Tag: Super Smash Bros.

  • Masahiro Sakurai: AAA Teams Make Game Development Frustrating

    Masahiro Sakurai: AAA Teams Make Game Development Frustrating

    Key Takeaways

    1. Masahiro Sakurai finds it frustrating to work in large teams due to the difficulty in recognizing individual contributions.
    2. He feels more fulfilled working alone, as it allows him to see the direct results of his efforts.
    3. Collaboration in big teams can lead to dissatisfaction, especially when discussing artistic styles and decisions.
    4. The sense of personal achievement diminishes as team sizes grow, making it harder to feel a connection to the final product.
    5. Sakurai expresses concerns about the sustainability of large AAA projects, suggesting that advancements like GenAI may be needed to manage resources and time effectively.


    Super Smash Bros. and Kirby creator, Masahiro Sakurai, has recently expressed his thoughts about the challenges of working on large games with many developers. He finds this process “really frustrating” because he believes that some work clearly showcases individual results, while other work does not.

    Individual Contributions

    Sakurai points out that when working in big teams, it becomes hard to see the contributions of individual developers. He feels a greater sense of fulfillment when he works alone rather than being part of a group. In a recent interview with the Japanese news outlet 47NEWS, he reflected on his extensive career in the video game industry, which began back in the early ’90s when games were typically created by smaller teams.

    The Satisfaction of Individual Work

    During the interview, he was asked about what he enjoys about being a game developer, and he shared a straightforward answer:

    He mentioned that it is very gratifying to witness the outcomes of your own labor. This satisfaction is often missing when collaborating with others, leading to frustration. For instance, when a pixel artist independently creates a piece, they can complete it on their own. However, when overseeing a team, it becomes challenging as discussions about the appropriate style of pixel art are needed.

    The Shift in Development Dynamics

    Sakurai believes that the larger the development team, the more difficult it becomes to feel a personal sense of achievement. He elaborated during the interview:

    It seems like this struggle is worsening with the rise of large-scale games. The number of staff is rapidly growing into the hundreds. The fulfillment from creating something on your own is not the same as what you feel when part of a group. The expectations of what one should do are also evolving.

    Over the years, the number of developers involved in Sakurai’s own games has changed significantly. For instance, his 1992 title, Kirby’s Dream Land, was developed by only 14 people, while the more recent Kirby and the Forgotten Land featured hundreds of developers credited.

    Concerns About AAA Projects

    This isn’t the first occasion Sakurai has raised alarms about the growing size of AAA projects. He has described this trend as unsustainable in terms of time and resources. In July 2025, he remarked that the outlook for large productions appears “dark,” hinting that GenAI may be necessary to keep projects feasible.

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  • Retroid Pocket 6 Hands-On: Compatible with Secondary Display Accessory

    Retroid Pocket 6 Hands-On: Compatible with Secondary Display Accessory

    Key Takeaways

    1. The Retroid Pocket 6 will start shipping on January 15 and features a Dual Screen Add-On accessory.
    2. The Dual Screen Add-On works with multiple Retroid handhelds, including the new Pocket 6.
    3. Gameplay footage shows the Pocket 6 running popular 3DS games like Super Smash Bros. and Mario Kart 7.
    4. Existing Dual Screen Add-On users can use it with the Pocket 6 immediately, but it’s currently out of stock for new buyers.
    5. The future availability of the Dual Screen Add-On is uncertain, raising questions about a potential new version.


    Ahead of the launch of the Retroid Pocket 6, set to start shipping on January 15, Retroid has been sharing videos that display the handheld’s capabilities. In some of these latest clips, you can see the device being used with Retroid’s Dual Screen Add-on accessory.

    Retroid Dual Screen Add-On Details

    Last year, the Retroid Dual Screen Add-On was introduced as a way to provide a second screen for compatible Retroid handhelds. It came out when competitors like AYN and Ayaneo were also unveiling dual-screen devices. The product page clearly states that it works with the Pocket Mini, Pocket Mini V2, and Pocket 5 (which is currently priced at $229 on Amazon), so it’s nice to see that this add-on is also compatible with the new Retroid Pocket 6.

    Gameplay Footage

    One of the clips features the Retroid Pocket 6 playing Super Smash Bros. for the 3DS, showing gameplay on the upper screen while the damage percentage is shown on the Pocket 6’s display. Another video showcases the handheld operating Mario Kart 7 for the 3DS.

    If you already have the Dual Screen Add-On, you can start using it with the Pocket 6 immediately. Unfortunately, for those who want to buy the screen add-on after viewing these videos, it is currently out of stock on Retroid’s website. It’s unclear how long it has been unavailable and whether this will be a permanent situation. If that’s the case, we hope Retroid is developing a new version of the accessory.

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  • Super Smash Bros. Likely Coming to Nintendo Switch Online Next

    Super Smash Bros. Likely Coming to Nintendo Switch Online Next

    Key Takeaways

    1. Fans are eager for Super Smash Bros. (N64) to be added to Nintendo’s streaming classics on Nintendo Switch Online.
    2. A recent video hinting at Nintendo Classics features includes a potentially revealing background image resembling the original Super Smash Bros. box art.
    3. Some gamers speculate that the image could also represent other N64 titles, leading to doubts about the leak’s validity.
    4. Nintendo has a history of teasing retro games in promotional videos, but the release of the N64 game may be delayed to protect Super Smash Bros. Ultimate’s sales.
    5. The introduction of the GameCube controller for the Switch 2 excites competitive players, but Super Smash Bros. (N64) remains unconfirmed for inclusion.


    Super Smash Bros. for the N64 is a game that many fans wish to see added to Nintendo’s streaming classics. Recent posts on Reddit and Famiboards have uncovered hints that this title could soon be available on Nintendo Switch Online. This possible leak comes from a video showcasing Nintendo Classics features that was released on June 5th. Although it’s not definitive, a background image in the video looks very similar to the box art of the original Super Smash Bros. from 1999.

    Clues in the Video

    At around 40 seconds into the video, viewers can spot a blurry mix of colors in the lower right section of the screen. At this moment, Nintendo is highlighting the CRT filter that’s now on the Switch 2. When comparing the visuals in the clip to the Super Smash Bros. cover, you can see some matching colors in the logos and characters, including Mario. However, some doubtful gamers think the image could also resemble other N64 titles, such as Banjo-Kazooie and Mischief Makers.

    Past Teases and Future Possibilities

    Historically, promotional videos have hinted at Nintendo Classics that never came to light. Nonetheless, Nintendo has been focusing more on bringing retro games to both the Switch and Switch 2. There are some players who speculate the company might be holding back on releasing the N64 game to avoid hurting Super Smash Bros. Ultimate’s sales. But it’s been seven years since the original game launched for the Switch. It’s likely that series creator Masahiro Sakurai will work on another game, though right now, he seems to be concentrating on Kirby Air Riders for the Switch 2.

    Exciting Developments for Competitive Players

    The introduction of the GameCube controller for the Switch 2 thrilled fans of competitive Super Smash Bros. Melee. Sadly, even though this console is part of the Nintendo Switch Online + Expansion Pack subscription, the game itself isn’t included. If the latest leak about the box art is accurate, then it appears that the original Super Smash Bros. could be the most probable title to make a comeback.

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  • Masahiro Sakurai’s Kirby Air Riders May Delay Smash Bros. Switch 2

    Masahiro Sakurai’s Kirby Air Riders May Delay Smash Bros. Switch 2

    Key Takeaways

    1. A new Super Smash Bros. game may not release until later in the Switch 2’s timeline.
    2. Director Masahiro Sakurai wants to finish Kirby Air Riders before working on another Super Smash Bros. title.
    3. Sakurai has been pivotal in the development of all mainline Super Smash Bros. games since 1999 but finds them exhausting.
    4. Nintendo is hesitant to proceed with a Super Smash Bros. sequel without Sakurai’s involvement, and pre-production may not have started.
    5. Gamers could face a long wait for the new Super Smash Bros. game, with a potential upgrade package for Super Smash Bros. Ultimate as a possibility.


    Many gamers think that a new Super Smash Bros. game will utilize the improved specs of the upcoming Switch 2. However, podcaster Reece “Kiwi Talkz” Reilly has mentioned that the fighting game might not come out until much later in the console’s timeline. Reilly points out that Director Masahiro Sakurai would only be willing to work on another Super Smash Bros. title if he finishes Kirby Air Riders first.

    Sakurai’s Legacy

    Sakurai was the mind behind the first Super Smash Bros. that launched in 1999 for the Nintendo 64. Since that time, he has played a crucial role in the development of four additional mainline titles in the franchise. Despite this, it seems that these popular games are not his top choices for projects. Previous Super Smash Bros. titles have pushed the Japanese gaming icon to his limits, leaving him exhausted. While it wasn’t Nintendo’s main focus, he has a strong preference to finish Kirby Air Riders before tackling anything else.

    Uncertain Future

    Reilly expresses confidence in his information regarding Nintendo’s talks with Masahiro Sakurai. Nevertheless, he is unsure about the current state of the sequel to Super Smash Bros. Ultimate. Nintendo appears to be reluctant to move forward with the potential Switch 2 game without Sakurai’s involvement. Reilly, having spoken with many game developers, suggested that pre-production for the crossover title may not have even started yet.

    Despite the anticipated release of Kirby Air Riders in 2025, not much is known about the game. Kirby Air Ride made its initial appearance on the GameCube in 2003, providing a different experience compared to Mario Kart. The simplified controls allow players to concentrate on maneuvering and power-ups as they soar through the skies. Based on the limited cinematic footage available, players have little understanding of what new features might be in Kirby Air Riders.

    Long Wait Ahead

    With many Nintendo titles taking longer to develop, gamers might have to wait a while for a Super Smash Bros. game for Switch 2. In the meantime, Nintendo could possibly announce an upgrade package for Super Smash Bros. Ultimate.

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  • Switch 2 Rumors: Single “Oh” Ignites First-Party Title Speculation

    Switch 2 Rumors: Single “Oh” Ignites First-Party Title Speculation

    Key Takeaways

    1. Nintendo has announced a new console to follow the Switch, likely releasing around June 2025, with a rumored price between $350 and $399.
    2. Expected launch titles include Mario Kart 9 and potentially a new Super Smash Bros. game, hinted at by series creator Masahiro Sakurai.
    3. Sakurai’s brief comment on social media has sparked speculation about a new Super Smash Bros. installment being ready for the Switch 2.
    4. Fan discussions are lively, with hopes for new characters in the next Super Smash Bros. game, while some doubt a new title could arrive until 2028.
    5. More details and confirmations are anticipated during the upcoming Nintendo Direct event scheduled for April 2, 2025.


    Nintendo has announced a new console to follow the Switch, which is currently priced at $299 on Amazon. However, not many details have been shared yet. Key questions still linger: When will the Switch 2 be released, what will its price be, and which games can players expect at launch? The new device is likely not arriving until at least June 2025. A recent rumor hints at a price point between $350 and $399.

    Anticipated Titles

    Fans are almost guaranteed to see Mario Kart 9 hit the shelves soon after the Switch 2 is released. There’s also a glimmer of hope that Super Smash Bros. may be ready as well, promising thrilling matchups with iconic characters. This excitement stems from a post on X by Masahiro Sakurai, the creator of Super Smash Bros., who simply wrote “Oh!” in a mysterious two-letter message.

    Hints from the Creator

    As the long-time director of the Super Smash Bros. franchise, Sakurai likely has valuable knowledge about what’s happening behind the scenes. Although he doesn’t officially represent Nintendo, his brief comment from February 5 has been interpreted by many as a sign that a new installment in the beloved fighting game series could be coming to the Switch 2, possibly even at launch. This wouldn’t be shocking, as a new Super Smash Bros. title could significantly boost interest in Nintendo’s latest console.

    Fan Reactions and Speculations

    Conversations on X are buzzing with excitement. Hopeful fans are convinced that development is progressing well and are guessing about potential new characters, like Shadow the Hedgehog or those from Astral Chain. On the flip side, some are doubtful, suggesting that a new game might not appear until 2028. The truth behind these speculations may come to light during the upcoming Nintendo Direct scheduled for April 2, 2025.

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