Tag: Unreal Engine 5

  • Ubisoft’s Ghost Recon May Switch to Unreal Engine 5 for Next-Gen

    Ubisoft’s Ghost Recon May Switch to Unreal Engine 5 for Next-Gen

    Key Takeaways

    1. Ubisoft is transitioning its upcoming Ghost Recon game, Project Over, from its AnvilNext 2.0 engine to Epic’s Unreal Engine 5.
    2. The franchise is returning to its Unreal Engine roots, as earlier titles like Ghost Recon 2 and Rainbow Six Vegas were developed using previous versions of Unreal Engine.
    3. Project Over is expected to launch in 2026, shifting from a third-person to a first-person perspective and focusing on squad-based military simulations.
    4. The game will be set in the fictional Naiman War in Southeast Asia, where players will engage in covert missions.
    5. There are concerns regarding Unreal Engine 5’s performance issues, with some gamers viewing the switch as a “risky move” for Ubisoft, especially after recent titles faced challenges.


    Ubisoft is making a significant shift with its upcoming Ghost Recon game, known as Project Over, by moving from its own game engine to Epic’s Unreal Engine 5.

    Engine Transition Announcement

    Tom Henderson shared this update on the Insider Gaming Weekly Podcast on July 25, mentioning, “This game is going to Unreal Engine.” He further backed this claim with evidence from the LinkedIn profiles of the developers involved.

    This change marks a bold step for Ubisoft, as the company is seemingly moving away from its AnvilNext 2.0 engine. This engine powered titles like 2019’s Ghost Recon Breakpoint, Assassin’s Creed Valhalla, and Riders Republic, in addition to the Snowdrop engine used for Star Wars Outlaws and the anticipated Splinter Cell remake.

    Return to Previous Foundations

    Interestingly, it looks like the franchise is going back to its Unreal Engine origins. Earlier Ghost Recon games, such as Ghost Recon 2 from 2004, were built on Unreal Engine 2, and Rainbow Six Vegas utilized Unreal Engine 3 for its development.

    Rumor has it that the new Ghost Recon Project could launch in 2026, with a potential fall release on the horizon. From what we understand now, the game will shift from the third-person perspective seen in Wildlands and Breakpoint, to a more immersive first-person viewpoint.

    Gameplay and Setting Insights

    Tom Henderson also mentioned that the game will focus on squad-based military simulations, similar to titles like Modern Warfare, Ready or Not, and Battlefield. The setting is said to be the fictional Naiman War in Southeast Asia, where players will engage in covert missions.

    Despite the benefits of transitioning to Unreal Engine 5 for smoother development, there are concerns among gamers about the engine’s reputation. Many titles using it have faced issues like high system demands, lag, and performance problems, as highlighted by recent games like Wuchang: Fallen Feathers. Some users on X have labeled the switch to Unreal Engine 5 as a “risky move” for Ubisoft.

    Limited Information Available

    Currently, there isn’t much official info on Project Over, with only the company’s shareholder meeting on July 10 confirming that work is in progress. Wildlands achieved impressive sales of 10 million units, but the latest title fell short, selling only 2.5 million units. Ubisoft is hoping to leverage Ghost Recon’s past success to bring back the tactical shooter genre, especially after scrapping its 2022 Ghost Recon Frontline Battle Royale project.

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  • WUCHANG: Fallen Feathers Launches to 131K Players Amid Backlash

    WUCHANG: Fallen Feathers Launches to 131K Players Amid Backlash

    Key Takeaways

    1. Impressive Launch but Mixed Reviews: WUCHANG: Fallen Feathers launched on July 24, 2025, with over 131,000 concurrent players, but received “Overwhelmingly Negative” reviews on Steam, with only 24.7% positive feedback.

    2. Optimization Issues: The game suffers from serious optimization problems related to Unreal Engine 5, despite praise for its gameplay.

    3. Pricing Controversy: Chinese gamers face higher prices compared to other regions, leading to feelings of unfairness and criticism over discrepancies in the standard and deluxe editions.

    4. Cultural Sensitivities: The game has been criticized for historical inaccuracies, particularly its portrayal of the Ming and Qing Dynasties, upsetting many Han Chinese players.

    5. Developer Promises: Lenzee and 505 Games have pledged to address performance issues and pricing concerns, with the future success of WUCHANG depending on their ability to resolve these problems.


    Chinese developer Leenzee and publisher 505 Games have launched their first souls-like game, WUCHANG: Fallen Feathers, on July 24, 2025. The title has quickly become popular, amassing 131,518 concurrent players on Steam, surpassing notable titles like Dark Souls and Sekiro, which are known for their critical acclaim.

    Mixed Reviews and Optimization Issues

    Despite its impressive launch, the game has faced harsh criticism, receiving “Overwhelmingly Negative” reviews on Steam. Out of 27,086 reviews, only 24.7% are positive. The main complaint centers around serious optimization problems linked to Unreal Engine 5, even though the gameplay itself has been praised.

    Pricing Controversy and Cultural Sensitivities

    Additionally, WUCHANG has drawn criticism from Chinese gamers, who represent a large segment of Steam’s audience, due to a pricing discrepancy that sees them paying more compared to players in other regions. There have also been reports of standard edition purchasers receiving deluxe versions and review copies being prioritized for Chinese streamers, which has led to feelings of unfairness.

    Some players have also pointed out historical inaccuracies in the game. It avoids discussing the violent rise of the Manchu-led Qing Dynasty, instead placing a Ming emperor as the main enemy, which many Han Chinese players found quite upsetting.

    Performance Promises and Community Response

    Nevertheless, WUCHANG stands as Steam’s 9th most-played and 14th highest-selling title on its launch day. The game has relatively low system requirements, needing only an Nvidia GTX 1060, which is refreshing given the trend of increasingly demanding specs. While it suffers from various performance problems, Lenzee and 505 Games have quickly responded on Steam, vowing to address these issues, along with bugs related to pre-order rewards and the pricing disparity.

    It’s not unusual for game releases to encounter issues these days; for instance, CD Projekt Red’s Cyberpunk 2077 faced similar challenges but eventually reconciled with its player base. In a similar vein, the future of WUCHANG: Fallen Feathers depends on the developers’ capacity to implement optimization fixes to restore its standing in the community.

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  • Medal of Honor Mod Revives Game with 120+ Exciting Changes

    Medal of Honor Mod Revives Game with 120+ Exciting Changes

    Key Takeaways

    1. Medal of Honor has made a notable return with a mod that enhances the classic game, Medal of Honor: Airborne.
    2. The mod, titled Medal of Honor: Airborne Redux, offers a more challenging and tactical gameplay experience.
    3. The latest version 2.0 includes improvements like an expanded field of view, smoother controls, and reworked mission difficulty.
    4. The mod supports modern technology features such as 4K resolution and controller compatibility.
    5. The mod is available for free on ModDB, while the original game can be purchased on the EA website.


    Having made a significant impact on the global gaming scene, Medal of Honor is a giant that everyone remembers. This is important because it still has a vibrant fanbase. Recently, Medal of Honor surprised many with a return, thanks to a mod that feels like a remaster.

    New Mod Enhancements

    Developed by a skilled modder using Unreal Engine 5, Medal of Honor: Airborne has received a special mod that introduces various enhancements. Named Medal of Honor: Airborne Redux, it seeks to “offer a more demanding and tactical experience, showcasing the best of the World War II FPS genre.”

    Latest Version Released

    Some of you might mention that this mod first came out in 2020, but the latest version 2.0 just launched this week. If you’re not aware of it, you should know it fixes the field of view by expanding it, which was a shortcoming in the original game.

    Gameplay controls have also been adjusted for a smoother experience, and the campaign’s difficulty has been reworked for a more strategic approach. In simpler terms, you’ll face more challenges in your missions, diving deep into a conflict that has shaped history.

    Modern Compatibility

    Since the game’s original release, technology has advanced significantly, necessitating updates for compatibility with modern systems. Therefore, this mod now supports 4K resolution and can be used with a controller, which is great for console players.

    If you’re interested in trying it out, you can find it for free on the ModDB website. However, if you’re looking to purchase Medal of Honor: Airborne for PC, keep in mind that it’s sold on the EA website, not on Steam. Additionally, version 2.01 was released yesterday, bringing minor tweaks that enhance your gaming experience even further.

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  • Metal Gear Solid Delta: Snake Eater’s 100 GB Storage Controversy

    Metal Gear Solid Delta: Snake Eater’s 100 GB Storage Controversy

    Key Takeaways

    1. Release Date and Remake: Metal Gear Solid Delta: Snake Eater, a full remake of the classic Metal Gear Solid 3: Snake Eater, is set to launch on August 28.

    2. Storage Size Debate: The game requires 100 GB of storage for the PC version, sparking debate among gamers about whether this size is justified for a linear remake.

    3. Engine Impact: The use of Unreal Engine 5, known for its high resource demands, is believed to contribute to the game’s large file size, raising concerns about optimization.

    4. AAA Game Trends: It’s becoming common for AAA games, even linear ones, to require over 100 GB of storage, with other titles exceeding this amount.

    5. System Requirements: To run the game smoothly, players need at least a mid-range GPU, such as the RTX 5060, along with a basic CPU.


    First shown two years ago, Metal Gear Solid Delta: Snake Eater is set to launch on August 28. This game is a full remake of the classic Metal Gear Solid 3: Snake Eater, which first came out on PS2 in 2004. Developed with Unreal Engine 5, it looks great, just like you’d expect from a top-tier game today.

    Storage Size Controversy

    The requirement for storage space has ignited a lively discussion online. It all began when a user named Rock solid remarked on the 100 GB storage demand for the PC version of Metal Gear Solid Delta: Snake Eater, calling it “ridiculous” for a remake of an older PS2 game. This comment, which has attracted nearly 2 million views, sparked a fiery debate about whether modern AAA games are properly optimized or not.

    Many gamers believe that a modern AAA game needing 100 GB isn’t a big deal, given that game elements like textures, animations, cutscenes, and audio take up a lot of space. On the other hand, some people argue that a game like Metal Gear Solid Delta: Snake Eater, which is a linear single-player experience without an open world, shouldn’t need such a large amount of hard drive space.

    Engine and Optimization Concerns

    Another aspect of this discussion involves the choice of game engine and the developers’ role. Unreal Engine has a reputation for creating visually stunning games but tends to be resource-heavy and not very efficient.

    As a result, some gamers suggest that the use of UE5 for Metal Gear Solid Delta significantly adds to the game’s hefty 100 GB size. Others argue the developers should have better optimized the game to reduce this requirement.

    Common Storage Requirements

    It’s worth noting that it’s becoming increasingly standard for AAA games, even those that are linear and not open-world, to demand over 100 GB of storage. For example, titles like Indiana Jones and The Great Circle and Call of Duty Black Ops 6 require 120 GB and 128 GB of space, respectively.

    That being said, there have been numerous instances where AAA developers have released games that aren’t in the best state. This makes the gamers’ worries about whether the developers of Metal Gear Solid Delta: Snake Eater have properly optimized the game seem reasonable, if a bit exaggerated.

    In addition to the 100 GB SSD requirement, the “Recommended” system requirements for Metal Gear Solid Delta: Snake Eater on Steam are as follows:

    To run the game smoothly, while you can manage with a basic, budget CPU, you will need at least a mid-range GPU like the RTX 5060.

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  • 200K Players Join Free Anime UE5 Shooter Beta on Steam July 24

    200K Players Join Free Anime UE5 Shooter Beta on Steam July 24

    Key Takeaways

    1. Game Overview: Fate Trigger is a new 3D anime-style tactical shooter developed with Unreal Engine 5, featuring PvP battles in floating island arenas.

    2. Team-Based Combat: The game allows team versus team gameplay with unique characters called “Awakeners,” each having distinct fighting styles. It includes three PvP modes: Awakener Trials, Rapid Trials, and Team Deathmatch.

    3. System Requirements: The game has reasonable PC system requirements for its category, with minimum and recommended specs outlined for optimal performance.

    4. Pre-Registration and Interest: Players can pre-register for the Closed Beta Test on various platforms, and the game has surpassed 200,000 wishlists on Steam, indicating high anticipation.

    5. Trailer and Access: An official closed beta trailer is available, and interested players can request access to participate in the Closed Beta Test.


    In case you missed it, Fate Trigger is a new 3D anime-style tactical shooter that is being developed using Unreal Engine 5. The game features player versus player (PvP) battles set in floating island arenas. It will be available on PC, mobile devices soon, and gaming consoles including the PS5 Slim, which currently costs $499 on Amazon. It will support cross-platform play and is already being compared to other team-based shooters due to its vibrant graphics and engaging gameplay mechanics.

    Team-Based Combat

    Fate Trigger focuses on a team versus team gameplay structure, allowing players to choose from an expanding selection of characters called “Awakeners.” Each Awakener has their own unique fighting style and skill set. The beta version includes three PvP modes: Awakener Trials, Rapid Trials, and Team Deathmatch, with arenas like Helix Arena, The Factory, and The Armory.

    Accessibility and Requirements

    The system requirements for PC are fairly reasonable for a game in this category. The minimum specifications require an Intel i5-6600 or AMD Ryzen 7 2700, alongside a GTX 1050 Ti or Radeon RX 580 and 8 GB of RAM. For those looking for better performance, the recommended specs are an i7-8700K or Ryzen 5 5600 with an RTX 2060 or RX 5600 XT and 16 GB of RAM. Keep in mind that the developers have mentioned that the requirements for the Closed Beta Test might not be the same as the final ones when the game fully releases.

    Pre-Registration and Anticipation

    You can pre-register for the Closed Beta Test on the official website, Steam, Discord, and through Twitch Drops. The developers are also using AI monitoring to implement anti-cheat measures during the testing phase. Fate Trigger has already achieved a significant milestone by exceeding 200,000 wishlists on Steam, showing just how much excitement there is for this game.

    While it remains uncertain if Fate Trigger can keep its current momentum, the beta should provide valuable insights into its future. Its early visuals, combat system, and character variety might help it stand out among other anime-themed shooters, like Nikke: Goddess of Victory, even though their gameplay styles differ significantly.

    Trailer and Access

    You can watch the official closed beta trailer for Fate Trigger below, and find the Steam store page for the game here. If you’re keen on joining the CBT, simply click ‘Request Access’ for a chance to participate.

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  • Halo Studios Announces Big Reveal at October Championship Event

    Halo Studios Announces Big Reveal at October Championship Event

    Key Takeaways

    1. Halo Studios, formerly known as 343 Industries, will reveal new information at the Halo World Championship (HWC) in October 2025.
    2. The studio recently transitioned to Unreal Engine 5 and is developing multiple Halo projects.
    3. Speculations about potential new games include Halo 7, a remake of Halo: Combat Evolved, and an expansion of the Master Chief Collection to other platforms.
    4. The HWC 2025 event is highly anticipated by fans seeking solid updates after years of speculation.
    5. Fans are encouraged to stay tuned for an exciting showcase of Halo’s future developments.


    Halo Studios, the newly named developer previously recognized as 343 Industries, has announced it will unveil fresh information about its future Halo endeavors during the Halo World Championship (HWC), which is scheduled for October in Seattle.

    “While guessing can be exciting, if you want the real deal on what Halo Studios has been up to, you won’t want to miss this year’s Halo World Championship,” the studio mentioned in a recent Halo Waypoint blog update.

    Exciting Updates Ahead

    This represents the next major update since the studio declared its transition to Unreal Engine 5 and its new vision for the franchise at last year’s event. To provide some background, at HWC 2024, Halo Studios also changed its name from 343 Industries and disclosed that it was developing several Halo projects.

    In the same blog post, the studio expressed, “For us, ‘A New Dawn’ was just the start. At this year’s HaloWC, we are eager to keep the chat going.”

    Speculations and Anticipations

    Since the event in 2024, there have been many rumors about what Halo Studios might be working on. Some of the most discussed theories online include Halo 7, a possible remake of Halo: Combat Evolved, or an expansion of the Master Chief Collection to Nintendo and PlayStation platforms. However, so far, there have been no official confirmations regarding these speculations.

    For Halo enthusiasts who have been waiting for solid updates after years of guessing, the upcoming HWC 2025 event in October is highly anticipated. Whether it’s a continuation, a remake, or a completely new concept, it’s evident that Halo Studios aims to make this year’s World Championship just as memorable as the last, if not even more.

    Stay Tuned for More

    With this build-up, fans are encouraged to stay tuned for what promises to be an exciting showcase of the future of Halo.

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  • Classic Childhood Game Remade with Unreal Engine 5

    Classic Childhood Game Remade with Unreal Engine 5

    Key Takeaways

    1. Unreal Engine 5 enhances graphics, allowing older games like Toy Story 2 to look more realistic.
    2. Toy Story 2: Buzz Lightyear to the Rescue, released in 1999, involves saving Woody from a collector in various movie-inspired environments.
    3. YouTuber Level reDesign has remastered the first level of Toy Story 2, updating graphics and animations while maintaining the game’s playful vibe.
    4. The remaster features improved lighting and fluid movement, with some gameplay mechanics adjusted from the original.
    5. The remastered project is not for sale, but the original game is available on the PlayStation Store for PS4 and PS5 users.


    The launch of Unreal Engine 5 has given numerous video games the chance to showcase amazing graphics, getting closer to looking real. Some older games, including a beloved title from the early 2000s, have also taken advantage of this new technology, along with a game from your childhood. The outcome is truly astonishing.

    Game Background

    The title we’re discussing is Toy Story 2: Buzz Lightyear to the Rescue, which first came out on Windows, Mac, Dreamcast, Nintendo 64, and PlayStation back in 1999. This game was created by Traveller’s Tales and published by Activision along with Disney Interactive.

    Gameplay Experience

    In this beloved video game, you assume the role of Buzz Lightyear, and your main goal is to save Woody, the favorite cowboy of Andy, who has been taken by a wicked collector. As you move through the game, you’ll encounter various environments that capture the settings and universe of the movies. The soundtrack, which features music from the popular films, is also of high quality.

    Many players hold this game in high regard, and it certainly warrants a remake using Unreal Engine 5. YouTuber Level reDesign took on this task and remastered the first level of Toy Story 2: Buzz Lightyear to the Rescue, immersing players in Andy’s home.

    Project Details

    Examining the specifics of this undertaking, it’s clear that the graphics have been enhanced while still keeping a playful vibe that aligns with the Toy Story films. Additionally, the animations are smooth, offering an enjoyable gameplay experience. The lighting has also been updated, providing a modern flair that significantly improves the visuals.

    However, the YouTuber, who is leading this project, has made some alterations. Certain checkpoint systems have been adjusted, while others have remained true to the original design. Furthermore, the fluidity of movement has been enhanced, including better lighting in darker areas.

    Availability

    If you’re interested in playing this remaster, it’s important to note that this project isn’t for sale. Nevertheless, you can still experience this nostalgic game from your childhood on the PlayStation Store if you own a PS4 or PS5. Plus, keep in mind that a sequel is set to launch in less than two weeks.

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  • New Tomb Raider Game Leak Revealed Before Deletion

    New Tomb Raider Game Leak Revealed Before Deletion

    Key Takeaways

    1. Fans have been waiting over seven years for a new Tomb Raider game since the release of Shadow of the Tomb Raider.
    2. The new game, internally called “Black Diamond,” is being developed using Unreal Engine 5 and will merge timelines from the franchise’s three eras.
    3. The anticipated release date for the new game is May 2026, but external factors like the launch of GTA 6 may impact this timeline.
    4. An animated series is set to premiere on Netflix in October 2023, and a remastered collection of the LAU trilogy is expected on February 14, 2026.
    5. There are mixed reactions to recent rumors about the new game and remaster, with some fans excited and others concerned about its direction.


    Tomb Raider has a huge fanbase globally, and these fans have been waiting for a new game for over seven years, ever since Shadow of the Tomb Raider was launched. During this time, different spin-off projects have come out, including a movie with Alicia Vikander released in 2018 and an animated series featuring Hayley Atwell that is set to air in 2024. However, a new game is currently being worked on.

    Exciting Developments!

    While details remain limited, we know that this new game is being developed using Unreal Engine 5 and is internally referred to as “Black Diamond.” Furthermore, it aims to merge the various timelines from the three eras of the franchise.

    Recently, a rumor surfaced on the Tomb Raider Reddit community revealing some insights about the development team and the delays at Crystal Dynamics due to unexpected layoffs. Although the post was removed quickly, the Twitter account @RaidersSociety managed to capture a screenshot and share it with their followers.

    Release Date in the Horizon

    It was mentioned that the upcoming game has undergone a significant graphic update in 2023 and is now planned for an official release in May 2026. However, many gamers are also excitedly anticipating the launch of GTA 6, which may affect this timeline.

    Additional news has also come to light. The animated series is set to premiere on Netflix this October, and filming for the live-action reboot with Amazon Prime Video is scheduled to begin in July. A remastered collection of the LAU trilogy is expected to be released on February 14, 2026.

    Cautious Optimism

    Even though this information suggests positive progress, it should be taken with a grain of salt. There are inaccuracies in this document, as noted by GAMINGbible. For starters, the remaster’s release date falls on a Saturday, which is unusual for a video game and seems unlikely.

    Moreover, the document claims the live-action reboot will be a movie when it has been confirmed to be a series. Despite this, reactions to the rumors vary. One user expressed excitement over the remaster of the LAU trilogy, saying, “I can sleep easy, Aspyr and LAU, let’s go, I can live with that.” Meanwhile, another user shared their concerns: “I was really hoping they would inject more classic Tomb Raider into the new game, but if they’re trying to reach more mainstream audiences, I can already see the cinematic game that feels like I’ve played it a dozen times before.”

    In any event, we will need to wait for official updates from Crystal Dynamics, especially during the upcoming summer conferences.

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  • Free-to-Play Action-Adventure FPS on Steam: Just 1 Hour Gameplay

    Free-to-Play Action-Adventure FPS on Steam: Just 1 Hour Gameplay

    Key Takeaways

    1. Unique Concept: Dreadtome, developed by student developers, focuses on survival in a spooky library rather than aiming for mainstream success.

    2. Short Gameplay: The game lasts about an hour with straightforward movement and shooting, emphasizing atmosphere over complex storytelling.

    3. Free Accessibility: Released as a free title, Dreadtome offers impressive visual quality without any cost, making it accessible to a wide audience.

    4. Positive Player Feedback: The game has received a 94% “Very Positive” rating on Steam, indicating strong player satisfaction despite some rough elements.

    5. System Requirements: Players need a decent gaming rig, specifically an RTX 2060 Super or equivalent, to run the game at optimal settings, which may limit accessibility for some.


    Dreadtome isn’t aiming to become the next sensation, and perhaps that’s the secret to its success. This brief, free shooter made with Unreal Engine 5 quietly appeared on Steam. Developed by a team of student developers at Breda University, it plunges players into a spooky library filled with strange architecture, bizarre creatures, and one mission: to survive and maybe figure out what’s happening.

    Gameplay Experience

    The game runs for about an hour, give or take a few minutes, but that’s not a criticism. Players are equipped with a repulsor gadget for pushing enemies away, a simple firearm, and compact combat zones that require you to utilize both tools. There’s no excess content or lengthy cutscenes—just straightforward movement and shooting. It may lack a deep story, but it compensates with a strong atmosphere.

    Free and Accessible

    It’s also important to point out that Dreadtome was released as a free title and has remained so since June 12, 2025. It’s uncommon to see such visual quality from a student team for no cost, even if the gameplay lasts just about an hour.

    Positive Reception

    Initial players seem to be in agreement. The game currently boasts a 94% “Very Positive” rating on Steam, and while the player count is still quite low, the feedback has been impressively favorable for a project of this nature. There are some rough elements, but the key aspects are polished enough to enjoy.

    System Requirements

    The system requirements are not exactly low-end, which presents the main challenge for some players—an RTX 2060 Super (currently $320 on Amazon) or its equivalent is needed for 1080p60 on low settings. However, if your gaming rig can support it, there’s little reason not to give it a try.

    In some cases, a concise and targetted game like Dreadtome can impact players more than an extensive 40-hour adventure. And when it’s free-to-play, it’s simpler to appreciate its achievements.

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  • Lies of P Achieves Major Sales Milestone After DLC Release

    Lies of P Achieves Major Sales Milestone After DLC Release

    Key Takeaways

    1. Lies of P has sold over 3 million copies, marking a successful entry into the Souls-like genre.
    2. The game introduced difficulty sliders to enhance accessibility, though some players feel this impacts the experience.
    3. Concerns about the game’s difficulty led to a patch after the Overture update.
    4. A sequel is in development using Unreal Engine 5, promising to explore new mysteries and characters.
    5. Lies of P is currently available on Steam, with frequent sales for interested players.


    Shortly after the surprise release of its DLC, Overture, Neowiz has revealed that Lies of P has achieved sales of over 3 million copies to date. This is quite an impressive milestone, especially for their initial venture into the Souls-like genre, which many fans believe rivals the original games. Creating a blend of Bloodborne and Sekiro is no easy task, yet Neowiz has succeeded right from the start.

    Accessibility Features Added

    To make Lies of P more user-friendly, the developers implemented difficulty sliders, a feature not commonly seen in Souls-like games. While some players feel this takes away from the overall experience, the default difficulty setting, known as Legendary Stalker, might have been a bit too much. Following the Overture update, a lot of players have voiced concerns that the game has become excessively tough, prompting the release of a new patch to fix these issues.

    Sequel in Development

    The sequel is already being developed, utilizing the challenging Unreal Engine 5. Although we might have to be patient before its arrival, it’s reassuring to know that the series will not be left behind. Lies of P has left several mysteries for the next game to explore, potentially introducing a brand new main character. If you’re undecided about trying it and enjoy Souls-like games, you should definitely check it out. It’s currently priced full on Steam, but there are frequent sales.

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