which should simplify navigation through the Game Pass library.

    Conclusion

    In summary, Microsoft is making strides to enhance the Xbox app for handheld gaming, aiming to create a seamless experience for users. With new features and support for various game stores, gamers will find it easier to enjoy their favorite titles.

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  • Next Xbox Console Price May Exceed $1,000

    Next Xbox Console Price May Exceed $1,000

    Key Takeaways

    1. Microsoft’s upcoming Xbox consoles will use AMD SoCs and support multiple storefronts.
    2. A well-known leaker suggests the next Xbox could be priced over $1,000.
    3. Allowing multiple storefronts may lead to higher console prices due to loss of exclusivity.
    4. Consumers are divided; some see value in a $1,000 console if it can replace a PC.
    5. Official pricing information is not yet available, but speculation suggests a possible reveal in 2026.


    Microsoft has recently made the announcement that their upcoming Xbox consoles will utilize AMD SoCs. One particularly intriguing detail is that these consoles won’t be restricted to just one store, a feature that is also a key selling point for the ROG Xbox Ally handhelds. While this freedom sounds appealing, it’s likely to come with a high cost. A well-known leaker has suggested that the price of the next Xbox could exceed $1,000.

    Leaks from Kepler_L2

    Kepler_L2 is recognized for leaking information about SoCs and the processing power of upcoming gaming devices, including future PlayStation and Xbox consoles. In response to Xbox president Sarah Bond’s announcement, Kepler_L2 commented on X, noting that if Microsoft wants to support various storefronts on its primary gaming device, the console will need to be sold at a profit. The leaker ominously stated, “Prepare yourselves for the first console over $1000, guys.”

    The Price Dilemma

    Currently, Microsoft has not released any official information regarding the price of the next generation Xbox, but the leaker’s claim of a price tag over $1,000 may have some validity. Typically, consoles have limited and well-optimized functionalities, allowing manufacturers to produce SoCs at a lower cost compared to PCs. Consequently, companies such as Microsoft, Sony, and Valve can set lower prices for consoles, relying on game store exclusivity and subscription services (like Xbox and PlayStation).

    However, with Microsoft planning to allow multiple storefronts, they may lose exclusivity and possibly subscribers. To compensate for this, the base price of the console would need to be higher, which could lead to a significant increase in cost for consumers.

    Consumer Reactions

    Users commenting on Kepler_L2’s post seem to be open to the idea of a $1,000 console. Some express that if the console can replace their PC, it would be worth the price. Others argue that having multiple storefronts might encourage competitive pricing for games. As for the actual cost of the next Xbox, that’s still unknown. Recent speculation indicates that Microsoft might reveal the next Xbox as soon as 2026.

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  • Microsoft Confirms New Xbox Console Will Feature AMD Silicon

    Microsoft Confirms New Xbox Console Will Feature AMD Silicon

    Key Takeaways

    1. Microsoft is partnering with AMD for the upcoming Xbox console, continuing their previous collaboration on the Xbox Series S|X.
    2. The Xbox team is closely working with Windows, hinting at a simplified version of the operating system for the next console.
    3. There are potential implications for third-party platforms like Steam and Epic Games Store joining the Xbox ecosystem.
    4. Microsoft is exploring the idea of a first-party Xbox handheld, possibly inspired by the ROG Xbox Ally.
    5. A Fall 2026 release is rumored for the next Xbox console, allowing it to establish itself before Sony’s PS6 launch in 2027.


    Microsoft has shared some big news regarding the Xbox ecosystem. The upcoming Xbox console will be made in partnership with AMD. This isn’t really a shock, since the previous Xbox Series S|X SoC was also created by Team Red, along with the Ryzen Z2 Extreme that powers the ROG Xbox Ally.

    Collaboration with Windows

    Another important point is that the Xbox team is ‘collaborating closely with Windows.’ This suggests that the next console might run a simpler version of the operating system. The ROG Xbox Ally serves as a perfect testing platform because it operates in a power-limited setting with mobile chips, meaning it will need a more efficient Windows version.

    Bringing Windows to Xbox is a major development as it could allow third-party platforms like Steam and Epic Games Store to join in. However, this all depends on Microsoft, which likely wouldn’t be thrilled about Steam cutting into its profits. The rumored backward compatibility could pose a challenge, but running older games shouldn’t be too hard to emulate.

    Handheld Possibilities

    Lastly, the phrase, “in your living room and in your hand,” subtly indicates that Microsoft hasn’t entirely abandoned the idea of a first-party Xbox handheld. Once again, the ROG Xbox Ally will serve as a model for this. A successor to the Ryzen Z2 Extreme seems like the most probable option, but there’s also the potential for an Arm-based handheld featuring an AMD Sound Wave chip or something similar.

    This brings us to the burning question: When will the next Xbox console be released? Unverified rumors circulating online suggest a launch in Fall 2026. Announcing it this early means the console is likely close to being finished. Its silicon is probably nearing taping out, or it may have done so, likely using one of TSMC’s advanced nodes (maybe N3P?). This suggests a combination of Zen 5/Zen 5c and RDNA 4 components. Alternatively, Microsoft might take a page from the PS5 Pro and integrate some RDNA 5 technology into the Xbox SoC.

    Future Outlook

    A Fall 2026 launch would give the next Xbox some time to establish itself before Sony rolls out the PS6 in 2027. Naturally, all these dates are subject to change, and we are still quite early in the release timeline to draw any firm conclusions. Regardless, this should clarify any speculation about Xbox abandoning the console market to focus solely on cloud gaming and Game Pass.

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  • Next-Gen Xbox Console Rumored to Support All Backward Compatibility

    Next-Gen Xbox Console Rumored to Support All Backward Compatibility

    Key Takeaways

    1. Microsoft is exploring partnerships with companies like Asus for the development of its next-generation Xbox console.
    2. The focus has shifted from creating a handheld Xbox device to enhancing the software for the Xbox Ally X.
    3. The next-gen Xbox may function like a PC with standard components, running custom Xbox software over Windows.
    4. Industry expert Jez Cordon suggests the new Xbox will likely support backward compatibility for Xbox One, Xbox Series, and some Xbox 360 games.
    5. Microsoft is committed to various gaming devices, including a conventional console and handheld options, with the next Xbox release expected in two or more years.


    While it’s evident that Microsoft is busy developing its next-generation Xbox console, recent updates have sparked intriguing discussions about what this console will actually be like.

    Speculations on Development

    Firstly, the launch of the ROG Xbox Ally/Ally X has led to theories that Microsoft might consider having other companies, like Asus, assist in the creation of this new console. This idea isn’t too far-fetched since Microsoft has shifted more towards being a game developer and publisher rather than just a console manufacturer, similar to how Sony operates.

    Changes in Direction

    Moreover, before the ROG Ally X was revealed, various reports suggested that Microsoft was working on its own handheld Xbox device. We now understand that Microsoft has shifted gears, deciding to concentrate on the software that powers the Xbox Ally X instead. This aligns with the idea that the next-gen Xbox could essentially function as a “PC” composed of standard components, running custom Xbox software layered over Windows.

    If this is the case, it brings up significant worries about whether the new Xbox will support backward compatibility for games from the Xbox 360, Xbox One, and Xbox Series.

    Insights from Industry Experts

    Jez Cordon from Windows Central, known to be a trustworthy source regarding Microsoft info, addressed these speculations in the latest episode of The Xbox Two Podcast on YouTube (linked below). He asserts that the next Xbox console is “100% or 99.999%” likely to allow you to play your games from Xbox One, Xbox Series, and Xbox 360.

    Jez elaborates that the “next Xbox has the silicon for running Xbox One and Series X and 360 games natively. At least, what’s in the backward compatibility program.” This indicates that gamers will be able to access their Xbox One and Xbox Series S | X library on the forthcoming Xbox, while titles from the Xbox 360 will need to be part of the backward compatibility initiative.

    Regardless of how everything unfolds, there’s a lot of excitement surrounding Xbox. With the potential release of a conventional console, an Xbox-branded PC, and various handheld devices, Microsoft seems to be fully committed to its “This is an Xbox” approach. Unfortunately, no confirmations can be made at this point, as the next Xbox is probably still two or more years away.

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  • Top Play Anywhere Xbox Games Only Available Digitally Before Launch

    Top Play Anywhere Xbox Games Only Available Digitally Before Launch

    Key Takeaways

    1. Microsoft showcased new Xbox titles like The Outer Worlds 2 and Ninja Gaiden 4, but may not offer disc versions for these games.
    2. Xbox players are facing limited options for physical copies, while PS5 players can still pre-order disc versions.
    3. The Xbox Play Anywhere initiative allows players to switch between platforms but relies on digital licenses, excluding physical copies.
    4. Microsoft is focusing on PC and mobile gaming as Xbox Series X sales lag, indicating a shift towards digital formats.
    5. Industry trends may also affect PlayStation and Nintendo gamers, with some PS5 titles requiring significant downloads and Nintendo promoting digital alternatives.


    On June 8th, Microsoft showcased exciting new Xbox titles, including The Outer Worlds 2 and Ninja Gaiden 4. However, many gamers are feeling let down as they discover that disc versions of these games may not be available. Social media user Wario64 pointed out that certain retailers are not offering physical copies. Meanwhile, PS5 players still have the option to pre-order discs with retail packaging. As Microsoft introduces its Play Anywhere initiative to a new Xbox console, the gaming world is swiftly moving towards digital-only formats.

    Limited Options for Xbox Owners

    When Gears of War: Reloaded was revealed in May, signals started to appear suggesting limited choices for Xbox players. A Spanish retailer mentioned that only gamers on PS5 and PC would be able to buy physical discs. Now, U.S. retailers are also joining in this trend by not providing physical versions of the game. This trend extends to many titles featured in Microsoft’s June 8th event, including several Xbox Play Anywhere and Game Pass games.

    The Xbox Play Anywhere Experience

    Xbox Play Anywhere games are designed to work across Xbox consoles, PCs, and other compatible devices. Players can transfer their progress and achievements from one platform to another. However, this requires digital licenses, which means physical copies are excluded. This feature is particularly important for the new Xbox console options that were announced by Microsoft. Users of the ROG Xbox Ally, which runs on Windows OS, can effortlessly switch between desktops, laptops, and handheld devices.

    As sales of the Xbox Series X console lag, Microsoft is redirecting its attention towards PC and mobile gaming. Many personal computers do not come with optical drives and have adapted to a fully digital environment. It’s also improbable that any handheld device running Windows will support cartridge formats like the Switch 2. Nevertheless, reports indicate that Microsoft is working on additional console options. Still, it wouldn’t be surprising if a successor to the Series X launched with only digital game capabilities.

    Trends Affecting PlayStation and Nintendo Gamers

    PlayStation and Nintendo players may not be immune to these industry shifts for much longer. Some PS5 titles, such as Doom: The Dark Ages, include limited data on the disc and require significant downloads for installation. At the same time, Nintendo is pushing both publishers and gamers to consider eShop listings or Game-key Cards instead of physical media.

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  • Subnautica 2: Solo Play Details and Co-Op Features Revealed

    Subnautica 2: Solo Play Details and Co-Op Features Revealed

    Key Takeaways

    1. Subnautica 2 will be primarily a single-player experience with co-op options for up to three friends.
    2. The game is set in a completely new world, offering fresh mysteries, creatures, and experiences.
    3. Players will have access to new and enhanced vehicles, but classic vehicles like the Cyclops and Seamoth will not return.
    4. Character customization will be available, with full options arriving after launch, while base building will feature expanded customization.
    5. The game will maintain the atmosphere of the original, including a silent protagonist to evoke a sense of wonder.


    Subnautica 2, the eagerly awaited follow-up to the popular survival game Subnautica, is gearing up for early access on PC and Xbox in 2025. Although the exact release date for early access hasn’t been confirmed yet, a recent Q&A session with Donya, the community manager, and Scott, known as Obraxis, the Creative Producer, provided insights into the setting, gameplay, and more.

    Concerns About Multiplayer

    Many fans of Subnautica were worried that the sequel might not capture the same feeling of fear and isolation as the first game, especially since Subnautica 2 will include multiplayer. However, Donya reassured fans that the game is designed primarily as a single-player experience, with co-op options available.

    “Subnautica 2 is made as a single-player experience, but you can also play it in co-op with up to three friends. So total, there can be four players including you,” the community manager noted. “You can still enjoy Subnautica 2 on your own,” she added, providing further reassurance to solo players.

    Gameplay Insights

    The Waterside Q&A video also revealed additional details about the game’s world, map, and gameplay features. A common question was if Subnautica 2 would take place on planet 4546B like the previous titles. “Subnautica 2 is actually set in a completely new world filled with fresh mysteries, creatures, and experiences,” Donya stated.

    Scott, discussing gameplay, indicated that the sequel will feature a larger map than both the original and Below Zero during early access. “We’re not quite sure yet just how big and how deep you can explore during Early Access,” the Creative Producer said.

    Transportation and Customization

    Regarding transportation, classic vehicles like the Cyclops and Seamoth will not return in Subnautica 2. Instead, players will have access to new and enhanced vehicles. “Although a large sub won’t be available right at the start of Early Access, rest assured that the team is diligently working on one,” Donya promised.

    Players will enjoy a more personalized experience as they can fully customize their characters within the game, a feature that was missing from the original. However, at launch, players will only have a few prebuilt character options, with full customization arriving at a later date.

    Base Building and Aesthetic

    The sequel is also set to expand customization options for base building. “You’ll be able to construct bases in shapes and styles that you’ve always envisioned while maintaining the beautiful Subnautica look,” Scott explained.

    While the sequel promises a more extensive map, novel settings, and upgraded vehicles, it will still include key elements like the silent protagonist. “We’re going back to having a silent protagonist in Subnautica 2,” Scott mentioned. Additionally, Subnautica 2 aims to deliver an “atmosphere that evokes the same sense of wonder as diving in for the first time.”

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